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This repulsive monster will eat all that comes before its gaping maw. Its body is covered in fetid slime.

Description

Malboros in Final Fantasy Tactics are the familiar tentacled monstrosities that appear in so many other Final Fantasy games. They have a large amount of HP, but no evasion. Malboros' special abilities focus on debilitating their enemies with various status effects. They can move on the surface of water and have a weakness to ice.

Ranks[]

Rank I
Malboro

The quickly-recognized malboro, also known as Morbol in the PlayStation version, appears as the standard green monster with orange eyes and a gaping maw.

Rank II
Ochu

Ochus' Goo ability can adhere enemies to the ground. Ochu is another recurring enemy in the Final Fantasy series, though generally weaker than the malboro.

Rank III
Great Malboro

Great malboros, also known as Great Morbol in the PlayStation version, can cause a plethora of devastating status effects with Bad Breath. They have a ton of HP and can use Malboro Spores to turn a generic enemy units permanently into a malboro. Great Malboro is a recurring strong variant of the malboro enemy in the Final Fantasy series.

Statistics[]

Monster Move Jump Phy. Evasion Rate Innate Abilities Common Poach Rare Poach
Malboro
(Morbol)
3 3 0% Waterwalking, Counter Platinum Dagger Ice Shield
Ochu 3 3 0% Waterwalking, Counter Nu Khai Armband Chameleon Robe
Great Malboro
(Great Morbol)
3 3 0% Waterwalking, Counter Elixir Omnilex

Abilities[]

The damage formula for Tentacles is as follows:

The formula for success of status attacks is as follows:

Ability Malboro Ochu Great Malboro Range Effect Vertical
Tentacles Yes Yes Yes 1 1 1
Attack by flinging filthy tentacles about.
Lick Yes No[note 1] No 1 1 0
Smear on viscous saliva to form an invisible, magick-reflecting wall.
Effect: Reflect.
Goo No Yes No 1 1 0
Belch forth sticky secretions from deep within to gum up the target and prevent movement.
Effect: Immobilize.
Bad Breath No[note 1] No Yes Auto 3 0
Belch forth putrid stench to inflict status ailments.
Effect: Stone, Blindness, Confuse, Silence, Oil, Toad, Poison, Sleep.
Malboro Spores No No No[note 1] 1 1 0
Coat the target in malboro spores, turning it into a malboro.
The effect is permanent even after battle and cannot be reverted by any means.
  1. 1.0 1.1 1.2 Abilities can be learned by this race when a unit with the "Beastmaster" support ability is nearby.

As party members[]

Malboros make for slow, but potentially useful party members in certain situations, but are greatly hindered by their poor movement and jump capabilities, although their innate Waterwalking, whereas several monsters cannot enter water at all, helps. A regular malboro can grant Reflect on a party member for free, however, it must be next to them to do so. With a unit with Beastmaster next to it, Bad Breath can cripple enemy units, however, because the Beastmaster unit has to be next to the malboro, it will suffer the same fate without a ribbon equipped.

Ochu are less useful, as its Goo ability is easily outclassed by any character like Mustadio who can cause immobilization from afar and has a far greater versatility in combat. If one wants Lick for the free Reflect, it is a better idea to use a malboro so one does not need a Beastmaster unit.

Great malboro can be deadly so long as it can be positioned correctly to use Bad Breath. It is recommended to Haste the Great Malboro so it can move more frequently, as it may take too long to reach the combat. Malboro Spores, while potentially useful, is more of a novelty, as one still needs to contend with the enemy, and requires a Beastmaster unit to be next to the great malboro.

Gallery[]

Etymology[]

The name may be a reference to Marlboro Cigarettes, since the creatures often spew horrid fumes from their mouths. The word "mal", originating from Latin, means "bad" or "evil" across many languages, including English, where it is not used on its own but can be found within words such as "malevolent" or "malefic".

"Ochu" comes from Dungeons & Dragons; specifically, it is the otyugh. The name in Japanese (and transliterations) comes from the pronunciation; it is pronounced with a short O and T (practically to a ch), making the pronunciation close to "o-chuugh". "オチュー" is the closest the katakana system can get to representing the sound without using compound katakana pronunciations not natively found in Japanese.