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(Added some stats.)
(Paradigm Pack: Done)
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==[[Paradigm Pack]]==
 
==[[Paradigm Pack]]==
The Munchkin is a commando. Its [[Feral Link]], Goblin Rush, deals physical damage to a target.
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The Munchkin is a commando. Its development is weighted towards Strength and builds up a high Strength stat for an Early Peaker. Its HP is fairly impressive too. Unfortunately it does not learn any Passive abilities.
{|border="1" cellspacing="0" cellpadding="2" style="text-align:center" width="500px"
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{{XIII-2 Monster
|- class="XIII-2a"
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| Name = Munchkin
!width="50px"|Level
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| Role = Commando
!width="125px"|Ability
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| Traits = Early Peaker, Meleeproof, Noisy
!width="50px"|Type
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| Composition = Biological
!width="275px"|Description
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| Start Grade = 2
|-
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| Max Level = 20
!class="XIII-2b"|Initial
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| HP = 1,372
|[[Attack]]
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| Strength = 107
|Command
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| Magic = 87
|Deal physical damage to target.
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| ATB Segments = 3
|-
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| Stages = 1
!class="XIII-2b"|Initial
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| Innate Affinities = Halved: Physical
|[[Ruin]]
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| Feral Link = Goblin Rush
|Command
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| Description = Inflicts physical damage to target.
|Deal non-elemental magic damage to target.
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| Crystarium = Munchkin Development.png
|-
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| 1Ability = Attack
!class="XIII-2b"|2
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| 1Description = Deal physical damage to target.
|Launch
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| 1Type = Command
|Auto
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| 1Level = Initial
|Attack and Launch staggered target into the air.
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| 1Infusible = No
|-
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| 2Ability = Ruin
!class="XIII-2b"|5
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| 2Description = Deal non-elemental magic damage to target.
|Bloodthirsty
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| 2Type = Command
|Auto
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| 2Level = Initial
|Boost Strength in proportion to enemy Wound damage.
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| 2Infusible = Yes
|-
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| 3Ability = Launch
!class="XIII-2b"|9
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| 3Description = Attack and launch staggered target into the air.
|Lifesiphon
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| 3Type = Auto
|Auto
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| 3Level = 2
|Recharge one ATB gauge segment upon slaying target.
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| 3Infusible = No
|-
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| 4Ability = Bloodthirsty
!class="XIII-2b"|14
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| 4Description = Boost Strength in proportion to enemy wound damage.
|[[Blitz (Ability)|Blitz]]
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| 4Type = Auto
|Command
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| 4Level = 5
|Deal physical damage to target and nearby foes.
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| 4Infusible = Yes
|-
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| 5Ability = Lifesiphon
!class="XIII-2b"|19
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| 5Description = Recharge one ATB gauge segment upon slaying target.
|[[Scourge]]
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| 5Type = Auto
|Auto
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| 5Level = 9
|Deal heavy damage with Attack to target about to recover from stagger.
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| 5Infusible = Yes
|-
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| 6Ability = Blitz
!class="XIII-2b"|20
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| 6Description = Deal physical damage to target and nearby foes.
|Haste Feeder
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| 6Type = Command
|Auto
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| 6Level = 14
|Boost Strength versus enemies enhanced with Haste, and casts Haste on self.
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| 6Infusible = No
|-
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| 7Ability = Scourge
|}
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| 7Description = Deal heavy damage with Attack to target about to recover from stagger.
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| 7Type = Auto
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| 7Level = 19
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| 7Infusible = Yes
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| 8Ability = Haste Feeder
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| 8Description = Boosts Strength versus enemies enhanced with Haste, and casts Haste on self.
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| 8Type = Auto
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| 8Level = 20
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| 8Infusible = No
  +
}}
   
 
==Gallery==
 
==Gallery==

Revision as of 14:36, April 5, 2012

Template:FFXIII-2 Enemies The Munchkin is an enemy in Final Fantasy XIII-2. Found in groups of three or four, they use their strength in numbers to compensate for their low hit points. A sufficiently leveled group for the area should be able to defeat them without any trouble.

Paradigm Pack

The Munchkin is a commando. Its development is weighted towards Strength and builds up a high Strength stat for an Early Peaker. Its HP is fairly impressive too. Unfortunately it does not learn any Passive abilities. Template:XIII-2 Monster

Gallery

Template:Gallery

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