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m (I don't think FFXII belongs here after all even if it is allusion to the FFT ability)
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[[File:FFIX Magic Break.png|right|thumb|250px|Magic Break as seen in ''[[Final Fantasy IX]]''.]]
 
[[File:FFIX Magic Break.png|right|thumb|250px|Magic Break as seen in ''[[Final Fantasy IX]]''.]]
{{Q|You place too much trust in your Magicks!|Auron, ''[[Final Fantasy X]]''}}
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{{Quote|You place too much trust in your Magicks!|Auron, ''[[Final Fantasy X]]''}}
'''Magic Break''' {{J|マジックブレイク|Majikku Bureiku}}, also known as '''Rend MP''', '''Addle''', and '''Rend Magick''', attacks the target's [[Magic Power]] or their [[MP (stat)|MP]], similar to the ability [[Mind Break]].
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'''Magic Break''' {{J|マジックブレイク|Majikku Bureiku}}, also known as '''Rend MP''', and '''Rend Magick''', is an ability in the ''[[Final Fantasy series|Final Fantasy]]'' series that attacks the target's [[Magic Power]] or their [[MP (stat)|MP]], similar to the ability [[Mind Break]].
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{{See Also|Magic Breakdown|Defaith (ability)|Defaithga}}
 
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{{See|Defaith (ability)|Addle (Final Fantasy XII)}}
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==Appearances==
 
==Appearances==
 
===''[[Final Fantasy IX]]''===
 
===''[[Final Fantasy IX]]''===
  +
{{Main|Magic Break (Final Fantasy IX)}}
{{sideicon|FFIX}}
 
 
Magic Break is one of [[Steiner (Final Fantasy IX gameplay)|Steiner's]] [[Swd Art (Final Fantasy IX)|Sword Arts]]. It costs 4 MP to use, and can be learned for 25 AP from the [[Flame Saber (Final Fantasy IX)|Flame Saber]]. It has a 50% accuracy rate, but can be used repeatedly to lower the targeted enemy's Magic Power by 25% per use.
{{Q|Reduces the enemy's Magic.|Description}}
 
Magic Break is one of [[Adelbert Steiner|Steiner's]] [[Swd Art (Final Fantasy IX)|Sword Arts]]. It costs 4 MP to use, and can be learned for 25 AP from the [[Flametongue (weapon)|Flame Saber]]. It has a 50% accuracy rate, but can be used repeatedly.
 
 
The formula for Magic Break is as follows:
 
:<math>[(Magic * 75)/100]</math><ref>[http://www.gamefaqs.com/ps/197338-final-fantasy-ix/faqs/44329 ''Final Fantasy IX'' Battle Mechanics Guide by Rebirth Flame]</ref>
 
   
 
===''[[Final Fantasy X]]''===
 
===''[[Final Fantasy X]]''===
 
[[File:FFX_Magic_Break.png|Magic Break in ''Final Fantasy X''.|thumb]]
{{sideicon|FFX}}
 
Magic Break is found on [[Auron]]'s section of the [[Sphere Grid]] and halves the target's Magic Power. It can be healed by [[Dispel]], and ends if the target is [[Knocked Out|KO'd]] during battle. It can also be inflicted via the Full Break ability, also found on Auron's Sphere Grid path and via some of [[Rikku]]'s [[Mix (Final Fantasy X)|mixes]]. Some enemy attacks also inflict it upon the party. Some enemies are immune against Magic Break.
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[[Magic Break (Final Fantasy X)|Magic Break]] is a skill found on [[Auron (Final Fantasy X party member)|Auron]]'s section of the [[Sphere Grid]]. It costs 8 MP to perform and damages an enemy with a chance to apply the [[Magic Break (Final Fantasy X status effect)|Magic Break]] status. It can be taught to an [[Aeon (Final Fantasy X)|aeon]] with four [[Mana Spring (Final Fantasy X)|Mana Springs]].
   
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Unlike the Magic Break skill, Auron's [[Banishing Blade (Final Fantasy X)|Banishing Blade]] [[Overdrive (Final Fantasy X)|Overdrive]] has a 100% chance of inflicting the status.
====''[[Final Fantasy X-2]]''====
 
{{sideicon|X2}}
 
Magic Break is used by the [[Warrior (Final Fantasy X-2)|Warrior]] [[dressphere]] for 4 MP. It takes 30 AP to learn. It deals physical damage to a target and decreases their MAG by -2 levels. It also appears in the form of Magic Eraser, usable by [[Rikku]] while in [[Mascot]], which targets all enemies.
 
   
===''[[Final Fantasy XII]]''===
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====''[[Final Fantasy X-2]]''====
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[[Magic Break (Final Fantasy X-2)|Magic Break]] is a [[Swordplay (Final Fantasy X-2)|Swordplay]] ability that damages one enemy and lowers its Magic by 2 levels. It is learned by the [[Warrior (Final Fantasy X-2)|Warrior]] [[dressphere]] for 30 AP, and costs 4 MP to use.
{{sideicon|FFXII}}
 
Addle is a [[Technicks|Technick]] which halves one foe's Magick Power. It has 66% base accuracy and can be used repeatedly, but is not as effective on repeated uses. Once the effect has been applied, it is permanent, and the opponent can't remove it. Addle can be bought in [[Rabanastre]] and [[Archades]] for 3,500 gil, and can be used for 30 License Points.
 
 
In the ''International Zodiac Job System'' version, Addle costs 50 LP and can be used by [[Breaker (License Board)|Breaker]], [[Archer (Final Fantasy XII)|Archer]] and [[Time Mage (Final Fantasy XII)|Time Mage]], although the Time Mage must acquire the license for [[Zeromus (Ivalice)|Zeromus]] first.
 
   
 
====''[[Final Fantasy XII: Revenant Wings]]''====
 
====''[[Final Fantasy XII: Revenant Wings]]''====
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Rend Magick is an enemy ability that lower one foe's Magick. It is used by [[Rinok (Final Fantasy XII)|Rinok]], [[Sky Pirate (Revenant Wings)|Sky Pirate]], and [[Sky Soldier]].
{{sideicon|XIIRW}}
 
{{Abil-stub|Final Fantasy XII: Revenant Wings}}
 
   
 
===''[[Final Fantasy Tactics]]''===
 
===''[[Final Fantasy Tactics]]''===
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{{Quote|A technique that reduces the target's MP.|Description}}
{{sideicon|FFT}}
 
Magic Break, known as Rend MP in the [[Final Fantasy Tactics: The War of the Lions|PSP remake]], is an ability available to the [[Knight (Tactics)|Knight]] job class, learned for 250 JP, which reduces the target's MP. It reduces the target's MP by approximately half (rounded up).
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[[Rend MP (Tactics)|Rend MP]] (Magic Break on the PS) is an ability available to the [[Knight (Tactics)|Knight]] job class, learned for 250 JP, which reduces the target's MP. It reduces the target's MP by approximately half (rounded up).
   
 
===''[[Final Fantasy Tactics Advance]]''===
 
===''[[Final Fantasy Tactics Advance]]''===
 
[[File:FFTA Magicbreak.png|Magicbreak in ''Tactics Advance''.|thumb]]
{{sideicon|FFTA}}
 
 
{{Quote|Deals damage to MP.|Description}}
Magicbreak is used by both [[Soldier (Tactics Advance)|Soldiers]] and [[Warrior (Tactics Advance)|Warriors]]. The [[Fencer (Tactics Advance)|Fencer's]] Manastrike is similar to it. Magicbreak can be learned from the [[Ancient Sword]] for 200 AP. Magicbreak deals MP damage, the element is the same as the equipped weapon.
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Magicbreak is used by both [[Soldier (Tactics Advance)|Soldiers]] and [[Warrior (Tactics Advance)|Warriors]]. It can be learned from the [[Ancient Sword (Tactics Advance)|Ancient Sword]] for 200 AP and deals MP damage, the element is the same as the equipped weapon.
{{Abil-stub|Final Fantasy Tactics Advance}}<!-- What does it do? By how much? Does it cost anything to use? Info on Rend MP -->
 
   
 
====''[[Final Fantasy Tactics A2: Grimoire of the Rift]]''====
 
====''[[Final Fantasy Tactics A2: Grimoire of the Rift]]''====
 
Rend MP is an ability for the [[Warrior (Tactics A2)|Warrior]] and [[Soldier (Tactics A2)|Soldier]] classes, learned for 250 AP from the [[Falchion (Tactics A2)|Falchion]] for the Warrior and by the for 250 AP from the [[Ancient Sword (Tactics A2)|Ancient Sword]] for the Soldier. It damages a target's MP.
{{sideicon|FFTA2}}
 
Rend MP is an ability for the [[Warrior (Tactics A2)|Warrior]] and [[Soldier (Tactics A2)|Soldier]] classes, learned for 250 AP from the [[Falchion]] for the Warrior and by the for 250 AP from the [[Ancient Sword]] for the Soldier. It damages a target's MP. The [[Raptor (Tactics A2)|Raptor]] also has the ability Soul Crush, which in addition to depleting the targets MP, deals damage. It is learned from the Falchion and requires 250 AP to master.
 
 
===''[[Bravely Default]]''===
 
{{sideicon|BravelyD}}
 
{{Abil-stub|Bravely Default}}
 
   
 
===''[[Final Fantasy Airborne Brigade]]''===
 
===''[[Final Fantasy Airborne Brigade]]''===
 
{{Ability section|Final Fantasy Airborne Brigade}}
{{sideicon|FFAB}}
 
{{Abil-stub|Final Fantasy Airborne Brigade}}
 
   
 
===''[[Final Fantasy Record Keeper]]''===
 
===''[[Final Fantasy Record Keeper]]''===
 
{{Ability section|Final Fantasy Record Keeper}}
{{sideicon|FFRK}}
 
{{Abil-stub|Final Fantasy Record Keeper}}
 
   
 
===''[[Final Fantasy Brave Exvius]]''===
 
===''[[Final Fantasy Brave Exvius]]''===
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{{Quote|Damage and reduce MAG for one enemy|Description}}
{{sideicon|FFBE}}
 
{{Abil-stub|Final Fantasy Brave Exvius}}
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{{Ability section|Final Fantasy Brave Exvius}}
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====''[[War of the Visions: Final Fantasy Brave Exvius]]''====
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{{Ability section|War of the Visions: Final Fantasy Brave Exvius}}
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  +
==Non-''Final Fantasy'' guest appearances==
 
===''[[Bravely Default|Bravely]]'' series===
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In ''Bravely Default'', Skull Bash is the job level 11 ability for the {{BravelyWiki|Pirate (Bravely Default)|Pirate}} It deals the same damage as a conventional attack to one target, and for four turns, lowers the target's magic attack by 25%. The lower limit for M.Atk is 75%. It costs 9 MP to use.
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  +
In ''Bravely Second: End Layer'', Skull Bash is the job level 8 command ability for the {{BravelyWiki|Pirate (Bravely Second)|Pirate}}. It allows the user to deal the same damage as a conventional attack to one target, and for four turns, lower the target's M.Atk by 25%. The lower limit for M.Atk is 75%. It costs 9 MP to use.
   
 
==Gallery==
 
==Gallery==
<gallery class="seriesa">
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<gallery>
FFX_Magic_Break.png|''[[Final Fantasy X]]''.
 
 
FFX-2 Magic Break.PNG|''[[Final Fantasy X-2]]''.
 
FFX-2 Magic Break.PNG|''[[Final Fantasy X-2]]''.
Ffxii_Addle.png|''[[Final Fantasy XII]]''.
 
 
FFT Magic Break.png|''[[Final Fantasy Tactics]]''.
 
FFT Magic Break.png|''[[Final Fantasy Tactics]]''.
FFTA Magicbreak.png|''[[Final Fantasy Tactics Advance]]''.
 
 
FFTA2 Rend MP.png|''[[Final Fantasy Tactics A2: Grimoire of the Rift]]''.
 
FFTA2 Rend MP.png|''[[Final Fantasy Tactics A2: Grimoire of the Rift]]''.
 
FFAB Magic Break - Auron Legend SSR.png|''[[Final Fantasy Airborne Brigade]]'' (SSR Legend) [FFX].
 
FFAB Magic Break - Auron Legend SSR.png|''[[Final Fantasy Airborne Brigade]]'' (SSR Legend) [FFX].
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FFRK Magic Break.png|Player version in ''[[Final Fantasy Record Keeper]]''.
 
FFRK Magic Break.png|Player version in ''[[Final Fantasy Record Keeper]]''.
 
FFBE Magic Break.png|''[[Final Fantasy Brave Exvius]]''.
 
FFBE Magic Break.png|''[[Final Fantasy Brave Exvius]]''.
</gallery>{{galleryincomplete|''[[Final Fantasy XII: Revenant Wings]]''|Enemy version in ''[[Final Fantasy Record Keeper]]''}}
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</gallery>{{Gallery incomplete|''[[Final Fantasy XII: Revenant Wings]]''|Enemy version in ''[[Final Fantasy Record Keeper]]''}}
 
==References==
 
{{Reflist}}
 
 
{{FFIX}}
 
{{FFX}}
 
{{X2}}
 
{{FFXII}}
 
{{FFRK}}
 
   
 
{{navbox FFIX}}
[[Category:Final Fantasy IX Abilities]]
 
  +
{{navbox abilities FFX}}
[[Category:Final Fantasy X Abilities]]
 
  +
{{navbox abilities X2}}
[[Category:Final Fantasy XII Technicks]]
 
 
{{navbox FFXII}}
[[Category:Final Fantasy Tactics Abilities]]
 
 
{{navbox FFRK}}
[[Category:Final Fantasy Tactics Advance Abilities]]
 
 
[[Category:Final Fantasy Record Keeper Physical Abilities]]
 
[[Category:Final Fantasy Record Keeper Physical Abilities]]

Latest revision as of 18:11, 24 August 2022

FFIX Magic Break

Magic Break as seen in Final Fantasy IX.

You place too much trust in your Magicks!

Magic Break (マジックブレイク, Majikku Bureiku?), also known as Rend MP, and Rend Magick, is an ability in the Final Fantasy series that attacks the target's Magic Power or their MP, similar to the ability Mind Break.

Appearances[]

Final Fantasy IX[]

Magic Break is one of Steiner's Sword Arts. It costs 4 MP to use, and can be learned for 25 AP from the Flame Saber. It has a 50% accuracy rate, but can be used repeatedly to lower the targeted enemy's Magic Power by 25% per use.

Final Fantasy X[]

FFX Magic Break

Magic Break in Final Fantasy X.

Magic Break is a skill found on Auron's section of the Sphere Grid. It costs 8 MP to perform and damages an enemy with a chance to apply the Magic Break status. It can be taught to an aeon with four Mana Springs.

Unlike the Magic Break skill, Auron's Banishing Blade Overdrive has a 100% chance of inflicting the status.

Final Fantasy X-2[]

Magic Break is a Swordplay ability that damages one enemy and lowers its Magic by 2 levels. It is learned by the Warrior dressphere for 30 AP, and costs 4 MP to use.

Final Fantasy XII: Revenant Wings[]

Rend Magick is an enemy ability that lower one foe's Magick. It is used by Rinok, Sky Pirate, and Sky Soldier.

Final Fantasy Tactics[]

A technique that reduces the target's MP.

Description

Rend MP (Magic Break on the PS) is an ability available to the Knight job class, learned for 250 JP, which reduces the target's MP. It reduces the target's MP by approximately half (rounded up).

Final Fantasy Tactics Advance[]

FFTA Magicbreak

Magicbreak in Tactics Advance.

Deals damage to MP.

Description

Magicbreak is used by both Soldiers and Warriors. It can be learned from the Ancient Sword for 200 AP and deals MP damage, the element is the same as the equipped weapon.

Final Fantasy Tactics A2: Grimoire of the Rift[]

Rend MP is an ability for the Warrior and Soldier classes, learned for 250 AP from the Falchion for the Warrior and by the for 250 AP from the Ancient Sword for the Soldier. It damages a target's MP.

Final Fantasy Airborne Brigade[]

Edgar - Chainsaw2This section about an ability in Final Fantasy Airborne Brigade is empty or needs to be expanded. You can help the Final Fantasy Wiki by expanding it.

Final Fantasy Record Keeper[]

Edgar - Chainsaw2This section about an ability in Final Fantasy Record Keeper is empty or needs to be expanded. You can help the Final Fantasy Wiki by expanding it.

Final Fantasy Brave Exvius[]

Damage and reduce MAG for one enemy

Description
Edgar - Chainsaw2This section about an ability in Final Fantasy Brave Exvius is empty or needs to be expanded. You can help the Final Fantasy Wiki by expanding it.

War of the Visions: Final Fantasy Brave Exvius[]

Edgar - Chainsaw2This section about an ability in War of the Visions: Final Fantasy Brave Exvius is empty or needs to be expanded. You can help the Final Fantasy Wiki by expanding it.

Non-Final Fantasy guest appearances[]

Bravely series[]

In Bravely Default, Skull Bash is the job level 11 ability for the Pirate It deals the same damage as a conventional attack to one target, and for four turns, lowers the target's magic attack by 25%. The lower limit for M.Atk is 75%. It costs 9 MP to use.

In Bravely Second: End Layer, Skull Bash is the job level 8 command ability for the Pirate. It allows the user to deal the same damage as a conventional attack to one target, and for four turns, lower the target's M.Atk by 25%. The lower limit for M.Atk is 75%. It costs 9 MP to use.

Gallery[]

Relm-ffvi-snes-battleThis gallery is incomplete and requires Final Fantasy XII: Revenant Wings and Enemy version in Final Fantasy Record Keeper added. You can help the Final Fantasy Wiki by uploading images.