Template:FFVII Enemies The Mono Drive is an enemy in Final Fantasy VII. It is encountered in the Sector 1 Reactor, the opening location of the game, and is a possible encounter in the Battle Square opening round before the player obtains the Tiny Bronco. In the Battle Square it has enhanced stats with double the normal HP and 25% higher Attack and Magic Attack.


# Formation
305 Mono Drive x2
306 MP x2, Mono Drive
308 Mono Drive x2, 1st Ray
314 Mono Drive x2 (Back attack)
316 Grunt x2, Mono Drive x2
317 Grunt x2, Mono Drive x3
319 Grunt x2, Mono Drive (Back attack)
392 Mono Drive (Gold Saucer) x3


Sector 1
Outside Reactor 305, 306, 308
No. 1 Reactor
Main Staircase 308, 314
Lower Piping 316, 317, 319
Battle Square
Set 1 - Group A - Round 1 393


The Mono Drive uses its first turn to state either "Enemy Sighted!" or "Warning! Warning!". It is then supposed to use its Drilldrive to attack intruders that are in the front row and fire spells on back row targets. However, due to a bug in the AI script, the Mono Drive attacks the front and back row indiscriminately. It randomly judges party members' Defense or Magic Defense and will attack the one who has the lowest in either of these stats. If it ever runs out of MP, the Mono Drive will use only Drilldrive.


Mono Drive enemies have low HP, and therefore can be simply dispatched with one use of Attack. Template:Sec-stub

AI Script

If (TempVar:Warning == 0) Then
  TempVar:TakeTurn = 0
  1/2 Chance: Print Message [Enemy Sighted!]
  1/2 Chance: Print Message [Warning! Warning!]
  TempVar:Warning = 1
} Else {
  TempVar:TakeTurn = 1
  If (1/3 Chance) Then
    Choose Random Opponent with Lowest MDf
    TempVar:ChosenAtt = Fire
    TempVar:MagicAtt = 1
  } Else {
    Choose Random Opponent with Lowest Def
    TempVar:ChosenAtt = <Drilldrive>
    TempVar:MagicAtt = 0
If (TempVar:MagicAtt == 1) Then
  If (Mono Drive's MP < 4) Then
    Choose Random Opponent with Lowest Def
    TempVar:ChosenAtt = <Drilldrive>
If (TempVar:TakeTurn == 1) Then
  Use TempVar:ChosenAtt on Target

Related Enemies

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