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+ | {{sideicon|prime=FFTA2|FFTCG}} |
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− | {{See Also|Monk}} |
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+ | {{DISPLAYTITLE:Master Monk (''Tactics A2'')}} |
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⚫ | |||
+ | {{infobox job |
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⚫ | |||
+ | |name=Master Monk |
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⚫ | |||
+ | |release=FFTA2 |
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⚫ | |||
+ | |japanese=マスターモンク |
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+ | |romaji=Masutā Monku |
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⚫ | |||
+ | |portrait= |
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⚫ | |||
⚫ | |||
+ | |required=[[Warrior (Tactics A2)|Warrior]], [[White Monk (Tactics A2)|White Monk]] |
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+ | |characters=[[Bangaa]] |
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+ | |stats=*Move: 4 |
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+ | *Jump: 3 |
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+ | *Evasion: 10 |
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+ | *Unarmed Attack Raise: 42 |
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+ | *Resilience: 70 |
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+ | *HP: D |
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+ | *MP: F |
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+ | *Atk: A |
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+ | *Def: D |
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+ | *Mgk: D |
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+ | *Res: E |
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+ | *Spd: 71% |
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⚫ | |||
+ | |armor=[[Final Fantasy Tactics A2: Grimoire of the Rift armor#Hats|Hats]] and [[Final Fantasy Tactics A2: Grimoire of the Rift armor#Light armor|light armor]]<br/>Can't equip shields |
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+ | |command abilities=[[Martial Arts (Tactics A2)|Martial Arts]] |
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+ | |support abilities=*[[#Unscarred|Unscarred]] |
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+ | *[[Counter (ability)|Blink Counter]] (counter) |
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+ | |recurring appearance=Monk (job) |
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⚫ | |||
⚫ | |||
+ | '''Master Monk''' is a [[bangaa]] [[Final Fantasy Tactics A2: Grimoire of the Rift jobs|job]] in ''[[Final Fantasy Tactics A2: Grimoire of the Rift]]'' and an upgrade of the [[White Monk (Tactics A2)|White Monk]] job. |
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+ | ==Profile== |
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⚫ | Their healing abilities |
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⚫ | Master Monk's main skillset is [[Martial Arts (Tactics A2)|Martial Arts]], and it can perform various up-front actions, such as bypassing an enemy's counterattack with Cross-counter while dealing massive damage and attacking twice in one turn with Pummel. Although Master Monks can wield [[pole]]s, their attack is superior when [[Unarmed (weapon)|bare-handed]] (with the exception of the weapon [[Final Fantasy Tactics A2: Grimoire of the Rift weapons/Bludgeoning weapons#Whale Whisker|Whale Whisker]], which will raise Attack by 17), comparable to that of [[Gladiator (Tactics A2)|Gladiators]], [[Sniper (Tactics A2)|Snipers]] or [[Dragoon (Tactics A2)|Dragoons]]. |
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⚫ | Their healing abilities surpass those of White Monks making them ideal front line fighters, especially since they can equip two shields with the [[#Shieldbearer|Shieldbearer]] passive ability, which when coupled with their naturally high [[Evasion]] can mean they evade half of all hits against them. Their Attack power is stronger when not equipped with weapons. A downside is that they do not have a good ranged game, as they have only two ranged attacks, one with 50% Accuracy at best and the other stands two squares in front of them. Thus they are often paired with White Monk as a secondary job. |
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− | ==Requirements== |
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− | *'''To Unlock''': Complete '''Banbanga!''' |
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⚫ | |||
− | == |
+ | ==Abilities== |
+ | ===[[Martial Arts (Tactics A2)|Martial Arts]]=== |
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− | {|cellspacing="0" cellpadding="2" align="center" border="1" |
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⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
− | |class="FFTA2a" style="text-align:center"|'''Equip Shields?''' |
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− | |- |
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⚫ | |||
− | |style="text-align:center"|Hats |
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− | |style="text-align:center"|Light Armor |
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− | |style="text-align:center"|No |
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− | |} |
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⚫ | |||
− | {|cellspacing="0" cellpadding="2" align="center" border="1" |
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− | |class="FFTA2a" style="text-align:center"|'''Move''' |
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− | |class="FFTA2a" style="text-align:center"|'''Jump''' |
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− | |class="FFTA2a" style="text-align:center"|'''Evasion''' |
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− | |class="FFTA2a" style="text-align:center"|'''Unarmed<br />Attack Raise''' |
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− | |class="FFTA2a" style="text-align:center"|'''Resilience''' |
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− | |class="FFTA2a" style="text-align:center"|'''HP''' |
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− | |class="FFTA2a" style="text-align:center"|'''MP''' |
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− | |class="FFTA2a" style="text-align:center"|'''Atk''' |
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− | |class="FFTA2a" style="text-align:center"|'''Def''' |
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− | |class="FFTA2a" style="text-align:center"|'''Mgk''' |
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− | |class="FFTA2a" style="text-align:center"|'''Res''' |
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− | |class="FFTA2a" style="text-align:center"|'''Spd''' |
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− | |- |
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− | |style="text-align:center"|4 |
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− | |style="text-align:center"|3 |
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− | |style="text-align:center"|10 |
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− | |style="text-align:center"|42 |
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− | |style="text-align:center"|70 |
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− | |style="text-align:center"|D |
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− | |style="text-align:center"|F |
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− | |style="text-align:center"|A |
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− | |style="text-align:center"|D |
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− | |style="text-align:center"|D |
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− | |style="text-align:center"|E |
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− | |style="text-align:center"|71% |
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− | |} |
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⚫ | |||
− | ==Abilities== |
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+ | |-class="a" |
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− | ===Martial Arts=== |
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+ | !style="width:10%"|Skill |
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⚫ | |||
+ | !style="width:10%"|Equipment |
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− | {|cellspacing="0" cellpadding="2" border="1" |
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+ | !style="width:30%"|Effect |
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− | !width="100" class="FFTA2a"|Skill |
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+ | !style="width:10%"|AP |
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− | !width="200" class="FFTA2a"|Weapon Learned From |
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− | !width="375" class="FFTA2a"|Effect |
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− | !width="75" class="FFTA2a"|Range |
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− | !width="75" class="FFTA2a"|AP To Master |
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|- |
|- |
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− | !class=" |
+ | !class="b"|{{LA|Pummel (Monk ability)|Pummel}} |
+ | |[[Final Fantasy Tactics A2: Grimoire of the Rift weapons/Bludgeoning weapons#Eight-Fluted Pole|Eight-Fluted Pole]] |
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− | |[[Eight-Fluted Pole]] |
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+ | |style="text-align:left"|''Attack the target with two consecutive punches.'' |
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− | |Hit opponent twice. |
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+ | |300 |
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− | |style="text-align: center"|1 |
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− | |style="text-align: center"|300 |
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|- |
|- |
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− | !class=" |
+ | !class="b"|{{A|Dark Fist}} |
+ | |[[Final Fantasy Tactics A2: Grimoire of the Rift weapons/Bludgeoning weapons#Battle Bamboo|Battle Bamboo]] |
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− | |[[Battle Bamboo]] |
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+ | |style="text-align:left"|''Sacrifices HP to deal a blindingly fast attack that pierces its target.'' |
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− | |Consumes HP to perform a piercing attack. |
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+ | |300 |
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− | |style="text-align: center"|2 sq. line in front of user |
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− | |style="text-align: center"|300 |
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|- |
|- |
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− | !class=" |
+ | !class="b"|{{A|Withering Strike}} |
+ | |[[Final Fantasy Tactics A2: Grimoire of the Rift weapons/Bludgeoning weapons#Gokuu Pole|Gokuu Pole]] |
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− | |[[Gokuu Pole]] |
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+ | |style="text-align:left"|''An attack that deals damage based on the user's current HP. The lower the HP, the greater the damage.'' |
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− | |Does damage equal to max HP - current HP, accuracy is half of normal hit rate. |
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+ | |400 |
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− | |style="text-align: center"|4 |
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− | |style="text-align: center"|400 |
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|- |
|- |
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− | !class=" |
+ | !class="b"|{{A|Lifebane}} |
+ | |[[Final Fantasy Tactics A2: Grimoire of the Rift weapons/Bludgeoning weapons#Esztam Baton|Esztam Baton]] |
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− | |Esztam Baton |
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+ | |style="text-align:left"|''Strike at the target's vitals. Has a chance to [[Final Fantasy Tactics A2: Grimoire of the Rift statuses#Doom|DOOM]] the target.'' |
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− | |Damage and may inflict [[Doom (Status)|Doom]]. |
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+ | |400 |
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− | |style="text-align: center"|1 |
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− | |style="text-align: center"|400 |
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|- |
|- |
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− | !class=" |
+ | !class="b"|{{A|Holy Strike}} |
+ | |[[Final Fantasy Tactics A2: Grimoire of the Rift weapons/Bludgeoning weapons#Sanjiegun|Sanjiegun]] |
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− | |Sanjiegun |
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+ | |style="text-align:left"|''Focus the wrath of the gods into a powerful strike. Deals holy damage.'' |
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− | |Holy-elemental damage. |
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+ | |350 |
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− | |style="text-align: center"|1 |
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− | |style="text-align: center"|350 |
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|- |
|- |
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− | !class=" |
+ | !class="b"|{{A|Cross-counter}} |
+ | |[[Final Fantasy Tactics A2: Grimoire of the Rift weapons/Bludgeoning weapons#Fanatic|Fanatic]] |
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− | |Fanatic |
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+ | |style="text-align:left"|''Use the target's own Counter ability to deal massive damage.'' |
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− | |Attacks unit with great power. Ignores Counter ability. |
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+ | |350 |
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− | |style="text-align: center"|1 |
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− | |style="text-align: center"|350 |
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|- |
|- |
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− | !class=" |
+ | !class="b"|{{A|Inner Focus}} |
+ | |[[Final Fantasy Tactics A2: Grimoire of the Rift weapons/Bludgeoning weapons#Tonfa|Tonfa]] |
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− | |Tonfa |
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+ | |style="text-align:left"|''Manipulate the user's ki to rid the body of the impurities. Restores HP and removes debuffs.'' |
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− | |Recover HP and removes negative status. |
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+ | |300 |
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− | |style="text-align: center"|Self |
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− | |style="text-align: center"|300 |
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|- |
|- |
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− | !class=" |
+ | !class="b"|{{A|Rend Armor}} |
+ | |[[Final Fantasy Tactics A2: Grimoire of the Rift weapons/Bludgeoning weapons#Cypress Pole|Cypress Pole]] |
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− | |[[Cypress Pole]] |
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+ | |style="text-align:left"|''A powerful attack with a chance to destroy the target's armor.'' |
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− | |Destroys armor. |
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+ | |350 |
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− | |style="text-align: center"|1 |
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− | |style="text-align: center"|350 |
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|} |
|} |
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===Reaction=== |
===Reaction=== |
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⚫ | |||
− | {|cellspacing="0" cellpadding="2" border="1" |
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− | + | |-class="a" |
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+ | !style="width:10%"|Skill |
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− | !width="200" class="FFTA2a"|Armor Learned From |
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+ | !style="width:10%"|Equipment |
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− | !width="375" class="FFTA2a"|Effect |
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+ | !style="width:30%"|Effect |
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− | !width="150" class="FFTA2a"|AP To Master |
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+ | !style="width:10%"|AP |
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|- |
|- |
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− | !class=" |
+ | !class="b"|{{LA|Counter (ability)|Counter|Blink Counter}} |
+ | |[[Final Fantasy Tactics A2: Grimoire of the Rift accessories#Bone Armlets|Bone Armlets]] |
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− | |Bone Armlets |
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+ | |style="text-align:left"|''Counter attack and knock back the attacker after being the target of an offensive action.'' |
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− | |Counters and knocks back. |
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+ | |250 |
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− | |style="text-align: center"|250 |
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|} |
|} |
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===Support=== |
===Support=== |
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⚫ | |||
− | {|cellspacing="0" cellpadding="2" border="1" |
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− | + | |-class="a" |
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+ | !style="width:10%"|Skill |
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− | !width="200" class="FFTA2a"|Armor Learned From |
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+ | !style="width:10%"|Equipment |
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− | !width="375" class="FFTA2a"|Effect |
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+ | !style="width:30%"|Effect |
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− | !width="150" class="FFTA2a"|AP To Master |
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+ | !style="width:10%"|AP |
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|- |
|- |
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− | !class=" |
+ | !class="b"|{{LA|Stat-enhancing ability|Unscarred}} |
+ | |[[Final Fantasy Tactics A2: Grimoire of the Rift armor#Judicer's Coat|Judicer's Coat]] |
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− | |Judicer's Coat |
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− | | |
+ | |style="text-align:left"|''Raises ATTACK, DEFENSE, MAGICK, and RESISTANCE when the user has full HP.'' |
+ | |150 |
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− | |style="text-align: center"|150 |
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|} |
|} |
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+ | |||
+ | ==Other appearances== |
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+ | ===''[[Final Fantasy Trading Card Game]]''=== |
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+ | [[File:MasterMonk TCG.png|right|100px]] |
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+ | Master Monk appears with an Earth-elemental card. |
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⚫ | |||
==Gallery== |
==Gallery== |
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+ | <gallery > |
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− | {{Gallery |
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− | + | FFTA2 Pummel.png|[[Martial Arts (Tactics A2)#Pummel|Pummel]]. |
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− | + | FFTA2 Dark Fist.png|[[Martial Arts (Tactics A2)#Dark Fist|Dark Fist]]. |
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− | + | FFTA2 Withering Strike.png|[[Martial Arts (Tactics A2)#Withering Strike|Withering Strike]]. |
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− | + | FFTA2 Lifebane.png|[[Martial Arts (Tactics A2)#Lifebane|Lifebane]]. |
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− | + | FFTA2 Holy Strike.png|[[Martial Arts (Tactics A2)#Holy Strike|Holy Strike]]. |
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− | + | FFTA2 Cross-Counter.png|[[Martial Arts (Tactics A2)#Cross-counter|Cross-counter]]. |
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− | + | FFTA2 Inner Focus.png|[[Martial Arts (Tactics A2)#Inner Focus|Inner Focus]]. |
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− | + | FFTA2 Rend Armor.png|[[Martial Arts (Tactics A2)#Rend Armor|Rend Armor]]. |
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+ | </gallery> |
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⚫ | |||
+ | |||
+ | {{navbox abilities FFTA2}} |
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+ | |||
+ | [[es:Alto Monje (Final Fantasy Tactics A2)]] |
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− | {{FFTA2Jobs}} |
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− | [[Category:Final Fantasy Tactics A2: Grimoire of the Rift |
+ | [[Category:Jobs in Final Fantasy Tactics A2: Grimoire of the Rift]] |
Revision as of 16:41, 15 January 2020
Template:Sideicon
The martial arts of the master monk are without equal.
Description
Master Monk is a bangaa job in Final Fantasy Tactics A2: Grimoire of the Rift and an upgrade of the White Monk job.
Profile
Master Monk's main skillset is Martial Arts, and it can perform various up-front actions, such as bypassing an enemy's counterattack with Cross-counter while dealing massive damage and attacking twice in one turn with Pummel. Although Master Monks can wield poles, their attack is superior when bare-handed (with the exception of the weapon Whale Whisker, which will raise Attack by 17), comparable to that of Gladiators, Snipers or Dragoons.
Their healing abilities surpass those of White Monks making them ideal front line fighters, especially since they can equip two shields with the Shieldbearer passive ability, which when coupled with their naturally high Evasion can mean they evade half of all hits against them. Their Attack power is stronger when not equipped with weapons. A downside is that they do not have a good ranged game, as they have only two ranged attacks, one with 50% Accuracy at best and the other stands two squares in front of them. Thus they are often paired with White Monk as a secondary job.
Abilities
Martial Arts
MASTER MONKS use these age old attacks to deal debilitating blows with their fists.
Description
Skill | Equipment | Effect | AP |
---|---|---|---|
Pummel | Eight-Fluted Pole | Attack the target with two consecutive punches. | 300 |
Dark Fist | Battle Bamboo | Sacrifices HP to deal a blindingly fast attack that pierces its target. | 300 |
Withering Strike | Gokuu Pole | An attack that deals damage based on the user's current HP. The lower the HP, the greater the damage. | 400 |
Lifebane | Esztam Baton | Strike at the target's vitals. Has a chance to DOOM the target. | 400 |
Holy Strike | Sanjiegun | Focus the wrath of the gods into a powerful strike. Deals holy damage. | 350 |
Cross-counter | Fanatic | Use the target's own Counter ability to deal massive damage. | 350 |
Inner Focus | Tonfa | Manipulate the user's ki to rid the body of the impurities. Restores HP and removes debuffs. | 300 |
Rend Armor | Cypress Pole | A powerful attack with a chance to destroy the target's armor. | 350 |
Reaction
Skill | Equipment | Effect | AP |
---|---|---|---|
Blink Counter | Bone Armlets | Counter attack and knock back the attacker after being the target of an offensive action. | 250 |
Support
Skill | Equipment | Effect | AP |
---|---|---|---|
Unscarred | Judicer's Coat | Raises ATTACK, DEFENSE, MAGICK, and RESISTANCE when the user has full HP. | 150 |
Other appearances
Final Fantasy Trading Card Game
Master Monk appears with an Earth-elemental card.