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− | {{ |
+ | {{sideicon|prime=FFI|PFF}} |
+ | {{DISPLAYTITLE:Marilith (''Final Fantasy'')}} |
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− | |||
+ | {{infobox enemy |
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− | {{FFI multi Enemies |
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+ | | release = FFI |
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⚫ | |||
− | | |
+ | | name = Marilith |
⚫ | |||
⚫ | |||
− | | Enemy = Boss |
||
⚫ | |||
| romaji = Maririsu |
| romaji = Maririsu |
||
− | | |
+ | | lit = |
− | | |
+ | | image = <gallery> |
+ | Marilith psp.png|PSP/Mobile |
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⚫ | |||
− | + | Marilith-ff1-gba.gif|GBA |
|
− | + | Marilith-ff1-ps.png|PS |
|
+ | Kary-ff1-nes.png|NES |
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⚫ | |||
+ | </gallery> |
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⚫ | |||
⚫ | |||
− | | NES HP = 600 |
||
− | | |
+ | | type = Boss |
− | | |
+ | | formations = |
− | | |
+ | | aiscript = |
⚫ | |||
− | | NES Agility = N/A |
||
⚫ | |||
− | | NES Intelligence = N/A |
||
⚫ | '''Marilith''', also known as '''KARY''' (a mistranslation of [[Kali]]) or '''Marylis''', is the [[Four Fiends (Final Fantasy)|Fiend of Fire]] from the original ''[[Final Fantasy]]''. She appears in [[Mount Gulg (Final Fantasy)|Mount Gulg]] as a woman with the lower body of a snake and has six arms, each wielding a sword. |
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− | | NES Evasion = 48 |
||
⚫ | |||
− | | NES Magic Defense = 183 |
||
+ | == Stats == |
||
− | | NES Exp Awarded = 2,475 |
||
+ | {{infobox enemy stats FFI |
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− | | NES Gil Awarded = 3,000 |
||
+ | | 1 psp prev = Red Dragon (Final Fantasy) |
||
⚫ | |||
+ | | 1 psp prev no = |
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− | | NES Weakness = [[Sleep (Status)|Sleep]], [[Paralyze|Stun]] |
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+ | | 1 psp bestiary = 067 |
||
⚫ | |||
+ | | 1 psp next = White Dragon (Final Fantasy) |
||
⚫ | |||
+ | | 1 psp next no = |
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⚫ | |||
+ | | 1 gba prev = Red Dragon (Final Fantasy) |
||
⚫ | |||
− | | |
+ | | 1 gba prev no = |
− | | |
+ | | 1 gba bestiary = 067 |
+ | | 1 gba next = White Dragon (Final Fantasy) |
||
− | | PS Accuracy = 63 |
||
− | | |
+ | | 1 gba next no = |
⚫ | |||
− | | PS Agility = 30 |
||
− | | |
+ | | 1 ps prev no = |
− | | |
+ | | 1 ps bestiary = 067 |
⚫ | |||
− | | PS Magic Defense = 183 |
||
− | | |
+ | | 1 ps next no = |
− | | |
+ | | 1 nes = KARY |
− | | |
+ | | 1 ps = Marilith |
− | | |
+ | | 1 gba = Marilith |
⚫ | |||
⚫ | |||
⚫ | |||
− | | GBA image = [[File:Marilith-ff1-gba.gif]] |
||
− | | |
+ | | 1 nes location = [[Mount Gulg (Final Fantasy)|Gurgu Volcano]] |
⚫ | |||
− | | GBA Abilities = [[Fira]] |
||
⚫ | |||
− | | GBA HP = 1,440 |
||
− | | |
+ | | 1 psp hp = 1440 |
− | | |
+ | | 1 psp attack = 40 |
− | | |
+ | | 1 psp intelligence = 32 |
− | | |
+ | | 1 psp defense = 50 |
− | | |
+ | | 1 psp magic defense = 183 |
− | | |
+ | | 1 psp agility = 24 |
− | | |
+ | | 1 psp accuracy = 63 |
− | | |
+ | | 1 psp evasion = 48 |
− | | |
+ | | 1 psp exp = 2475 |
− | | |
+ | | 1 psp gil = 3000 |
− | | |
+ | | 1 gba hp = 1440 |
− | | |
+ | | 1 gba attack = 40 |
+ | | 1 gba intelligence = 32 |
||
⚫ | |||
+ | | 1 gba defense = 50 |
||
⚫ | |||
⚫ | |||
⚫ | |||
+ | | 1 gba agility = 24 |
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− | | PSP image = [[File:Marilith psp.png]] |
||
⚫ | |||
⚫ | |||
+ | | 1 gba evasion = 48 |
||
⚫ | |||
− | | |
+ | | 1 gba exp = 2475 |
+ | | 1 gba gil = 3000 |
||
⚫ | |||
− | | |
+ | | 1 ps hp = 1200 |
− | | |
+ | | 1 ps attack = 40 |
− | | |
+ | | 1 ps defense = 50 |
+ | | 1 ps magic defense = 183 |
||
⚫ | |||
+ | | 1 ps exp = 2475 |
||
⚫ | |||
+ | | 1 ps gil = 3000 |
||
⚫ | |||
− | | |
+ | | 1 nes hp = 600 |
− | | |
+ | | 1 nes attack = 40 - 80 |
− | | |
+ | | 1 nes defense = 50 |
− | | |
+ | | 1 nes magic defense = 183 |
− | | |
+ | | 1 nes evasion = N/A |
− | | |
+ | | 1 nes accuracy = 63 |
− | | |
+ | | 1 nes exp = 2475 |
− | | |
+ | | 1 nes gil = 3000 |
− | | |
+ | | 1 psp fire = Resist |
− | | |
+ | | 1 psp lightning = Resist |
− | | |
+ | | 1 psp ice = - |
− | | |
+ | | 1 psp dia = Misses |
+ | | 1 gba fire = Resist |
||
⚫ | |||
+ | | 1 gba lightning = Resist |
||
− | | 2 PS image = [[File:Marilith ps.gif]] |
||
− | | |
+ | | 1 gba ice = - |
− | | |
+ | | 1 gba dia = Misses |
+ | | 1 ps fire = |
||
⚫ | |||
− | | |
+ | | 1 ps lightning = |
− | | |
+ | | 1 ps ice = |
− | | |
+ | | 1 ps dia = |
− | | |
+ | | 1 nes fire = |
− | | |
+ | | 1 nes lightning = |
− | | |
+ | | 1 nes ice = |
− | | |
+ | | 1 nes dia = |
⚫ | |||
− | | 2 PS Exp Awarded = 2,000 |
||
+ | | 1 psp abilities = [[Fira (ability)|Fira]], [[Dark (ability)|Dark]], [[Hold]] |
||
⚫ | |||
⚫ | |||
⚫ | |||
− | | |
+ | | 1 gba drop = [[Final Fantasy items#Golden Apple|Golden Apple]] |
+ | | 1 gba abilities = [[Fira (ability)|Fira]], [[Dark (ability)|Dark]], [[Hold]] |
||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
− | | 2 GBA Intelligence = 41 |
||
⚫ | |||
⚫ | |||
+ | | 2 psp prev = Lich (Final Fantasy) |
||
⚫ | |||
− | | 2 |
+ | | 2 psp prev no = |
− | | 2 |
+ | | 2 psp bestiary = 125 |
− | | 2 |
+ | | 2 psp next = Kraken (Final Fantasy) |
− | | 2 |
+ | | 2 psp next no = |
− | | 2 |
+ | | 2 gba prev = Lich (Final Fantasy) |
− | | 2 |
+ | | 2 gba prev no = |
− | | 2 |
+ | | 2 gba bestiary = 125 |
+ | | 2 gba next = Kraken (Final Fantasy) |
||
⚫ | |||
+ | | 2 gba next no = |
||
− | | 2 GBA Abilities = [[Firaga]], [[Death (Ability)|Death]] |
||
⚫ | |||
+ | | 2 ps prev no = |
||
+ | | 2 ps bestiary = 125 |
||
⚫ | |||
+ | | 2 ps next no = |
||
+ | | 2 nes = KARY |
||
⚫ | |||
+ | | 2 gba = Marilith |
||
+ | | 2 psp = Marilith |
||
+ | | 2 psp location = [[Chaos Shrine (Final Fantasy)|Chaos Shrine]] (past) |
||
+ | | 2 nes location = [[Chaos Shrine (Final Fantasy)|Chaos Shrine]] (past) |
||
+ | | 2 ps location = Chaos Temple B3 |
||
+ | | 2 gba location = [[Chaos Shrine (Final Fantasy)|Chaos Shrine]] (past) |
||
⚫ | |||
⚫ | |||
+ | | 2 psp intelligence = 41 |
||
⚫ | |||
+ | | 2 psp magic defense = 183 |
||
⚫ | |||
+ | | 2 psp accuracy = 63 |
||
⚫ | |||
+ | | 2 psp exp = 2000 |
||
+ | | 2 psp gil = 1 |
||
+ | | 2 gba hp = 3200 |
||
+ | | 2 gba attack = 60 |
||
+ | | 2 gba intelligence = 41 |
||
+ | | 2 gba defense = 80 |
||
+ | | 2 gba magic defense = 183 |
||
+ | | 2 gba agility = 30 |
||
+ | | 2 gba accuracy = 63 |
||
+ | | 2 gba evasion = 60 |
||
+ | | 2 gba exp = 2000 |
||
+ | | 2 gba gil = 1 |
||
+ | | 2 ps hp = 1400 |
||
+ | | 2 ps attack = 60 |
||
+ | | 2 ps defense = 60 |
||
+ | | 2 ps magic defense = 183 |
||
+ | | 2 ps exp = 2000 |
||
⚫ | |||
+ | | 2 nes hp = 700 |
||
+ | | 2 nes attack = 60 |
||
+ | | 2 nes defense = 60 |
||
+ | | 2 nes magic defense = 183 |
||
⚫ | |||
+ | | 2 nes accuracy = 63 |
||
+ | | 2 nes exp = 2000 |
||
+ | | 2 nes gil = 1 |
||
+ | | 2 psp fire = Resist |
||
+ | | 2 psp lightning = Resist |
||
+ | | 2 psp ice = Resist |
||
⚫ | |||
+ | | 2 gba fire = Resist |
||
+ | | 2 gba lightning = Resist |
||
+ | | 2 gba ice = Resist |
||
+ | | 2 gba dia = Misses |
||
+ | | 2 ps fire = |
||
+ | | 2 ps lightning = |
||
+ | | 2 ps ice = |
||
+ | | 2 ps dia = |
||
+ | | 2 nes fire = |
||
+ | | 2 nes lightning = |
||
+ | | 2 nes ice = |
||
+ | | 2 nes dia = |
||
+ | | 2 psp drop = None |
||
+ | | 2 psp abilities = [[Firaga (ability)|Firaga]], [[Blind (ability)|Blind]], [[Stun (ability)|Stun]] |
||
+ | | 2 psp resistance = [[Petrify (status)|Stone]], [[Poison (status)|Poison]] |
||
+ | | 2 gba drop = None |
||
+ | | 2 gba abilities = [[Firaga (ability)|Firaga]], [[Blind (ability)|Blind]], [[Stun (ability)|Stun]] |
||
+ | | 2 gba resistance = [[Petrify (status)|Stone]], [[Poison (status)|Poison]] |
||
⚫ | |||
+ | | 2 ps resistance = |
||
⚫ | |||
⚫ | |||
}} |
}} |
||
⚫ | |||
⚫ | |||
⚫ | '''Marilith''' |
||
− | ==Story== |
+ | == Story == |
[[File:Marilith-FFI.png|thumb|left|Marilith met in Mt. Gulug.]] |
[[File:Marilith-FFI.png|thumb|left|Marilith met in Mt. Gulug.]] |
||
− | After defeating the Fiend of Earth, [[Lich (Final Fantasy)|Lich]], the [[ |
+ | After defeating the Fiend of Earth, [[Lich (Final Fantasy)|Lich]], the [[Warriors of Light]] travel by ship to [[Crescent Lake]] to seek out the famed [[Circle of Sages]] led by the prophet [[Lukahn]]. One of the sages gives the Warriors of Light a [[canoe]], so they may travel on rivers to reach the volcano Mount Gulg, where Marilith had lain dormant by the [[Fire Crystal (term)|Fire Crystal]] until Lich's demise disturbed her from slumber, two hundred years before she was due to awaken. She attacked the nearby village in anger upon learning of Lich's fate. At the bottom floor of the lava-ridden volcano, the Warriors of Light defeat Marilith and the Fire Crystal regains its glow. |
To truly exterminate the Fiends in the future and prevent them from sending [[Garland (Final Fantasy)|Garland]] back in time, the Warriors of Light have to kill the Four Fiends before their pact with Garland is made. In the [[Chaos Shrine (Final Fantasy)|Chaos Shrine]] of the distant past, the second basement level, known as the "Kary Room", is full of monsters from Mount Gulug. Before heading down the stairs to the next floor, the party must best Marilith at her prime and they defeat her once more. |
To truly exterminate the Fiends in the future and prevent them from sending [[Garland (Final Fantasy)|Garland]] back in time, the Warriors of Light have to kill the Four Fiends before their pact with Garland is made. In the [[Chaos Shrine (Final Fantasy)|Chaos Shrine]] of the distant past, the second basement level, known as the "Kary Room", is full of monsters from Mount Gulug. Before heading down the stairs to the next floor, the party must best Marilith at her prime and they defeat her once more. |
||
− | {{ |
+ | {{clear}} |
− | ==Battle== |
+ | == Battle == |
− | ===First |
+ | === First battle === |
− | [[File: |
+ | [[File:FF1_3DS_MarilithLocation.jpg|thumb|left|Marilith's location.]] |
+ | Marilith relies on her powerful physical strikes, as she ordinarily hits 6 times per attack. She uses fire magic and other debilitating spells, casting one roughly 37.5% of the time. Her [[Enemy#Final Fantasy|spell cycle]] is as follows: |
||
⚫ | |||
+ | [[Fira (ability)#Final Fantasy|Fira]] → [[Blind (ability)#Final Fantasy|Dark]] → Fira → Dark → Fira → [[Hold#Final Fantasy|Hold]] → Fira → Hold |
||
− | ===Strategy=== |
||
⚫ | It is recommended to start |
||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
− | == |
+ | ==== Strategy ==== |
⚫ | It is recommended to start with [[Barfire (ability)|NulBlaze]] and [[Protect (ability)|Protect]]/[[Invisible (ability)#Final Fantasy|Invis]]/[[Invisira]] to be safe from her attacks. If the player got the [[flame equipment]] from a chest in the dungeon, the battle will be easier. [[Silence (ability)|Silence]] can stop her use of spells and special abilities, and [[Slow (ability)|Slow]] weakens her physical attacks. One can also [[Confuse (ability)|Confuse]] her to have her waste turns or use [[Sleep (ability)|Sleep]]. However, in the NES/Famicom version, Marilith will always wake on her next turn. One can buff physical attackers' strength with [[Temper]] and [[Haste (ability)|Haste]]. |
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⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
+ | Marilith of the past has improved stats and loses her weakness to the status elements, as well as giving her resistance to Ice. Her spell list is upgraded to the next tier of fire, blindness and paralysis magic: |
||
− | Marilith's name and design were inspired by the ''Dungeons and Dragons'' Marilith, which is a demon in the form of a six-armed snake-tailed woman. |
||
+ | |||
+ | [[Firaga (ability)#Final Fantasy|Firaga]] → [[Blind (ability)#Final Fantasy|Blind]] → Firaga → Blind → Firaga → [[Stun (ability)#Final Fantasy|Stun]] → Firaga → Stun |
||
+ | |||
⚫ | |||
⚫ | |||
+ | |||
+ | == Other appearances == |
||
⚫ | |||
⚫ | |||
+ | {{Enemy section|Pictlogica Final Fantasy}} |
||
⚫ | |||
+ | |||
⚫ | |||
+ | <gallery> |
||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
+ | FF1_3DS_Marilith.jpg| |
||
+ | </gallery> |
||
+ | |||
⚫ | |||
+ | {{Etym|Marilith}} |
||
"Kary" was a mistranslation of the Hindu Goddess of Destruction Kali; the name change was probably an effort to avoid potential copyright issues with ''Dungeons and Dragons'' source material, similar to the changes made to the Beholder ([[Evil Eye (Final Fantasy)|Evil Eye]]). |
"Kary" was a mistranslation of the Hindu Goddess of Destruction Kali; the name change was probably an effort to avoid potential copyright issues with ''Dungeons and Dragons'' source material, similar to the changes made to the Beholder ([[Evil Eye (Final Fantasy)|Evil Eye]]). |
||
− | ==Related |
+ | == Related enemies == |
− | *[[Lich (Final Fantasy)|Lich]] |
+ | * [[Lich (Final Fantasy)|Lich]] |
− | *[[Kraken (Final Fantasy)|Kraken]] |
+ | * [[Kraken (Final Fantasy)|Kraken]] |
− | *[[Tiamat (Final Fantasy)|Tiamat]] |
+ | * [[Tiamat (Final Fantasy)|Tiamat]] |
+ | |||
+ | {{navbox characters FFI}} |
||
⚫ | |||
⚫ | |||
[[de:Kali (FFI)]] |
[[de:Kali (FFI)]] |
||
− | [[ |
+ | [[es:Marilita (Final Fantasy)]] |
+ | [[pt-br:Marilith (Final Fantasy)]] |
||
⚫ | |||
+ | [[Category:Bosses in Final Fantasy]] |
||
⚫ |
Revision as of 16:22, 13 January 2020
Template:Sideicon
The Fiend of Fire, who uses the many limbs of her serpentine body to wield deadly weapons.
Description
Marilith, also known as KARY (a mistranslation of Kali) or Marylis, is the Fiend of Fire from the original Final Fantasy. She appears in Mount Gulg as a woman with the lower body of a snake and has six arms, each wielding a sword.
Stats
#067
#125
Story
After defeating the Fiend of Earth, Lich, the Warriors of Light travel by ship to Crescent Lake to seek out the famed Circle of Sages led by the prophet Lukahn. One of the sages gives the Warriors of Light a canoe, so they may travel on rivers to reach the volcano Mount Gulg, where Marilith had lain dormant by the Fire Crystal until Lich's demise disturbed her from slumber, two hundred years before she was due to awaken. She attacked the nearby village in anger upon learning of Lich's fate. At the bottom floor of the lava-ridden volcano, the Warriors of Light defeat Marilith and the Fire Crystal regains its glow.
To truly exterminate the Fiends in the future and prevent them from sending Garland back in time, the Warriors of Light have to kill the Four Fiends before their pact with Garland is made. In the Chaos Shrine of the distant past, the second basement level, known as the "Kary Room", is full of monsters from Mount Gulug. Before heading down the stairs to the next floor, the party must best Marilith at her prime and they defeat her once more.
Battle
First battle
Marilith relies on her powerful physical strikes, as she ordinarily hits 6 times per attack. She uses fire magic and other debilitating spells, casting one roughly 37.5% of the time. Her spell cycle is as follows:
Fira → Dark → Fira → Dark → Fira → Hold → Fira → Hold
Marilith's battle is not as difficult as Lich's, mainly because she is not stronger in comparison to the Warriors of Light's levels. Ice is the only element she does not resist, but Marilith's main weakness is to status.
Strategy
It is recommended to start with NulBlaze and Protect/Invis/Invisira to be safe from her attacks. If the player got the flame equipment from a chest in the dungeon, the battle will be easier. Silence can stop her use of spells and special abilities, and Slow weakens her physical attacks. One can also Confuse her to have her waste turns or use Sleep. However, in the NES/Famicom version, Marilith will always wake on her next turn. One can buff physical attackers' strength with Temper and Haste.
Second battle
Marilith of the past has improved stats and loses her weakness to the status elements, as well as giving her resistance to Ice. Her spell list is upgraded to the next tier of fire, blindness and paralysis magic:
Firaga → Blind → Firaga → Blind → Firaga → Stun → Firaga → Stun
The battle is harder, but the same tactics both defensive (NulBlaze, Protera, Invisira) and offensive still work to defeat her.
Other appearances
Pictlogica Final Fantasy
Gallery
Etymology
marilith is fictional creature in many official Dungeons & Dragons campaign settings. A marilith is depicted as a powerful, six-armed female demon with the lower body of a snake. Mariliths in Dungeons & Dragons are based on Hindu mythology, where gods and demons frequently have multiple heads and arms.
A"Kary" was a mistranslation of the Hindu Goddess of Destruction Kali; the name change was probably an effort to avoid potential copyright issues with Dungeons and Dragons source material, similar to the changes made to the Beholder (Evil Eye).