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A young woman who seems bold and independent, yet fears losing those around her. Maria and her brother Leon were separated when the Palamecian Empire attacked their hometown, and she worries after him constantly.

Character profile.

Maria can be recruited to the party in Final Fantasy Record Keeper as the First Time Reward for completing Mysidian Tower, Part 3 on Classic difficulty in the game's storyline. She was also available in Seer of Destiny, also at the top of Mysidian Tower while on the Classic difficulty track.

Maria is a Rebel Warrior, whose combat role is Offensive Magic.

She is a skilled bowyer with mastery of Black Magic, and so will be doing most of her damage from the back row. She is one of the game's tougher acquisitions, but is every bit worth the long trip to get her into the party.

Stats[]

Level HP Attack Defense Magic Resistance Mind Accuracy Evasion Speed
1 174 9 7 11 10 10 20 20 88
10 677 22 15 35 26 24 20 20 91
20 1,236 37 24 58 44 41 20 21 96
30 1,795 52 35 79 62 57 21 21 101
40 2,355 67 46 105 80 74 21 22 107
50 2,914 83 58 125 98 91 22 22 112
60 3,473 98 70 144 116 107 23 23 118
65 3,753 105 76 154 125 115 23 23 121
70 4,033 113 82 163 134 124 23 23 124
80 4,592 128 95 182 152 140 24 24 130
Rank(Max: 5) 2 2 1 5 3 3 3 3 2

Record Spheres[]

Job S.Lv 1 S.Lv 2 S.Lv 3 S.Lv 4 S.Lv 5
White Mage +1 MND +40 HP +1 RES +1 MND +2 RES
Black Mage +1 MAG +40 HP +1 MAG +2 MAG +3% Black Magic Damage
Ranger +1 MAG +1 RES +1 MAG +60 HP +2 MAG
Devout(Requires mastery of White Mage's Record Sphere.) +3 MND +100 HP +3 MND +6 RES Use 4★ White Magic Abilities
Magus(Requires mastery of Black Mage's Record Sphere.) +3% Black Magic Damage +100 HP +5 MAG +6 MAG +6% Black Magic Damage
Ninja(Requires mastery of Black Mage and Ranger's Record Sphere.) +3 RES +3 RES +160 HP +5 MAG +6 MAG

Abilities[]

Maria can use Black Magic spells up to rarity rank 5, White Magic spells up to rarity rank 3, Sharpshooter abilities up to rarity rank 6, and Witch abilities up to rarity rank 4.

Soul Break[]

Name Designation Relic Effects
Gauge Type Duration Power(Including potency of stat increase(s) and chance of effect(s) occurring)
Bow Master
FFRK Skilled Bow Icon.png
Default N/A 1 PHY N/A 210% ranged damage
Deal ranged damage to one enemy.
Blast
FFRK Blast Icon.png
Unique Yoichi's Bow (II)

FFRK Yoichi's Bow FFII.png

1 MAG N/A 740% magic damage
Deal non-elemental magic damage to all enemies.
Thunder XVI
FFRK Thunder XVI Icon.png
Super Artemis Bow (II)

FFRK Artemis Bow FFII.png

2 MAG Party MAG +30% (25s) 430% magic damage/hit
Deal four magic lightning attacks to all enemies, and temporarily raise the party's Magic a small amount.
Meteor XVI
FFRK Meteor XVI Icon.png
Burst Rune-Graven Bow (II)

FFRK Rune-Graven Bow FFII.png

2 MAG Earth infusion (25s)
Self Haste, Burst Mode (15s)
188% magic damage/hit
Deal eight magic earth and non-elemental attacks to one enemy, grant Haste and Burst Mode to the user, and temporarily infuse the user with the power of earth.
FFRK Break SSB Icon.png MAG N/A 3-6x 200% Earth/Non-Elemental magic (scales with MAG) (5% Petrify)
Break: Deal three to six magic earth and non-elemental attacks to one enemy, with a small chance to Petrify them. The number of attacks dealt depends on the user's Magic.
FFRK Sunfire Icon.png MAG Self MAG +30%/DEF -30% (20s) 2x 309% group Earth/Fire magic
Sunfire: Deal two magic earth and fire attacks to all enemies, temporarily lower the user's Defense, and raise the user's Magic a moderate amount.
Kerplode XXXII
FFRK Exposure 32 Icon.png
Overstrike Selene Bow (II)

FFRK Selene Bow FFII.png

1 MAG N/A 4000% magic damage
Deal massive magic earth and non-elemental damage to one enemy. Can break the damage cap.
Magma XXXII
FFRK Magma XXXII Icon.png
Ultra Perseus Bow (II)

FFRK Perseus Bow FFII.png

2 MAG Earth infusion (25s)
Self MAG/DEF +30% (25s), Black Magic dualcast (15s)
170% magic damage/hit
Deal ten magic earth and non-elemental attacks to one enemy, temporarily infuse the user with the power of earth, raise the user's Magic a moderate amount and Defense a small amount, and temporarily cause black magic abilities to double cast.
Meteor Shower LXIV
FFRK Unknown Maria SB Icon.png
Arcane Overstrike Gaia Gear (II)

FFRK Gaia Gear FFII.png

3 MAG N/A 2650% magic damage/hit
Deal three massive magic earth attacks to one enemy. Can break the damage cap.
Faith VIII
FFRK Faith VIII Icon.png
Glint Ice Bow (II)

FFRK Ice Bow FFII.png

1 NAT Earth damage +20% (15s)
Cast speed x3 (2 turns)
N/A
Temporarily increase the user's earth attack level by two, and reduce delay of the user's actions for two turns. Triggers instantly.
Sagittarius LXIV
FFRK Sagittarius 64 Icon.png
Awakening Maria's Bow (II)

FFRK Maria's Bow FFII.png

2 MAG Earth infusion (25s)
<Awoken Earth, Cap Break +1 (15s)
15s: follow 3 Earth abilities with Kaus Australis
150% magic damage/hit
Deal fifteen magic earth and non-elemental attacks to one enemy, temporarily infuse the user with the power of earth, temporarily grant the user Awoken Earth Mode, increase the user's Cap Break Level by 1, and cause every third earth ability the user uses to trigger the follow-up ability Kaus Australis, dealing magic earth and non-elemental damage to one enemy. Kaus Australis can break the damage cap.
Awoken Earth Mode: Grant unlimited use of earth abilities, grant up to a moderate Earth Ability Boost, and cause earth abilities used by the user to trigger twice.
Kaus Australis: Deal magic earth and non-elemental damage to one enemy. Can break the damage cap.
Armageddon XCIX
FFRK Armageddon XCIX Icon.png
Sync Sagittarius (II)

FFRK Sagittarius FFII.png

2 MAG TBC TBC
Deal fifteen magic earth and non-elemental attacks to one enemy, temporarily grant the user major Empowered Infusion for earth, temporarily grant the user Sync Mode, and increase the user's Cap Break Level by 1.
FFRK Earth Ability Sync Icon.png MAG TBC TBC
Break VIII: Deal four, six, or eight magic earth and non-elemental attacks to one target. Number of attacks increases each time the ability is triggered.
FFRK Black Magic Sync Icon.png NAT TBC N/A
Inner Calm VIII: Cause earth abilities used by the user on the next turn to trigger twice, and temporarily raise the user's earth attack level by 1. Triggers instantly.
Earth Infusion XVI
FFRK Earth Infusion.png
Glint Fairy's Bow (II)

FFRK Faerie's Bow FFII.png

0 NAT TBC N/A
Temporarily grant the user Empowered Infusion for earth, and remove delay from the user's actions for one turn. Triggers instantly and does not deplete the Soul Break gauge.
Galaxia XCIX
FFRK Meteorfall XCIX.png
Arcane Dyad Mythril Bow (II)

FFRK Mythril Bow FFII.png

3 MAG TBC TBC
1st Trigger: Instantly grant the user Arcane Dyad Empowered Maria, temporarily grant the user Empowered Infusion for earth, and temporarily increase the user's Cap Break Level by 1. Does not deplete the Soul Break Gauge.
2nd Trigger: Deal twenty magic earth and non-elemental attacks to one enemy, followed by an additional magic earth and non-elemental attack that can break the damage cap, and remove Arcane Dyad Empowered Maria.
Arcane Dyad Empowered Maria: Increase the damage and Cap Break Level of Galaxia XCIX, depending on the number of earth abilities triggered by the user while Arcane Dyad Empowered Maria is active (up to rank 2).
Cosmic Arrow XCIX
FFRK Cosmic Arrow XCIX.png
Sync Elfin Bow (II)

FFRK Elfin Bow FFII.png

2 MAG TBC TBC
Deal fifteen magic earth and non-elemental attacks to one enemy, temporarily grant the user major Empowered Infusion for earth, temporarily grant the user Sync Mode, increase the user's Cap Break Level by 1, and grant the user Stout Archer Mode.
FFRK Earth Ability Sync Icon.png MAG TBC TBC
Earth VIII: Deal six magic earth and non-elemental attacks to one enemy.
MAG TBC TBC
Quicker VIII: Instantly deal magic earth and non-elemental damage to one enemy, and reduce the delay of the user's actions for three turns.
Stout Archer Mode: Cause earth abilities used by allies other than the user to trigger the user's follow-up ability Mash VIII.
Mash VIII: Deal four magic earth and non-elemental attacks to one enemy. The sixth time the user's Mash VIII follow-up ability triggers, remove ATB charge time on the user's next three turns, increase the damage of the user's earth abilities a moderate amount for three turns, and remove Stout Archer Mode.
Earth Bond (Maria)
FFRK Earthlink.png
Chain+ Valkyrie Plate (II)

FFRK Valkyrie Breastplate FFII.png

0 NAT TBC TBC
Activate an earth chain up to 150 hits long that increases the earth damage of all allies a large amount, temporarily raise the Magic of all allies a large amount, briefly raise the earth attack level of all allies an amount depending on the number of allies infused with the power of earth (up to rank 3), and remove delay from the user's actions for one turn. Triggers instantly and does not deplete the Soul Break Gauge.

Materia[]

Record Materia[]

Materia Description Acquirement
Archer Mage
FFRK Archer Mage Icon.png
Deal slightly more Black Magic damage when a bow is equipped. Awarded for breaking character level cap.
Rebel Sharpshooter
FFRK Rebel Sharpshooter Icon.png
Deal slightly more physical and Black Magic damage when a bow is equipped. Obtain the Archer Mage Record Materia. Chance to obtain with Maria in your party.
Inflame
FFRK Inflame Icon.png
Attack becomes a magic Fire attack that deals moderate damage. Break Maria's level cap 2 time(s) and obtain the Archer Mage Record Materia. Chance to obtain with Maria in your party.
Defiant Archer
FFRK Defiant Archer Icon.png
Gain a large amount of Magic when a bow is equipped. Break Maria's level cap 3 time(s) and obtain the Inflame Record Materia. Awarded for raising Maria to level 99.

Legend Materia[]

Materia Description Acquirement
Unshakeable
FFRK Unshakeable Icon.png
Increase Earth damage a small amount. Legend Sphere
Master of Magics
FFRK Master of Magics Icon.png
Increase the user's Magic up to a moderate amount, proportional to the number of Black Magic attacks the user has triggered. Legend Sphere
Depths of Sorrow
FFRK A Girl with Deep Affection Icon.png
Begin battle temporarily infused with the power of Earth. FFRK Maria's Armguard FFII.png
Maria's Armguard (II)
Searching Sister
FFRK A Girl Chasing After Her Elder Brother Icon.png
Small chance for offensive Earth abilities to trigger twice. FFRK Minerva Bustier FFII.png
Minerva Bustier (II)
Refinement
FFRK Boost LM Icon.png
Increase black magic damage a moderate amount. FFRK Mini Protector FFII.png
Mini Protector (II)

Equipment[]

Maria can equip the following weapon types: daggers, swords, spears, rods, staves, and bows.

She can equip the following armor types: hats, light armor, robes, and bracers.

She can equip accessories.

Gallery[]


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