Mastiff is an Imperial Army/Imperial-type enemy in Final Fantasy XII found in various Archadian structures. It is a dog under the control of Imperial Soldiers. Like most Imperial enemies, Mastiffs are not difficult to kill. They do not count as Imperials for terms of battle chains.
There are three different models for the mastiff, one for every location it is found in: in the Dreadnought Leviathan, they wear brown armor; in Draklor Laboratory, they wear gray armor; in the Sky Fortress Bahamut, they look more like wolves (with a shorter tail) and wear green armor.
Bestiary entry[edit | edit source]
Note: All "Imperial" soldiers share one bestiary entry.
Page 1: Imperial Soldier[edit | edit source]
- Being the rank and file of the Archadian Imperial Army. The greater part of the Imperial army is comprised of swordsmen. In addition are hoplites in heavy armor for charging enemy fortifications, mages for ranged support, and others still for various more specialized roles.
Page 2: Mastiff[edit | edit source]
- Dogs specially trained for battle. Their ability to follow commands and unswerving loyalty make them a vital part of the Imperial war machine. Training takes place at the hands of skilled "beast tamers", with a mastiff usually requiring two to three years before it is ready to see combat.
Stats[edit | edit source]
Sky Fortress Bahamut
Other appearances[edit | edit source]
Gallery[edit | edit source]
Etymology[edit | edit source]
Mastiffs, also known as "Molossers", are a type of solidly-built dogs that compose numerous different breeds.
Related enemies[edit | edit source]
- Imperial Swordsman
- Imperial Marksman
- Imperial Hoplite
- Imperial Magus
- Imperial Gunner
- Imperial Pilot
- Imperial Beastmaster
- Air Cutter Remora (Boss)
- Judge Ghis (Boss)
- Judge Bergan (Boss)
- Gabranth (Boss)
- Doctor Cid (Boss)
- Vayne (Boss)
- Vayne Novus (Boss)
- Sephira (Boss)
- The Undying (Final Boss)