Final Fantasy Wiki
No edit summary
Akaza (talk | contribs)
(25 intermediate revisions by 9 users not shown)
Line 1: Line 1:
 
{{sideicon|LR}}
 
{{sideicon|LR}}
  +
{{DISPLAYTITLE:Meonekton (''Lightning Returns'')}}
{{LRFFXIII Enemy
 
  +
{{infobox enemy
  +
| release = LR
 
| name = Meonekton
 
| name = Meonekton
  +
| image = LRFFXIII Meonekton.png
| Japanese = メイオベントス
+
| japanese = メイオベントス
| Romaji = Meiobentosu
+
| romaji = Meiobentosu
| image = [[File:FFXIII-2_Meonekton.png|250x250px]]
 
 
| location = All exterior areas<br>[[Wildlands]] (Temple of the Goddess)
| HP = 36000
 
| Strength = 100
 
| Magic = 250
 
| Keep = 40
 
| Launch = {{X}}
 
| Disruption = {{X}}
 
| Extinction = 65535
 
| Gil = 840
 
| EP = 0.13
 
| Fire = 200%
 
| Ice = 200%
 
| Lightning = 200%
 
| Wind = 200%
 
| Physical = 20%
 
| Magical = 20%
 
| Debrave = 10
 
| Defaith = 10
 
| Deprotect = 10
 
| Deshell = 10
 
| Imperil = 10
 
| Slow = 10
 
| Poison = 10
 
| Curse = 10
 
| Daze = 10
 
| Dispel = 10
 
| Quake = 10
 
| Magnet = 10
 
| Habitat = All exterior areas from 04:00 to 06:00<br>[[Wildlands]] (Temple of the Goddess)
 
| Type = Chaos Beast
 
| Subtype = Mid-Scale Enemy
 
| Item Drops = Liquid Glass<br>[[Ruin (Ability)|Ruin]]<br>[[Ruinga]]<br>Silver Malistone<br>Adamant Malistone
 
| Abilities = Eerie Soundwave, Force Darts, [[Ruin (Ability)|Ruin]]
 
| Notes = 1: Unleash magic attacks. The effect is greater when the enemy is using Eerie Soundwave<br>2: Unleash physical attacks. The effect is greater when the enemy is using Eerie Soundwave
 
 
}}
 
}}
'''Meonekton''' is an enemy in ''[[Lightning Returns: Final Fantasy XIII]]'' that appears most commonly in the [[Temple of the Goddess]], located in the [[Wildlands]], but will appear in all outside locations between the hours of 04:00 and 06:00 while no other enemies [[Spawning Enemies|spawn]].
+
'''Meonekton''' is an enemy in ''[[Lightning Returns: Final Fantasy XIII]]'' that appears most commonly in the [[Temple of the Goddess (Final Fantasy XIII)|Temple of the Goddess]], located in the [[Wildlands]], but will appear in all outside locations between the [[Time (Lightning Returns)|hours]] of 04:00 and 06:00 while no other enemies [[Spawning enemies|spawn]]. Its monster notes can be bought from [[Poltae]] after 6PM.
   
==Battle==
+
== Stats ==
  +
{{infobox enemy stats LR
Meonekton can be dangerous to new players due to its high physical and magical resistance. Often, a player who doesn't know how to Perfect Guard its Eerie Soundwave will get hit with its debuffing ailments, such as [[Slow (Status)|Slow]] and [[Imperil (Status)|Imperil]]. Meonekton does not attack often, but will attack in rapid succession, often stunlocking [[Lightning (Final Fantasy XIII)|Lightning]] if she isn't guarding. The attack is not powerful, but adds over time, especially when more than one Meonekton is encountered in the field in the later days. The real danger comes if Lightning is debuffed (especially with Imperil), where Meonekton will become aggressive; it will often use high-damage attacks Rush and Force Darts. While Rush is telegraphed, Force Darts comes quickly and will interrupt whatever Lightning is doing. Meonektons can throw Force Darts in rapid succession and at this state, the battle forces the player to be defensive, especially when there are more than one Meonekton. Aside from consuming a recovery item or using [[List of Lightning Returns: Final Fantasy XIII Abilities#Esuna Guard|Esuna Guard]] from [[List of Lightning Returns: Final Fantasy XIII Garbs#Miqo'te Dress|Miqo'te Dress]] garb, players can only wait the debuffs out, but once done Meonektons will revert to their default defensive approach.
 
  +
| habitat = All exterior areas<br>[[Wildlands]] (Temple of the Goddess)
 
| type = Chaos Beast
 
| subtype = Mid-Scale Enemy
  +
| day start = 1
  +
| day end = 14
  +
| time = 04:00 - 06:00
 
| last one = [[Meonekton Ω]]
 
| hp = 36000
 
| strength = 100
 
| magic = 250
 
| keep = 40
  +
| disruption = 0
 
| launch = {{X}}
 
| extinction = 65535
 
| gil = 840
 
| ep = 0.13
 
| fire = 200%
 
| ice = 200%
 
| lightning = 200%
 
| wind = 200%
 
| physical = 20%
 
| magical = 20%
 
| debrave = 10
 
| defaith = 10
 
| deprotect = 10
 
| deshell = 10
 
| imperil = 10
 
| slow = 10
 
| poison = 10
 
| curse = 10
 
| daze = 10
 
| dispel = 10
 
| quake = 10
 
| magnet = 10
  +
| accessory 1 =
  +
| accessory 2 =
  +
| accessory 3 =
  +
| item drop = '''Normal:''' [[Lightning Returns: Final Fantasy XIII items#Liquid Glass|Liquid Glass]], [[Lightning Returns: Final Fantasy XIII items#Silver Malistone|Silver Malistone]]<br>'''Hard:''' [[Lightning Returns: Final Fantasy XIII items#Adamant Malistone|Adamant Malistone]]
  +
| ability drop = [[Lightning Returns: Final Fantasy XIII abilities#Ruin|Ruin]], [[Lightning Returns: Final Fantasy XIII abilities#Ruinga|Ruinga]]
  +
| weapon drop =
  +
| abilities = [[Lightning Returns: Final Fantasy XIII enemy abilities#Eerie Soundwave|Eerie Soundwave]], [[Lightning Returns: Final Fantasy XIII enemy abilities#Force Darts|Force Darts]], [[Lightning Returns: Final Fantasy XIII enemy abilities#Ruin (ability)|Ruin]], [[Lightning Returns: Final Fantasy XIII enemy abilities#Rush|Rush]]
 
| notes = 1: Unleash magic attacks. The effect is greater when the enemy is using Eerie Soundwave.<br>2: Unleash physical attacks. The effect is greater when the enemy is using Eerie Soundwave.
 
| stagger point = 300
  +
| stagger decay = 1
  +
| stagger preserve = 10
  +
| preserve decay = 1
  +
| stagger mod = '''All attacks:''' x1/{{foot|x5|During Eerie Soundwave}}
  +
| stagger condition 1 = Magical attacks
  +
| stagger duration 1 = 2s
  +
| stagger resistance 1 = 20%/40%
  +
| stagger further 1 = {{X}}
  +
| stagger effect 1 = [[File:Unprotected-lrffxiii-icon.png|20x20px|Unprotected]] [[Stagger#Unprotected|Unprotected]] (30s)
  +
| stagger modifier 1 = '''All attacks:''' x1
  +
| stagger condition 2 = Physical attacks
  +
| stagger duration 2 = 10s
  +
| stagger resistance 2 = 0%
  +
| stagger further 2 = {{X}}
  +
| stagger effect 2 = [[File:Unshelled-lrffxiii-ixon.png|20x20px|Unshelled]] [[Stagger#Unshelled|Unshelled]] (30s)
  +
| stagger modifier 2 = '''All attacks:''' x1
 
}}
   
  +
== Battle ==
The 65,535 spawn counter all but ensures Meonektons will continue to spawn, but defeating the [[Last One]] within the [[Ultimate Lair]] will make Meonektons go extinct.
 
  +
Meonekton can be dangerous to new players due to its high physical and magical resistance. A player who doesn't know how to Perfect Guard its Eerie Soundwave can get hit with its debuffing ailments, such as [[Slow (status)|Slow]] and [[Imperil (status)|Imperil]]. Meonekton does not attack often, but will attack in rapid succession, which can stunlock [[Lightning (Final Fantasy XIII)/Gameplay|Lightning]] if the player isn't guarding. The attack is not powerful, but can become dangerous over time, especially while fighting more than one Meonekton.
   
 
The real danger comes if Lightning is debuffed (especially with Imperil), where Meonekton will become aggressive; it will use high-damage attacks Rush and Force Darts. While While Rush is telegraphed, Force Darts comes quickly and interrupts whatever Lightning was doing. Meonektons can throw Force Darts in rapid succession and at this state, the battle forces the player to be defensive, especially when there are more than one Meonekton. Aside from consuming a recovery item or using [[Lightning Returns: Final Fantasy XIII abilities#Esuna Guard|Esuna Guard]] from [[Lightning Returns: Final Fantasy XIII garbs#Miqo'te Dress|Miqo'te Dress]] garb, players can only wait the debuffs out, but once done Meonektons will revert to their default defensive approach.
===Strategy===
 
The best strategy for new players is to avoid Meonektons entirely. This should not be too hard, considering the limited amount of [[Time (Lightning Returns)|time]] they spawn. As players develop further, especially after learning [[Armor Break|Deprotect]] and [[Mental Break|Deshell]], these monsters become easier. There isn't any reason to deliberately fight these monsters with the exception of [[Chaos Infusion|Chaos infusion]]-boosted [[gil]] farming (especially on [[Difficulty Level#Lightning Returns: Final Fantasy XIII|Hard]]).
 
   
 
The 65,535 spawn counter all but ensures Meonektons will continue to spawn throughout the game, but defeating the [[Last One]] within the [[Ultimate Lair]] will eradicate them.
The best strategy to quickly defeat Meonektons is to inflict Deprotect and Deshell and [[stagger]] it as soon as possible to keep it from attempting to use debuffs; its weakness to every [[Element (Term)|element]] is welcoming and its susceptibility to all status effects means that Saboteur-type [[Schema]]ta are valuable.
 
   
  +
Meonektons are a good source of [[Chaos infusion]]-boosted [[gil farming]] (especially along the [[Major Route]]s on [[difficulty level#Lightning Returns: Final Fantasy XIII|Hard]]). They are also one of the few enemies that drop [[Lightning Returns: Final Fantasy XIII items#Adamant Malistone|Adamant Malistones]].
==[[Stagger]]==
 
  +
{{LRFFXIII Stagger
 
 
=== Strategy ===
| Stagger Point = 300
 
  +
The best strategy for new players is to avoid Meonektons entirely. After learning [[Armor Break (ability)|Deprotect]] and [[Mental Break (ability)|Deshell]], they become easier. They are weak to every [[Element (term)|element]] and susceptible to all status effects. After inflicting Deprotect and Deshell, the player can [[stagger]] it to keep it from attempting to use debuffs.
| Stagger Decay = 1
 
  +
| Max Preservation = 10
 
  +
== Etymology ==
| Preservation Decay = 1
 
  +
{{Etym|Nekton}} Like all enemies of the Rift Beast class, the name is derived from a real class of living organism that also form part of an ancient clade of the evolutionary tree, referring to their origins in the Void Beyond.
| Stagger Modifiers = '''Stagger Power''': all attacks x1; during Eerie Soundwave, all attacks x5
 
| 1 Condition = Magic Stagger
 
| 1 Duration = 2s
 
| 1 Added Effect = Unprotected
 
| 1 Effect Duration = 30s
 
| 1 Iterative Resistance = 20%/40%
 
| 1 Stagger Modifiers = No further staggering<br>'''Damage''': all attacks x1
 
| 2 Condition = Physical Stagger
 
| 2 Duration = 10s
 
| 2 Added Effect = Unshelled
 
| 2 Effect Duration = 30s
 
| 2 Iterative Resistance = 0
 
| 2 Stagger Modifiers = No further staggering<br>'''Damage''': all attacks x1
 
}}
 
   
  +
Meonekton's Japanese name is "Meiobenthos". {{Etym|Meiobenthos}}
==Related Enemies==
 
*[[Meonekton Ω]]
 
   
 
== Trivia ==
===''[[Final Fantasy XIII-2]]''===
 
 
* Meonekton's extinction number 65,535 is a frequently occurring number in the field of computing, because it is the highest number that can be represented by an unsigned 16 bit binary number.
*[[Nekton]]
 
*[[Meonekton (Final Fantasy XIII-2)|Meonekton]]
 
*[[Clione (Final Fantasy XIII-2)|Clione]]
 
*[[Chelicerata (Final Fantasy XIII-2)|Chelicerata]]
 
*[[Pleuston]]
 
*[[Pantopoda]]
 
   
 
== Related enemies ==
==Trivia==
 
  +
* [[Meonekton Ω]]
*Meonekton's extinction number 65535 is a frequently occurring number in the field of computing because it is the highest number which can be represented by an unsigned 16 bit binary number.
 
   
{{Enemy-stub|Lightning Returns: Final Fantasy XIII}}
+
=== ''[[Final Fantasy XIII-2]]'' ===
 
* [[Nekton]]
[[Category:Lightning Returns: Final Fantasy XIII Enemies]]
 
 
* [[Meonekton (Final Fantasy XIII-2)|Meonekton]]
[[Category:Stubs]]
 
 
* [[Clione (Final Fantasy XIII-2)|Clione]]
[[Category:Enemy stubs]]
 
 
* [[Chelicerata (Final Fantasy XIII-2)|Chelicerata]]
 
* [[Pleuston]]
 
* [[Pantopoda]]
 
[[Category:Enemies in Lightning Returns: Final Fantasy XIII]]

Revision as of 02:32, 1 December 2019

Template:Sideicon

Meonekton is an enemy in Lightning Returns: Final Fantasy XIII that appears most commonly in the Temple of the Goddess, located in the Wildlands, but will appear in all outside locations between the hours of 04:00 and 06:00 while no other enemies spawn. Its monster notes can be bought from Poltae after 6PM.

Stats

Battle

Meonekton can be dangerous to new players due to its high physical and magical resistance. A player who doesn't know how to Perfect Guard its Eerie Soundwave can get hit with its debuffing ailments, such as Slow and Imperil. Meonekton does not attack often, but will attack in rapid succession, which can stunlock Lightning if the player isn't guarding. The attack is not powerful, but can become dangerous over time, especially while fighting more than one Meonekton.

The real danger comes if Lightning is debuffed (especially with Imperil), where Meonekton will become aggressive; it will use high-damage attacks Rush and Force Darts. While While Rush is telegraphed, Force Darts comes quickly and interrupts whatever Lightning was doing. Meonektons can throw Force Darts in rapid succession and at this state, the battle forces the player to be defensive, especially when there are more than one Meonekton. Aside from consuming a recovery item or using Esuna Guard from Miqo'te Dress garb, players can only wait the debuffs out, but once done Meonektons will revert to their default defensive approach.

The 65,535 spawn counter all but ensures Meonektons will continue to spawn throughout the game, but defeating the Last One within the Ultimate Lair will eradicate them.

Meonektons are a good source of Chaos infusion-boosted gil farming (especially along the Major Routes on Hard). They are also one of the few enemies that drop Adamant Malistones.

Strategy

The best strategy for new players is to avoid Meonektons entirely. After learning Deprotect and Deshell, they become easier. They are weak to every element and susceptible to all status effects. After inflicting Deprotect and Deshell, the player can stagger it to keep it from attempting to use debuffs.

Etymology

A nekton is a subcategory of ocean-dwelling creatures capable of free movement independent of water currents, as opposed to plankton, which cannot. This includes vertebrates such as fish, molluscs such as squid, and crustaceans such as crabs or lobsters. Like all enemies of the Rift Beast class, the name is derived from a real class of living organism that also form part of an ancient clade of the evolutionary tree, referring to their origins in the Void Beyond.

Meonekton's Japanese name is "Meiobenthos". Meiobenthos, also called meiofauna, are small benthic invertebrates that live in both marine and fresh water environments.

Trivia

  • Meonekton's extinction number 65,535 is a frequently occurring number in the field of computing, because it is the highest number that can be represented by an unsigned 16 bit binary number.

Related enemies

Final Fantasy XIII-2