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==Appearances== |
==Appearances== |
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===''[[Final Fantasy VII]]''=== |
===''[[Final Fantasy VII]]''=== |
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+ | {{main|Missing Score (Final Fantasy VII)}} |
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+ | It provides 98 Attack, 108 Atk%, 49 Magic, and 4 linked Materia slots with Nothing growth. It deals more damage based on the more AP is on the weapon. This is then modified by the attack's power (1.0 for normal attacks). To achieve a base 1.0 damage multiplier, the weapon needs to have approximately 150,000 AP on it, and to reach the 4x multiplier that is comparable to other characters with their ultimate weapons, it needs needs to have approximately 630,000 AP on it. Beyond this, the weapon can grow to be significantly more powerful. |
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− | It provides 98 Attack, 108 Atk%, 49 Magic, and 4 linked Materia slots with Nothing growth. It deals damage equal to the following formula, dealing more damage the more AP is on the weapon: |
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− | :<math>[1 + ( Total AP on Weapon / 10,000 )] / 16</math> |
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− | This is then modified by the attack's power, for normal attacks, the multiplier is 1.0. Note that unlike most other damage modifiers, each character's ultimate weapon applies the damage modifier after all other modifiers, instead of modifying the attack strength of the weapon itself. |
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− | To achieve a base 1.0 damage multiplier, the weapon needs to have approximately 150,000 AP on it. To reach the 4x damage multiplier that most characters have with their ultimate weapons, the weapon needs to have approximately 630,000 AP on it. |
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− | Materia that do not add to the value are the [[Underwater (Final Fantasy VII)|Underwater]], [[Magic Materia (Final Fantasy VII)#Master Magic|Master Magic]], [[Master Command]], [[Master Summon (Final Fantasy VII)|Master Summon]], and [[Enemy Skill Materia]]. Much like [[Vincent Valentine/Gameplay|Vincent's]] [[Final Fantasy VII weapons#Death Penalty|Death Penalty]], it is possible to induce the [[Damage overflow glitch in Final Fantasy VII|overflow glitch]] with this weapon if at least 8 mastered [[Knights of Round (Final Fantasy VII)|Knights of Round]] Materia are equipped on the weapon, among other conditions. |
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===''[[Final Fantasy Type-0]]''=== |
===''[[Final Fantasy Type-0]]''=== |
Revision as of 04:57, 15 March 2020
Template:Sideicon
A kind of gun-arm, a type of weapon from another world, that greatly boosts physical and magical power when equipped. It is said that the leader of a resistance group used this gun-arm to fight against Shinra Inc, a corporation trying to use the planet's life force as energy.
Final Fantasy Brave Exvius description
Missing Score (ミシングスコア, Mishingu Sukoa?) is a recurring weapon in the series.
Appearances
Final Fantasy VII
Missing Score is Barret's ultimate weapon, obtained by finding it during the Raid on Midgar at the Sister Ray while Barret is in the party. It is permanently missable if not picked up.
It provides 98 Attack, 108 Atk%, 49 Magic, and 4 linked Materia slots with Nothing growth. It deals more damage based on the more AP is on the weapon. This is then modified by the attack's power (1.0 for normal attacks). To achieve a base 1.0 damage multiplier, the weapon needs to have approximately 150,000 AP on it, and to reach the 4x multiplier that is comparable to other characters with their ultimate weapons, it needs needs to have approximately 630,000 AP on it. Beyond this, the weapon can grow to be significantly more powerful.
Final Fantasy Type-0
Missing Score is a magicite pistol for Cater. It has attack power of 52 and is found in a treasure in Bethnel Caverns and sells for 2700 gil.
Pictlogica Final Fantasy ≒
Final Fantasy Airborne Brigade
Final Fantasy Brave Exvius
Missing Score is a Gun obtained as Barret's Trust Master. It provides 107 ATK, 98 MAG, and MP +10%.
Gallery
Etymology
A missing score is an unidentified variable within algebraic mean equations used in analyzing mass consensus to determine a general average. The name reflects Missing Score being a weapon of variable power improved upon additions of customizable Materia, and as a weapon that stands out as its output exceeds average means.