This repulsive monster will eat all that comes before its gaping maw. Its body is covered in fetid slime.
Malboros in Final Fantasy Tactics are the familiar tentacled monstrosities that appear in so many other Final Fantasy games. They have a large amount of HP, but no evasion at all. Malboros' special abilities generally focus on debilitating their enemies with various status effects. They can move on the surface of water and have a weakness to Ice.
Ranks[edit | edit source]
- Rank I
- Malboro (Morbol)
The quickly-recognized Malboro appears as the standard green monster with orange eyes and a gaping maw.
- Rank II
Ochus Goo ability can adhere enemies to the ground.
- Rank III
- Great Malboro (Great Morbol)
Great Malboros can cause a plethora of devastating status effects with "Bad Breath". They also have a ton of HP and can use Malboro Spores to turn a generic enemy permanently into a Malboro.
Statistics[edit | edit source]
|Monster||Move||Jump||Phy. Evasion Rate||Innate Abilities||Common Poach||Rare Poach|
|Malboro||3||3||0%||Waterwalking, Counter||Platinum Dagger||Ice Shield|
|Ochu||3||3||0%||Waterwalking, Counter||Nu Khai Armband||Chameleon Robe|
|Great Malboro||3||3||0%||Waterwalking, Counter||Elixir||Omnilex|
Abilities[edit | edit source]
The damage formula for Tentacles is as follows:
The formula for success of status attacks is as follows:
|Attack by flinging filthy tentacles about.|
|Smear on viscous saliva to form an invisible, magick-reflecting wall.|
|Belch forth sticky secretions from deep within to gum up the target and prevent movement.|
|Belch forth putrid stench to inflict status ailments.|
Effect: Stone, Blind, Confuse, Silence, Oil, Toad, Poison, Sleep.
|Coat the target in malboro spores, turning it into a malboro.|
The effect is permanent even after battle and cannot be reverted by any means.
* Abilities can be learned by this race when a unit with the "Beastmaster" support ability is nearby.
Gallery[edit | edit source]
Etymology[edit | edit source]
otyugh. The name in Japanese (and transliterations) comes from the pronunciation; it is pronounced with a short O and T (practically to a ch), making the pronunciation close to "o-chuugh". "オチュー" is the closest the katakana system can get to representing the sound without using compound katakana pronunciations not natively found in Japanese."Ochu" comes from Dungeons & Dragons; specifically, it is the