
Sazh and Lightning face the Manasvin Warmech in Final Fantasy XIII.
The Manasvin Warmech (重攻撃騎マナスヴィン, Jūkōgekiki Manasuvin?) is a mecha deployed by PSICOM, Cocoon's anti-Pulse military, in Final Fantasy XIII. It is the game's first battle and pays homage to Guard Scorpion, the first boss of Final Fantasy VII. Manasvin Warmech has since appeared in spin-off games.
Appearances
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Final Fantasy XIII
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Manasvin Warmech is a boss fought three times—twice in a row as the first enemy encounter (tutorial battle), and once more in Lake Bresha. In Hanging Edge it is fought by Lightning and Sazh. In Lake Bresha Manasvin Warmech has more devastating attacks and it is fought by Lightning, Snow, and Vanille.
A more powerful model, called Anavatapta Warmech, is a similarly "cinematic" battle, as Lightning starts the battle with Odin in Gestalt Mode at the opening of chapter 12.
Final Fantasy Tactics S
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Theatrhythm Final Fantasy
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One of Sanctum's feared militarized units, this warmech can act autonomously and is unstoppable until it has completed its set mission. The buzz saws on each arm are fearsome, but worse yet is its terrible Crystal Rain attack.
The Manasvin Warmech appears as an enemy.
Theatrhythm Final Fantasy Curtain Call
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Manasvin Warmech appears as an enemy in Battle Music Sequences.
Pictlogica Final Fantasy
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Final Fantasy Airborne Brigade
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Manasvin Warmech appears as an enemy during an event called "Shattered World". It is fought in the special region, Sunleth Waterscape. In battle, the Manasvin Warmech uses Wave Cannon.
Final Fantasy Record Keeper
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The Manasvin Warmech appears as the boss of The Hanging Edge.

Final Fantasy World Wide Words
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Final Fantasy Brave Exvius
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Mobius Final Fantasy
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Manasvin Warmech appears on an ability card.
Final Fantasy Trading Card Game
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Manasvin Warmech appears on a sole card depicted by its Theatrhythm artwork. This card is part of the Fire set.