Non-elemental damage to all opponents
Description
Matra Magic is an attack spell in Final Fantasy VII. It is an enemy skill used by Bullmotor, Custom Sweeper, and Death Machine, which can be learned on the Enemy Skill Materia for the player to use. It is one of the more useful enemy skills to learn and is best obtained the earliest it is available.
Obtained[]
Matra Magic is the first spell available to be learned on the Enemy Skill Materia. It is learned from Custom Sweeper that appears in random encounters on the Midgar Area, and is available as soon as the player enters the world map first time.
Matra Magic is also used by Bullmotor in Corel Prison and Death Machine in Junon.
Stats[]
Command Materia | Enemy Skill Materia |
---|---|
Effect | Non-elemental damage to target party. |
MP cost | 8 |
Reflect | Yes |
Matra Magic deals damage in the following formula:
where "Level" is the caster's current level and "Magical Attack" is their Magic atk stat. Matra Magic attacks the entire enemy party, but does not split the damage (1/3 reduction in power) unlike Magic spells do with All Materia.
Use[]
Matra Magic inflicts light non-elemental damage on all enemies with spell power equal to 0.6875x the base magic damage. Despite its relatively low power, it is still useful into the mid game thanks to its early availability and its inexpensive MP cost of 8.
Matra Magic is good against groups of enemies, such as the enemies in the Mythril Mine, forests of Junon Area, and Mt. Corel mountain path (especially the Search Crowns). In the Bottomswell boss battle, when a party member becomes Imprisoned inside the Waterpolo, using Matra Magic attacks both the bubble and the boss, freeing the party member.
Etymology[]
Matra developed the infrared-seeking R.550 Magic missile for use on the Assault Mirage series of tactical fighter jets.
The French automotive and aerospace company