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m (seems redundant seeing the previous sentence explains the mechanic, and might not even be strong, depending on kill count) |
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− | {{sideicon|FFVII}} |
+ | {{sideicon|prime=FFVII|PFF}} |
+ | {{infobox enemy |
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− | {{FFVII Enemies |
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+ | | release = FFVII |
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⚫ | |||
+ | |name = Master Tonberry |
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⚫ | |||
⚫ | |||
| image = [[File:Master Tonberry FF7.png|100px]] |
| image = [[File:Master Tonberry FF7.png|100px]] |
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− | | |
+ | |location = [[Northern Cave (Final Fantasy VII)|Northern Cave]] |
+ | |formations = true |
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+ | |aiscript = true |
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⚫ | |||
+ | {{See Also|Master Tonberry}} |
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⚫ | |||
+ | |||
+ | ==Stats== |
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+ | {{infobox enemy stats FFVII |
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⚫ | |||
+ | | location = [[Northern Cave (Final Fantasy VII)|Northern Cave]] |
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| level = 77 |
| level = 77 |
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− | | |
+ | | hp = 44444 |
− | | |
+ | | mp = 100 |
− | | |
+ | | attack = 150 |
− | | |
+ | | magic atk = 130 |
− | | |
+ | | defense = 68 |
− | | |
+ | | magic def = 75 |
− | | |
+ | | dexterity = 70 |
− | | |
+ | | defense% = 1 |
− | | |
+ | | luck = 0 |
− | | |
+ | | exp = 6000 |
− | | |
+ | | ap = 200 |
− | | |
+ | | gil = 6800 |
+ | | gravity = Absorb |
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⚫ | |||
+ | | death = Immune |
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⚫ | |||
+ | | sleep = Immune |
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⚫ | |||
+ | | confusion = Immune |
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⚫ | |||
+ | | silence = Immune |
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⚫ | |||
+ | | frog = Immune |
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− | | Attacks = [[Karma (Ability)|Everyone's Grudge]], [[Chef's Knife|Knife]], Move, Move Left, Move Right |
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− | | |
+ | | small = Immune |
+ | | slow-numb = Immune |
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− | | Status = [[Instant Death|Death]], [[Gradual Petrify (Status)|Slow Numb]], [[Berserk (Status)|Berserk]], [[Petrify (Status)|Petrify]], [[Sleep (Status)|Sleep]], [[Confuse (Status)|Confuse]], [[Toad (Status)|Frog]], [[Silence (Status)|Silence]], [[Mini (Status)|Small]], [[Control (Ability)|Manipulate]] |
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+ | | petrify = Immune |
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− | | Other Information = |
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+ | | death-sentence = Immune |
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+ | | manipulate = Immune |
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+ | | berserk = Immune |
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⚫ | |||
+ | | drop 1 rate = 8 |
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⚫ | |||
+ | | steal 2 rate = 32 |
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⚫ | |||
+ | | abilities = [[Final Fantasy VII enemy abilities#Everyone's Grudge|Everyone's Grudge]], [[Final Fantasy VII enemy abilities#Knife|Knife]], ''[[Final Fantasy VII enemy abilities#Move|Move]]'', ''[[Final Fantasy VII enemy abilities#Move Right|Move Right]]'', ''[[Final Fantasy VII enemy abilities#Move Left|Move Left]]'' |
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}} |
}} |
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⚫ | |||
− | == |
+ | ==Formations== |
+ | {|class="FFVII article-table" style="width:380px" |
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− | Master Tonberry will counterattack, from any range, with [[Karma (Ability)|Everyone's Grudge]] when attacked twice consecutively by the player, which will cause damage equal to the number of kills a character has amassed, multiplied by 10. This attack inflicts fixed value and cannot be blocked or avoided. |
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+ | |-class="a" |
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+ | !style="width:10%"|# |
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+ | !style="width:90%"|Formation |
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+ | |- |
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+ | !class="b"|{{LA|Final Fantasy VII enemy formations#872|872}} |
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+ | |Master Tonberry |
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+ | |- |
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+ | !class="b"|{{LA|Final Fantasy VII enemy formations#891|891}} |
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+ | |Master Tonberry |
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+ | |- |
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+ | !class="b"|{{LA|Final Fantasy VII enemy formations#896|896}} |
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+ | |Master Tonberry |
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+ | |} |
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+ | ==Locations== |
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− | It gradually moves forward until it is in front of a character and then uses [[Chef's Knife|Knife]] to instantly [[Instant Death|KO]] them. Knife can be prevented by equipping the [[List of Final Fantasy VII Accessories#Safety Bit|Safety Bit]] accessory, which protects the wearer against Sudden Death. |
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+ | {|class="article-table" style="width:380px;text-align:left" |
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+ | |- |
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+ | !colspan="2" class="no-table"|[[Northern Cave (Final Fantasy VII)|Northern Cave]] |
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+ | |- |
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+ | |style="width:50%"|Red Passage |
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+ | |[[#872|872]] |
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+ | |- |
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+ | |style="width:50%"|Horizontal Fork |
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+ | |[[#872|872]] |
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+ | |- |
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+ | |style="width:50%"|Vertical Fork |
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+ | |[[#896|896]] |
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+ | |- |
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+ | |style="width:50%"|Water Crossing |
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+ | |[[#891|891]] |
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+ | |- |
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+ | |style="width:50%"|Water Path |
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+ | |[[#891|891]] |
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+ | |- |
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+ | |style="width:50%"|Light Cavity |
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+ | |[[#896|896]] |
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+ | |- |
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+ | |style="width:50%"|Rocky Descent |
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+ | |[[#896|896]] |
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+ | |- |
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+ | |style="width:50%"|Above Mako Stream |
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+ | |[[#896|896]] |
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+ | |- |
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+ | |style="width:50%"|Mako Stream |
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+ | |[[#896|896]] |
||
+ | |} |
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+ | |||
+ | ==Battle== |
||
+ | Each time a Master Tonberry gets a turn, it walks two steps towards the party. It may randomly change its direction. Once a party member is within its [[Chef's Knife|Knife]]'s reach, it inflicts [[Instant Death|instant death]]. The [[Death Force (ability)|Death Force]] spell and the [[Final Fantasy VII accessories#Safety Bit|Safety Bit]] accessory can render party members immune to this attack for the duration of the battle. The [[Magic (Final Fantasy VII)#Resist|Resist]] spell also grants temporary immunity: the knife's attack dispels Resist instead of causing instant death. |
||
+ | Between Master Tonberry's turns, the party (taken as a whole) may attack it once undeterred. Any additional attacks between Master Tonberry's turns is retaliated with an unstoppable counterattack called [[Karma (ability)|Everyone's Grudge]], which deals damage equal to the number of kills the target character has amassed, multiplied by 10. This attack inflicts [[fixed damage]] and cannot be blocked, but can be avoided by inflicting [[Stop (ability)#Final Fantasy VII|Stop]] or [[Paralysis#Final Fantasy VII|Paralysis]] status ailments on Master Tonberry. |
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⚫ | |||
⚫ | |||
− | The party can withstand one of any Tonberry Knife attacks via the spell [[Magic (Final Fantasy VII)#Resist|Resist]]. This only works one time as the attack dealt by the Tonberry will dispel the effect. Since the character the Tonberry attacks is random, one can wait until it is only one step away as Tonberries tends to attack whoever is in front of them prior to the last step taken before the "Knife" attack occurs. |
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===Strategy=== |
===Strategy=== |
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+ | One of the easiest strategies involves opening the battle by casting Death Force on each party member, and then only attack Master Tonberry once between its turns, so as to avoid the Everyone's Grudge counterattack. This strategy renders Master Tonberry harmless, but is time-consuming. To speed the battle up, one can: |
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− | One of the easiest strategies is to only attack it up to twice per turn to prevent it from countering with Everyone's Grudge until it has taken a step. At the start of the fight, using [[Bio (Ability)|Bio]] spells (or even better, [[Bad Breath]]) will help as [[Poison (Status)|Poison]] will help dealing damage. [[List of Final Fantasy VII Items#Dazers|Dazers]] inflict [[Paralysis]] on the target and [[Stop (Ability)|Stop]] works. The player can link the [[Summon Materia#Choco/Mog|Choco/Mog]] or [[Summon Materia#Hades|Hades]] Materia to the [[Support Materia#Added Effect|Added Effect]] Materia on a weapon to allow for both damage and possible status effects. |
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+ | * Attack Master Tonberry with [[Command Materia (Final Fantasy VII)#Double Cut|Double Cut]], since it counts as one attack but inflicts the damage of two. |
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+ | * Cast [[Bio (ability)|Bio]] spells (or even better, [[Bad Breath]]) at the start of the battle to inflict [[Poison (status)|Poison]]. Once the poison has damaged Master Tonberry 32 times, it will have 28 HP left. This will enable the player to morph it into the highly valued Ribbon. However, as players cannot see Master Tonberry's HP, they have to manually count the number of times poison has damaged it. |
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+ | * Disable Master Tonberry and attack it as many times as possible while the effect lasts. |
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+ | ** [[Final Fantasy VII items#Dazers|Dazers]] can cause [[Paralysis#Final Fantasy VII|Paralysis]]. |
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+ | ** The [[Magic (Final Fantasy VII)#Stop|Stop]] spell from [[Magic Materia (Final Fantasy VII)#Time|Time Materia]] can inflict the Stop status ailment. In addition, [[Freeze (ability)#Final Fantasy VII|Freeze]] has a chance of causing Stop. |
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+ | ** Linking the [[Summon Materia (Final Fantasy VII)#Choco/Mog|Choco/Mog]] or the [[Summon Materia (Final Fantasy VII)#Hades|Hades]] Materia to the [[Support Materia (Final Fantasy VII)#Added Effect|Added Effect]] Materia on a weapon allows for both damage and possible status effects. |
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− | ==AI |
+ | ==AI script== |
AI: Setup |
AI: Setup |
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{ |
{ |
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:} |
:} |
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} |
} |
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+ | |||
+ | ==Other appearances== |
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+ | ===''[[Pictlogica Final Fantasy]]''=== |
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+ | |||
+ | [[File:PFF Master Tonberry.png|left|60px]] |
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+ | Master Tonberry from from ''Final Fantasy VII'' appears as an enemy in ''Pictlogica Final Fantasy''. |
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+ | {{-|left}} |
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==Gallery== |
==Gallery== |
||
+ | <gallery> |
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− | {{Gallery |
||
− | + | FFVII Knife.png|Knife. |
|
− | + | FFVII Everyone's Grudge.png|Everyone's Grudge. |
|
+ | </gallery> |
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⚫ | |||
==Trivia== |
==Trivia== |
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*Master Tonberry has the highest HP of any normal enemy in the game. |
*Master Tonberry has the highest HP of any normal enemy in the game. |
||
− | ==Related |
+ | ==Related enemies== |
*[[Tonberry (Final Fantasy VII)|Tonberry]] |
*[[Tonberry (Final Fantasy VII)|Tonberry]] |
||
+ | |||
− | [[Category:Final Fantasy VII |
+ | [[Category:Enemies in Final Fantasy VII]] |
Revision as of 15:30, 7 September 2019
Template:Sideicon Template:See Also Master Tonberry is an enemy in Final Fantasy VII in the Northern Cave. Unlike the normal Tonberry, a star floats over its head and it is blue instead of green.
Stats
Formations
# | Formation |
---|---|
872 | Master Tonberry |
891 | Master Tonberry |
896 | Master Tonberry |
Locations
Northern Cave | |
---|---|
Red Passage | 872 |
Horizontal Fork | 872 |
Vertical Fork | 896 |
Water Crossing | 891 |
Water Path | 891 |
Light Cavity | 896 |
Rocky Descent | 896 |
Above Mako Stream | 896 |
Mako Stream | 896 |
Battle
Each time a Master Tonberry gets a turn, it walks two steps towards the party. It may randomly change its direction. Once a party member is within its Knife's reach, it inflicts instant death. The Death Force spell and the Safety Bit accessory can render party members immune to this attack for the duration of the battle. The Resist spell also grants temporary immunity: the knife's attack dispels Resist instead of causing instant death.
Between Master Tonberry's turns, the party (taken as a whole) may attack it once undeterred. Any additional attacks between Master Tonberry's turns is retaliated with an unstoppable counterattack called Everyone's Grudge, which deals damage equal to the number of kills the target character has amassed, multiplied by 10. This attack inflicts fixed damage and cannot be blocked, but can be avoided by inflicting Stop or Paralysis status ailments on Master Tonberry.
Master Tonberry can be morphed into a Ribbon, one of the best and rarest accessories in the game. The player cannot use Sense on it.
Strategy
One of the easiest strategies involves opening the battle by casting Death Force on each party member, and then only attack Master Tonberry once between its turns, so as to avoid the Everyone's Grudge counterattack. This strategy renders Master Tonberry harmless, but is time-consuming. To speed the battle up, one can:
- Attack Master Tonberry with Double Cut, since it counts as one attack but inflicts the damage of two.
- Cast Bio spells (or even better, Bad Breath) at the start of the battle to inflict Poison. Once the poison has damaged Master Tonberry 32 times, it will have 28 HP left. This will enable the player to morph it into the highly valued Ribbon. However, as players cannot see Master Tonberry's HP, they have to manually count the number of times poison has damaged it.
- Disable Master Tonberry and attack it as many times as possible while the effect lasts.
- Dazers can cause Paralysis.
- The Stop spell from Time Materia can inflict the Stop status ailment. In addition, Freeze has a chance of causing Stop.
- Linking the Choco/Mog or the Hades Materia to the Added Effect Materia on a weapon allows for both damage and possible status effects.
AI script
AI: Setup {
- TempVar:LRPos = 1
} AI: Main {
- TempVar:DontMove = 0
- TempVar:HitCounter = 0
- TempVar:RightTarget = 1st Opponent
- TempVar:MiddleTarget = 2nd Opponent
- TempVar:LeftTarget:= 3rd Opponent
- If (TempVar:LRPos == 0) Then
- {
- If (TempVar:Distance == 0) Then
- {
- Nothing
- } Else If (TempVar:Distance == 1 or 2) Then {
- Choose Self
- If (3/8 Chance) Then
- {
- Use <Move Left> on Target
- TempVar:LRPos = TempVar:LRPos + 1
- }
- } Else {
- If ((TempVar:RightTarget doesn't have Death Status)
- & (1/2 Chance)) Then
- {
- Choose TempVar:RightTarget
- Use Knife on Target
- TempVar:Distance = 0
- TempVar:LRPos = 1
- } Else {
- Choose Self
- Use <Move Left> on Target
- TempVar:LRPos = TempVar:LRPos + 1
- }
- TempVar:DontMove = 1
- If ((TempVar:RightTarget doesn't have Death Status)
- }
- } Else If (TempVar:LRPos == 1) Then {
- If (TempVar:Distance == 0) Then
- {
- Nothing
- } Else If (TempVar:Distance == 1) Then {
- Choose Self
- 1/4 Chance:
- {
- Use <Move Right> on Target
- TempVar:LRPos = TempVar:LRPos - 1
- TempVar:DontMove = 1
- }
- 1/4 Chance:
- {
- Use <Move Left> on Target
- TempVar:LRPos = TempVar:LRPos + 1
- TempVar:DontMove = 1
- }
- 1/2 Chance: Nothing
- } Else If (TempVar:Distance == 2) Then {
- Choose Self
- 3/8 Chance:
- {
- Use <Move Right> on Target
- TempVar:LRPos = TempVar:LRPos - 1
- TempVar:DontMove = 1
- }
- 3/8 Chance:
- {
- Use <Move Left> on Target
- TempVar:LRPos = TempVar:LRPos + 1
- TempVar:DontMove = 1
- }
- 1/4 Chance: Nothing
- } Else {
- If (TempVar:MiddleTarget doesn't have Death Status)
- & (1/2 Chance) Then
- {
- Choose TempVar:MiddleTarget
- Use Knife on Target
- TempVar:Distance = 0
- TempVar:LRPos = 1
- } Else {
- Choose Self
- If (1/2 Chance) Then
- {
- Use <Move Right> on Target
- TempVar:LRPos = TempVar:LRPos - 1
- } Else {
- Use <Move Left> on Target
- TempVar:LRPos = TempVar:LRPos + 1
- }
- }
- TempVar:DontMove = 1
- If (TempVar:MiddleTarget doesn't have Death Status)
- }
- } Else {
- If (TempVar:Distance == 0) Then
- {
- Nothing
- } Else If (TempVar:Distance == 1 or 2) Then {
- Choose Self
- If (3/8 Chance) Then
- {
- Use <Move Right> on Target
- TempVar:LRPos = TempVar:LRPos - 1
- TempVar:DontMove = 1
- }
- } Else {
- If ((TempVar:LeftTarget doesn't have Death Status)
- & (1/2 Chance)) Then
- {
- Choose TempVar:LeftTarget
- Use Knife on Target
- TempVar:Distance = 0
- TempVar:LRPos = 1
- } Else {
- Choose Self
- Use <Move Right> on Target
- TempVar:LRPos = TempVar:LRPos - 1
- }
- TempVar:DontMove = 1
- If ((TempVar:LeftTarget doesn't have Death Status)
- }
- }
- If (TempVar:DontMove == 0) Then
- {
- Use <Move> on Target
- TempVar:Distance = TempVar:Distance + 1
- }
} AI: Counter - General {
- TempVar:HitCounter = TempVar:HitCounter + 1
- If (TempVar:HitCounter == 2) Then
- {
- TempVar:HitCounter = 0
- Choose Tonberry's Last Attacker (General)
- Use Everyone's Grudge on Target
- }
}
Other appearances
Pictlogica Final Fantasy
Master Tonberry from from Final Fantasy VII appears as an enemy in Pictlogica Final Fantasy.
Gallery
Trivia
- Master Tonberry has 44,444 HP. This alludes to the pronunciation of the number "4" in Japanese, which spells the same as "death".
- Master Tonberry has the highest HP of any normal enemy in the game.