The following is a list of statuses found in Mobius Final Fantasy.

Ailments[edit | edit source]

Actions Down[edit | edit source]

Decreases the Number of Actions a character can take by 50%.

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Attack Down[edit | edit source]

Decreases Attack for a certain number of turns.

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Break Power Down[edit | edit source]

Decreases Break Power for a certain number of turns.

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Crit Chance Down[edit | edit source]

Decreases the Critical Chance for a certain number of turns.

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Critical Resist Down[edit | edit source]

Decreases resistance to Critical hits.

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Defense Down[edit | edit source]

Decreases Defense for a certain number of turns.

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Draw Attacks[edit | edit source]

Forces enemies to attack you for several turns.

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Ignore Defense[edit | edit source]

Nullifies Defense.

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Magic Down[edit | edit source]

Decreases Magic for a certain number of turns.

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Poison[edit | edit source]

Damages a character at the beginning of their turn for a certain number of turns.

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Prevent Action[edit | edit source]

Prevents a character from taking Actions for a certain number of turns.

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Resist Wind Down[edit | edit source]

Increases Damage taken by Wind Attacks.

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Boons[edit | edit source]

Actions Up[edit | edit source]

Increases the Number of Actions a character can take by 50%.

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Attack Up[edit | edit source]

Increases attack for a certain number of turns.

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Berserk[edit | edit source]

All types of damage increased at the cost of Defense.

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Break Power Up[edit | edit source]

Increases Break Power for a certain number of turns.

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Crit Chance Up[edit | edit source]

Increases the Critical Chance for several turns.

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Damage Absorption[edit | edit source]

Blocks a set amount of damage.

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Defense Up[edit | edit source]

Increases defense for a certain number of turns.

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Earth Boost[edit | edit source]

Increases Earth damage dealt for a certain number of turns.

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Earth Force[edit | edit source]

Only allows Earth Orbs to be draw for several turns.

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Earth Weapon[edit | edit source]

Adds the Earth element to Normal Attacks.

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Fire Boost[edit | edit source]

Increases Fire damage dealt for a certain number of turns.

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Fire Force[edit | edit source]

Only allows Fire Orbs to be draw for several turns.

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Fire Weapon[edit | edit source]

Adds the Fire element to Normal Attacks.

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HP Drain[edit | edit source]

Normal Attacks and Ultimates restore HP based on damage dealt.

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HP Regen[edit | edit source]

Restores HP at the begin of the character's turn for a certain number of turns.

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Magic Up[edit | edit source]

Increases magic for a certain number of turns.

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Resist Ailments[edit | edit source]

Resistance to ailments increased.

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Resist Earth[edit | edit source]

Reduces Earth damage taken.

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Resist Fire[edit | edit source]

Reduces Fire damage taken.

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Resist Water[edit | edit source]

Reduces Water damage taken.

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Resist Wind[edit | edit source]

Reduces Wind damage taken.

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Water Boost[edit | edit source]

Increases Water damage dealt for a certain number of turns.

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Water Force[edit | edit source]

Only allows Water Orbs to be draw for several turns.

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Water Weapon[edit | edit source]

Adds the Water element to Normal Attacks.

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Wind Boost[edit | edit source]

Increases Wind damage dealt for a certain number of turns.

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Wind Force[edit | edit source]

Only allows Wind Orbs to be draw for several turns.

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Wind Weapon[edit | edit source]

Adds the Wind element to Normal Attacks.

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