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A warrior blessed by the Crystals to stand against the forces of darkness. The master was once an ordinary monk, a fighter who favors his bare fists above any weapon, until he was raised to the class of master after returning from the Citadel of Trials and presenting Bahamut with proof of his courage.

Character profile.

Master is a playable character in Final Fantasy Record Keeper who could be initially recruited during the Challenge Event Dawn of a Legend as a First Time Reward for completing the Flying Fortress on the Classic difficulty.

Master is a Master Monk, whose combat role is Physical Attack.

Stats[]

Level HP Attack Defense Magic Resistance Mind Accuracy Evasion Speed
1 205 12 7 7 7 8 20 20 115
10 1,033 37 22 15 15 18 20 20 121
20 1,783 60 35 24 25 30 20 20 128
30 2,476 82 48 35 36 43 21 21 136
40 3,134 102 60 46 48 57 21 21 143
50 3,769 121 71 58 60 72 22 22 151
Rank(Max: 5) 4 5 2 1 1 2 3 3 5

Record Spheres[]

Job S.Lv 1 S.Lv 2 S.Lv 3 S.Lv 4 S.Lv 5
Monk +1 DEF +1 RES +1 ATK +2 ATK +3% Monk Ability Damage
Warrior +1 ATK +70 HP +1 DEF +1 ATK +2 ATK
Ranger +1 RES +1 DEF +1 RES +60 HP +2 ATK
Master(Requires mastery of Monk's Record Sphere.) +3% Monk Ability Damage +4 ATK +5 ATK +200 HP +6% Monk Ability Damage
Berserker(Requires mastery of Warrior's Record Sphere.) +2 ATK +2 ATK +3 ATK +3 ATK +5 ATK
Gladiator(Requires mastery of Warrior and Ranger's Record Sphere.) +3 ATK +3 DEF +4 DEF +4 ATK +230 HP
Lifebane(Use 5★ Monk Mote.) Use 6★ Monk Abilities Lifebane +3% Monk Ability Damage

Abilities[]

Master can use Combat abilities up to rarity rank 5 and Monk abilities up to rarity rank 5.

Soul Break[]

Name Designation Relic Effects
Gauge Type Duration Power(Including potency of stat increase(s) and chance of effect(s) occurring)
Finests Fists
FFRK Finest Fists Icon.png
Default N/A 1 PHY N/A 150% physical damage
Deal physical damage to one enemy.
Moment of Clarity
FFRK Moment of Clarity Icon.png
Super Survival Vest (I)

FFRK Survival Vest FFI.png

2 PHY Self critical = 50% (25s), Last Stand
Self Haste, Burst Mode (15s)
97% physical damage/hit
Deal eight physical attacks to one enemy, temporarily raise the user's Attack a moderate amount and Defense a small amount, and remove delay from the user's attacks for two turns.
Show of Courage
FFRK Show of Courage Icon.png
Burst Steel Gloves (I)

FFRK Steel Gloves FFI.png

2 PHY Self critical = 50% (25s), Last Stand
Self Haste, Burst Mode (15s)
78% physical damage/hit
Deal ten physical attacks to one enemy, temporarily set the user's critical hit chance to 50%, and grant Last Stand, Haste, and Burst Mode to the user.
FFRK Unknown Master Ability Icon.png PHY N/A 4x 40% Non-Elemental physical (8x with Unbound Fury)
Storm and Strife: Deal four physical attacks to one enemy. If the user has Unbound Fury, deal eight attacks instead.
FFRK Backwater Battle Icon.png PHY Self Unbound Fury (25s)
Unbound Fury: self DEF/RES -40%, cast speed x2
4x 60% Non-Elemental physical
Bitter Blow: Deal four physical attacks to one enemy, temporarily lower the user's Defense and Resistance a large amount, and grant Unbound Fury to the user, reducing delay of the user's actions.
Fighting Frenzy
FFRK Rampaging Fighter Icon.png
Ultra Oversoul (I)

FFRK Oversoul FFI.png

2 PHY TBC TBC
Deal ten physical Earth, Fire, Lightning, and Non-Elemental attacks to one enemy, temporarily grant the user Rousing Charge Mode II, temporarily set the user's critical hit chance to 100%, and remove delay from the user's actions for one turn.
Empty Fist
FFRK Unknown Master SB Icon.png
Ultra Power Vest (I)

FFRK Power Vest FFI.png

2 PHY Self ATK/DEF +30%, critical damage +50% (25s)
Follow critical hits with Follow-Up Flurry (15s)
72% physical damage/hit
Deal ten physical attacks to one enemy, temporarily raise the user's Attack a moderate amount and Resistance a small amount, increase the damage of the user's critical hits, and cause critical hits from abilities used by the user to trigger the follow-up ability Follow-Up Flurry, dealing four physical attacks to one enemy.
Pinnacle Pugilist
FFRK Extreme Crimson Icon.png
Arcane Overstrike Kaiser Knuckles (I)

FFRK Kaiser Knuckles FFI.png

3 PHY N/A 800% physical damage/hit
Deal three massive physical Earth, Fire, and Lightning attacks to one enemy. Can break the damage cap.
Psyche Up
FFRK Spirit Gathering Icon.png
Glint Mythril Gloves (I)

FFRK Mythril Gloves FFI.png

1 NAT TBC N/A
Instantly reduce delay of the user's actions for one turn, and temporarily grant the user Rousing Charge Mode II. After entering Rousing Charge Mode II, using an Earth, Fire, or Lightning ability as the next action temporarily grants the user an Empowered Infusion for the same element as the ability that triggered it.
Undivided Focus
FFRK Unique Devotion Icon.png
Glint Faerie Claws (I)

FFRK Faerie Claws FFI.png

1 NAT Elemental weakness damage +30% (15s)
Critical = 100% (2 turns)
N/A
Temporarily increase the damage of the user's attacks that hit a target's Slight Weakness or Vulnerable element a moderate amount, and set the user's critical hit chance to 100% for two turns. Triggers instantly.
Martial Flash
FFRK Martial Flash.png
Glint Hell Claws (I)

FFRK Hellish Claws FFI.png

0 NAT TBC TBC
TBC
Driving Fist
FFRK Crushing Fist Icon.png
Awakening Buster Knuckles (I)

FFRK Buster Knuckles FFI.png

2 PHY TBC TBC
Deal fifteen physical Earth, Fire, Lightning, and Non-Elemental attacks to one target, temporarily grant the user Awoken Monk Mode, increase the user's Cap Break Level by 1, grant the user Rousing Charge Mode, and enter Rousing Rush Mode. Rousing Rush Mode lowers the user's Defense and Resistance a moderate amount, raises the user's Attack a large amount, and gives Monk abilities used by the user a high chance to trigger twice.
Awoken Monk Mode: Grant unlimited use of Monk abilities, grant up to a moderate Monk Ability Boost, and cause Monk abilities used by the user to trigger twice.
Turbulent Fist
FFRK Turbulent Fist.png
Sync Master Fist (I)

FFRK Master Fist FFI.png

2 PHY TBC TBC
TBC

Materia[]

Record Materia[]

Materia Description Acquirement
Burnished Fist
FFRK Burnished Fist Icon.png
Attack has a very small chance to deal a very large amount of additional damage Awarded for breaking character level cap.
Martial Artist
FFRK Martial Artist Icon.png
Slight chance for monk abilities to trigger twice when HP drops below half. Break Master's level cap 2 time(s) and obtain the Burnished Fist Record Materia. Chance to obtain with the Master in your party.
Arduous Path
FFRK Arduous Path Icon.png
Attack becomes Chi Blast. Break Master's level cap 3 time(s) and obtain the Martial Artist Record Materia. Awarded for raising the Master to level 99.

Legend Materia[]

Materia Description Acquirement
Fists of Steel
FFRK Sharpened Fist Icon.png
Deal slightly more damage with Monk abilities. Legend Sphere
Fist of the Master
FFRK Master's Skill Icon.png
Moderate chance for Monk abilities to trigger twice. Legend Sphere
Glimmer of Insight
FFRK Unknown Black Belt LM.png
Small chance to raise the Attack of the user a moderate amount until their next attack after using a monk ability. FFRK Kenpogi FFI.png
Kenpogi (I)
Martial Mentor
FFRK Wingman's Account Icon.png
Deal significantly more physical damage when a fist weapon is equipped. FFRK Soldier's Gloves FFI.png
Soldier's Armlet (I)

Equipment[]

Master can equip the following weapon types: daggers and Fists.

He can equip the following armor types: hats, light armor, and bracers.

He can equip accessories.

Gallery[]

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