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(The last two is a bit of conjecture, but with every early peaker I've seen, the best abilities are in the 19 and 20 slot and the other pathway that could be 19 and 20 has diddly squat in abilities, so)
 
m (Paradigm Pack)
Line 56: Line 56:
 
|Deal physical damage to target.
 
|Deal physical damage to target.
 
|-
 
|-
!class="XIII-2b"|Ruin
+
!class="XIII-2b"|Initial
  +
|Ruin
 
|Command
 
|Command
 
|Deal non-elemental magic damage to target.
 
|Deal non-elemental magic damage to target.

Revision as of 03:49, February 4, 2012

Template:FFXIII-2 Enemies The Goblin is an enemy in Final Fantasy XIII-2. Found in groups of three or four, they use their strength in numbers to compensate for their low hit points. A sufficiently leveled group for the area should be able to defeat them without any trouble.

Paradigm Pack

The Munchkin is a commando. Its Feral Link, Goblin Rush, deals physical damage to a target.

Level Ability Type Description
Initial Attack Command Deal physical damage to target.
Initial Ruin Command Deal non-elemental magic damage to target.
2 Launch Auto
5 Bloodthirsty Auto
9 Lifesiphon Auto
14 Blitz Command
19 Scourge Auto
20 Haste Feeder Auto
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