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Magnet (LRFF13)

Lightning using Magnet.

Pulls nearby foes toward the target area and deals magic damage.


Magnet (マグネ, Magune?, lit. Magne) is a recurring ability in the series.


Lightning Returns: Final Fantasy XIII

Magnet is an ability available for Lightning. When cast, it creates a vortex which draws in nearby enemies and deals continuous damage for a short amount of time. Oerba Yun Fang can cast Magnet as well when she is in Lightning's party, and will use it when there are multiple enemies present.

Magnet has ATB cost of 15, Attack power of x0.03 and Stagger Time rating of D. Magnet Lv. ★ is a locked ability in Moogle Queen garb. It can be dropped by the Chocobo Eater.

Final Fantasy Airborne Brigade

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KHII Magnet

Magnet in Kingdom Hearts II.

The Magnet ability originates from the Kingdom Hearts series. It is a recurring spell, together with its higher tiers Magnera and Magnega. Both spells share the same name of Magne in their respective Japanese releases.

A magnet is a material or object that produces a magnetic field. This magnetic field is invisible but is responsible for the most notable property of a magnet: a force that pulls on other ferromagnetic materials, such as iron, and attracts or repels other magnets.

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