
Magic materia icon.
Magic materia is one of five categories of materia in Final Fantasy VII Remake. It is used for materia that will grant magic spells, which can provide offensive potential or healing. Equipping the material will grant the character a spell in their slot. All spells require MP to use. Magic Materia can be linked with Support Materia. Offensive spells can deal critical hits.
List of materia[edit | edit source]
Materia | Element | Resistances | Stat changes | Spells | AP for level | Price | Obtained | |
---|---|---|---|---|---|---|---|---|
Healing Materia | None | None | Max MP +1 | 1 | ![]() |
0 | 600 | Initially equipped: Barret Wallace Rewarded: "Reach the Sector 8 Station" |
2 | ![]() |
300 | ||||||
3 | ![]() |
450 | ||||||
4 | ![]() |
450 | ||||||
Allows you to use healing spells. | ||||||||
Cleansing Materia | None | None | Max MP +1 | 1 | ![]() |
0 | 300 | Unlocked: Complete "Rat Problem" quest or reach "Dogged Pursuit" |
2 | ![]() |
300 | ||||||
3 | ![]() |
900 | ||||||
Allows you to use curative spells. | ||||||||
Revival Materia | None | None | Max MP +2, Magic Attack +2, Magic Defense +1, Magic +1, Spirit +1 | 1 | ![]() |
0 | 3,000 | Found: "Rendezvous at the Empty Lot" |
2 | ![]() |
5000 | ||||||
Allows you to use revival spells. | ||||||||
Fire Materia | ![]() |
None | Max MP +1 | 1 | ![]() |
0 | 500 | Initially equipped: Cloud Strife |
2 | ![]() |
300 | ||||||
3 | ![]() |
900 | ||||||
Allows you to use fire magic. | ||||||||
Ice Materia | ![]() |
None | Max MP +1 | 1 | ![]() |
0 | 500 | Find: "A Job for the Neighborhood Watch", "In Solitude" Initially equipped: Aerith Gainsborough |
2 | ![]() |
300 | ||||||
4 | ![]() |
900 | ||||||
Allows you to use ice magic. | ||||||||
Lightning Materia | ![]() |
None | Max MP +1 | 1 | ![]() |
0 | 500 | Initially equipped: Barret Wallace |
2 | ![]() |
300 | ||||||
3 | ![]() |
900 | ||||||
Allows you to use lightning magic. | ||||||||
Wind Materia | ![]() |
None | Max MP +1 | 1 | ![]() |
0 | 2,000 | Unlocked: Battle Intel 02 required |
2 | ![]() |
300 | ||||||
3 | ![]() |
900 | ||||||
Allows you to use wind magic. | ||||||||
Poison Materia | None | ![]() |
Max MP +1 | 1 | ![]() |
0 | 1,500 | Available: "Secret Passageway" Found: "Crossing the Trunk Line" |
2 | ![]() |
300 | ||||||
3 | ![]() |
900 | ||||||
Allows you to use toxin-related spells. | ||||||||
Barrier Materia | None | None | Max MP +2, Magic Attack +2, Magic Defense +1, Magic +1, Spirit +1 | 1 | ![]() |
0 | 1,500 | Reward: "Remaining Payment" |
2 | ![]() |
300 | ||||||
3 | ![]() |
900 | ||||||
Allows you to use defensive spells. | ||||||||
Binding Materia | None | ![]() ![]() ![]() |
Max MP +1 | 1 | ![]() |
0 | 3,000 | Found: "Working Together" Buy: The Town That Never Sleeps onward. |
2 | ![]() |
300 | ||||||
3 | ![]() |
900 | ||||||
Allows you to use disruptive spells. | ||||||||
Subversion Materia | None | ![]() |
Max MP +2, Magic Attack +2, Magic Defense +1, Magic +1, Spirit +1 | 1 | ![]() |
0 | 3,000 | Reward: "Shadow in the Control Room" |
2 | ![]() |
1200 | ||||||
Allows you to use subversive spells. | ||||||||
Time Materia | None | ![]() ![]() |
Max MP +2, Magic Attack +2, Magic Defense +1, Magic +1, Spirit +1 | 1 | ![]() |
0 | 5,000 | Reward: "Missing Children" Found: "Research the 3rd Ward" Buy: Vending machines Ch.15+ |
2 | ![]() |
300 | ||||||
3 | ![]() |
900 | ||||||
Allows you to use time magic. |
Etymology[edit | edit source]
Magic or sorcery is an attempt to understand, experience and influence the world using rituals, symbols, actions, gestures and language that are believed to exploit supernatural forces.
Materia means "matter" or "substance" in Latin, Spanish and Italian; it also means "subject" in Italian and Spanish, and is the ascendant of Portuguese "Matéria".
Community content is available under CC-BY-SA unless otherwise noted.