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'''Mamool Ja Knights''' are unique enemies introduced in ''[[Final Fantasy XI: Treasures of Aht Urhgan]]''. They are [[Mamool Ja]] [[Paladin (Final Fantasy XI)|Paladins]] mounted on the back of a [[Wivre]], but are treated as a single creature. As a result, they are considered to be both a Mamool Ja Paladin and a Wivre in terms of game mechanics, and fall under both the [[List of Final Fantasy XI Enemies/Lizards|Lizard]] and [[List of Final Fantasy XI Enemies/Beastmen|Beastmen]] Families.
 
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'''Mamool Ja Knights''' are unique enemies introduced in ''[[Final Fantasy XI: Treasures of Aht Urhgan]]''. They are [[Mamool Ja]] [[Paladin (Final Fantasy XI)|Paladins]] mounted on the back of a [[Wivre]], but are treated as a single creature. As a result, they are considered to be both a Mamool Ja Paladin and a Wivre in terms of game mechanics, and fall under both the [[Final Fantasy XI enemies/Lizards|Lizard]] and [[Final Fantasy XI enemies/Beastmen|Beastmen]] families.
   
 
All Mamool Ja Knights are Notorious Monsters.
 
All Mamool Ja Knights are Notorious Monsters.
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==Notorious Monsters==
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== Notorious Monsters ==
*Lancelord Galeel Ja
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* Lancelord Gaheel Ja
*Mamool Ja Hussar
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* Mamool Ja Hussar
*Searing Vogaal Ja
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* Searing Vogaal Ja
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== Special Attacks ==
 
* '''Battehorn:''' Cone Attack and [[Knockback (term)|Knockback]].
 
* '''Blazing Angon:''' AoE [[Fire (element)|Fire]] damage.
 
* '''Boiling Blood:''' [[Haste (status)|Haste]] and [[Warrior (Final Fantasy XI)/Abilities#Berserk|Berserk]] effects.
 
* '''Clobber:''' Cone Attack.
 
* '''Crippling Slam:''' High Cone damage and [[Paralysis#Final Fantasy XI|Paralyze]].
 
* '''Demoralizing Roar:''' AoE Attack down.
 
* '''Fire Angon:''' AoE Fire damage.
 
* '''Granite Hide:''' Immunity to physical attacks from the front.
   
==Special Attacks==
 
*'''Battehorn:''' Cone Attack and [[Knockback]].
 
*'''Blazing Angon:''' AoE [[Fire (Element)|Fire]] damage.
 
*'''Boiling Blood:''' [[Haste (Status)|Haste]] and [[Warrior (Final Fantasy XI)/Abilities#Berserk|Berserk]] effects.
 
*'''Clobber:''' Cone Attack.
 
*'''Crippling Slam:''' High Cone damage and [[Paralyze#Final Fantasy XI|Paralyze]].
 
*'''Demoralizing Roar:''' AoE Attack Down.
 
*'''Fire Angon:''' AoE Fire damage.
 
*'''Granite Hide:''' Immunity to physical attacks from the front.
 
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{{enemy-stub|Final Fantasy XI}}
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[[Category:Enemies in Final Fantasy XI]]

Revision as of 21:10, 13 January 2019

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Template:Images Mamool Ja Knights are unique enemies introduced in Final Fantasy XI: Treasures of Aht Urhgan. They are Mamool Ja Paladins mounted on the back of a Wivre, but are treated as a single creature. As a result, they are considered to be both a Mamool Ja Paladin and a Wivre in terms of game mechanics, and fall under both the Lizard and Beastmen families.

All Mamool Ja Knights are Notorious Monsters.

Notorious Monsters

  • Lancelord Gaheel Ja
  • Mamool Ja Hussar
  • Searing Vogaal Ja

Special Attacks

  • Battehorn: Cone Attack and Knockback.
  • Blazing Angon: AoE Fire damage.
  • Boiling Blood: Haste and Berserk effects.
  • Clobber: Cone Attack.
  • Crippling Slam: High Cone damage and Paralyze.
  • Demoralizing Roar: AoE Attack down.
  • Fire Angon: AoE Fire damage.
  • Granite Hide: Immunity to physical attacks from the front.
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