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+ | {{sideicon|FFIX|FFX|X2|FFXII|XIIRW|FFT|FFTA|FFTA2|BravelyD|BravelyS|FFAB|FFRK|FFBE|WotV}} |
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[[File:FFIX Magic Break.png|right|thumb|250px|Magic Break as seen in ''[[Final Fantasy IX]]''.]] |
[[File:FFIX Magic Break.png|right|thumb|250px|Magic Break as seen in ''[[Final Fantasy IX]]''.]] |
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− | {{ |
+ | {{Quote|You place too much trust in your Magicks!|Auron, ''[[Final Fantasy X]]''}} |
− | '''Magic Break''' {{J|マジックブレイク|Majikku Bureiku}}, also known as '''Rend MP''', '''Addle''', and '''Rend Magick''', attacks the target's [[Magic Power]] or their [[MP ( |
+ | '''Magic Break''' {{J|マジックブレイク|Majikku Bureiku}}, also known as '''Rend MP''', '''Addle''', and '''Rend Magick''', attacks the target's [[Magic Power]] or their [[MP (stat)|MP]], similar to the ability [[Mind Break]]. |
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− | {{See Also|Defaith (Ability)|Defaithga}} |
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+ | {{See|Magic Breakdown|Defaith (ability)}} |
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+ | |||
==Appearances== |
==Appearances== |
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===''[[Final Fantasy IX]]''=== |
===''[[Final Fantasy IX]]''=== |
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+ | {{Quote|Reduces the enemy's Magic.|Description}} |
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− | {{sideicon|FFIX}} |
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− | Magic Break is one of [[Adelbert Steiner|Steiner's]] [[Swd Art (Final Fantasy IX)|Sword Arts]]. It costs 4 MP to use, and can be learned for 25 AP from the [[ |
+ | Magic Break is one of [[Adelbert Steiner/Gameplay|Steiner's]] [[Swd Art (Final Fantasy IX)|Sword Arts]]. It costs 4 MP to use, and can be learned for 25 AP from the [[Flame Saber (Final Fantasy IX)|Flame Saber]]. It has a 50% accuracy rate, but can be used repeatedly. |
− | The formula |
+ | The formula is as follows: |
− | :<math>[(Magic * 75)/100]</math><ref> |
+ | :<math>[(Magic * 75)/100]</math><ref>{{ref |id=FF9 |author=Rebirth Flame|date=01/18/2011|title=Final Fantasy IX – Battle Mechanics Guide|url=https://gamefaqs.gamespot.com/ps/197338-final-fantasy-ix/faqs/44329|platform=GameFAQs|access-date=25th August 2020}}</ref> |
===''[[Final Fantasy X]]''=== |
===''[[Final Fantasy X]]''=== |
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− | {{sideicon|FFX}} |
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− | Magic Break is found on [[Auron]]'s section of the [[Sphere Grid]] |
+ | [[Magic Break (Final Fantasy X)|Magic Break]] is a skill found on [[Auron/Gameplay|Auron]]'s section of the [[Sphere Grid]]. It costs 8 MP to perform and damages an enemy with a chance to apply the [[Magic Break (Final Fantasy X status effect)|Magic Break]] status. It can be taught to an [[Aeon (Final Fantasy X)|aeon]] with four [[Mana Spring (Final Fantasy X)|Mana Springs]]. |
+ | |||
+ | Unlike the Magic Break skill, Auron's [[Banishing Blade (Final Fantasy X)|Banishing Blade]] [[Overdrive (Final Fantasy X)|Overdrive]] has a 100% chance of inflicting the status. |
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====''[[Final Fantasy X-2]]''==== |
====''[[Final Fantasy X-2]]''==== |
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+ | [[Magic Break (Final Fantasy X-2)|Magic Break]] is a [[Swordplay (Final Fantasy X-2)|Swordplay]] ability that damages one enemy and lowers its Magic by 2 levels. It is learned by the [[Warrior (Final Fantasy X-2)|Warrior]] [[dressphere]] for 30 AP, and costs 4 MP to use. |
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− | {{sideicon|X2}} |
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− | Magic Break is used by the [[Warrior (Final Fantasy X-2)|Warrior]] [[dressphere]] for 4 MP. It takes 30 AP to learn. It deals physical damage to a target and decreases their MAG by -2 levels. It also appears in the form of Magic Eraser, usable by [[Rikku]] while in [[Mascot]], which targets all enemies. |
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===''[[Final Fantasy XII]]''=== |
===''[[Final Fantasy XII]]''=== |
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+ | [[File:Ffxii_Addle.png|Addle in ''Final Fantasy XII''.|thumb]] |
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− | {{sideicon|FFXII}} |
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− | Addle is a [[Technicks|Technick]] |
+ | [[Addle (Final Fantasy XII)|Addle]] is a [[Technicks|Technick]] that reduces an enemy's Magick Power. It can be performed repeatedly on the same enemy. |
+ | In the original version, Addle lowers Magick Power by 50%, has a charge time of 45, and a base accuracy of 66%. It can be purchased in [[Rabanastre]] and [[Archades]] for 3,500 gil, and [[License Board|licensed]] for 30 LP. |
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− | In the ''International Zodiac Job System'' version, Addle costs 50 LP and can be used by [[Breaker]], [[Archer (Final Fantasy XII)|Archer]] and [[Time Mage (Final Fantasy XII)|Time Mage]], although the Time Mage must acquire the license for [[Zeromus (Ivalice)|Zeromus]] first. |
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+ | In the ''Zodiac'' versions, Addle lowers Magick Power by 30% plus 1, has a charge time of 35, and a base accuracy of 45%. Enemies with the [[Final Fantasy XII enemy abilities#Safety|Safety]] augment are no longer immune to its effects. Addle is found in a [[Treasure (Final Fantasy XII)|treasure]] in the Special Charter Shaft of the [[Henne Mines]], and has a 10% chance of appearing. It requires 50 LP, and is learned by [[Foebreaker]], [[Archer (Final Fantasy XII)|Archer]] and [[Time Battlemage]], although the Time Battlemage must acquire the license for [[Zeromus (Final Fantasy XII)|Zeromus]] first. When [[Vossler York Azelas|Vossler]] joins as a [[guest]], he can also use Addle. Thus, the player can get access to the technick early, and take on some [[Hunt (Final Fantasy XII)|hunts]] with Vossler to make use of it, such as the [[Rocktoise]]. |
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====''[[Final Fantasy XII: Revenant Wings]]''==== |
====''[[Final Fantasy XII: Revenant Wings]]''==== |
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+ | Rend Magick is an enemy ability that lower one foe's Magick. It is used by [[Rinok]], [[Sky Pirate (Revenant Wings)|Sky Pirate]], and [[Sky Soldier]]. |
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− | {{sideicon|XIIRW}} |
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− | {{Abil-stub|Final Fantasy XII: Revenant Wings}} |
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===''[[Final Fantasy Tactics]]''=== |
===''[[Final Fantasy Tactics]]''=== |
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+ | {{Quote|A technique that reduces the target's MP.|Description}} |
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− | {{sideicon|FFT}} |
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− | + | [[Rend MP (Tactics)|Rend MP]] (Magic Break on the PS) is an ability available to the [[Knight (Tactics)|Knight]] job class, learned for 250 JP, which reduces the target's MP. It reduces the target's MP by approximately half (rounded up). |
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===''[[Final Fantasy Tactics Advance]]''=== |
===''[[Final Fantasy Tactics Advance]]''=== |
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+ | [[File:FFTA Magicbreak.png|Magicbreak in ''Tactics Advance''.|thumb]] |
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− | {{sideicon|FFTA}} |
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+ | {{Quote|Deals damage to MP.|Description}} |
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− | Magicbreak is used by both [[Soldier (Tactics Advance)|Soldiers]] and [[Warrior (Tactics Advance)|Warriors]]. |
+ | Magicbreak is used by both [[Soldier (Tactics Advance)|Soldiers]] and [[Warrior (Tactics Advance)|Warriors]]. It can be learned from the [[Ancient Sword (Tactics Advance)|Ancient Sword]] for 200 AP and deals MP damage, the element is the same as the equipped weapon. |
− | {{Abil-stub|Final Fantasy Tactics Advance}}<!-- What does it do? By how much? Does it cost anything to use? Info on Rend MP --> |
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====''[[Final Fantasy Tactics A2: Grimoire of the Rift]]''==== |
====''[[Final Fantasy Tactics A2: Grimoire of the Rift]]''==== |
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⚫ | Rend MP is an ability for the [[Warrior (Tactics A2)|Warrior]] and [[Soldier (Tactics A2)|Soldier]] classes, learned for 250 AP from the [[Falchion (Tactics A2)|Falchion]] for the Warrior and by the for 250 AP from the [[Ancient Sword (Tactics A2)|Ancient Sword]] for the Soldier. It damages a target's MP. |
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− | {{sideicon|FFTA2}} |
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⚫ | Rend MP is an ability for the [[Warrior (Tactics A2)|Warrior]] and [[Soldier (Tactics A2)|Soldier]] classes, learned for 250 AP from the [[Falchion]] for the Warrior and by the for 250 AP from the [[Ancient Sword]] for the Soldier. It damages a target's MP |
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− | ===''[[ |
+ | ===''[[Final Fantasy Airborne Brigade]]''=== |
+ | {{Ability section|Final Fantasy Airborne Brigade}} |
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− | {{sideicon|BravelyD}} |
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===''[[Final Fantasy Record Keeper]]''=== |
===''[[Final Fantasy Record Keeper]]''=== |
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+ | |||
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+ | ===''[[Final Fantasy Brave Exvius]]''=== |
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+ | {{Quote|Damage and reduce MAG for one enemy|Description}} |
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+ | {{Ability section|Final Fantasy Brave Exvius}} |
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+ | ====''[[War of the Visions: Final Fantasy Brave Exvius]]''==== |
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+ | {{Ability section|War of the Visions: Final Fantasy Brave Exvius}} |
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+ | ==Non-''Final Fantasy'' guest appearances== |
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+ | Skull Bash is the job level 11 ability for the [[Pirate (Bravely Default)|Pirate]] It deals the same damage as a conventional attack to one target, and for four turns, lowers the target's magic attack by 25%. The lower limit for M.Atk is 75%. it costs 9 MP to use. |
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+ | ==== ''[[Bravely Second: End Layer]]'' ==== |
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+ | Skull Bash is the job level 8 command ability for the [[Pirate (Bravely Second)|Pirate]]. It allows the user to deal the same damage as a conventional attack to one target, and for four turns, lower the target's M.Atk by 25%. The lower limit for M.Atk is 75%. It cost 9 MP to use. |
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==Gallery== |
==Gallery== |
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+ | <gallery> |
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− | {{Gallery|class=seriesa |
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− | + | FFX-2 Magic Break.PNG|''[[Final Fantasy X-2]]''. |
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− | + | FFT Magic Break.png|''[[Final Fantasy Tactics]]''. |
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− | + | FFTA2 Rend MP.png|''[[Final Fantasy Tactics A2: Grimoire of the Rift]]''. |
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− | + | FFAB Magic Break - Auron Legend SSR.png|''[[Final Fantasy Airborne Brigade]]'' (SSR Legend) [FFX]. |
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− | + | FFAB Magic Break - Auron Legend SSR+.png|''[[Final Fantasy Airborne Brigade]]'' (SSR+ Legend) [FFX]. |
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− | + | FFRK Magic Break Icon.png|Icon in ''[[Final Fantasy Record Keeper]]''. |
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− | + | FFRK Magic Break.png|Player version in ''[[Final Fantasy Record Keeper]]''. |
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− | + | FFBE Magic Break.png|''[[Final Fantasy Brave Exvius]]''. |
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− | | |
+ | </gallery>{{Gallery incomplete|''[[Final Fantasy XII: Revenant Wings]]''|Enemy version in ''[[Final Fantasy Record Keeper]]''}} |
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− | }} |
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==References== |
==References== |
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{{Reflist}} |
{{Reflist}} |
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− | {{FFIX}} |
+ | {{navbox FFIX}} |
− | {{FFX}} |
+ | {{navbox abilities FFX}} |
− | {{X2}} |
+ | {{navbox abilities X2}} |
− | {{FFXII}} |
+ | {{navbox FFXII}} |
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− | [[Category:Final Fantasy IX Abilities]] |
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− | [[Category:Final Fantasy |
+ | [[Category:Final Fantasy Record Keeper Physical Abilities]] |
− | [[Category:Final Fantasy Tactics Abilities]] |
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− | [[Category:Final Fantasy Tactics Advance Abilities]] |
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− | [[Category:Final Fantasy XII Technicks]] |
Revision as of 16:18, 25 August 2020
Template:Sideicon
You place too much trust in your Magicks!
Auron, Final Fantasy X
Magic Break (マジックブレイク, Majikku Bureiku?), also known as Rend MP, Addle, and Rend Magick, attacks the target's Magic Power or their MP, similar to the ability Mind Break.
Appearances
Final Fantasy IX
Reduces the enemy's Magic.
Description
Magic Break is one of Steiner's Sword Arts. It costs 4 MP to use, and can be learned for 25 AP from the Flame Saber. It has a 50% accuracy rate, but can be used repeatedly.
The formula is as follows:
Final Fantasy X
Magic Break is a skill found on Auron's section of the Sphere Grid. It costs 8 MP to perform and damages an enemy with a chance to apply the Magic Break status. It can be taught to an aeon with four Mana Springs.
Unlike the Magic Break skill, Auron's Banishing Blade Overdrive has a 100% chance of inflicting the status.
Final Fantasy X-2
Magic Break is a Swordplay ability that damages one enemy and lowers its Magic by 2 levels. It is learned by the Warrior dressphere for 30 AP, and costs 4 MP to use.
Final Fantasy XII
Addle is a Technick that reduces an enemy's Magick Power. It can be performed repeatedly on the same enemy.
In the original version, Addle lowers Magick Power by 50%, has a charge time of 45, and a base accuracy of 66%. It can be purchased in Rabanastre and Archades for 3,500 gil, and licensed for 30 LP.
In the Zodiac versions, Addle lowers Magick Power by 30% plus 1, has a charge time of 35, and a base accuracy of 45%. Enemies with the Safety augment are no longer immune to its effects. Addle is found in a treasure in the Special Charter Shaft of the Henne Mines, and has a 10% chance of appearing. It requires 50 LP, and is learned by Foebreaker, Archer and Time Battlemage, although the Time Battlemage must acquire the license for Zeromus first. When Vossler joins as a guest, he can also use Addle. Thus, the player can get access to the technick early, and take on some hunts with Vossler to make use of it, such as the Rocktoise.
Final Fantasy XII: Revenant Wings
Rend Magick is an enemy ability that lower one foe's Magick. It is used by Rinok, Sky Pirate, and Sky Soldier.
Final Fantasy Tactics
A technique that reduces the target's MP.
Description
Rend MP (Magic Break on the PS) is an ability available to the Knight job class, learned for 250 JP, which reduces the target's MP. It reduces the target's MP by approximately half (rounded up).
Final Fantasy Tactics Advance
Deals damage to MP.
Description
Magicbreak is used by both Soldiers and Warriors. It can be learned from the Ancient Sword for 200 AP and deals MP damage, the element is the same as the equipped weapon.
Final Fantasy Tactics A2: Grimoire of the Rift
Rend MP is an ability for the Warrior and Soldier classes, learned for 250 AP from the Falchion for the Warrior and by the for 250 AP from the Ancient Sword for the Soldier. It damages a target's MP.
Final Fantasy Airborne Brigade
Final Fantasy Record Keeper
Final Fantasy Brave Exvius
Damage and reduce MAG for one enemy
Description
War of the Visions: Final Fantasy Brave Exvius
Non-Final Fantasy guest appearances
Bravely Default
Skull Bash is the job level 11 ability for the Pirate It deals the same damage as a conventional attack to one target, and for four turns, lowers the target's magic attack by 25%. The lower limit for M.Atk is 75%. it costs 9 MP to use.
Bravely Second: End Layer
Skull Bash is the job level 8 command ability for the Pirate. It allows the user to deal the same damage as a conventional attack to one target, and for four turns, lower the target's M.Atk by 25%. The lower limit for M.Atk is 75%. It cost 9 MP to use.
Gallery
References
- ↑ Rebirth Flame (n.d.) . Final Fantasy IX – Battle Mechanics Guide. GameFAQs. Archived from the original on 25th August 2020.