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| romaji = Seirei Maruto
 
| romaji = Seirei Maruto
 
| image = [[File:Ffxii-marduentite.jpg|200px]]
 
| image = [[File:Ffxii-marduentite.jpg|200px]]
|location = [[Giza Plains (Final Fantasy XII)|Giza Plains - The Rains]] (Toam Hills)
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|location = [[Giza Plains (Final Fantasy XII)|Giza Plains - The Rains]] (Toam Hills); [[Trial Mode]] [[Trial Mode#74|Stage 74]]
 
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}}
The '''Mardu Entite''' is an enemy in ''[[Final Fantasy XII]]''. It is the Lightning-elemental Entite, and is found in the Toam Hills on the [[Giza Plains (Final Fantasy XII)|Giza Plains]] during the Rains; specifically during thunderstorms when the player can see lightning among the rainclouds. Also it is fought in the ''Zodiac'' versions trial mode at stage 74 along with 4 Storm Elementals.
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The '''Mardu Entite''' is an enemy in ''[[Final Fantasy XII]]''. It is the Lightning-elemental Entite, and is found in the Toam Hills on the [[Giza Plains (Final Fantasy XII)|Giza Plains]] during the Rains; specifically during [[weather#Final Fantasy XII|thunderstorms]] when the player can see lightning among the rainclouds. Also it is fought in the ''Zodiac'' versions' [[Trial Mode]] at [[Trial Mode#74|Stage 74]] along with four [[Storm Elemental]]s where an [[List of Final Fantasy XII items#Elixir|Elixir]] can be rarely [[steal#Final Fantasy XII|stolen]] from it.
   
 
==Bestiary entry==
 
==Bestiary entry==
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==Battle==
 
==Battle==
 
[[File:Mardu entite.jpg|thumb|left|Engaging the Mardu Entite.]]
 
[[File:Mardu entite.jpg|thumb|left|Engaging the Mardu Entite.]]
Mardu Entite's attacks consist of [[Silencega]], [[Sleepga]], and Fear, which reduces one character's MP. Its attack spell is [[Thundaga (ability)|Thundaga]], which can be protected against by wearing a [[Rubber Suit]]. It is docile, but attacks when provoked or when Magic is used nearby. It should be avoided during the party's first visit to Giza during the Rains, as it is the most powerful Entite offensively along with the [[Salamand Entite]], and it also benefits greatly from the weather effect.
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Mardu Entite's attacks consist of [[Silencega]], [[Sleepga]], and Fear, which reduces one character's MP. Its attack spell is [[Thundaga (ability)|Thundaga]], which can be protected against by wearing a [[List of Final Fantasy XII armor#Rubber Suit|Rubber Suit]]. It is docile, but attacks when provoked or when magick is used nearby. It should be avoided during the party's first visit to Giza during the Rains, as it is the most powerful Entite offensively along with the [[Salamand Entite]], and it also benefits greatly from the [[weather]] effect.
   
 
==Etymology==
 
==Etymology==

Revision as of 19:19, 30 September 2017

Template:Sideicon Template:Enemy The Mardu Entite is an enemy in Final Fantasy XII. It is the Lightning-elemental Entite, and is found in the Toam Hills on the Giza Plains during the Rains; specifically during thunderstorms when the player can see lightning among the rainclouds. Also it is fought in the Zodiac versions' Trial Mode at Stage 74 along with four Storm Elementals where an Elixir can be rarely stolen from it.

Bestiary entry

Page 1: Observations

Tales of the people speak oft of the wrathful gods visiting man with lightning, and the remorseful gods weeping the rain that follows. For this did peasants once light fires, sending smoke up to the heavens in hopes it would cause the eyes of the gods to water, irrigating their crops. Yet these fires did naught but incur once more the gods' wrath, and in a rage, they sent rainless lightning down to blast and scorch those who had offended.
It is said these bolts gave birth to the mardu entite.

Page 2: The Entite Pact

How better to quell the lightning's blind rage, to still the mindless roar of her answering thunder, than by drawing a cold veil of ice around it, cold enough to freeze passion itself? So will the dark clouds part and let shine through a light as brilliant as the sun: the light of electrum.

Stats

Template:FFXII Enemy Stats

Battle

File:Mardu entite.jpg

Engaging the Mardu Entite.

Mardu Entite's attacks consist of Silencega, Sleepga, and Fear, which reduces one character's MP. Its attack spell is Thundaga, which can be protected against by wearing a Rubber Suit. It is docile, but attacks when provoked or when magick is used nearby. It should be avoided during the party's first visit to Giza during the Rains, as it is the most powerful Entite offensively along with the Salamand Entite, and it also benefits greatly from the weather effect.

Etymology

Mardu Entite is named after Marduk. Marduk is the Babylonian deity of thunder and lightning. The name is an allusion to Vagrant Story, where the player could get a nose-ring said to have been owned by Marduk, the storm deity, as an accessory.

Related enemies