Final Fantasy Wiki
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A '''Mirage''' {{J|ミラージュ|Mirāju}} is a powerful, living illusion that can be imprismed and commanded by an individual known as a "Mirage Keeper." This creature type is crucial to the story and gameplay in ''[[World of Final Fantasy]]''.
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A '''Mirage''' {{J|ミラージュ|Mirāju}} is a powerful, living illusion that can be [[imprism]]ed and commanded by an individual known as a [[Mirage Keeper (term)|Mirage Keeper]]. This creature type is crucial to the story and gameplay in ''[[World of Final Fantasy]]'' and ''[[World of Final Fantasy: Meli-Melo]]''.
   
 
== Story ==
 
== Story ==
  +
{{Section|World of Final Fantasy}}
   
 
== Gameplay ==
 
== Gameplay ==
 
=== Imprisming Mirages ===
 
=== Imprisming Mirages ===
  +
{{main|Imprism}}
  +
'''Imprisming''' allows the player to capture Mirages in battle to add them to their own party. In order to imprism a Mirage, the player must attack it in a certain manner or following certain requirements. Satisfying the requirement places the Mirage in a state of "prismtunity", indicated by a shining aura beneath it. The player may need to repeat the requirement to make the primtunity aura stronger, indicated by the aura increasing in intensity and sound with each attempt, making imprisming more successful.
  +
  +
After the battle, the player can view information on the Mirages they imprsmed. If the player does not have a full party, they are automatically added, otherwise the player may choose to leave it in the [[Prism Case]] or swap out a Mirage already in the party and have it placed there instead.
  +
 
=== Stacking Mirages ===
 
=== Stacking Mirages ===
  +
{{main|Stack}}
=== Transfiguring Mirages ===
 
  +
 
=== Mirage Boards ===
 
=== Mirage Boards ===
 
{{main|Mirage Board}}
 
{{main|Mirage Board}}
  +
'''Mirage Boards''' allow Mirages to gain new abilities, increase their basic stats or transfigure into a new form. A board consists of the Mirage and spaces that interconnect via lines. Spaces must be connected to the Mirage itself or other already unlocked spaces to be able to unlock the next space. These spaces permanently grant a Mirage active and passive abilities, and stat boosts when unlocked. Some spaces also unlock important items, such as [[Prism (World of Final Fantasy)|Prisms]] and [[Mirajewel]]s. Blank spaces allow the use of [[Ability Seed]]s to grant a Mirage custom abilities. Unlocking spaces requires [[World of Final Fantasy stats#SP|SP]], which is granted when leveling up.
   
== List of Mirages ==
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=== Transfiguring Mirages ===
  +
{{main|Transfiguration}}
{|class="table WoFF sortable}}"
 
  +
'''Transfiguration''' allows Mirages to change into different forms, each form having differing [[World of Final Fantasy stats|statistics]] and [[World of Final Fantasy abilities|abilities]]. This is accomplished by unlocking the transfigurations within their [[Mirage Board]], either by reaching a certain level minimum or acquiring a corresponding [[World of Final Fantasy key items#Mementos|memento]] that corresponds to that form. Forms available to the same types of Mirages are grouped as a "family", and are often listed in the order from smaller and weaker forms, to larger and stronger ones.
|-class="a"
 
  +
!style="width:25%"|Mirage
 
  +
===Mega Mirages===
!style="width:25%"|Size
 
  +
{{main|Mega Mirage}}
!style="width:25%"|Location(s)
 
  +
'''Mega Mirages''' are the largest Mirages, listed as the size "XL". They cannot be added to the normal battle stacks, instead acting more as [[Summoned monsters]]. When summoned, a Mega Mirage will temporarily take the place of the player's stacks as they fight for them. Normal attacks and abilities both use [[MP (stat)#World of Final Fantasy|AP]]. AP is pooled from both of the twins and is not replenished when their turn comes up. If a Mega Mirage's HP or AP is depleted, they will disappear and the player's stacks will then return to the battle.
!style="width:25%"|Prismtunity Trigger
 
  +
|-
 
  +
==Mirage Lists==
!class="b"|[[File:WoFF Tama.png|100px]]<br/>{{LA|Tama}}
 
  +
*{{LA|World of Final Fantasy Mirages}}
|style="text-align:center"|S
 
  +
*{{LA|World of Final Fantasy: Meli-Melo Mirages}}
|style="text-align:center"|—
 
  +
|style="text-align:center"|—
 
  +
==Trivia==
|-
 
  +
*According to [[Tama]] in ''World of Final Fantasy'', most of the Mirages in [[Grymoire]] technically do not belong in that world, and defeating them renders them unable to maintain their presence anymore, causing them to fizzle out and return back to their own worlds.
!class="b"|{{A|Tamamohimé}}
 
|style="text-align:center"|L
 
|style="text-align:center"|—
 
|style="text-align:center"|—
 
|-
 
!class="b"|{{A|Yurugu}}
 
|style="text-align:center"|S
 
|style="text-align:center"|Castle Exnine
 
|style="text-align:center"|Inflict oblivion.
 
|-
 
!class="b"|{{A|Kyubi}}
 
|style="text-align:center"|L
 
|style="text-align:center"|Coliseum
 
|style="text-align:center"|Inflict doom.
 
|-
 
!class="b"|[[File:WoFF Chocochick.png|100px]]<br/>{{LA|Chocochick}}
 
|style="text-align:center"|S
 
|style="text-align:center"|Wellspring Woods, Coliseum
 
|style="text-align:center"|Use physical attacks.
 
|-
 
!class="b"|{{A|Chocobo}}
 
|style="text-align:center"|M
 
|style="text-align:center"|Phantom Sands, Coliseum
 
|style="text-align:center"|Give gysahl greens.
 
|-
 
!class="b"|{{A|Mecha Chocobo}}
 
|style="text-align:center"|L
 
|style="text-align:center"|—
 
|style="text-align:center"|—
 
|-
 
!class="b"|{{A|Black Chocochick}}
 
|style="text-align:center"|S
 
|style="text-align:center"|Watchplains (secret area)
 
|style="text-align:center"|Restore its HP.
 
|-
 
!class="b"|{{A|Hyperion}}
 
|style="text-align:center"|M
 
|style="text-align:center"|—
 
|style="text-align:center"|—
 
|-
 
!class="b"|[[File:WoFF Sylph.png|100px]]<br/>{{A|Sylph}}
 
|style="text-align:center"|S
 
|style="text-align:center"|—
 
|style="text-align:center"|Reduce its HP.
 
|-
 
!class="b"|[[File:WoFF Siren.png|100px]]<br/>{{A|Siren}}
 
|style="text-align:center"|L
 
|style="text-align:center"|—
 
|style="text-align:center"|—
 
|-
 
!class="b"|[[File:WoFF Serafie.png|100px]]<br/>{{A|Serafie}}
 
|style="text-align:center"|S
 
|style="text-align:center"|—
 
|style="text-align:center"|—
 
|-
 
!class="b"|{{A|Diva Serafie}}
 
|style="text-align:center"|L
 
|style="text-align:center"|—
 
|style="text-align:center"|—
 
|-
 
!class="b"|{{A|Mu}}
 
|style="text-align:center"|S
 
|style="text-align:center"|Wellspring Woods, Pyreglow Forest, Coliseum
 
|style="text-align:center"|Use physical attacks.
 
|-
 
!class="b"|{{A|Skull Eater}}
 
|style="text-align:center"|M
 
|style="text-align:center"|Train Graveyard, Coliseum
 
|style="text-align:center"|Bestow regen.
 
|-
 
!class="b"|[[File:WoFF Carbuncle.png|100px]]<br/>{{A|Carbuncle}}
 
|style="text-align:center"|M
 
|style="text-align:center"|Coliseum
 
|style="text-align:center"|Reflect magic back.
 
|-
 
!class="b"|{{A|Reaver Mu}}
 
|style="text-align:center"|S
 
|style="text-align:center"|Pyreglow Forest, Coliseum
 
|style="text-align:center"|Use fire attacks.
 
|-
 
!class="b"|{{A|Nut Eater}}
 
|style="text-align:center"|M
 
|style="text-align:center"|Windswept Mire, Phantom Sands
 
|style="text-align:center"|Use magical enhancements.
 
|-
 
!class="b"|{{A|Goblin}}
 
|style="text-align:center"|M
 
|style="text-align:center"|Watchplains, Castle Exnine, Coliseum
 
|style="text-align:center"|Reduce its HP.
 
|-
 
!class="b"|{{A|Goblin Guard}}
 
|style="text-align:center"|M
 
|style="text-align:center"|Watchplains, Castle Exnine
 
|style="text-align:center"|Bestow protect.
 
|-
 
!class="b"|{{A|Princess Goblin}}
 
|style="text-align:center"|M
 
|style="text-align:center"|—
 
|style="text-align:center"|—
 
|-
 
!class="b"|{{A|Red Cap}}
 
|style="text-align:center"|M
 
|style="text-align:center"|Watchplains, Chainroad
 
|style="text-align:center"|Deal a lot of damage at once.
 
|-
 
!class="b"|{{A|Red Captain}}
 
|style="text-align:center"|M
 
|style="text-align:center"|Watchplains, Chainroad
 
|style="text-align:center"|Inflict confusion.
 
|-
 
!class="b"|{{A|Mandragora}}
 
|style="text-align:center"|S
 
|style="text-align:center"|Nether Nebula, Watchplains
 
|style="text-align:center"|Use physical attacks.
 
|-
 
!class="b"|{{A|Malboro}}
 
|style="text-align:center"|L
 
|style="text-align:center"|Windswept Mire, Coliseum
 
|style="text-align:center"|Inflict status ailments.
 
|-
 
!class="b"|{{A|Korrigan}}
 
|style="text-align:center"|S
 
|style="text-align:center"|Valley Seven, Castle Exnine, Coliseum
 
|style="text-align:center"|Inflict sleep.
 
|-
 
!class="b"|{{A|Malboro Menace}}
 
|style="text-align:center"|L
 
|style="text-align:center"|Windswept Mire (secret area)
 
|style="text-align:center"|Inflict status ailments.
 
|-
 
!class="b"|{{A|Copper Gnome}}
 
|style="text-align:center"|M
 
|style="text-align:center"|Nether Nebula, Dragon Scars, Coliseum
 
|style="text-align:center"|Reduce its HP.
 
|-
 
!class="b"|{{A|Mythril Giant}}
 
|style="text-align:center"|L
 
|style="text-align:center"|Big Bridge, Castle Exnine, Coliseum
 
|style="text-align:center"|Use magical enhancements.
 
|-
 
!class="b"|{{A|Iron Giant}}
 
|style="text-align:center"|XL
 
|style="text-align:center"|Big Bridge (secret area)
 
|style="text-align:center"|Use magical enhancements.
 
|-
 
!class="b"|{{A|Lead Gnome}}
 
|style="text-align:center"|M
 
|style="text-align:center"|Valley Seven, Chainroad
 
|style="text-align:center"|Bestow shell.
 
|-
 
!class="b"|{{A|Chrome Giant}}
 
|style="text-align:center"|L
 
|style="text-align:center"|Train Graveyard
 
|style="text-align:center"|Evade its attacks.
 
|-
 
!class="b"|{{A|Mini Golem}}
 
|style="text-align:center"|S
 
|style="text-align:center"|Nether Nebula, Dragon Scars, Coliseum
 
|style="text-align:center"|Use physical attacks.
 
|-
 
!class="b"|{{A|Water Golem}}
 
|style="text-align:center"|S
 
|style="text-align:center"|Crystal Tower
 
|style="text-align:center"|Deal a lot of damage at once.
 
|-
 
!class="b"|{{A|Golem Head}}
 
|style="text-align:center"|S
 
|style="text-align:center"|Coliseum
 
|style="text-align:center"|Inflict defense↓.
 
|-
 
!class="b"|{{A|Floating Eye}}
 
|style="text-align:center"|M
 
|style="text-align:center"|Nether Nebula, Saronia Docks, Coliseum
 
|style="text-align:center"|Leave it the last enemy standing.
 
|-
 
!class="b"|{{A|Ahriman}}
 
|style="text-align:center"|L
 
|style="text-align:center"|Saronia Docks, Coliseum
 
|style="text-align:center"|Inflict blind.
 
|-
 
!class="b"|{{A|Blood Eye}}
 
|style="text-align:center"|M
 
|style="text-align:center"|Dragon Scars, Valley Seven, Coliseum
 
|style="text-align:center"|Leave it the last enemy standing.
 
|-
 
!class="b"|{{A|Buer}}
 
|style="text-align:center"|L
 
|style="text-align:center"|Coliseum
 
|style="text-align:center"|Inflict confusion.
 
|-
 
!class="b"|{{A|Fritt}}
 
|style="text-align:center"|S
 
|style="text-align:center"|Nether Nebula (secret area)
 
|style="text-align:center"|Use fire attacks.
 
|-
 
!class="b"|{{A|Affrite}}
 
|style="text-align:center"|M
 
|style="text-align:center"|—
 
|style="text-align:center"|—
 
|-
 
!class="b"|[[File:WoFF Ifrit.jpg|100px]]<br/>{{A|Ifrit}}
 
|style="text-align:center"|L
 
|style="text-align:center"|—
 
|style="text-align:center"|—
 
|-
 
!class="b"|[[File:WoFF Ifreeta.png|100px]]<br/>{{A|Ifreeta}}
 
|style="text-align:center"|L
 
|style="text-align:center"|—
 
|style="text-align:center"|—
 
|-
 
!class="b"|{{A|Weeglee}}
 
|style="text-align:center"|S
 
|style="text-align:center"|EX Dungeon C
 
|style="text-align:center"|Use fire attacks.
 
|-
 
!class="b"|{{A|Gleed}}
 
|style="text-align:center"|M
 
|style="text-align:center"|—
 
|style="text-align:center"|—
 
|-
 
!class="b"|{{A|Gleefrit}}
 
|style="text-align:center"|L
 
|style="text-align:center"|—
 
|style="text-align:center"|—
 
|-
 
!class="b"|[[File:WoFF Bablizz.png|100px]]<br/>{{A|Bablizz}}
 
|style="text-align:center"|S
 
|style="text-align:center"|Nether Nebula (secret area)
 
|style="text-align:center"|Use ice attacks.
 
|-
 
!class="b"|[[File:WoFF Mishiva.png|100px]]<br/>{{A|Mishiva}}
 
|style="text-align:center"|M
 
|style="text-align:center"|—
 
|style="text-align:center"|—
 
|-
 
!class="b"|[[File:WoFF Shiva.png|100px]]<br/>{{LA|Shiva}}
 
|style="text-align:center"|L
 
|style="text-align:center"|—
 
|style="text-align:center"|—
 
|-
 
!class="b"|[[File:WoFF Shivalry.png|100px]]<br/>{{A|Shivalry}}
 
|style="text-align:center"|L
 
|style="text-align:center"|—
 
|style="text-align:center"|—
 
|-
 
!class="b"|{{A|Brrblizz}}
 
|style="text-align:center"|S
 
|style="text-align:center"|EX Dungeon A
 
|style="text-align:center"|Use ice attacks.
 
|-
 
!class="b"|{{A|Shivverina}}
 
|style="text-align:center"|M
 
|style="text-align:center"|—
 
|style="text-align:center"|—
 
|-
 
!class="b"|{{A|Shivver}}
 
|style="text-align:center"|L
 
|style="text-align:center"|—
 
|style="text-align:center"|—
 
|-
 
!class="b"|[[File:WoFF Zapt.png|100px]]<br/>{{A|Zapt}}
 
|style="text-align:center"|S
 
|style="text-align:center"|Nether Nebula (secret area)
 
|style="text-align:center"|Use thunder attacks.
 
|-
 
!class="b"|[[File:WoFF Zaphr.png|100px]]<br/>{{A|Zaphr}}
 
|style="text-align:center"|M
 
|style="text-align:center"|—
 
|style="text-align:center"|—
 
|-
 
!class="b"|[[File:WoFF Ramuh.jpg|100px]]<br/>{{A|Ramuh}}
 
|style="text-align:center"|L
 
|style="text-align:center"|—
 
|style="text-align:center"|—
 
|-
 
!class="b"|[[File:WoFF Ramewl.png|100px]]<br/>{{A|Ramewl}}
 
|style="text-align:center"|L
 
|style="text-align:center"|—
 
|style="text-align:center"|—
 
|-
 
!class="b"|{{A|Joult}}
 
|style="text-align:center"|S
 
|style="text-align:center"|EX Dungeon B
 
|style="text-align:center"|Use thunder attacks.
 
|-
 
!class="b"|{{A|Voultr}}
 
|style="text-align:center"|M
 
|style="text-align:center"|—
 
|style="text-align:center"|—
 
|-
 
!class="b"|{{A|Rairamuh}}
 
|style="text-align:center"|L
 
|style="text-align:center"|—
 
|style="text-align:center"|—
 
|-
 
|}
 
   
 
== Etymology ==
 
== Etymology ==
 
{{Etym|Mirage}}
 
{{Etym|Mirage}}
   
{{WoFF}}
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{{navbox setting WoFF}}
 
 
[[Category:World of Final Fantasy]]
 
[[Category:World of Final Fantasy]]
  +
[[Category:World of Final Fantasy: Meli-Melo]]
 
[[Category:Summons]]
 
[[Category:Summons]]

Revision as of 17:49, 31 January 2020

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A Mirage (ミラージュ, Mirāju?) is a powerful, living illusion that can be imprismed and commanded by an individual known as a Mirage Keeper. This creature type is crucial to the story and gameplay in World of Final Fantasy and World of Final Fantasy: Meli-Melo.

Story

Impresario-ffvi-iosThis section in World of Final Fantasy is empty or needs to be expanded. You can help the Final Fantasy Wiki by expanding it.

Gameplay

Imprisming Mirages

Imprisming allows the player to capture Mirages in battle to add them to their own party. In order to imprism a Mirage, the player must attack it in a certain manner or following certain requirements. Satisfying the requirement places the Mirage in a state of "prismtunity", indicated by a shining aura beneath it. The player may need to repeat the requirement to make the primtunity aura stronger, indicated by the aura increasing in intensity and sound with each attempt, making imprisming more successful.

After the battle, the player can view information on the Mirages they imprsmed. If the player does not have a full party, they are automatically added, otherwise the player may choose to leave it in the Prism Case or swap out a Mirage already in the party and have it placed there instead.

Stacking Mirages

Mirage Boards

Mirage Boards allow Mirages to gain new abilities, increase their basic stats or transfigure into a new form. A board consists of the Mirage and spaces that interconnect via lines. Spaces must be connected to the Mirage itself or other already unlocked spaces to be able to unlock the next space. These spaces permanently grant a Mirage active and passive abilities, and stat boosts when unlocked. Some spaces also unlock important items, such as Prisms and Mirajewels. Blank spaces allow the use of Ability Seeds to grant a Mirage custom abilities. Unlocking spaces requires SP, which is granted when leveling up.

Transfiguring Mirages

Transfiguration allows Mirages to change into different forms, each form having differing statistics and abilities. This is accomplished by unlocking the transfigurations within their Mirage Board, either by reaching a certain level minimum or acquiring a corresponding memento that corresponds to that form. Forms available to the same types of Mirages are grouped as a "family", and are often listed in the order from smaller and weaker forms, to larger and stronger ones.

Mega Mirages

Mega Mirages are the largest Mirages, listed as the size "XL". They cannot be added to the normal battle stacks, instead acting more as Summoned monsters. When summoned, a Mega Mirage will temporarily take the place of the player's stacks as they fight for them. Normal attacks and abilities both use AP. AP is pooled from both of the twins and is not replenished when their turn comes up. If a Mega Mirage's HP or AP is depleted, they will disappear and the player's stacks will then return to the battle.

Mirage Lists

Trivia

  • According to Tama in World of Final Fantasy, most of the Mirages in Grymoire technically do not belong in that world, and defeating them renders them unable to maintain their presence anymore, causing them to fizzle out and return back to their own worlds.

Etymology

Mirages are naturally-occurring, optical phenomena in which light rays are bent to produce displaced images of distant objects. The word "mirage" is of French origin and derived from the Latin mirari, which means "to look at" or "to wonder at".