Final Fantasy Wiki
(Undo revision 1315636 by 75.73.188.55 (talk)all of hem have something like that on their head, it's a bit reaching to bring in moogles...)
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As a DMW ability, Magic Pot gives Zack certain items depending on the ability level. Higher levels will give rarer items.
 
As a DMW ability, Magic Pot gives Zack certain items depending on the ability level. Higher levels will give rarer items.
{|border="1" cellspacing="0" cellpadding="2" width="70%"
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{|class="table" width="70%"
  +
|-class="VIICCa"
|-bgcolor="#234432" style="color:white"
 
 
!width=20%|Level
 
!width=20%|Level
 
!width=80%|Obtainable Items
 
!width=80%|Obtainable Items
 
|-
 
|-
!bgcolor="#7FFFD4"|Level 1
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!class="VIICCb"|Level 1
|[[Curaga]] [[Materia (Final Fantasy VII)|Materia]], [[Drain]] Materia, [[Graviga]] Materia, [[Libra (Ability)|Libra]] Materia
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|[[Curaga]] Materia, [[Drain]] Materia, [[Graviga]] Materia, [[Libra (Ability)|Libra]] Materia
 
|-
 
|-
!bgcolor="#7FFFD4"|Level 2
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!class="VIICCb"|Level 2
  +
|[[List of Crisis Core -Final Fantasy VII- Accessories#Iron Bangle|Iron Bangle]], [[List of Crisis Core -Final Fantasy VII- Accessories#Titanium Bangle|Titanium Bangle]], [[List of Crisis Core -Final Fantasy VII- Accessories#Carbon Bangle|Carbon Bangle]], [[List of Crisis Core -Final Fantasy VII- Accessories#Platinum Bangle|Platinum Bangle]]
|Iron Bangle, Titanium Bangle, Carbon Bangle, Platinum Bangle
 
 
|-
 
|-
!bgcolor="#7FFFD4"|Level 3
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!class="VIICCb"|Level 3
  +
|[[List of Crisis Core -Final Fantasy VII- Accessories#Kaiser Knuckles|Kaiser Knuckles]], [[List of Crisis Core -Final Fantasy VII- Accessories#Shinra Beta Plus|Shinra Beta Plus]], [[List of Crisis Core -Final Fantasy VII- Accessories#Royal Crown|Royal Crown]], [[List of Crisis Core -Final Fantasy VII- Accessories#Crystal Orb|Crystal Orb]]
|Kaiser Knuckles, Shinra Beta Plus, Royal Crown, Crystal Orb
 
 
|-
 
|-
 
!bgcolor="#7FFFD4"|Level 4
 
!bgcolor="#7FFFD4"|Level 4
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|-
 
|-
 
!bgcolor="#7FFFD4"|Level 5
 
!bgcolor="#7FFFD4"|Level 5
|[[Ribbon]], Gold Rolling Pin x1, Gold Rolling Pin x3, Gold Rolling Pin x5
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|[[Ribbon]], [[List of Crisis Core -Final Fantasy VII- Items#Gold Rolling Pin|Gold Rolling Pin]] x1, Gold Rolling Pin x3, Gold Rolling Pin x5
 
|-
 
|-
 
|}
 
|}

Revision as of 16:25, 19 March 2012

Magic Pot FFVII Artwork

Artwork of Magic Pot from Final Fantasy VII.

A mysterious being that hides within a pot, patiently staring out.

Dissidia Final Fantasy Summon Compendium

(Magic Pot, マジックポット?, lit. Magikku Potto), also known as Magic Urn and Magick Pot, is a recurring enemy in the Final Fantasy series. They are usually immune to all magical and physical attacks. The most common way to defeat them is with the use of an Elixir, as they are often invincible until the item is used on it. If not appeased, they are difficult if not impossible to defeat. Magic Pots also often give large rewards when defeated.

Appearances

Final Fantasy V

Magic Pots can be found in the Phoenix Tower. They demand Elixirs and reward the party with 100 AP when given enough.

Final Fantasy VI

MagicurnFFVI

Magic Urns can be found in the Cultists' Tower. Glutturns appear in the Soul Shrine in the Advance release. The original Magic Urn casts curative spells on the party and flees, and Glutturns demand rare items or else they attack the party. If the party is able to endure their attacks while refusing to give them the items they want, the Glutturns each have rare equipment pieces to be stolen.

  • Glutturn (Elixir)
  • Glutturn (Ether)
  • Glutturn (Hi-Ether)
  • Glutturn (X-Ether)


Final Fantasy VII

Magic Pot FF7

Magic Pot is an enemy found in the Northern Cave. They are immune to damage until an Elixir is used, and give large amounts of gil and AP when defeated.

Crisis Core -Final Fantasy VII-

File:CrisisCore-ItemMugger.jpg

Item Mugger ability.

Template:Enemy Magic Pots appear as enemies and as a Summon for the Digital Mind Wave's Chocobo Mode, and are found in several specific missions. When encountered, they will ask the player to use predetermined commands which differ depending on the mission. For example, in mission 10-2-3 Magic Pot will ask for Jump, Fira, Gravity, and Assault Twister in that order. If obliged, the Magic Pot will be added to the DMW in Chocobo Mode. Repeating the task will grant the player rare items instead. In mission 7-6-6 following the Magic Pot's instructions will get the player a Genji Shield.

As a DMW ability, Magic Pot gives Zack certain items depending on the ability level. Higher levels will give rarer items.

Level Obtainable Items
Level 1 Curaga Materia, Drain Materia, Graviga Materia, Libra Materia
Level 2 Iron Bangle, Titanium Bangle, Carbon Bangle, Platinum Bangle
Level 3 Kaiser Knuckles, Shinra Beta Plus, Royal Crown, Crystal Orb
Level 4 Elixir x5, Elixir x10, Phoenix Down x1, Phoenix Down x3
Level 5 Ribbon, Gold Rolling Pin x1, Gold Rolling Pin x3, Gold Rolling Pin x5


Final Fantasy X

File:Magicurn.jpg

Magic Urn.

Magic Urns can be found at the Cavern of the Stolen Fayth. They cannot be killed (unless Zanmato is used), and the player must target one of the pot's seven eyes. Targeting the correct eye earns a rare item, but the more times the player targets the correct eye, the more difficult it is to do so subsequently. When the player attacks the wrong eye, the Magic Urn explodes and damages the party.

Final Fantasy X-2

Magic Urns can be seen during one of the Cactuar shooting games, where shooting them will yield items. Magic Urns also appear as shopkeepers in the Last Mission mode of the International version.

Sphere Break

Template:FFX-2 Coin

Final Fantasy XI

FF11Magic Pot

In Final Fantasy XI Magic Pots do not house the familiar impish creatures of the other series' titles, lack the Elixir gimmick, and show no unusual resistance to any form of damage. In fact, they have a weakness to blunt damage such as that of Hand-to-Hand weapons and Staves. They are members of the Arcana family, and as such are hostile to players casting magic.

Final Fantasy XII

Ffxii-magickpot

Magick Pot as seen in the bestiary.

Magick Pots can be fought at the Subterra floors of the Pharos at Ridorana. They are almost invincible to damage, but if the player doesn't attack it, it asks for an Elixir, and once given one becomes more vulnerable to damage. The player can steal the Elixir back before killing it. Another way is to use Knot of Rust items. However, this strategy could take 30 or even 40 items before the enemy is defeated.

Final Fantasy Tactics A2: Grimoire of the Rift

Magickpot-TA2

Giving the Magic Pot an Elixir makes it use an ability called Reward, in which it disappears and gives out loot.

Final Fantasy Crystal Chronicles: Echoes of Time

Magic Pots attack by rolling on their sides and charging at the player(s).

Dissidia Final Fantasy

DFFMagicPot2

The automatic version of Magic Pot

MagicPotDissidia

The manual version of Magic Pot

Magic Pot appears as a summon in Dissidia. When summoned, in both Auto and normal modes, it uses Mimic to equal the summoner's Bravery points with their opponent's. Like some summons, Magic Pot can be summoned by two distinct ways: Automatically, which summons it immediately when the opponent's current Bravery is three times his Bravery base value, and shows its Final Fantasy X artwork, and manually, where an artwork of its Final Fantasy VII appearance appears. Magic Pot's auto version can be obtained in the third stage of the Destiny Odyssey VII storyline, and its manual version can be obtained in the second stage of the Destiny Odyssey VII storyline. If the summoner is affected by Break, they cannot copy the opponent's bravery.

Dissidia 012 Final Fantasy

Magic Pot returns as a summonstone, with the same function as in Dissidia. His auto version is now found in Chapter Seven: Ally of Scenario 012. The manual version can be purchased from certain Moogle Shops for 40 KP.

Theatrhythm Final Fantasy

Theatrhythm Magic Pot

Magic Pots will appear as enemies in Theatrhythm Final Fantasy.

Chocobo no Fushigi na Dungeon

Template:Sec-stub

Chocobo's Dungeon 2

Template:Sec-stub

Final Fantasy Fables: Chocobo Tales

MagicPot Chocobo

The Magic Pot minigame, in the Spanish release of the game.

The game has a minigame related with the Magic Pot in which knives must be inserted into the pot in order to obtain points.

Final Fantasy Fables: Chocobo's Dungeon

The Magic Pot appears as an enemy in the Guardian of the Light Dungeon, where it tries to steal items from Chocobo. Unlike in other games, the Magic Pot is vulnerable to attack and can be defeated easily.

Template:Enemies Template:Summons