FFX wiki icon

The Monster Arena is a battle arena in Final Fantasy X, situated in the Calm Lands. The Monster Arena is used to store fiends caught during the game. This is done by defeating the monster while using weapons with the Capture special ability, which can only be purchased here.

Lord Mi'ihen founded the Monster Arena 800 years prior to Final Fantasy X as a training facility for the Crusaders. The owner of the Monster Arena in Final Fantasy X is the unsent Trema, who has the unique ability to reconstitute pyreflies into fiends.[1]

In Final Fantasy X-2 the Monster Arena becomes Clasko's Chocobo Ranch.


Once the monsters are caught they can be battled at any time within the arena for a fee. If certain conditions are met new creations are bred and can be fought. As new monsters are bred, the owner rewards the party with special, and often rare, items. For each new creation the first battle is free, but any fight after costs. The most expensive battle is against Nemesis, costing 25,000 gil each time.

Overkilled enemies at the arena drop double items, but do not give the AP bonus Overkilled enemies elsewhere yield. Within the arena, the player cannot get a Game Over after defeat: they simply return to the entrance and can heal, and then try again.

If the player has 8,000 gil or more they can fight Fenrir for free; no matter what the result is, the player won't lose any money.

A lot of the Monster Arena monsters' equipment drops are semi-fixed. Some monsters, including all original creations except Neslug, drop equipment that provides a 6% critical hit chance bonus instead of the usual 3% (this is relevant to weapons and armors, but only to attacks that deal physical damage). Monster Arena bosses never drops weapons with Piercing, otherwise a ubiquitous property to weapons dropped for Auron and Kimahri.

Monster directoryEdit

The monster directory has 13 sections, the different areas in which monsters can be found. Some monsters appear in more than one area, but for capturing purposes they count towards the same area regardless of where they were found. For example, a Nidhogg captured on Mt. Gagazet still counts towards Cavern of the Stolen Fayth. In most (but not all) such cases, the fiend counts towards the first area where it can appear.



Mi'ihen HighroadEdit

The following fiends also appear in Mi'ihen Highroad, but count towards other areas for capturing purposes:

  • Thunder Flan (Mushroom Rock Road)

Mushroom Rock RoadEdit

Djose RoadEdit

(Comprises Djose Highroad and Moonflow)

The following fiends also appear in Djose, but count towards other areas for capturing purposes:

  • Raptor (Mushroom Rock Road)
  • Gandarewa (Mushroom Rock Road)
  • Lamashtu (Mushroom Rock Road)
  • Funguar (Mushroom Rock Road)

Thunder PlainsEdit


(Comprises Macalania Woods and Lake Macalania)


Calm LandsEdit

Stolen Fayth CavernEdit

This category is called "Sunken Cave" in English language releases prior to the HD version.

The following fiends also appear in Stolen Fayth Cavern, but count towards other areas for capturing purposes:

  • Coeurl (Calm Lands)
  • Malboro (Calm Lands)

Mt. GagazetEdit

The following fiends also appear on Mt. Gagazet, but count towards other areas for capturing purposes:

  • Imp (Stolen Fayth Cavern)
  • Nidhogg (Stolen Fayth Cavern)

Inside SinEdit

The following fiends also appear Inside Sin, but count towards other areas for capturing purposes:

  • Ahriman (Mt. Gagazet)
  • Varuna (Omega Ruins) (only past the point of no return in "The Nucleus")

Omega DungeonEdit

The following fiends also appear in Omega Ruins, but count towards other areas for capturing purposes:

  • Wraith (Inside Sin)
  • Gemini (Club) (Inside Sin)
  • Gemini (Sword) (Inside Sin)
  • Demonolith (Inside Sin)
  • Great Malboro (Inside Sin)
  • Adamantoise (Inside Sin)

Special monstersEdit

Once certain requirements have been met new monsters can be unlocked.

There are three extra groups in which the unlocked monsters are in:


  • Nirvana (reopen the Monster Arena, capture one of each fiend in Calm Lands, Celestial Mirror required)
  • Blossom Crown (capture one of each fiend in Mt. Gagazet)
  • Mars Sigil (breed ten Area Conquest or Species Conquests monsters. Can be any combination of the two)


Item Price
Potion 50 gil
Hi-Potion 500 gil
Phoenix Down 100 gil
Holy Water 300 gil
Antidote 50 gil
Eye Drops 50 gil
Echo Screen 50 gil
Soft 50 gil
Power Distiller 100 gil
Mana Distiller 100 gil
Speed Distiller 100 gil
Ability Distiller 100 gil
Clear Sphere 10,000 gil (unlock original creation Ultima Buster)
Item User Price
Taming Sword Tidus 9,075 gil
Herding Staff Yuna 9,075 gil
Catcher Wakka 9,075 gil
Trapper Mog Lulu 9,075 gil
Taming Spear Kimahri 9,075 gil
Beastmaster Auron 9,075 gil
Iron Grip Rikku 9,075 gil

Musical themesEdit

The theme that plays at the Monster Arena is called "Bravely Forward".

In the music player of Final Fantasy VI Advance, the last track of the list called "Fanfare 2" is a remix of "Bravely Forward".



A monster is any creature, usually found in legends or horror fiction, that is often hideous and may produce fear or physical harm by its appearance or its actions. The word "monster" derives from Latin monstrum, meaning an aberrant occurrence, usually biological, that was taken as a sign that something was wrong within the natural order.


  • There is a moving statue of an Anacondaur and three Gemini swords around the entrance to the arena. If the statue is investigated in Final Fantasy X, subtitles will say "It's alive...".


  1. Final Fantasy X-2 Ultimania Omega. p088.
Community content is available under CC-BY-SA unless otherwise noted.