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{{FFVII Enemies
 
{{FFVII Enemies
 
| name = Mono Drive
 
| name = Mono Drive
  +
| japan = モノドライブ
  +
| romaji = Mono Doraibu
 
| image = [[File:Mono Drive FF7.png|130px]]
 
| image = [[File:Mono Drive FF7.png|130px]]
| Location = [[Sector 1]]; [[Sector 1 Reactor]]; [[Battle Square]]
+
| Location = [[Sector 1]]; [[Sector 1 Reactor]]; [[Train Graveyard]]; [[Battle Square]]
 
| level = 2
 
| level = 2
 
| HP = 28
 
| HP = 28
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| Speed = 49
 
| Speed = 49
 
| Evade = 6
 
| Evade = 6
| AP Awarded = 3
+
| AP = 3
 
| EXP = 18
 
| EXP = 18
 
| Gil = 8
 
| Gil = 8
 
| Wind = Weak
 
| Wind = Weak
 
| Earth = Immune
 
| Earth = Immune
| japan = モノドライブ
 
| romaji = Mono Doraibu
 
 
| Morph = [[Ether]]
 
| Morph = [[Ether]]
 
| Steal = Nothing
 
| Steal = Nothing
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|-
 
|-
 
!class="FFVIIb"|{{A|392}}
 
!class="FFVIIb"|{{A|392}}
|Mono Drive (Gold Saucer) x3
+
|Mono Drive x3
<!--|-
+
|-
 
!class="FFVIIb"|{{A|394}}
 
!class="FFVIIb"|{{A|394}}
|Mono Drive (Gold Saucer) x3-->
+
|Mono Drive x3
 
|}
 
|}
   
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|[[Sector 1 Reactor#Lower Piping|Lower Piping]]
 
|[[Sector 1 Reactor#Lower Piping|Lower Piping]]
 
|[[#316|316]], [[#317|317]], [[#319|319]]
 
|[[#316|316]], [[#317|317]], [[#319|319]]
  +
|-
  +
!colspan="2" class="no-table"|[[Train Graveyard]] (before No.5 Reactor)
  +
|-
  +
|[[Train Graveyard#North|North]]
  +
|[[#392|392]], [[#394|394]]
 
|-
 
|-
 
!colspan="2" class="no-table"|[[Battle Square]]
 
!colspan="2" class="no-table"|[[Battle Square]]
 
|-
 
|-
 
|[[Battle Square#Until Tiny Bronco becomes available|Set 1 - Group A - Round 1]]
 
|[[Battle Square#Until Tiny Bronco becomes available|Set 1 - Group A - Round 1]]
|[[#393|393]]
+
|[[#305|305]]
 
|}
 
|}
   

Revision as of 20:47, May 20, 2013

Template:FFVII Enemies The Mono Drive is an enemy in Final Fantasy VII. It is encountered in the Sector 1 Reactor, the opening location of the game, and is a possible encounter in the Battle Square opening round before the player obtains the Tiny Bronco. In the Battle Square it has enhanced stats with double the normal HP and 25% higher Attack and Magic Attack.

Formations

# Formation
305 Mono Drive x2
306 MP x2, Mono Drive
308 Mono Drive x2, 1st Ray
314 Mono Drive x2 (Back attack)
316 Grunt x2, Mono Drive x2
317 Grunt x2, Mono Drive x3
319 Grunt x2, Mono Drive (Back attack)
392 Mono Drive x3
394 Mono Drive x3

Locations

Sector 1
Outside Reactor 305, 306, 308
No. 1 Reactor
Main Staircase 308, 314
Lower Piping 316, 317, 319
Train Graveyard (before No.5 Reactor)
North 392, 394
Battle Square
Set 1 - Group A - Round 1 305

Battle

The Mono Drive uses its first turn to state either "Enemy Sighted!" or "Warning! Warning!". It is then supposed to use its Drilldrive to attack intruders that are in the front row and fire spells on back row targets. However, due to a bug in the AI script, the Mono Drive attacks the front and back row indiscriminately. It randomly judges party members' Defense or Magic Defense and will attack the one who has the lowest in either of these stats. If it ever runs out of MP, the Mono Drive will use only Drilldrive.

Strategy

Mono Drive enemies have low HP, and therefore can be simply dispatched with one Attack. However, one should prioritize attacking them; their Fire spell deals more damage than most other early-game enemy attacks.

AI Script

Start of battle

Declare Warning = 0

Turn
If (Warning == 0) Then

1/2 Chance: Display Message "Enemy Sighted!"
1/2 Chance: Display Message "Warning! Warning!"
Warning = 1

Else

2/3 Chance: Use Drilldrive on random opponent with lowest Defense

1/3 Chance

If (Self MP < 4) Then: Use Drilldrive on random opponent with lowest Defense
Else: Use Fire on random opponent with lowest Magic Defense

Related Enemies

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