FANDOM


(Final Fantasy Record Keeper)
m (Bot: Changing template: Char-stub)
 
(16 intermediate revisions by 3 users not shown)
Line 1: Line 1:
{{sideicon|FFT}}
+
{{sideicon|prime=FFT|PFF|FFRK}}
{{Character
+
{{infobox character
 
|name=Marach Galthena
 
|name=Marach Galthena
 
|release=FFT
 
|release=FFT
Line 16: Line 16:
 
|job=[[Netherseer]]
 
|job=[[Netherseer]]
 
|designer=[[Akihiko Yoshida]]
 
|designer=[[Akihiko Yoshida]]
  +
|other appearances=false
  +
|ffrk=true
 
}}
 
}}
{{Q|Nether Mantra deals great damage to those of little Faith. Believe and you shall be saved!|Marach Galthena}}
+
{{Quote|Nether Mantra deals great damage to those of little Faith. Believe and you shall be saved!|Marach Galthena}}
 
'''Marach Galthena''', also known as '''Malak Galthana''', is a playable character from ''[[Final Fantasy Tactics]]''. His rare Nether Mantra is exploited by Grand Duke [[Gerrith Barrington]] alongside Marach's sister's [[Rapha Galthena|Rapha's]] Sky Mantra.
 
'''Marach Galthena''', also known as '''Malak Galthana''', is a playable character from ''[[Final Fantasy Tactics]]''. His rare Nether Mantra is exploited by Grand Duke [[Gerrith Barrington]] alongside Marach's sister's [[Rapha Galthena|Rapha's]] Sky Mantra.
   
Line 30: Line 32:
 
{{spoiler}}
 
{{spoiler}}
 
===Life under Barrington===
 
===Life under Barrington===
  +
[[File:Marach-Galthena-FFT-Artwork.png|thumb|left|Artwork.]]
 
Shortly after Marach was born, Grand Duke Barrington came to his village to take Marach and his sister Rapha to make use of their special powers. When the village leaders refused to cooperate, Barrington had the village razed and kidnapped the children. Marach grew up thinking Barrington has saved him and Rapha and felt indebted, joining the [[Khamja]], an elite assassination team, in the [[Fifty Years' War]]. During Marach's service under Barrington he was unaware of his master's cruel treatment of Rapha, which culminated in Barrington raping her. Rapha tried to convince Marach of what was going on, but he refused to believe it.
 
Shortly after Marach was born, Grand Duke Barrington came to his village to take Marach and his sister Rapha to make use of their special powers. When the village leaders refused to cooperate, Barrington had the village razed and kidnapped the children. Marach grew up thinking Barrington has saved him and Rapha and felt indebted, joining the [[Khamja]], an elite assassination team, in the [[Fifty Years' War]]. During Marach's service under Barrington he was unaware of his master's cruel treatment of Rapha, which culminated in Barrington raping her. Rapha tried to convince Marach of what was going on, but he refused to believe it.
   
Line 40: Line 43:
 
Rapha confronts Barrington atop the castle roof. Marach listens in unseen as Rapha levies her accusations against Barrington and aims her weapon at him. Fear prevents her from firing, and Barrington gloats at what appears to be an easy victory, revealing what he did to her. Marach makes his presence known and demands to know if what he has just heard is true. Barrington pulls a gun and fires at Rapha, but Marach knocks her out of the way, taking the bullet himself.
 
Rapha confronts Barrington atop the castle roof. Marach listens in unseen as Rapha levies her accusations against Barrington and aims her weapon at him. Fear prevents her from firing, and Barrington gloats at what appears to be an easy victory, revealing what he did to her. Marach makes his presence known and demands to know if what he has just heard is true. Barrington pulls a gun and fires at Rapha, but Marach knocks her out of the way, taking the bullet himself.
   
Barrington is thrown off the roof by the [[Ultima Demon]] [[Lettie]] disguised as a human girl, and a battle erupts between Ramza's forces and those of [[Messam Elmdore|Marquis Elmdore]]. Ramza is victorious, and following the battle, Rapha mourns the loss of her brother. The [[Scorpio]] [[Auracite]] reacts, but rather than turning Marach into a [[Lucavi]], it revives him. After searching the castle for Alma, the group realizes she is in the hands of Folmarv, and Marach joins Ramza on his quest to rescue her.
+
Barrington is thrown off the roof by the [[Ultima Demon]] [[Lettie]] disguised as a human girl, and a battle erupts between Ramza's forces and those of [[Messam Elmdore|Marquis Elmdore]]. Ramza is victorious, and following the battle, Rapha mourns the loss of her brother. The [[Scorpio]] [[Auracite (Tactics)|auracite]] reacts, but rather than turning Marach into a [[Lucavi]], it revives him. After searching the castle for Alma, the group realizes she is in the hands of Folmarv, and Marach joins Ramza on his quest to rescue her.
   
 
==Gameplay==
 
==Gameplay==
Line 48: Line 51:
   
 
===Boss===
 
===Boss===
Marach is fought twice in the story; the first time at the [[Walled City of Yardrow]] and again at [[Riovanes Castle]]. At Yardrow, he is [[level]] 23 with 69 [[Bravery (stat)|Bravery]] and 31 Faith, and comes equipped with the [[List of Final Fantasy Tactics weapons#Gokuu Pole|Gokuu Pole]], [[List of Final Fantasy Tactics armor#Headband|Headband]], a random armor and an accessory. He comes with the Nether Mantra command, as well as a random second action command and random [[Squire (Tactics)|Squire]] abilities. In the second battle with him, he is level 24 but retains everything from in the previous battle.
+
Marach is fought twice in the story; the first time at the [[Walled City of Yardrow]] and again at [[Riovanes Castle]]. At Yardrow, he is [[level]] 23 with 69 [[Bravery (stat)|Bravery]] and 31 Faith, and comes equipped with the [[Final Fantasy Tactics weapons#Gokuu Pole|Gokuu Pole]], [[Final Fantasy Tactics armor#Headband|Headband]], a random armor and an accessory. He comes with the Nether Mantra command, as well as a random second action command and random [[Squire (Tactics)|Squire]] abilities. In the second battle with him, he is level 24 but retains everything from in the previous battle.
 
{{endspoiler}}
 
{{endspoiler}}
   
 
===Rendezvous===
 
===Rendezvous===
When fought in the eleventh [[Rendezvous]] battle: [[Rendezvous#All-Star Melee|All-Star Melee]], he is two levels higher than the highest level deployed unit. He starts with 69 Bravery and 31 Faith in his default job Netherseer, equipped with the [[List of Final Fantasy Tactics weapons#Eight-Fluted Pole|Eight-Fluted Pole]], [[List of Final Fantasy Tactics armor#Thief's Cap|Thief's Cap]], [[List of Final Fantasy Tactics armor#Black Garb|Black Garb]], and [[List of Final Fantasy Tactics accessories#Japa Mala|Japa Mala]]. He has access to the Nether Mantra and [[Item]] commands, as well as the abilities [[Soulbind]], Swiftness, and [[MP Stroll#Manafont|Manafont]].
+
When fought in the eleventh [[Rendezvous]] battle: [[Rendezvous#All-Star Melee|All-Star Melee]], he is two levels higher than the highest level deployed unit. He starts with 69 Bravery and 31 Faith in his default job Netherseer, equipped with the [[Final Fantasy Tactics weapons#Eight-Fluted Pole|Eight-Fluted Pole]], [[Final Fantasy Tactics armor#Thief's Cap|Thief's Cap]], [[Final Fantasy Tactics armor#Black Garb|Black Garb]], and [[Final Fantasy Tactics accessories#Japa Mala|Japa Mala]]. He has access to the Nether Mantra and [[Item]] commands, as well as the abilities [[Soulbind]], Swiftness, and [[MP Stroll#Manafont|Manafont]].
   
When fought in the fourteenth Rendezvous battle: [[Rendezvous#Brave Story|Brave Story]], Marach is level 99 and starts with 69 Bravery and 31 Faith. He comes equipped with the Eight-Fluted Pole, Thief's Cap, Black Garb, and [[List of Final Fantasy Tactics armor#Featherweave Cloak|Featherweave Cloak]], and has access to the Nether Mantra and Items command, as well as to the abilities Swiftness, Nature's Wrath, and Manafont.
+
When fought in the fourteenth Rendezvous battle: [[Rendezvous#Brave Story|Brave Story]], Marach is level 99 and starts with 69 Bravery and 31 Faith. He comes equipped with the Eight-Fluted Pole, Thief's Cap, Black Garb, and [[Final Fantasy Tactics armor#Featherweave Cloak|Featherweave Cloak]], and has access to the Nether Mantra and Items command, as well as to the abilities Swiftness, Nature's Wrath, and Manafont.
   
 
==Other appearances==
 
==Other appearances==
 
===''[[Pictlogica Final Fantasy]]''===
 
===''[[Pictlogica Final Fantasy]]''===
{{sideicon|PFF}}
+
 
<gallery>
 
<gallery>
 
PFF Marach Illust.png|Portrait.
 
PFF Marach Illust.png|Portrait.
 
PFF Marach.png|Sprite.
 
PFF Marach.png|Sprite.
 
</gallery>
 
</gallery>
{{Char-stub|Pictlogica Final Fantasy}}
+
{{Character section|Pictlogica Final Fantasy}}
   
 
===''[[Final Fantasy Record Keeper]]''===
 
===''[[Final Fantasy Record Keeper]]''===
{{sideicon|FFRK}}
+
 
[[File:FFRK Marach.png|right]]
 
[[File:FFRK Marach.png|right]]
{{Q|Brother to Rapha, Marach is a Netherseer who commands the nether magic passed down through his people. While he knows the truth of his village's destruction, he still feels indebted to Grand Duke Barrington, and stands against Ramza and the others.|Character profile.}}
+
{{Main|/Record Keeper}}
 
Marach is a playable character who could be initially recruited during the [[Challenge Event]] [[Family Secrets]] as a First Time Reward for completing the event's Monastery Vaults - First Level stage on Classic difficulty.
 
Marach is a playable character who could be initially recruited during the [[Challenge Event]] [[Family Secrets]] as a First Time Reward for completing the event's Monastery Vaults - First Level stage on Classic difficulty.
+
{{clear}}
;Assessment
 
Marach is a Netherseer, whose combat role is Offensive Magic.
 
 
;Stats
 
{|class="full-width table FFRK" style="text-align:center"
 
|-class="a"
 
!style="width:10%"|Level
 
!style="width:10%"|HP
 
!style="width:10%"|Attack
 
!style="width:10%"|Defense
 
!style="width:10%"|Magic
 
!style="width:10%"|Resistance
 
!style="width:10%"|Mind
 
!style="width:10%"|Accuracy
 
!style="width:10%"|Evasion
 
!style="width:10%"|Speed
 
|-
 
!class="b"|1
 
|176
 
|8
 
|7
 
|12
 
|9
 
|7
 
|20
 
|20
 
|87
 
|-
 
!class="b"|{{foot|Rank|Max: 5}}
 
|2
 
|2
 
|1
 
|5
 
|3
 
|1
 
|3
 
|3
 
|2
 
|}
 
 
;Record Spheres
 
{|class="full-width FFRK table" style="text-align:center"
 
|-class="a"
 
!style="width:16.7%"|Sphere
 
!style="width:16.7%"|S.Lv 1
 
!style="width:16.7%"|S.Lv 2
 
!style="width:16.7%"|S.Lv 3
 
!style="width:16.7%"|S.Lv 4
 
!style="width:16.7%"|S.Lv 5
 
|-
 
!class="b"|Black Mage
 
| +1 MAG
 
| +40 HP
 
| +1 RES
 
| +2 MAG
 
| +3% Black Magic Damage
 
|-
 
!class="b"|Red Mage
 
| +1 MND
 
| +1 DEF
 
| +1 MAG
 
| +60 HP
 
| +2 ATK
 
|-
 
!class="b"|Knight
 
| +1 DEF
 
| +1 ATK
 
| +100 HP
 
| +1 DEF
 
| +2 DEF
 
|-
 
!class="b"|Geomancer{{foot|Requries mastery of Black Mage's Record Sphere.}}
 
| +3 MAG
 
| +3 MND
 
| +130 HP
 
| +6 MAG
 
| +3% Rod Damage
 
|-
 
!class="b"|Magus{{foot|Requires mastery of Black Mage and Red Mage's Record Spheres.}}
 
| +3 MAG
 
| +100 HP
 
| +3 RES
 
| +6 ATK
 
| +6 MAG
 
|-
 
!class="b"|Ninja{{foot|Requires mastery of Red Mage and Knight's Record Spheres.}}
 
| +3 ATK
 
| +3 MAG
 
| +120 HP
 
| +6 MAG
 
| +120 HP
 
|}
 
 
;Abilities
 
Marach can use [[Black Magic (Record Keeper)|Black Magic]] abilities up to rarity rank 5, [[Combat (Record Keeper)|Combat]] abilities up to rarity rank 3, [[Ninja (Record Keeper ability type)|Ninja]] abilities up to rarity rank 4, and [[Darkness (Record Keeper ability type)|Darkness]] abilities up to rarity rank 5.
 
 
His default [[Soul Break]] is Teleport (FFT), that at the expense of one Soul Gauge segment removes the delay from the user's actions for one turn.
 
 
;Equipment
 
Marach can equip the following weapon types: [[List of Final Fantasy Record Keeper weapons/Daggers|daggers]], [[List of Final Fantasy Record Keeper weapons/Rods|rods]], and [[List of Final Fantasy Record Keeper weapons/Staffs|staffs]].
 
 
He can equip the following armor types: [[List of Final Fantasy Record Keeper armor/Hats|hats]], [[List of Final Fantasy Record Keeper armor/Light armor|light armor]], [[List of Final Fantasy Record Keeper armor/Robes|robes]], and [[List of Final Fantasy Record Keeper armor/Bracers|bracers]].
 
 
He can equip [[List of Final Fantasy Record Keeper accessories|accessories]].
 
 
<gallery>
 
FFRK Family Secrets JP.png|Japanese event banner for "Family Secrets".
 
FFRK Family Secrets Event.png|Global event banner for "Family Secrets".
 
FFRK Marach, Ninja, & Summoner FFT.png|Boss sprite.
 
FFRK Marach sprites.png|Set of Marach's sprites.
 
FFRK Marach MC.png|Marach's Memory Crystal.
 
FFRK Marach MCII.png|Marach's Memory Crystal II.
 
FFRK Marach MCIII.png|Marach's Memory Crystal III.
 
FFRK Lightning Streak Icon.png|Icon for Lightning Streak.
 
FFRK Sign of Lightning Icon.png|Icon for Sign of Lightning.
 
FFRK Lightning Streak.png|Lightning Streak.
 
FFRK Sign of Lightning.png|Sign of Lightning.
 
</gallery>
 
{{Char-stub|Final Fantasy Record Keeper}}
 
   
 
==Etymology==
 
==Etymology==
Line 80: Line 83:
 
*Rapha and Marach are the only characters who eventually join Ramza's party to be seen teleporting out of battle. Marach does that in Yardrow and Riovanes, while Rapha does that in Riovanes to follow Marach.
 
*Rapha and Marach are the only characters who eventually join Ramza's party to be seen teleporting out of battle. Marach does that in Yardrow and Riovanes, while Rapha does that in Riovanes to follow Marach.
   
{{FFT}}
+
{{navbox characters FFT}}
{{FFRK}}
+
{{navbox FFRK}}
[[Category:Final Fantasy Tactics characters]]
+
[[Category:Characters in Final Fantasy Tactics]]

Latest revision as of 14:54, January 13, 2020

FFT wiki iconPFF wiki iconFFRK wiki icon

Nether Mantra deals great damage to those of little Faith. Believe and you shall be saved!

Marach Galthena

Marach Galthena, also known as Malak Galthana, is a playable character from Final Fantasy Tactics. His rare Nether Mantra is exploited by Grand Duke Gerrith Barrington alongside Marach's sister's Rapha's Sky Mantra.

ProfileEdit

AppearanceEdit

Marach is a tanned-skin young man with short black hair and brown eyes.

PersonalityEdit

He's a hot head and stubborn person, but truly loves his sister.

StoryEdit

Spoiler warning: Plot and/or ending details follow. (Skip section)

Life under BarringtonEdit

Marach-Galthena-FFT-Artwork

Artwork.

Shortly after Marach was born, Grand Duke Barrington came to his village to take Marach and his sister Rapha to make use of their special powers. When the village leaders refused to cooperate, Barrington had the village razed and kidnapped the children. Marach grew up thinking Barrington has saved him and Rapha and felt indebted, joining the Khamja, an elite assassination team, in the Fifty Years' War. During Marach's service under Barrington he was unaware of his master's cruel treatment of Rapha, which culminated in Barrington raping her. Rapha tried to convince Marach of what was going on, but he refused to believe it.

Tension with RaphaEdit

Marach comes across Isilud Tengille who had kidnapped Alma Beoulve. He captures Isilud and takes him and his prisoner to Barrington's stronghold of Riovanes Castle. Barrington sends word to Isilud's father Folmarv Tengille, leader of the Church of Glabados Knights Templar, indicating he wants to meet with Folmarv, and assigns Marach to deal with Alma's brother Ramza. Marach informs Ramza Alma is being held at Riovanes Castle and sets a trap for him at a town along the road. Rapha is supposed to help him, but as Ramza approaches, Rapha tries to convince Marach of the truth.

Marach refuses to listen, and when Ramza arrives, Rapha defects. Marach and the Riovanes soldiers attack both Ramza and Rapha, but Ramza drives them off. Marach returns to Riovanes Castle, and is there when Folmarv arrives. Marach brings Isilud out and watches Folmarv strike him across the face. Word arrives Ramza is approaching the castle, and Barrington sends Marach to deal with him. At the castle entrance, Marach engages Ramza and Rapha in battle. Rapha realizes she cannot convince Marach of the truth and teleports away. Marach follows suit.

Battle on the RoofEdit

Rapha confronts Barrington atop the castle roof. Marach listens in unseen as Rapha levies her accusations against Barrington and aims her weapon at him. Fear prevents her from firing, and Barrington gloats at what appears to be an easy victory, revealing what he did to her. Marach makes his presence known and demands to know if what he has just heard is true. Barrington pulls a gun and fires at Rapha, but Marach knocks her out of the way, taking the bullet himself.

Barrington is thrown off the roof by the Ultima Demon Lettie disguised as a human girl, and a battle erupts between Ramza's forces and those of Marquis Elmdore. Ramza is victorious, and following the battle, Rapha mourns the loss of her brother. The Scorpio auracite reacts, but rather than turning Marach into a Lucavi, it revives him. After searching the castle for Alma, the group realizes she is in the hands of Folmarv, and Marach joins Ramza on his quest to rescue her.

GameplayEdit

JobEdit

Marach's special job, the Netherseer, is based on a lack of Faith. Netherseers equip staves, poles, hats, clothes, robes, and cannot equip a shield. Their special battle command is Nether Mantra, whose damage depends upon both the caster's and target's Faith: the lower, the more effective (the inverse of regular magicks). However, the statuses Faith and Atheist still work normally (Faith raises damage while Atheist nullifies). Nether Mantra abilities hit random tiles for a random number of times within the casting zone, and are thus best cast against groups of enemies who are close together.

BossEdit

Marach is fought twice in the story; the first time at the Walled City of Yardrow and again at Riovanes Castle. At Yardrow, he is level 23 with 69 Bravery and 31 Faith, and comes equipped with the Gokuu Pole, Headband, a random armor and an accessory. He comes with the Nether Mantra command, as well as a random second action command and random Squire abilities. In the second battle with him, he is level 24 but retains everything from in the previous battle.

Spoilers end here.

RendezvousEdit

When fought in the eleventh Rendezvous battle: All-Star Melee, he is two levels higher than the highest level deployed unit. He starts with 69 Bravery and 31 Faith in his default job Netherseer, equipped with the Eight-Fluted Pole, Thief's Cap, Black Garb, and Japa Mala. He has access to the Nether Mantra and Item commands, as well as the abilities Soulbind, Swiftness, and Manafont.

When fought in the fourteenth Rendezvous battle: Brave Story, Marach is level 99 and starts with 69 Bravery and 31 Faith. He comes equipped with the Eight-Fluted Pole, Thief's Cap, Black Garb, and Featherweave Cloak, and has access to the Nether Mantra and Items command, as well as to the abilities Swiftness, Nature's Wrath, and Manafont.

Other appearancesEdit

Pictlogica Final FantasyEdit

FFI PSP Black Mage MapThis section about a character in Pictlogica Final Fantasy is empty or needs to be expanded. You can help the Final Fantasy Wiki by expanding it.

Final Fantasy Record KeeperEdit

FFRK Marach

Marach is a playable character who could be initially recruited during the Challenge Event Family Secrets as a First Time Reward for completing the event's Monastery Vaults - First Level stage on Classic difficulty.

EtymologyEdit

The name Malak comes from the Arabic word for angel (from the same root as Malachi).

TriviaEdit

  • Rapha and Marach's base Bravery and Faith values are reversed: Rapha has 31 Bravery and 69 Faith, while Marach has 69 Bravery and 31 Faith.
    • Adding to that, their birthdays mirrors their base Bravery values: Marach's being on June 9 (6/9 = 69) and Rapha on March 1 (3/1 = 31).
  • Rapha and Marach are the only characters who eventually join Ramza's party to be seen teleporting out of battle. Marach does that in Yardrow and Riovanes, while Rapha does that in Riovanes to follow Marach.
Community content is available under CC-BY-SA unless otherwise noted.