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FFVI Abyssmal Maw

Midgardsormr summoned into battle in Final Fantasy VI.

This giant serpent of divine origins sends a giant shock-wave through the earth.

Final Fantasy VI PlayStation esper section

Midgardsormr (ミドガルズオルム, Midogaruzuorumu?), also known as Terrato, Midgar Swarm, Midgar Zolom, Jormungand, Jorgandr, or Yormungand (ヨルムンガンド, Yorumungando?), is a recurring serpent creature in the Final Fantasy series. It has appeared as a summon on a couple of occasions, as well as an enemy on a number of others.

It is occasionally related to the Basilisk.

Appearances

Final Fantasy III

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Yormungand

Yormungand, first fan-translated as Jormungand, is an orange enemy in Final Fantasy III fought alone around the northwest portal in the World of Darkness. Its weaker, green counterpart, Oceanus, is fought in Eureka.

Final Fantasy VI

Template:Sideicon Template:PseudoImage Midgardsormr, originally named Terrato in the English SNES version due to name-size limitations, is an esper obtained in the Narshe mines in Yeti's Cave. Once finding it, a fight will ensue with Umaro. If Mog is in the party, he will convince Umaro to join after which both Midgardsormr and Umaro are obtained.

Midgardsormr's summon spell, Abyssal Maw (Earth Aura in the original SNES version), deals Earth-elemental damage to all opponents. Its Spell Power is 93, and it is unblockable, but it cannot hit flying targets.

It costs 40 MP to summon, and it teaches the following spells:

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Final Fantasy VII

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Mmidgardzolom4is

Midgar Zolom appears in the swamp by Mythril Mine, near Midgar, next to the Chocobo Farm. When the player first gets to this point in the game, the Midgar Zolom is difficult to defeat, so it is easiest to avoid it by going through the swamp on a chocobo. Midgar Zolom will usually flick a party member out of battle, who will be alive on the side of the swamp if the other party members are KO'd preventing a Game Over.

If defeated, Midgar Zolom will respawn in the swamp.

After crossing the swamp, the party will discover a dead Midgar Zolom impaled on a tree, which they presume was the work of Sephiroth.

Final Fantasy X

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FFX Jormungand

Jormungand.

The Jormungand is a Basilisk enemy fought in the Monster Arena in Final Fantasy X. It will be unlocked after the player captures one of every fiend from the Djose Highroad. Cold Stare will petrify its target.

Final Fantasy XI

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Jormungand is a Wyrm-type Dragon enemy in Final Fantasy XI and one of few High Notorious Monsters, fought at Uleguerand Range. Defeating it will earn the player the title "World Serpent Slayer".

An Ice-elemental foe, it is weak to Fire-based attacks. It can heal itself, inflict Paralyze, and cast ice attacks through various abilities.

Midgardsormr is also the name of a server.

Final Fantasy XII

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XiiMidgardsormr

Midgardsormr.

Midgardsormr is a Rare Game Basilisk enemy in Final Fantasy XII. A large snake that can be fought in the Paths of Chained Light area of Golmore Jungle. It can inflict Poison.

Final Fantasy XIV

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FFXIV Lake Keeper

Midgardsormr's remains.

Midgardsormr is the name of the guardian of Silvertear Falls and wyrmking of the Dravanian Horde. He was seen during the opening CG of the original game release (set 10 years in the player's past as of version 1.0 of Final Fantasy XIV), leading a horde of dragons against a fleet of Garlean airships in the Battle of Silvertear Skies. He was ultimately killed by an explosion on the massive Imperial flagship Agrius, and his carcass could be seen entwined with the Agrius hulk, known as the Keeper of the Lake.

Final Fantasy Tactics

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Midgardsormr-FFT

Midgardsormr.

Attack by summoning a spectral serpent.

Description

Rays in the dark sky, let's see your dignity! Midgar Swarm!

Upon casting

Midgardsormr, famously mistranslated as Midgar Swarm in the PlayStation version, is a summon spell used by Elidibus. It's a powerful non-elemental magickal attack that hits a single square up to four squares from the caster.

From a technical perspective, its art is merely a recolored version of the Salamander summon.

The Final Fantasy Legend

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FFL Anaconda

The Jorgandr is not a fightable enemy, but is a possible monster that the party's monster unit(s) can transform into.

Final Fantasy Legend II

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FFLII Anaconda

The Jorgandr is an enemy and also a possible monster that the party's monster unit(s) can transform into.

Final Fantasy Legend III

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FFLIII Jorgandr Boss

Jorgandr is a boss who resides in Jorgandr Desert. He is fought after the Talon crashes in the desert. There is a chance of encountering Jorgandr in a random battle in the Crevasse, and it gives the same amount of experience points as it did when Arthur fought it as a boss in Jorgandr Desert. Jorgandr is immune to all status ailments, strong against physical damage, and strong against all elemental damage. His only weakness is the special property the Mystic Swords possess.

Pictlogica Final Fantasy

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PFF Midgardsormr Sprite
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Etymology

The name hails from Norse mythology, in which Midgardsormr (Old Norse: Miðgarðsormr; also known as the World Serpent or Jörmungandr) was the middle child of Loki and a giantess named Angrboda. Odin threw it into the ocean that encircles Midgard and it eventually grew large enough to reach around the entire world and bite its own tail. It had been foreseen that on the day of Ragnarök it would battle with its arch-nemesis: Thor, the god of thunder. The sky would darken from the poison mist emitted by Midgardsormr, and the battle would end in the death of both. Thor would first kill Midgardsormr and then stagger nine steps before dying from its poison.

"Terrato" may be related to the Italian word sotterrato, which means "buried" or perhaps it may be related to "terato" from the Greek "teras" meaning monster. It seems to have been used in place of "Midgardsormr" (a name Ted Woolsey would have caught) due to the hard eight-character limit affecting Esper names in the SNES version of Final Fantasy VI.

"Midgar Zolom" is discussed on its page; "Midgar Swarm" is likewise an artifact of the infamously low quality of the translation of the PS version of Final Fantasy Tactics, with the translator not picking up on the mythological reference and interpreting (ズオルム, zuorumu?) as "swarm".

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