The Monster Arena is a battle arena in Final Fantasy X, situated in the Calm Lands. The Monster Arena is used to store fiends caught during the game. This is done by defeating the monster while using weapons with the Capture special ability, which can only be purchased here.
Lord Mi'ihen founded the Monster Arena 800 years prior to Final Fantasy X as a training facility for the Crusaders. The owner of the Monster Arena in Final Fantasy X is the unsent Trema, who has the unique ability to reconstitute pyreflies into fiends.[1] There is a moving statue of an Anacondaur and three Gemini swords around the entrance to the arena. If the statue is investigated in Final Fantasy X, subtitles will say "It's alive...".
In Final Fantasy X-2 the Monster Arena becomes Clasko's Chocobo Ranch.
Profile[]
Once the monsters are caught they can be battled at any time within the arena for a fee. If certain conditions are met new creations are bred and can be fought. As new monsters are bred, the owner rewards the party with special, and often rare, items. For each new creation, the first battle is free, but any subsequent attempts cost gil. The most expensive battle is against Nemesis, costing 25,000 gil each time.
Overkilled enemies at the arena drop double items, but do not give the AP bonus Overkilled enemies elsewhere yield. Within the arena, the player cannot get a Game Over after being defeated: they simply return to the entrance, where they can heal and try again.
A lot of the Monster Arena monsters' equipment drops are semi-fixed. Some monsters, including all original creations except Neslug, drop equipment that provides a 6% critical hit chance bonus instead of the usual 3% (this is relevant to weapons and armors, but only to attacks that deal physical damage). Monster Arena bosses never drops weapons with Piercing, otherwise a ubiquitous property to weapons dropped for Auron and Kimahri.
Monster directory[]
The monster directory has 13 sections, the different areas in which monsters can be found. Some monsters appear in more than one area, but for capturing purposes they count towards the same area regardless of where they were found. For example, a Nidhogg captured on Mt. Gagazet still counts towards Cavern of the Stolen Fayth. In most (but not all) such cases, the fiend counts towards the first area where it can appear.
Besaid[]
Kilika[]
Mi'ihen Highroad[]
The following fiends also appear in Mi'ihen Highroad, but count towards other areas for capturing purposes:
- Thunder Flan (Mushroom Rock Road)
Mushroom Rock Road[]
Djose Road[]
(Comprises Djose Highroad and Moonflow)
The following fiends also appear in Djose, but count towards other areas for capturing purposes:
- Raptor (Mushroom Rock Road)
- Gandarewa (Mushroom Rock Road)
- Lamashtu (Mushroom Rock Road)
- Funguar (Mushroom Rock Road)
Thunder Plains[]
Macalania[]
(Comprises Macalania Woods and Lake Macalania)
Bikanel[]
Calm Lands[]
Stolen Fayth Cavern[]
This category is called "Sunken Cave" in English language releases prior to the HD version.
The following fiends also appear in Stolen Fayth Cavern, but count towards other areas for capturing purposes:
- Coeurl (Calm Lands)
- Malboro (Calm Lands)
Mt. Gagazet[]
(Comprises Mountain Path, Mountain Cave and Zanarkand)
- Bandersnatch
- Ahriman
- Dark Flan
- Grenade
- Grat
- Grendel
- Bashura
- Mandragora
- Behemoth
- Splasher
- Achelous
- Maelspike
The following fiends also appear on Mt. Gagazet, but count towards other areas for capturing purposes:
- Imp (Stolen Fayth Cavern)
- Nidhogg (Stolen Fayth Cavern)
Inside Sin[]
- Exoray
- Wraith
- Gemini (Sword)
- Gemini (Club)
- Demonolith
- Great Malboro
- Barbatos
- Adamantoise
- Behemoth King
The following fiends also appear Inside Sin, but count towards other areas for capturing purposes:
- Ahriman (Mt. Gagazet)
- Varuna (Omega Ruins) (only past the point of no return in "The Nucleus")
Omega Dungeon[]
- Zaurus
- Floating Death
- Black Element
- Halma
- Puroboros
- Spirit
- Machea
- Master Coeurl
- Master Tonberry
- Varuna
The following fiends also appear in Omega Ruins, but count towards other areas for capturing purposes:
- Wraith (Inside Sin)
- Gemini (Club) (Inside Sin)
- Gemini (Sword) (Inside Sin)
- Demonolith (Inside Sin)
- Great Malboro (Inside Sin)
- Adamantoise (Inside Sin)
Special monsters[]
Once certain requirements have been met, new monsters can be unlocked. These monsters are stronger variants of other enemies and do not give any gil upon being defeated. They appear in three extra groups:
Items[]
- Nirvana (reopen the Monster Arena, capture one of each fiend in Calm Lands, Celestial Mirror required)
- Blossom Crown (capture one of each fiend in Mt. Gagazet)
- Mars Sigil (breed ten Area Conquest or Species Conquests monsters. Can be any combination of the two)
- For the rewards for capturing all fiends in an area, see "Area Conquest" above.
- For rewards for capturing every fiend of its genus, see "Species Conquest" above.
- For the rewards obtained for unlocking Original Creation opponents, see "Original" above.
Shop[]
Item | Price |
---|---|
Potion | 50 gil |
Hi-Potion | 500 gil |
Phoenix Down | 100 gil |
Holy Water | 300 gil |
Antidote | 50 gil |
Eye Drops | 50 gil |
Echo Screen | 50 gil |
Soft | 50 gil |
Power Distiller | 100 gil |
Mana Distiller | 100 gil |
Speed Distiller | 100 gil |
Ability Distiller | 100 gil |
Clear Sphere | 10,000 gil (unlock original creation Ultima Buster) |
Item | User | Price |
---|---|---|
Taming Sword | Tidus | 9,075 gil |
Herding Staff | Yuna | 9,075 gil |
Catcher | Wakka | 9,075 gil |
Trapper Mog | Lulu | 9,075 gil |
Taming Spear | Kimahri | 9,075 gil |
Beastmaster | Auron | 9,075 gil |
Iron Grip | Rikku | 9,075 gil |
Musical themes[]
The theme that plays at the Monster Arena is called "Bravely Forward".
Gallery[]
Etymology[]
monster is any creature, usually found in legends or horror fiction, that is often hideous and may produce fear or physical harm by its appearance or its actions. The word "monster" derives from Latin monstrum, meaning an aberrant occurrence, usually biological, that was taken as a sign that something was wrong within the natural order.
ACitations[]
- ↑ Final Fantasy X-2 Ultimania Omega. p088.