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A white wizard from the mystic land of Mysidia, Minwu faithfully served the royal family of Fynn. But after the kingdom of Fynn fell, he put his talents to use as a member of the rebels.

Character profile

Minwu is a playable character in Final Fantasy Record Keeper who could be initially recruited during the Challenge Event Seer of Destiny as the First Time Reward for completing the event's The Cyclone stage on the Classic difficulty.

Minwu is a Court White Mage, whose combat role is Healing Magic.

Minwu develops slowly and does not have much HP nor Defense. His HP is above average for a White Mage, and only he and Y'shtola among the White Mages can equip shields to patch up their Defense. Minwu has the highest Mind.

Stats[]

Level HP Attack Defense Magic Resistance Mind Accuracy Evasion Speed
1 178 7 6 9 10 12 20 20 92
10 692 17 13 23 30 38 20 20 96
20 1,265 29 21 39 48 62 20 21 101
30 1,837 41 31 54 65 85 21 21 106
40 2,409 53 40 70 82 106 21 22 112
50 2,981 65 51 86 97 126 22 22 118
60 3,553 77 61 102 112 146 22 23 124
65 3,839 83 67 110 120 156 23 23 127
70 4,125 89 72 118 127 166 23 23 130
80 4,697 101 83 133 142 184 23 24 136
99 5,785 124 105 164 169 181 25 25 149
Rank(Max: 5) 2 1 1 3 3 5 3 3 3

Record Spheres[]

Job S.Lv 1 S.Lv 2 S.Lv 3 S.Lv 4 S.Lv 5
White Mage +1 MND +40 HP +1 MND +1 MND +3% White Magic Healing
Red Mage +1 RES +1 MND +1 RES +55 HP +2 RES
Bard +1 RES +1 MND +1 RES +55 HP +2 RES
Devout(Requires mastery of White Mage's Record Sphere.) +3% White Magic Healing +3 RES +100 HP +5 MND +6% White Magic Healing
Sage(Requires mastery of White Mage and Red Mage's Record Sphere.) +3 MND +3 RES +4 MND +6 RES +3% Holy Damage
Time Mage(Requires mastery of Red Mage and Bard's Record Sphere.) +2 RES +2 MND +120 HP +5 MND Minor Silence Resistence

Abilities[]

Minwu can use White Magic abilities up to rarity rank 5.

Soul Break[]

Name Designation Relic Effects
Gauge Type Duration Power(Including potency of stat increase(s) and chance of effect(s) occurring)
Basuna VI
FFRK Basuna VI Icon.png
Default N/A 1 NAT Esuna N/A
Cast Esuna on a single ally.
Will of the White Mage
FFRK White Mage's Resolution Icon.png
Super Healing Staff (II)

FFRK Healing Staff FFII.png

2 NAT 85HP heal N/A
Instantly restore a large amount of HP to the party.
Teleport XVI
FFRK Teleport XVI Icon.png
Unique White Robe (II)

FFRK White Robe FFII.png

1 MAG N/A 316% white magic damage/hit (100% Interrupt)
Deal three white magic non-elemental attacks to all enemies, with a high chance to interrupt their pending actions.
Seal of Heaven
FFRK Unknown Minwu SB Icon.png
Burst Stardust Rod (II)

FFRK Stardust Rod FFII.png

2 MAG Party Haste/Regen
Self Haste, Burst Mode (15s)
238% White Magic damage/hit
Deal four white magic holy attacks to all enemies, grant Haste and major Regen to all allies, and grant Burst Mode to the user.
FFRK Cure X Icon.png NAT 105HP heal (CT0) N/A
Cure X: Instantly restore a very large amount of HP to one ally.
FFRK Spell Sap XVI Icon.png MAG Target MAG/MND -20% 2x 304% group Holy White Magic
Spell Sap XVI: Deal two white magic holy attacks to all enemies, and lower their Magic and Mind a small amount.
Enduring Revival
FFRK Revive SB Icon.png
Ultra Shining Staff (II)

FFRK Staff of Light FFII.png

2 NAT 85HP heal, 2000 HP stock
Negate Damage Barrier (30%)
N/A
Instantly restore a large amount of HP to all allies, automatically heal damage they take (up to 2000 HP in total), and grant them a barrier that negates attack damage up to 30% of their max HP.
Light of Mysidia
FFRK Holy Light of Mysidia Icon.png
Ultra Light Robe (II)

FFRK Luminous Robe FFII.png

2 MAG Self MND +50% (25s)
White Magic dualcast + ability rank boost (15s)
(+5/10/15/20/30% damage at rank 1/2/3/4/5)
180% white magic damage/hit
Deal ten white magic holy and non-elemental attacks to one enemy, temporarily raise the user's Mind a large amount, grant up to a moderate Ability Boost to the user's white magic abilities, and cause white magic abilities to double cast.
Holy XVI
FFRK Holy XVI Icon.png
Burst Holy Wand (II)

FFRK Holy Wand FFII.png

2 MAG Holy infusion (25s)
Self Haste, Burst Mode (15s)
200% White Magic damage/hit
Deal eight white magic holy and non-elemental attacks to one enemy, temporarily infuse the user with the power of holy light, and grant Haste and Burst Mode to the user.
FFRK Devil's Sign Icon.png MAG N/A 4x 260% Holy/Non-Elemental white magic
Glyph of Destruction: Deal four white magic holy and non-elemental attacks to one enemy.
FFRK Light of Comfort Icon.png NAT 105HP heal (instant) N/A
Light of Renewal: Instantly restore a very large amount of HP to one ally.
Ultima (II)
FFRK Ultima FFII Icon.png
Arcane Overstrike Rune Staff (II)

FFRK Rune Staff FFII.png

3 MAG N/A 2800% White Magic damage/hit
Deal three massive white magic holy attacks to one enemy. Can break the damage cap.
Divine Dealings
FFRK Brilliant Arcane Icon.png
Glint Lordly Robes (II)

FFRK Lordly Robes FFII.png

1 NAT Empowered infusion: Holy (25s)
Cast speed x3 (2 turns)
N/A
Temporarily grant the user Empowered Infusion for holy, and reduce delay of the user's actions for two turns. Triggers instantly.
Holy XCIX
FFRK Holy XCIX Icon.png
Sync Minwu's Cowl (II)

FFRK Minwu's White Mage Hood FFII.png

2 MAG TBC TBC
Deal fifteen white magic holy and non-elemental attacks to one enemy, temporarily grant the user major Empowered Infusion for holy, temporarily grant the user Sync Mode, increase the user's Cap Break Level by 1, and cause every second holy ability used by the user to temporarily raise the user's holy attack level by 2.
FFRK White Magic Ability Sync Icon.png MAG TBC TBC
Diara LXVI: Deal six white magic holy and non-elemental attacks to one enemy.
MAG TBC TBC
Dia XXXIII: Deal three white magic holy and non-elemental attacks to one enemy, and increase the damage of the user's holy abilities a moderate amount for three turns.
Seal of Mysidia
FFRK Seal of Mysidia Icon.png
Awakening Judgment Staff (II)

FFRK Judgment Staff FFII.png

2 MAG TBC TBC
Deal fifteen white magic holy and non-elemental attacks to one target, temporarily infuse the user with the power of holy light, temporarily grant the user Awoken White Magic Mode, increase the user's Cap Break Level by 1, and grant the user Divine Will Mode. Divine Will Mode temporarily raises some of the user's stats a moderate amount, and gives white magic abilities used by the user a high chance to trigger twice.
Awoken White Magic Mode: Grant unlimited use of white magic abilities, grant up to a moderate White Magic Ability Boost, and cause white magic abilities used by the user to trigger twice.
Divine Will Mode: Temporarily raise some of the user's stats a moderate amount, and give white magic abilities used by the user a high chance to trigger an additional time.
Shatter Seal
FFRK Seal Release Icon.png
Glint Adamant Bangle (II)

FFRK Adaman Bangle FFII.png

0 MAG TBC TBC
Deal white magic holy damage to one target, dealing more damage if the target is Vulnerable or has a Slight Weakness to holy, and temporarily grant the user Empowered Infusion for holy. Can break the damage cap. Triggers instantly and does not deplete the Soul Break gauge.
Apex Ultima
FFRK Apex Ultima.png
Arcane Dyad Herding Staff (II)

FFRK Herding Staff FFII.png

3 MAG TBC TBC
1st Trigger: Instantly grant the user Arcane Dyad Empowered Minwu, temporarily grant the user Empowered Infusion for holy, and temporarily increase the user's Cap Break Level by 1. Does not deplete the Soul Break Gauge.
2nd Trigger: Deal twenty white magic holy and non-elemental attacks to one enemy, followed by an additional white magic holy and non-elemental attack that can break the damage cap, and remove Arcane Dyad Empowered Minwu.
Arcane Dyad Empowered Minwu: Increase the damage and Cap Break Level of Apex Ultima, depending on the amount of damage dealt by the user while Arcane Dyad Empowered Minwu is active (up to rank 2).
Bright Sigil
FFRK Bright Sigil.png
Ultra Zeus Mace (II)

FFRK Zeus Mace FFII.png

2 MAG TBC TBC
Deal ten white magic holy and non-elemental attacks to one enemy, reduce delay of the user's actions for one turn, temporarily infuse the user with the power of holy light, temporarily increase the damage of the user's white magic abilities a moderate amount, and cause each white magic ability used by the user to reduce delay of their actions for one turn.
Awoken Seal of Heaven
File:FFRK Awoken Seal of Heaven Icon.png
Dual Awakening Arc Arcana (II)

FFRK Arc Arcana FFII.png

2 MAG TBC TBC
Deal seven white magic holy and non-elemental attacks with Cap Break Level increased by 1 to one enemy, temporarily raise the user's Magic and Mind a large amount, grant the user Empowered Infusion for holy, temporarily increase the user's Cap Break Level by 1, grant the user Dual Awoken White Magic Mode I: Minwu, and grant the user Record Resonance.
Dual Awoken White Magic Mode I: Minwu:
  • Grant up to a moderate White Magic Boost
  • Cause white magic abilities used by the user to trigger an additional two times
  • Cause each white magic ability used by the user to reduce delay of the user's equipped white magic abilities. The effect grows stronger each time a white magic ability is used (up to rank 3).
Dual Awoken White Magic Mode II: Minwu:
  • Increase the user's Cap Break Level by 2
  • Grant up to a moderate White Magic Ability Boost
  • Cause white magic abilities used by the user to trigger an additional time
  • Remove delay from the user's white magic abilities.
Record Resonance: Increase the damage of the user's white magic abilities by 5%.
Holy Bond (Minwu)
File:FFRK Holy Bond (Minwu) Icon.png
Chain Empyrean Rod (II)

FFRK Empyrean Rod FFII.png

0 NAT TBC TBC
Activate a holy chain up to 150 hits long that increases the holy damage of allies a large amount, temporarily raise the Magic and Mind of all allies a moderate amount, briefly raise the holy attack level of all allies an amount depending on the number of allies infused with the power of holy light (up to rank 3), and remove delay from the user's actions for one turn. Triggers instantly and does not deplete the Soul Break Gauge.

Limit Break[]

Name Designation Relic Effects
Gauge Type Duration Power(Including potency of stat increase(s) and chance of effect(s) occurring)
Holy Raiment (Minwu)
FFRK Holy Raiment FFII.png
Limit Break Glint Maduin Gear (II)

FFRK Maduin Gear FFII.png

1 N/A TBC N/A
Temporarily infuse all allies with the power of holy light. Triggers instantly.
Holy Verdict
FFRK Holy Verdict.png
Limit Break Overstrike Golden Staff (II)

FFRK Golden Staff FFII.png

1-3 MAG TBC TBC
Deal five massive white magic holy attacks to one enemy. Deals more damage depending on the amount of Limit Break Gauge consumed, ignores Resistance, and can break the damage cap.

Materia[]

Record Materia[]

Materia Description Acquirement
White Shepherd
FFRK White Shepherd Icon.png
Gain a small amount of Mind when a staff is equipped. Awarded for breaking character level cap.
Master in White
FFRK Master in White Icon.png
Restore significantly more HP with White Magic abilities. Break Minwu's level cap 2 times and obtain the White Shepherd Record Materia. Chance to obtain with Minwu in your party.
Greater Good
FFRK Greater Good Icon.png
Restore much more HP with White Magic abilities. Break Minwu's level cap 3 times and obtain the Master in White Record Materia. Awarded for raising Minwu to level 99.

Legend Materia[]

Materia Description Acquirement
Regal Retainer
FFRK Beautiful Staff Icon.png
Increase White Magic healing a small amount. Legend Sphere
Ultimate Decree
FFRK Dedicated to the Ultimate Magic Icon.png
High chance to remove debuffs from the user when they become Poisoned, Silenced, Blinded, or Confused. Legend Sphere
Rebel Mastermind
FFRK Rebel Army's Brain Icon.png
Small chance to grant Mirror Image after a white magic ability triggers and restores HP to a single ally. Target is the same as the triggering ability. FFRK Minwu's Shield FFII.png
Minwu's Bulwark (II)
Seer of Fate
FFRK Unknown Minwu LM Icon.png
Small chance for White Magic abilities to trigger twice. FFRK Sage's Staff FFII.png
Staff of the Magi (II)
Heroic Mage
FFRK Brave White Mage Doctor Icon.png
Begin battle temporarily infused with the power of Holy light. FFRK Asura's Rod FFII.png
Asura's Rod (II)

Equipment[]

Minwu can equip the following weapon types: daggers, rods, and staves. The staff Healing Staff (II) allows Minwu to use Will of the White Mage. The rod Stardust Rod (II) allows Minwu to use Seal of Heaven.

He can equip the following armor types: shields, hats, robes, and bracers. The robe White Robe (II) allows Minwu to use Teleport XVI.

He can equip accessories.

Gallery[]

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