(Added some stats.)
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==[[Paradigm Pack]]==
 
==[[Paradigm Pack]]==
  +
The Munchkin is a commando. Its development is weighted towards Strength and builds up a high Strength stat for an Early Peaker. Its HP is fairly impressive too. Unfortunately it does not learn any Passive abilities.
The Munchkin is a commando. Its [[Feral Link]], Goblin Rush, deals physical damage to a target.
 
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{{XIII-2 Monster
{|border="1" cellspacing="0" cellpadding="2" style="text-align:center" width="500px"
 
  +
| Name = Munchkin
|- class="XIII-2a"
 
  +
| Role = Commando
!width="50px"|Level
 
  +
| Traits = Early Peaker, Meleeproof, Noisy
!width="125px"|Ability
 
  +
| Composition = Biological
!width="50px"|Type
 
  +
| Start Grade = 2
!width="275px"|Description
 
  +
| Max Level = 20
|-
 
  +
| HP = 1,372
!class="XIII-2b"|Initial
 
  +
| Strength = 107
|[[Attack]]
 
  +
| Magic = 87
|Command
 
  +
| ATB Segments = 3
|Deal physical damage to target.
 
  +
| Stages = 1
|-
 
  +
| Innate Affinities = Halved: Physical
!class="XIII-2b"|Initial
 
  +
| Feral Link = Goblin Rush
|[[Ruin]]
 
  +
| Description = Inflicts physical damage to target.
|Command
 
  +
| Crystarium = Munchkin Development.png
|Deal non-elemental magic damage to target.
 
  +
| 1Ability = Attack
|-
 
  +
| 1Description = Deal physical damage to target.
!class="XIII-2b"|2
 
  +
| 1Type = Command
|Launch
 
  +
| 1Level = Initial
|Auto
 
  +
| 1Infusible = No
|Attack and Launch staggered target into the air.
 
  +
| 2Ability = Ruin
|-
 
  +
| 2Description = Deal non-elemental magic damage to target.
!class="XIII-2b"|5
 
  +
| 2Type = Command
|Bloodthirsty
 
  +
| 2Level = Initial
|Auto
 
  +
| 2Infusible = Yes
|Boost Strength in proportion to enemy Wound damage.
 
  +
| 3Ability = Launch
|-
 
  +
| 3Description = Attack and launch staggered target into the air.
!class="XIII-2b"|9
 
  +
| 3Type = Auto
|Lifesiphon
 
  +
| 3Level = 2
|Auto
 
  +
| 3Infusible = No
|Recharge one ATB gauge segment upon slaying target.
 
  +
| 4Ability = Bloodthirsty
|-
 
  +
| 4Description = Boost Strength in proportion to enemy wound damage.
!class="XIII-2b"|14
 
  +
| 4Type = Auto
|[[Blitz (Ability)|Blitz]]
 
  +
| 4Level = 5
|Command
 
  +
| 4Infusible = Yes
|Deal physical damage to target and nearby foes.
 
  +
| 5Ability = Lifesiphon
|-
 
  +
| 5Description = Recharge one ATB gauge segment upon slaying target.
!class="XIII-2b"|19
 
  +
| 5Type = Auto
|[[Scourge]]
 
  +
| 5Level = 9
|Auto
 
  +
| 5Infusible = Yes
|Deal heavy damage with Attack to target about to recover from stagger.
 
  +
| 6Ability = Blitz
|-
 
  +
| 6Description = Deal physical damage to target and nearby foes.
!class="XIII-2b"|20
 
  +
| 6Type = Command
|Haste Feeder
 
  +
| 6Level = 14
|Auto
 
  +
| 6Infusible = No
|Boost Strength versus enemies enhanced with Haste, and casts Haste on self.
 
  +
| 7Ability = Scourge
|-
 
  +
| 7Description = Deal heavy damage with Attack to target about to recover from stagger.
|}
 
  +
| 7Type = Auto
  +
| 7Level = 19
  +
| 7Infusible = Yes
  +
| 8Ability = Haste Feeder
  +
| 8Description = Boosts Strength versus enemies enhanced with Haste, and casts Haste on self.
  +
| 8Type = Auto
  +
| 8Level = 20
  +
| 8Infusible = No
  +
}}
   
 
==Gallery==
 
==Gallery==

Revision as of 14:36, 5 April 2012

Template:FFXIII-2 Enemies The Munchkin is an enemy in Final Fantasy XIII-2. Found in groups of three or four, they use their strength in numbers to compensate for their low hit points. A sufficiently leveled group for the area should be able to defeat them without any trouble.

Paradigm Pack

The Munchkin is a commando. Its development is weighted towards Strength and builds up a high Strength stat for an Early Peaker. Its HP is fairly impressive too. Unfortunately it does not learn any Passive abilities. Template:XIII-2 Monster

Gallery

Template:Gallery

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