Mesmenir is an enemy in Final Fantasy XV fought in Leide and during the Varmints of the Wastelands and The Hunter-Slaying Herd hunts. Wild mesmenirs are some of the fewest benign enemies in the game, and will only attack if provoked.

A group of four Lv.10 mesmenirs also appears in the Leide League and All-Star Monster Mayhem of the Totomostro. Their team name is Runaway Mesmenirs.

Bestiary[edit | edit source]

Alpha
A mild-mannered, herbivorous creature with a large, blade-like horn atop its head. Thanks to its long and limber legs, the mesmenir can gallop at speeds that rival an automobile. Its vehicular potential is wasted, however, as this creature is not domesticated enough to ride.
Size: 11.54 ft. Weight: 1,570.1 lb.
Beta
A subspecies of mesmenir spotted in the wilderness far from its natural habitat. Mesmenir in barren areas often lack the mild disposition normally attributed with their brethren. There have been numerous reports of rookie hunters losing their lives after foolishly approaching one and receiving a swift pair of hooves to the head.
Size: 11.71 ft. Weight: 1,596.8 lb.

Hunt[edit | edit source]

NameLocationRankTypeMarkHabitatLevelRewardStars
Varmints of the WastelandsHammerhead1
Yellow Hunt Icon.png
Mesmenir x5The Weaverwilds (Daytime)5980 gil, Hi-Elixir
NameLocationRankTypeMarkHabitatLevelRewardStars
The Hunter-Slaying HerdLongwythe Rest Area1
Yellow Hunt Icon.png
Magnanir x2, Mesmenir x4Longwythe Peak (Daytime)81,830 gil, Hi-Elixir

Stats[edit | edit source]

Enemy

Hunt

Battle[edit | edit source]

Mesmenirs appear in herds. They lower their head to charge at the player with their horns (can be blocked and parried). They swing their head left to right to cut those in front of them with their horn and spring to their hindlegs to attack with their hooves. When attacked from behind, they leap away. They slam their neck to those near to them, which will knock Noctis down if hit. Their horn can be broken off. Mesmenirs are weak to greatswords, daggers and fire, and resist ice.

Strategy[edit | edit source]

The player can throw fire elemancy at the herd to damage all of them at once. Ending up the middle of the herd when playing as Noctis is not optimal as the mesmenirs' attacks will continually knock him down. The player can keep the defense button pressed and be ready to parry; equipping a greatsword is good for this, as it might also trigger an especially powerful link-strike.

The player can character-swap to Gladiolus who is not staggered quite so easily and can block most things with his shield. Character-swapping to Ignis and using his fire daggers might also be good as mesmenirs are weak to both fire and daggers. When playing as Prompto, his lumen grenade can knock multiple mesmenirs down at once, ready for follow up attack with a crackshot.

Noctis can warp-strike individual mesmenirs from afar, hopefully toppling them and making them vulnerable. If the player locks onto the horn and warp-strikes it, it may break off.

Related enemies[edit | edit source]

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