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There are three types of magic that can be found in Final Fantasy Legend III. White Magic, Black Magic, and Lost Magic. Up to 24 magic spells of any type can be equipped on a single character. Spells can be found in treasure chest, bought at shops, and drops from enemies.

White Magic[]

White Magic consists mainly of non-damaging spells, which can either cause status abnormalities to the enemy, or will heal and cure status abnormalities.

Name MP Cost Description Price Location
FFLIII White MagicCure1 8 Recover 30% of HP; Attack Undead. 400 Buy: Dharm (Present), Elan (Past), Elan (Present)
FFLIII White MagicShell 8 Raise Defense level by 10 during battle. 400 Buy: Dharm (Present)
FFLIII White MagicAero 12 Attack enemy by creating strong winds. Tornado-elemental damage. 700 Buy: Lae (Past), Muu (Past)
FFLIII White MagicSpark 12 Blind an enemy, or cure Dark in own party. 700 Buy: Elan (Past), Elan (Present), Lae (Past)
FFLIII White MagicCure2 16 Recover 60% of HP; Attack Undead. 1700 Buy: Muu (Present), Elan (Future), New Dharm (Future)
FFLIII White MagicConfu 16 Cure "Conf" in party; "Conf" an enemy. 1700 Buy: Muu (Past), Muu (Present)
FFLIII White MagicQuake 20 Attack enemies with an earthquake. Quake-elemental damage. 3400 Buy: Muu (Future), Viper City (Future)
FFLIII White MagicStone 20 Cure "Petri" in party; "Petri" an enemy. 3400 Buy: Elan (Future), New Dharm (Future)
FFLIII White MagicCure3 24 Recover 100% of HP; Attack Undead. 5500 Buy: Floatland Town (Floatland), Darius (Pureland), Knaya (Pureland)
FFLIII White MagicFast 24 Raise Attack level by 10 during battle. 5500 Buy: Floatland Town (Floatland), Muu (Future)
FFLIII White MagicWeak 28 Attack enemy with tornado. Tornado-elemental damage. 8500 Buy: Knaya (Pureland)
FFLIII White MagicHeal 28 Clears up any irregularities in status. 8500 Buy: Viper City (Future), Darius (Pureland), Knaya (Pureland)
Find: Darius (Pureland)
FFLIII White MagicLife 32 Cures inability to do battle; Attack Undead. 18000 Buy: Cirrus (Pureland), Shar (Talon)
FFLIII White MagicWall 32 Ward off enemies' magic for the turn it is used. 18000 Buy: Knaya (Pureland)
FFLIII White MagicMagma 36 Powerful earthquake rocks enemies. Quake-elemental damage. 25000 Buy: Dwelg Town (Underworld)
FFLIII White MagicWhite 36 Heavy purifying damage to evil monsters. Non-elemental damage. 25000 Buy: Dwelg Town (Underworld)

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Black Magic[]

Black Magic consists mainly of damaging spells, however, there is a good amount of non-damaging spells, which causes different effects from those of White Magic.

Name MP Cost Description Price Location
FFLIII Black MagicIce 1 8 Attack enemy with ice shard. Ice-elemental damage. 400 Buy: Dharm (Present), Elan (Past), Elan (Present)
FFLIII Black MagicSleep 8 Put enemy to sleep; Cure "Sleep" in party. 400 Buy: Dharm (Present)
FFLIII Black MagicFire1 12 Incinerate an enemy. Fire-elemental damage. 700 Buy: Lae (Past), Muu (Past)
FFLIII Black MagicVenom 12 Poison an enemy; Cure "Poison" in party. 700 Buy: Elan (Past), Elan (Present), Lae (Past)
FFLIII Black MagicLit 1 16 Throw bolts of lightning at enemy. Thunder-elemental damage. 1700 Buy: Muu (Present), Elan (Future), New Dharm (Future)
FFLIII Black MagicPara 16 Paralyze enemy; Cure "Para" in party. 1700 Buy: Muu (Past), Muu (Present)
FFLIII Black MagicIce 2 20 Stronger version of Ice 1. Ice-elemental damage. 3400 Buy: Muu (Future), Viper City (Future)
FFLIII Black MagicMute 20 Keeps an enemy from casting magic. 3400 Buy: Elan (Future), New Dharm (Future)
FFLIII Black MagicFire2 24 Incinerate an enemy. Fire-elemental damage. 5500 Buy: Floatland Town (Floatland), Darius (Pureland), Knaya (Pureland)
FFLIII Black MagicErase 24 Nullifies enemy's own Defense spells. 5500 Buy: Floatland Town (Floatland), Muu (Future)
FFLIII Black MagicLit 2 28 Stronger version of Lit 1. Thunder-elemental damage. 8500 Buy: Knaya (Pureland)
FFLIII Black MagicExit 28 Escape from towers, caves; throw enemy somewhere in time when aimed their way. 8500 Buy: Viper City (Future), Darius (Pureland), Knaya (Pureland)
Find: Darius (Pureland)
FFLIII Black MagicVirus 32 Attack enemy with lethal virus. 18000 Buy: Cirrus (Pureland), Shar (Talon)
FFLIII Black MagicDrain 32 Absorb an enemy's HP. 18000 Buy: Knaya (Pureland)
FFLIII Black MagicNuke 36 Massive explosion. 25000 Buy: Dwelg Town (Underworld)
FFLIII Black MagicFatal 36 Robs enemy of his existence. 25000 Buy: Dwelg Town (Underworld)

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Lost Magic[]

Lost Magic is a combination of damaging spells and non-damaging spells that is different from both White Magic and Black Magic. There are spells which heal, attack the enemy, and helps the player get around obstacles. Shar can create Lost Magic spells for the party by mixing two elemental stones, but these stone are limited. There are enough elemental stones to make precisely one copy of each Lost Magic spells.

Name MP Cost Description Price Location
FFLIII Lost MagicDive 0 Dive and surface on the World; can't be used during battle. Find: Elan (Past)
FFLIII Lost MagicFloat 0 Soar above the World, across oceans; can't be used during battle. Find: North Tower (Present)
FFLIII Lost MagicPure 8 Cures "Curse"; "Curse" an enemy. 10000 Buy: Knaya (Pureland)
FFLIII Lost MagicCureA 8 Recovers 30% of party's HP; Attack Undead 10000 Buy: Knaya (Pureland), Shar (Talon)
FFLIII Lost MagicFlood 16 Attacks enemy with a tempest. Find: Shar (Talon)
FFLIII Lost MagicMorph 16 Changes party into WaterHags or Dwelgs; can't be used during battle. Find: Elan (Future)
FFLIII Lost MagicCureB 24 Recovers 60% of party's HP. 61800 Buy: Cirrus (Pureland), Shar (Talon)
FFLIII Lost MagicWind 24 Attacks enemy with a gale force winds. Tornado-elemental damage. Find: Shar (Talon)
FFLIII Lost MagicFireX 32 Toss fireballs at the enemy. Fire-elemental damage. Find: Shar (Talon)
FFLIII Lost MagicCycle 32 Clears up any irregularities in status on party; "Para" and "Petri" an enemy. Find: Shar (Talon)
FFLIII Lost MagicShake 40 Shake meteorites down from the heavens. Quake-elemental damage. Find: Shar (Talon)
FFLIII Lost MagicLifeA 40 Cures one character's inability to do battle; Robs enemy of his existence. Find: Shar (Talon)
FFLIII Lost MagicExit2 48 Escape from towers, caves; throw any enemy group away in time. Find: Shar (Talon)
FFLIII Lost MagicLit X 48 Most powerful magic of the Lit. category. Thunder-elemental damage. Find: Shar (Talon)
FFLIII Lost MagicLifeB 56 Recovers one character's ability to battle, and 100% of HP; topples Undead. Find: Shar (Talon)
FFLIII Lost MagicFlare 56 Most powerful attack magic. Find: Shar (Talon)

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