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Magnet (LRFF13)

Lightning using Magnet.

Pulls nearby foes toward the target area and deals magic damage.

Magnet (マグネ, Magune?) is a recurring ability in the series.


Lightning Returns: Final Fantasy XIIIEdit

Magnet is an ability available for Lightning. When cast, it creates a vortex which draws in nearby enemies and deals continuous damage for a short amount of time. Oerba Yun Fang can cast Magnet as well when she is in Lightning's party, and will use it when there are multiple enemies present.

Magnet has ATB cost of 15, Attack power of x0.03 and Stagger Time rating of D. Magnet Lv. ★ is a locked ability in Moogle Queen garb. It can be dropped by the Chocobo Eater.

Final Fantasy Airborne BrigadeEdit

Edgar - Chainsaw2This article or section is a stub about an ability in Final Fantasy Airborne Brigade. You can help the Final Fantasy Wiki by expanding it.

Non-Final Fantasy appearancesEdit

Kingdom Hearts seriesEdit

Magnet is a recurring spell in the series where it first appeared, together with its higher tiers Magnera and Magnega. The spell's effect is similar throughout most of the games, all drawing in enemies with a magnetic force, dealing continuous damage.



A magnet is a material or object that produces a magnetic field. This magnetic field is invisible but is responsible for the most notable property of a magnet: a force that pulls on other ferromagnetic materials, such as iron, and attracts or repels other magnets.

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