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− | {{sideicon|FFL3}} |
+ | {{sideicon|prime=FFL3}} |
There are three types of magic that can be found in ''[[Final Fantasy Legend III]]''. [[White Magic]], [[Black Magic]], and Lost Magic. Up to 24 magic spells of any type can be equipped on a single character. Spells can be found in [[Treasure chest (object)|treasure chest]], bought at [[shop]]s, and [[Item drop|drops]] from enemies. |
There are three types of magic that can be found in ''[[Final Fantasy Legend III]]''. [[White Magic]], [[Black Magic]], and Lost Magic. Up to 24 magic spells of any type can be equipped on a single character. Spells can be found in [[Treasure chest (object)|treasure chest]], bought at [[shop]]s, and [[Item drop|drops]] from enemies. |
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White Magic consists mainly of non-damaging spells, which can either cause status abnormalities to the enemy, or will heal and cure status abnormalities. |
White Magic consists mainly of non-damaging spells, which can either cause status abnormalities to the enemy, or will heal and cure status abnormalities. |
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− | {|class="full-width FFL3 table" |
+ | {|class="full-width FFL3 article-table" |
|-class="a" |
|-class="a" |
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!width="15%"|Name |
!width="15%"|Name |
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|'''Buy''': Muu (Future), Viper City (Future) |
|'''Buy''': Muu (Future), Viper City (Future) |
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− | !class="b"|[[File:FFLIII White Magic.gif]]{{LA| |
+ | !class="b"|[[File:FFLIII White Magic.gif]]{{LA|Stone (ability)|Stone}} |
|align="center"|20 |
|align="center"|20 |
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|Cure [[Petrify (status)|"Petri"]] in party; "Petri" an enemy. |
|Cure [[Petrify (status)|"Petri"]] in party; "Petri" an enemy. |
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|'''Buy''': Viper City (Future), Darius (Pureland), Knaya (Pureland)<br/>'''Find''': Darius (Pureland) |
|'''Buy''': Viper City (Future), Darius (Pureland), Knaya (Pureland)<br/>'''Find''': Darius (Pureland) |
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− | !class="b"|[[File:FFLIII White Magic.gif]]{{LA|Raise|Life}} |
+ | !class="b"|[[File:FFLIII White Magic.gif]]{{LA|Raise (Life 1)|Life}} |
|align="center"|32 |
|align="center"|32 |
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|Cures inability to do battle; Attack [[Undead]]. |
|Cures inability to do battle; Attack [[Undead]]. |
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|'''Buy''': Knaya (Pureland) |
|'''Buy''': Knaya (Pureland) |
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|- |
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− | !class="b"|[[File:FFLIII White Magic.gif]]{{ |
+ | !class="b"|[[File:FFLIII White Magic.gif]]{{LA|Magma (ability)|Magma}} |
|align="center"|36 |
|align="center"|36 |
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|Powerful earthquake rocks enemies. [[Earth (element)|Quake]]-elemental damage. |
|Powerful earthquake rocks enemies. [[Earth (element)|Quake]]-elemental damage. |
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===Gallery=== |
===Gallery=== |
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+ | <gallery>FFLIII Cure1.png|Cure1 |
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− | {{Gallery|title=Gallery|class=FFL3a|collapse=hide |
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− | + | FFLIII Shell.png|Shell |
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− | + | FFLIII Aero.png|Aero |
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− | + | FFLIII Spark.png|Spark |
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− | + | FFLIII Cure2.png|Cure2 |
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− | + | FFLIII Confu.png|Confu |
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− | + | FFLIII Quake.png|Quake |
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− | + | FFLIII Stone.png|Stone |
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− | + | FFLIII Cure3.png|Cure3 |
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− | + | FFLIII Fast.png|Fast |
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− | + | FFLIII Weak.png|Weak |
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− | + | FFLIII Heal.png|Heal |
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− | + | FFLIII Life.png|Life |
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− | + | FFLIII Wall.png|Wall |
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− | + | FFLIII Magma.png|Magma |
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− | + | FFLIII White.png|White |
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+ | </gallery> |
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− | |File:FFLIII White.png|White |
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− | }} |
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==Black Magic== |
==Black Magic== |
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Black Magic consists mainly of damaging spells, however, there is a good amount of non-damaging spells, which causes different effects from those of White Magic. |
Black Magic consists mainly of damaging spells, however, there is a good amount of non-damaging spells, which causes different effects from those of White Magic. |
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− | {|class="full-width FFL3 table" |
+ | {|class="full-width FFL3 article-table" |
|-class="a" |
|-class="a" |
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!width="15%"|Name |
!width="15%"|Name |
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===Gallery=== |
===Gallery=== |
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+ | <gallery>FFLIII Ice1.png|Ice 1 |
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− | {{Gallery|title=Gallery|class=FFL3a|collapse=hide |
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− | + | FFLIII Sleep.png|Sleep |
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− | + | FFLIII Fire.png|Fire1 |
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− | + | FFLIII Venom.png|Venom |
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− | + | FFLIII Lit1.png|Lit 1 |
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− | + | FFLIII Para.png|Para |
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− | + | FFLIII Ice2.png|Ice 2 |
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− | + | FFLIII Mute.png|Mute |
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− | + | FFLIII Fire2.png|Fire2 |
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− | + | FFLIII Erase.png|Erase |
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− | + | FFLIII Lit2.png|Lit 2 |
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− | + | FFLIII Exit.png|Exit |
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− | + | FFLIII Virus.png|Virus |
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− | + | FFLIII Drain.png|Drain |
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− | + | FFLIII Nuke.png|Nuke |
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− | + | FFLIII Fatal.png|Fatal |
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+ | </gallery> |
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− | |File:FFLIII Fatal.png|Fatal |
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− | }} |
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==Lost Magic== |
==Lost Magic== |
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− | Lost Magic is a combination of damaging spells and non-damaging spells that is different from both White Magic and Black Magic. There are spells which heal, attack the enemy, and helps the player get around obstacles. [[Talon Crew|Shar]] can create Lost Magic spells for the party by mixing two elemental stones, but these stone are limited. There |
+ | Lost Magic is a combination of damaging spells and non-damaging spells that is different from both White Magic and Black Magic. There are spells which heal, attack the enemy, and helps the player get around obstacles. [[Talon Crew|Shar]] can create Lost Magic spells for the party by mixing two elemental stones, but these stone are limited. There are enough elemental stones to make precisely one copy of each Lost Magic spells. |
− | {|class="full-width FFL3 table" |
+ | {|class="full-width FFL3 article-table" |
|-class="a" |
|-class="a" |
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!width="15%"|Name |
!width="15%"|Name |
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|'''Buy''': Knaya (Pureland), Shar (''Talon'') |
|'''Buy''': Knaya (Pureland), Shar (''Talon'') |
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− | !class="b"|[[File:FFLIII Lost Magic.gif]]{{LA|Flood ( |
+ | !class="b"|[[File:FFLIII Lost Magic.gif]]{{LA|Flood (spell)|Flood}} |
|align="center"|16 |
|align="center"|16 |
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|Attacks enemy with a tempest. |
|Attacks enemy with a tempest. |
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|'''Find''': Elan (Future) |
|'''Find''': Elan (Future) |
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− | !class="b"|[[File:FFLIII Lost Magic.gif]]{{ |
+ | !class="b"|[[File:FFLIII Lost Magic.gif]]{{A|CureB}} |
|align="center"|24 |
|align="center"|24 |
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|Recovers 60% of party's HP. |
|Recovers 60% of party's HP. |
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===Gallery=== |
===Gallery=== |
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+ | <gallery>FFLIII Dive.png|Dive |
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− | {{Gallery|title=Gallery|class=FFL3a|collapse=hide |
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− | + | FFLIII Float.png|Float |
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− | + | FFLIII Pure.png|Pure |
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− | + | FFLIII CureA.png|CureA |
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− | + | FFLIII Flood.png|Flood |
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− | + | FFLIII CureB.png|CureB |
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− | + | FFLIII Wind.png|Wind |
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− | + | FFLIII FireX.png|FireX |
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− | + | FFLIII Cycle.png|Cycle |
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− | + | FFLIII Shake.png|Shake |
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− | + | FFLIII LifeA.png|LifeA |
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− | + | FFLIII Exit2.png|Exit2 |
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− | + | FFLIII Lit X.png|Lit X |
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− | + | FFLIII LifeB.png|LifeB |
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− | + | FFLIII Flare.png|Flare |
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+ | </gallery> |
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− | |File:FFLIII Flare.png|Flare |
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− | }} |
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− | {{FFL3}} |
+ | {{navbox FFL3}} |
− | {{ |
+ | {{navbox magic}} |
− | [[Category:Final Fantasy Legend III |
+ | [[Category:Magic in Final Fantasy Legend III]] |
− | [[Category: |
+ | [[Category:Abilities in Final Fantasy Legend III]] |
+ | [[Category:Magic]] |
Revision as of 15:03, 9 February 2019
Template:Sideicon There are three types of magic that can be found in Final Fantasy Legend III. White Magic, Black Magic, and Lost Magic. Up to 24 magic spells of any type can be equipped on a single character. Spells can be found in treasure chest, bought at shops, and drops from enemies.
White Magic
White Magic consists mainly of non-damaging spells, which can either cause status abnormalities to the enemy, or will heal and cure status abnormalities.
Name | MP Cost | Description | Price | Location |
---|---|---|---|---|
Cure1 | 8 | Recover 30% of HP; Attack Undead. | 400 | Buy: Dharm (Present), Elan (Past), Elan (Present) |
Shell | 8 | Raise Defense level by 10 during battle. | 400 | Buy: Dharm (Present) |
Aero | 12 | Attack enemy by creating strong winds. Tornado-elemental damage. | 700 | Buy: Lae (Past), Muu (Past) |
Spark | 12 | Blind an enemy, or cure Dark in own party. | 700 | Buy: Elan (Past), Elan (Present), Lae (Past) |
Cure2 | 16 | Recover 60% of HP; Attack Undead. | 1700 | Buy: Muu (Present), Elan (Future), New Dharm (Future) |
Confu | 16 | Cure "Conf" in party; "Conf" an enemy. | 1700 | Buy: Muu (Past), Muu (Present) |
Quake | 20 | Attack enemies with an earthquake. Quake-elemental damage. | 3400 | Buy: Muu (Future), Viper City (Future) |
Stone | 20 | Cure "Petri" in party; "Petri" an enemy. | 3400 | Buy: Elan (Future), New Dharm (Future) |
Cure3 | 24 | Recover 100% of HP; Attack Undead. | 5500 | Buy: Floatland Town (Floatland), Darius (Pureland), Knaya (Pureland) |
Fast | 24 | Raise Attack level by 10 during battle. | 5500 | Buy: Floatland Town (Floatland), Muu (Future) |
Weak | 28 | Attack enemy with tornado. Tornado-elemental damage. | 8500 | Buy: Knaya (Pureland) |
Heal | 28 | Clears up any irregularities in status. | 8500 | Buy: Viper City (Future), Darius (Pureland), Knaya (Pureland) Find: Darius (Pureland) |
Life | 32 | Cures inability to do battle; Attack Undead. | 18000 | Buy: Cirrus (Pureland), Shar (Talon) |
Wall | 32 | Ward off enemies' magic for the turn it is used. | 18000 | Buy: Knaya (Pureland) |
Magma | 36 | Powerful earthquake rocks enemies. Quake-elemental damage. | 25000 | Buy: Dwelg Town (Underworld) |
White | 36 | Heavy purifying damage to evil monsters. Non-elemental damage. | 25000 | Buy: Dwelg Town (Underworld) |
Gallery
Black Magic
Black Magic consists mainly of damaging spells, however, there is a good amount of non-damaging spells, which causes different effects from those of White Magic.
Name | MP Cost | Description | Price | Location |
---|---|---|---|---|
Ice 1 | 8 | Attack enemy with ice shard. Ice-elemental damage. | 400 | Buy: Dharm (Present), Elan (Past), Elan (Present) |
Sleep | 8 | Put enemy to sleep; Cure "Sleep" in party. | 400 | Buy: Dharm (Present) |
Fire1 | 12 | Incinerate an enemy. Fire-elemental damage. | 700 | Buy: Lae (Past), Muu (Past) |
Venom | 12 | Poison an enemy; Cure "Poison" in party. | 700 | Buy: Elan (Past), Elan (Present), Lae (Past) |
Lit 1 | 16 | Throw bolts of lightning at enemy. Thunder-elemental damage. | 1700 | Buy: Muu (Present), Elan (Future), New Dharm (Future) |
Para | 16 | Paralyze enemy; Cure "Para" in party. | 1700 | Buy: Muu (Past), Muu (Present) |
Ice 2 | 20 | Stronger version of Ice 1. Ice-elemental damage. | 3400 | Buy: Muu (Future), Viper City (Future) |
Mute | 20 | Keeps an enemy from casting magic. | 3400 | Buy: Elan (Future), New Dharm (Future) |
Fire2 | 24 | Incinerate an enemy. Fire-elemental damage. | 5500 | Buy: Floatland Town (Floatland), Darius (Pureland), Knaya (Pureland) |
Erase | 24 | Nullifies enemy's own Defense spells. | 5500 | Buy: Floatland Town (Floatland), Muu (Future) |
Lit 2 | 28 | Stronger version of Lit 1. Thunder-elemental damage. | 8500 | Buy: Knaya (Pureland) |
Exit | 28 | Escape from towers, caves; throw enemy somewhere in time when aimed their way. | 8500 | Buy: Viper City (Future), Darius (Pureland), Knaya (Pureland) Find: Darius (Pureland) |
Virus | 32 | Attack enemy with lethal virus. | 18000 | Buy: Cirrus (Pureland), Shar (Talon) |
Drain | 32 | Absorb an enemy's HP. | 18000 | Buy: Knaya (Pureland) |
Nuke | 36 | Massive explosion. | 25000 | Buy: Dwelg Town (Underworld) |
Fatal | 36 | Robs enemy of his existence. | 25000 | Buy: Dwelg Town (Underworld) |
Gallery
Lost Magic
Lost Magic is a combination of damaging spells and non-damaging spells that is different from both White Magic and Black Magic. There are spells which heal, attack the enemy, and helps the player get around obstacles. Shar can create Lost Magic spells for the party by mixing two elemental stones, but these stone are limited. There are enough elemental stones to make precisely one copy of each Lost Magic spells.
Name | MP Cost | Description | Price | Location |
---|---|---|---|---|
Dive | 0 | Dive and surface on the World; can't be used during battle. | — | Find: Elan (Past) |
Float | 0 | Soar above the World, across oceans; can't be used during battle. | — | Find: North Tower (Present) |
Pure | 8 | Cures "Curse"; "Curse" an enemy. | 10000 | Buy: Knaya (Pureland) |
CureA | 8 | Recovers 30% of party's HP; Attack Undead | 10000 | Buy: Knaya (Pureland), Shar (Talon) |
Flood | 16 | Attacks enemy with a tempest. | — | Find: Shar (Talon) |
Morph | 16 | Changes party into WaterHags or Dwelgs; can't be used during battle. | — | Find: Elan (Future) |
CureB | 24 | Recovers 60% of party's HP. | 61800 | Buy: Cirrus (Pureland), Shar (Talon) |
Wind | 24 | Attacks enemy with a gale force winds. Tornado-elemental damage. | — | Find: Shar (Talon) |
FireX | 32 | Toss fireballs at the enemy. Fire-elemental damage. | — | Find: Shar (Talon) |
Cycle | 32 | Clears up any irregularities in status on party; "Para" and "Petri" an enemy. | — | Find: Shar (Talon) |
Shake | 40 | Shake meteorites down from the heavens. Quake-elemental damage. | — | Find: Shar (Talon) |
LifeA | 40 | Cures one character's inability to do battle; Robs enemy of his existence. | — | Find: Shar (Talon) |
Exit2 | 48 | Escape from towers, caves; throw any enemy group away in time. | — | Find: Shar (Talon) |
Lit X | 48 | Most powerful magic of the Lit. category. Thunder-elemental damage. | — | Find: Shar (Talon) |
LifeB | 56 | Recovers one character's ability to battle, and 100% of HP; topples Undead. | — | Find: Shar (Talon) |
Flare | 56 | Most powerful attack magic. | — | Find: Shar (Talon) |