The menu for magicite.

Magicite in Final Fantasy VI (mobile).

Gestahl's methods are mistaken. You can't drain an Esper's powers by force—that weakens them. Only when we become magicite can our powers be transferred in full.

Ramuh

Magicite (魔石, Maseki?, lit. Magic Stone) is the postmortem remains of an esper and an important gameplay element in Final Fantasy VI. In a system designed by Hiroyuki Ito, pieces of magicite teach player characters magic, grant them stat boosts, and allow them to summon the esper into battle. Collecting all magicites in the mobile/Steam version earns the The Road to Esper World achievement.

Story[edit | edit source]

Spoiler warning: Plot and/or ending details follow. (Skip section)

The first known espers that left their remains in the world are the few who died in the War of the Magi, such as Phoenix and Ragnarok. In the Ancient Castle a sorcerer petrified Odin who refused to turn into magicite and was left standing as a statue. In time the castle was buried under desert sands. There are possibly many more magicite remnants that could later have been taken by the Gestahlian Empire.

Ramuh turns himself into a magicite.

The Returners learn of magicite from Ramuh in Zozo. When Terra went berserk after coming into contact with another esper, Valigarmanda, Ramuh summoned her to him. When the Returners catch up with him, Ramuh explains that the empire's method of extracting magic from espers is flawed, and only through magicite is total transfer of an esper's power possible. Ramuh sacrifices himself to become a magicite, and gives the party the magicite of espers struck by the empire: Siren, Cait Sith and Kirin.

The Returners attack the empire's Magitek Research Facility, which holds several espers hostage. Ifrit and Shiva fight the Returners, but upon learning that Ramuh had entrusted them, they transform into magicite for the party to use. The Returners find many more espers who had been captured by the empire to extract their magic, all of whom are transformed into magicite. Witnessing this, the empire learns about magicite.

In Thamasa, when the Returners let their guard down after teaming up with a group of espers led by Yura found in the Esper Caves, the imperial general Kefka Palazzo kills them and transforms them into magicite during the Battle of Thamasa. More espers depart the Esper World through the Sealed Gate and fall into his trap as Kefka destroys them, gaining more power, claiming the magicite he harvests is warm to the touch.

The magicite of Bahamut dropped from Deathgaze's maw.

In the World of Ruin after the world was destroyed by Kefka, magicite is in abundance unlike live espers. Deathgaze drops the Bahamut magicite when defeated. When the party finds Odin, his statue crumbles to form his magicite piece. The Returners find several powerful free-roaming espers who, upon defeat, transform into magicite: Leviathan, Gilgamesh, and Gigantuar. When Kaiser Dragon falls to the Returners, they gain the Diabolos magicite.

When he party finds Kefka atop his tower, he has absorbed the world's magic power from the Warring Triad and become the god of magic. As the Returners kill him, magic vanishes from the world and the espers' magicite remains dissipate. Maduin's magicite remain speaks to Terra just before vanishing, telling her she can endure in the world as a human if she has a strong enough connection to it.

Spoilers end here.

Gameplay[edit | edit source]

Equipped to the party[edit | edit source]

Magicite Shard artwork.

To use magicite it must be equipped via the menu option "Abilities" ("Skills" in the SNES localization; right next to the character's icon in the mobile/Steam release). A list of magic spells the magicite teaches displays when it is equipped. The equipped magicite piece's esper can be summoned once per battle by pressing Up, or tapping the magicite tab (for the mobile/Steam releases), in the Magic menu mid-battle.

After a battle, when magicite is equipped, the party will gain anywhere between 1 and 10 Magic Points, which are multiplied by the learning rate of each spell in the magicite. For example, Ramuh teaches Thunder at a rate of x10, Poison at a rate of x5 and Thundara at a rate of x2. If 2 Magic Points are gained after a battle, Thunder gains 20, Poison gains 10 and Thundara gains 4. Once a spell has 100 Magic Points it is learned and can be cast at will. Some magicite boost a stat when equipped to a character who levels up. For example, Ramuh gives +1 Stamina and Ifrit +1 Strength.

Magicite Shard[edit | edit source]

A Magicite Shard is an item that summons a random esper when used in battle, even espers that are not in the player's possession. Magicite Shards will never summon Odin, Raiden or any of the four espers exclusive to the Advance and mobile/Steam releases. Because of the possibility that a Magicite Shard will summon Crusader, it is considered a dangerous item to use. Magicite Shard can be won from Mover and Imperial Elite. It can be stolen from Flan, Intangir, and Mousse. It can also be found in the Cave to the Sealed Gate, Tzen (in the World of Ruin), and the Ancient Castle.

List of magicite pieces[edit | edit source]

Name Sprite Acquisition Rate Level Bonus Found
Ramuh Ramuh - FF6 iOS.png FFVI iOS Attack Magic Icon.png Thunder x10
FFVI iOS Attack Magic Icon.png Thundara x2
FFVI iOS Attack Magic Icon.png Poison x5
Stamina +1 Zozo - Top of the central building after seeing Terra.
Judgment Bolt: Bathes all enemies in lightning.
Kirin Kirin - FF6 iOS.png FFVI iOS Healing Magic Icon.png Cure x4
FFVI iOS Healing Magic Icon.png Cura x1
FFVI iOS Healing Magic Icon.png Regen x3
FFVI iOS Healing Magic Icon.png Poisona x4
FFVI iOS Effect Magic Icon.png Libra x5
Zozo - Top of the central building after seeing Terra.
Holy Aura: Gradually restores the party's HP.
Siren Siren - FF6 iOS.png FFVI iOS Effect Magic Icon.png Sleep x10
FFVI iOS Effect Magic Icon.png Silence x8
FFVI iOS Effect Magic Icon.png Slow x7
FFVI iOS Attack Magic Icon.png Fire x6
HP +10% Zozo - Top of the central building after seeing Terra.
Lunatic Voice: Silences all enemies.
Cait Sith
(Stray)
Cait Sith - FF6 iOS.png FFVI iOS Effect Magic Icon.png Confuse x7
FFVI iOS Effect Magic Icon.png Imp x5
FFVI iOS Effect Magic Icon.png Float x2
Magic +1 Zozo - Top of the central building after seeing Terra.
Cat Rain: Confuses all enemies.
Ifrit Ifrit - FF6 iOS.png FFVI iOS Attack Magic Icon.png Fire x10
FFVI iOS Attack Magic Icon.png Fira x5
FFVI iOS Attack Magic Icon.png Drain x1
Strength +1 Magitek Research Facility, after defeating Ifrit and Shiva.
Hellfire: Scorches all enemies in a fiery blaze.
Shiva Shiva-ffvi-ios.png FFVI iOS Attack Magic Icon.png Blizzard x10
FFVI iOS Attack Magic Icon.png Blizzara x5
FFVI iOS Effect Magic Icon.png Rasp x4
FFVI iOS Effect Magic Icon.png Osmose x4
FFVI iOS Healing Magic Icon.png Cure x3
Magitek Research Facility, after defeating Ifrit and Shiva.
Diamond Dust: Envelops all enemies in an arctic chill.
Unicorn Unicorn - FF6 iOS.png FFVI iOS Healing Magic Icon.png Cura x4
FFVI iOS Healing Magic Icon.png Esuna x3
FFVI iOS Effect Magic Icon.png Dispel x2
FFVI iOS Effect Magic Icon.png Protect x1
FFVI iOS Effect Magic Icon.png Shell x1
Magitek Research Facility, after defeating Number 024.
Healing Horn: Cures party of most status ailments.
Maduin Maduin - FF6 iOS.png FFVI iOS Attack Magic Icon.png Fira x3
FFVI iOS Attack Magic Icon.png Thundara x3
FFVI iOS Attack Magic Icon.png Blizzara x3
Magic +1 Magitek Research Facility, after defeating Number 024.
Chaos Wave: Unleashes a tide of anger on enemies.
Catoblepas
(Shoat)
Catoblepas - FF6 iOS.png FFVI iOS Attack Magic Icon.png Bio x8
FFVI iOS Attack Magic Icon.png Break x5
FFVI iOS Attack Magic Icon.png Death x2
HP +10% Magitek Research Facility, after defeating Number 024.
Demon Eye: Petrifies all enemies.
Phantom Phantom - FF6 iOS.png FFVI iOS Effect Magic Icon.png Berserk x3
FFVI iOS Effect Magic Icon.png Vanish x3
FFVI iOS Attack Magic Icon.png Gravity x5
MP +10% Magitek Research Facility, after defeating Number 024.
Ghostly Veil: Turns all allies invisible.
Carbuncle
(Carbunkl)
Carbuncle - FF6 iOS.png FFVI iOS Effect Magic Icon.png Reflect x5
FFVI iOS Effect Magic Icon.png Haste x3
FFVI iOS Effect Magic Icon.png Shell x2
FFVI iOS Effect Magic Icon.png Protect x2
FFVI iOS Effect Magic Icon.png Teleport x2
Magitek Research Facility, after defeating Number 024.
Ruby Light: Casts Reflect on all allies.
Bismarck Bismarck - FF6 iOS.png FFVI iOS Attack Magic Icon.png Fire x20
FFVI iOS Attack Magic Icon.png Blizzard x20
FFVI iOS Attack Magic Icon.png Thunder x20
FFVI iOS Healing Magic Icon.png Raise x2
Strength +2 Magitek Research Facility, after defeating Number 024.
Breach Blast: Slams all enemies with giant bubbles.
Golem Golem - FF6 iOS.png FFVI iOS Effect Magic Icon.png Protect x5
FFVI iOS Effect Magic Icon.png Stop x5
FFVI iOS Healing Magic Icon.png Cura x5
Stamina +2 Auction House in Jidoor, bid 20,000 gil.
Earthen Wall: Protect party from physical attacks.
Zona Seeker
(Zoneseek)
Zona Seeker - FF6 iOS.png FFVI iOS Effect Magic Icon.png Rasp x20
FFVI iOS Effect Magic Icon.png Osmose x15
FFVI iOS Effect Magic Icon.png Shell x5
Magic +2 Auction House in Jidoor, bid 10,000 gil.
Magic Shield: Increases the party's magic defense.
Seraph
(Sraphim)
Seraph - FF6 iOS.png FFVI iOS Healing Magic Icon.png Raise x5
FFVI iOS Healing Magic Icon.png Cure x20
FFVI iOS Healing Magic Icon.png Cura x8
FFVI iOS Healing Magic Icon.png Regen x10
FFVI iOS Healing Magic Icon.png Esuna x4
Tzen, buy from thief behind Relic Shop for 3,000 (World of Balance) or 10 (World of Ruin) gil.
Angel Feathers: Restores HP to all allies.
Quetzalli
(Palidor)
Quetzalli - FF6 iOS.png FFVI iOS Effect Magic Icon.png Haste x20
FFVI iOS Effect Magic Icon.png Slow x20
FFVI iOS Effect Magic Icon.png Hastega x2
FFVI iOS Effect Magic Icon.png Slowga x2
FFVI iOS Effect Magic Icon.png Float x5
Solitary Island, on the beach after acquiring the Falcon.
Sonic Dive: Lifts the party up for an aerial attack.
Fenrir Fenrir - FF6 iOS.png FFVI iOS Effect Magic Icon.png Teleport x10
FFVI iOS Attack Magic Icon.png Banish x5
FFVI iOS Effect Magic Icon.png Stop x3
MP +30% Mobliz, received from orphan boy after defeating Humbaba.
Howling Moon: Creates illusionary images of the party.
Valigarmanda
(Tritoch)
Valigarmanda - FF6 iOS.png FFVI iOS Attack Magic Icon.png Firaga x1
FFVI iOS Attack Magic Icon.png Blizzaga x1
FFVI iOS Attack Magic Icon.png Thundaga x1
Magic +2 Narshe Cliffs, defeat Valigarmanda.
Tri-Disaster: Hits enemies with fire, ice and lightning.
Midgardsormr
(Terrato)
Midgardsomr - FF6 iOS.png FFVI iOS Attack Magic Icon.png Quake x3
FFVI iOS Attack Magic Icon.png Graviga x1
FFVI iOS Attack Magic Icon.png Tornado x1
HP +30% Yeti's Cave, inside the eye of the bone carving before fighting Yeti.
Abyssal Maw: Crushes enemies with seismic waves.
Lakshmi
(Starlet)
Lakshmi - FF6 iOS.png FFVI iOS Healing Magic Icon.png Cure x25
FFVI iOS Healing Magic Icon.png Cura x16
FFVI iOS Healing Magic Icon.png Curaga x1
FFVI iOS Healing Magic Icon.png Regen x20
FFVI iOS Healing Magic Icon.png Esuna x20
Stamina +2 Owzer's Mansion after defeating Chadarnook.
Alluring Embrace: Restores HP to all allies.
Alexander Alexander - FF6 iOS.png FFVI iOS Attack Magic Icon.png Holy x2
FFVI iOS Effect Magic Icon.png Shell x10
FFVI iOS Effect Magic Icon.png Protect x10
FFVI iOS Effect Magic Icon.png Dispel x10
FFVI iOS Healing Magic Icon.png Esuna x15
Doma Castle, in the throne room after defeating Wrexsoul and escaping Dreamscape.
Divine Judgment: Sears enemies with a beam of holy light.
Phoenix Phoenix - FF6 iOS.png FFVI iOS Healing Magic Icon.png Raise x10
FFVI iOS Healing Magic Icon.png Arise x2
FFVI iOS Healing Magic Icon.png Reraise x1
FFVI iOS Healing Magic Icon.png Curaga x2
FFVI iOS Attack Magic Icon.png Firaga x3
Kohlingen, automatically received after completing Phoenix Cave.
Flames of Rebirth: Revives all KO'd allies.
Odin Odin - FF6 iOS.png FFVI iOS Attack Magic Icon.png Meteor x1 Speed +1 Ancient Castle, touch the petrified Odin in the throne room.
Zantetsuken: Cleaves all enemies in two.
Bahamut Bahamut - FF6 iOS.png FFVI iOS Attack Magic Icon.png Flare x2 HP +50% Defeat Deathgaze flying across the overworld's sky.
Mega Flare: Hits all enemies with a nuclear blast.
Ragnarok Ragnarok - FF6 iOS.png FFVI iOS Attack Magic Icon.png Ultima x1 Narshe, inside weapons shop (Locke required in party).
Metamorphose: Turns one enemy into an item.
Crusader FFVI iOS Crusader Sprite 1.png
FFVI iOS Crusader Sprite 2.png
FFVI iOS Crusader Sprite 3.png
FFVI iOS Attack Magic Icon.png Meltdown x1
FFVI iOS Attack Magic Icon.png Meteor x10
MP +50% Defeat the eight legendary dragons, received automatically when the eighth is defeated.
Cleansing: Greatly damages all enemies and allies.
Raiden Raiden - FF6 iOS.png FFVI iOS Effect Magic Icon.png Quick x1 Strength +2 Ancient Castle, touch the petrified Queen while in possession of Odin's magicite.
Shin-Zantetsuken: Cleave all enemies in two.
Leviathan Leviathan - FF6 iOS.png FFVI iOS Attack Magic Icon.png Flood x2 Stamina +2 Ferry between South Figaro and Nikeah after acquiring the Falcon (GBA/mobile/Steam).
Tidal Wave: Deluges enemies with a giant wave.
Cactuar Cactuar-ffvi-ios.png
Gigantuar-ffvi-ios.png
FFVI iOS Effect Magic Icon.png Teleport x20
FFVI iOS Effect Magic Icon.png Vanish x10
FFVI iOS Effect Magic Icon.png Hastega x5
Speed +2 Desert near Maranda as random encounter after defeating ten Cactuars (GBA/mobile/Steam).
1000 Needles/10,000 Needles?: Damages all enemies. Or, sometimes...
Diabolos Diabolos - FF6 iOS.png FFVI iOS Attack Magic Icon.png Graviga x5
FFVI iOS Attack Magic Icon.png Gravija x3
HP +100% Dragons' Den, after defeating Kaiser Dragon (GBA/mobile/Steam).
Dark Messenger: Critically wounds all enemies.
Gilgamesh Gilgamesh - FF6 iOS.png FFVI iOS Effect Magic Icon.png Quick x1
FFVI iOS Effect Magic Icon.png Valor x5
Strength +2 Dragon's Neck Coliseum, bet Excalipoor from Auction House (GBA/mobile/Steam).
Excalipoor/Excalibur/Masamune/Enkidu: Summons a legendary swordsman.

Gallery[edit | edit source]

SNES/PS/GBA sprites

Etymology[edit | edit source]

Magicite is the combination of "Magic" and "-ite". The suffix ite is derived from the Greek word lithos (from its adjectival form -ites), meaning "rock" or "stone".


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