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Mini is a status in Final Fantasy IX. Target shrinks, greatly reducing its strength, magic, attack, and defense stats. Mini status can be reversed with 100% accuracy if hit by the same effect again, and there is no immunity ability to prevent it. Minied ones have extremely weak physical attacks and their magic damage is halved.

Useful applications of Mini are against the Meltigemini boss, Grand Dragons, Garudas, and the Iron Man and other enemies in the final dungeon.

Abilities[]

Spell Bad Breath (Blu Mag), Mini (Wht Mag)
Weapon Mace of Zeus 15% (Add Status), The Tower 99% (Soul Blade)

Enemy abilities[]

Ability Description Enemy
Bad Breath Inflicts Confuse, Poison, Slow, Darkness, and/or Mini to one target. Can be learned as a Blu Mag. Malboro
Curse Inflicts non-elemental magic damage and Confuse, Poison, Slow, Mini, and Darkness to the party. Hades, Ozma
Grand Cross Inflicts Berserk, Doom, Petrify, Stop, Freeze, Heat, Confuse, Poison, Trouble, Silence, Zombie, Darkness, Instant Death, Mini, Sleep, and HP is reduce to 1-10. Each one of them has a 1/8 chance of being inflicted. Necron
Mini Inflicts or removes Mini. Ozma, Quale
Ultra Sound Wave Inflicts Mini Ralvuimago, Whale Zombie

Protection[]

The player cannot protect against Mini.

Healing[]

Mini can be healed with Remedy & Angel's Snack, and the White Magic spells Mini and Esuna. Entering Trance also purges most active ailments, but does not necessarily make one immune to them.

Enemies[]

The following enemies are immune to Mini:

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