Magic Materia is one of the five basic categories of Materia in the Compilation of Final Fantasy VII universe. It allows the user to cast Magic spells in battle, both Black and White; and also inflict Status changes on enemies and teammates. All magic materia affect Strength and Magic stats, and offer slight increases or decreases on maximum HP and MP.
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Appearances
Final Fantasy VII
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Magic Materia made its first appearance in Final Fantasy VII. It is cast using the Magic command. All Magic spells can be equipped at once using the Master Magic Materia. Magic Materia spells are not divided further beyond the simple Magic command.
Before Crisis -Final Fantasy VII-
Template:Sideicon Before Crisis divides its magic Materia into three sub-groups.
- Note: "n" refers to the level of the materia.
Curative
Name | MP | Growth | Effect |
---|---|---|---|
Cure (ケアル) |
20 | 250P | Restore small amount of HP. |
Cura (ケアルラ) |
75 | 750P | Restore moderate amount of HP. |
Curaga (ケアルガ) |
150 | 1250P | Restore large amount of HP. |
Full Cure (フルケア) |
300 | 1750P | Restore to maximum HP. |
Elemental
Name | MP | Growth | Effect |
---|---|---|---|
Fire (ファイア) |
10 | 250P | Small fire-elemental damage. |
Fira (ファイラ) |
50 | Lv2: 500P Lv3+: 250(n-2)P |
Moderate fire-elemental damage. |
Firaga (ファイガ) |
100 | Lv2: 750P Lv3+: 250(n-1)P |
Large fire-elemental damage. |
Blizzard (ブリザド) |
10 | 250P | Small ice-elemental damage. |
Blizzara (ブリザラ) |
50 | Lv2: 500P Lv3+: 250(n-2)P |
Moderate ice-elemental damage. |
Blizzaga (ブリザガ) |
100 | Lv2: 750P Lv3+: 250(n-1)P |
Large ice-elemental damage. |
Thunder (サンダー) |
10 | 250P | Small lightning-elemental damage. |
Thundara (サンダラ) |
50 | Lv2: 500P Lv3+: 250(n-2)P |
Moderate lightning-elemental damage. |
Thundaga (サンダガ) |
100 | Lv2: 750P Lv3+: 250(n-1)P |
Large lightning-elemental damage. |
Quake (クエイク) |
10 | 250P | Small earth-elemental damage. |
Quakra (クエイラ) |
50 | Lv2: 500P Lv3+: 250(n-2)P |
Moderate earth-elemental damage. |
Quaga (クエイガ) |
100 | Lv2: 750P Lv3+: 250(n-1)P |
Large earth-elemental damage. |
Water (ウォータ) |
10 | 250P | Small water-elemental damage. |
Watera (ウォタラ) |
50 | Lv2: 500P Lv3+: 250(n-2)P |
Moderate water-elemental damage. |
Waterga (ウォタガ) |
100 | Lv2: 750P Lv3+: 250(n-1)P |
Large water-elemental damage. |
Aero (エアロ) |
10 | 250P | Small wind-elemental damage. |
Aerora (エアロラ) |
50 | Lv2: 500P Lv3+: 250(n-2)P |
Moderate wind-elemental damage. |
Aeroga (エアロガ) |
100 | Lv2: 750P Lv3+: 250(n-1)P |
Large wind-elemental damage. |
Non-Elemental
Name | MP | Growth | Effect |
---|---|---|---|
Barrier (バリア) |
40 | 750RP | Reduces physical damage. |
Bio (バイオ) |
10 | 250P | Small non-elemental damage, may cause Poison. |
Biora (バイオラ) |
50 | Lv2: 500P Lv3+: 250(n-2)P |
Moderate non-elemental damage, may cause Poison. |
Bioga (バイオガ) |
100 | Lv2: 750P Lv3+: 250(n-1)P |
Large non-elemental damage, may cause Poison. |
Gravity (グラビデ) |
20 | 250P | Small gravity-based damage. |
Gravira (グラビラ) |
50 | Lv2: 500P Lv3+: 250(n-2)P |
Moderate gravity-based damage. |
Graviga (グラビガ) |
100 | Lv2: 750P Lv3+: 250(n-1)P |
Large gravity-based damage. |
Comet (コメット) |
10 | Lv2 - Lv5: 400P Lv6+: 200(n-2)P |
Large non-elemental damage. |
Cometeo (コメテオ) |
100 | Lv2: 750P Lv3+: 250(n-1)P |
Large non-elemental damage. |
Death (デス) |
40 | 750P | Instantly kills target. |
Ultima (アルテマ) |
200 | Lv2, Lv3: 1250P Lv4: 2500 Lv5+: 5000 |
Very large non-elemental damage. |
Chocobo (チョコボ) |
30 | No | Moderate elemental damage. |
Crisis Core -Final Fantasy VII-
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Unlike the original Final Fantasy VII, there is no magic command, so equipped Magic Materia spells are used in battle in different ways. When equipped to Zack Fair, the Magic Materia can be used in battle along with the attack command and items in the ability menu, when selected to be used on a foe.
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