Final Fantasy Wiki

Cecil under Magnetize in Final Fantasy IV.

Magnetize (じりょく, Jiryoku?) is a negative status effect that hinders characters who are wearing metallic equipment.


Final Fantasy IV[]

FFIVDS Magnetize Symbol.png

Magnetize only occurs during the first run through the Lodestone Cavern and prevents characters with metallic equipment from taking action. It cannot be cured once it has taken effect in battle. If all characters are in Magnetize status at the start of a battle, the game is immediately over because nobody can perform any action.

Once the player reaches the Dark Elf and Edward plays his harp, the magnetic field will be lifted, allowing the party to safely equip metallic equipment. All equipment sold in Troia prior to coming to the Lodestone Cavern is meant to be used for traversing the cavern, as none of it is metallic in nature. In the Easy Type version, the Piglet Sword acquired at Baron Castle can safely be used as it is not considered a metallic weapon, making the Lodestone Cavern easier.

List of metallic equipment[]

The weapons and armor below are metallic in all versions they appear in.

List of metallic weapons:

  • Dark Sword
  • Shadowblade
  • Deathbringer
  • Excalipoor
  • Mythgraven Blade
  • Index Finger
  • Lustrous Sword
  • Excalibur
  • Ragnarok
  • Lightbringer
  • Ancient Sword
  • Coral Sword
  • Blood Sword
  • Mythril Sword
  • Sleep Blade
  • Flame Sword
  • Icebrand
  • Stoneblade
  • Avenger
  • Defender
  • Spear
  • Wind Spear
  • Flame Lance
  • Ice Lance
  • Blood Lance
  • Gungnir
  • Wyvern Lance
  • Holy Lance
  • Abel's Lance
  • Dwarven Axe
  • Ogrekiller
  • Poison Axe
  • Rune Axe
  • Gigant Axe
  • Iron Arrow
  • Chain Whip
  • Mythril Knife
  • Dancing Dagger
  • Mage Masher
  • Triton's Dagger
  • Assassin's Dagger
  • Kunai
  • Ashura
  • Kotetsu
  • Kiku-ichimonji
  • Murasame
  • Masamune
  • Sasuke's Katana
  • Mutsonokami
  • Scrap Metal
  • Shuriken
  • Fuma Shuriken
  • Kitchen Knife
  • Mythril Hammer
  • Gaia Hammer
  • Thor's Hammer
  • Flare Sledgehammer
  • Mythril Staff
  • Assassin Dagger (Dummied)
  • None (Dummied)
  • Hand Axe (Dummied)

List of metallic armor:

  • Iron Armlet
  • Silver Armlet
  • Power Armlet
  • Iron Armor
  • Dark Armor
  • Hades Armor
  • Demon Armor
  • Knight's Armor
  • Mythril Armor
  • Flame Mail
  • Ice Armor
  • Grand Armor
  • Caesar's Plate
  • Maximillian
  • Vishnu Vest
  • Iron Gloves
  • Dark Gloves
  • Hades Gloves
  • Demon Gloves
  • Gauntlets
  • Mythril Gloves
  • Gold Hairpin
  • Iron Helm
  • Dark Helm
  • Hades Helm
  • Demon Helm
  • Lustrous Helm
  • Mythril Helm
  • Grand Helm
  • Iron Shield
  • Dark Shield
  • Demon Shield
  • Lustrous Shield
  • Mythril Shield
  • Flame Shield
  • Ice Shield
  • Aegis Shield
  • Hero's Shield

Final Fantasy XII[]

Magnetize against Vinuskar.

Magnetize is a battle condition in the battle against Vinuskar in the Stilshrine of Miriam where all metallic equipment slows down the wearer, and even spells take longer to cast. If the party equips any swords, hammers, axes, and the like, they could take three times as much Charge Time to dish out a single attack. Guns are unaffected.

In the battle against Ultima, when her HP drops down to around 70%, she begins cycling among various hindrances to inflict upon the party, among which is Magnetize.