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{{Sideicon|FFVI}}
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{{sideicon|prime=FFVI}}
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{{DISPLAYTITLE:Magic (''Final Fantasy VI'' boss)}}
{{FFVI Enemy
 
  +
{{infobox enemy
  +
| release = FFVI
 
| japanese = まほう
 
| japanese = まほう
 
| romaji = Mahō
 
| romaji = Mahō
  +
| name = Magic
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| image = <gallery>
  +
Magic-ffvi-ios.png|Mobile/PC
 
Magic-ffvi-gba.png|GBA
 
Magic-ffvi-ps.png|PS
 
Magic-ffvi-snes.png|SNES
  +
</gallery>
 
|location = [[Kefka's Tower]]
  +
|type = Boss
 
|formations = true
  +
|aiscript = true
 
}}
 
{{Quote|A powerful enemy with many spells Haste, Haste 2, Life 3, Dispel, Muddle, Imp, Slow 2, Rasp, Quartr, Fire 3, Bolt 3, Ice 3, Drain, Bio, and Poison.|PlayStation bestiary}}
 
'''Magic''' is a [[boss]] in ''[[Final Fantasy VI]]''. It is fought in the second tier in the final battle, along with [[Tiger (Final Fantasy VI enemy)|Tiger]], [[Machine (Final Fantasy VI)|Machine]], and [[Power (Final Fantasy VI)|Power]]. According to the ''[[Final Fantasy III Nintendo Player's Guide]]'', the second tier, which includes Magic, Machine, Power, and Tiger, is supposed to be a rematch of [[Goddess (Final Fantasy VI)|Goddess]] from the [[Warring Triad]].<ref name="iii-p129>''Final Fantasy III Nintendo Player's Guide'', p.129</ref> No official material support this; the idea was created by Nintendo of America.
  +
 
{{See|Statue of the Gods}}
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== Stats ==
  +
{{infobox enemy stats FFVI
 
| snes = Magic
 
| snes = Magic
 
| ps = Magic
 
| ps = Magic
 
| gba = Magic
 
| gba = Magic
 
| ios = Magic
 
| ios = Magic
 
| gba prev= Machine (Final Fantasy VI)
| image = [[File:Magic-ffvi-snes.png]]
 
 
| gba bestiary= 361
| ps image = [[File:Magic-ffvi-ps.png]]
 
 
| gba next= Power (Final Fantasy VI)
| gba image = [[File:Magic-ffvi-gba.png]]
 
 
| ios prev = Machine (Final Fantasy VI)
| ios image = [[File:Magic-ffvi-ios.png|250px]]
 
  +
| ios boss = 89
|gba prev= Machine (Final Fantasy VI)
 
 
| ios next = Power (Final Fantasy VI)
|gba bestiary= 361
 
  +
| level = 72
|gba next= Power (Final Fantasy VI)
 
  +
| hp = 41,000
|ios prev = Machine (Final Fantasy VI)
 
|ios boss = 89
+
| mp = 10,000
  +
| speed = 35
|ios next = Power (Final Fantasy VI)
 
|level = 72
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| evasion = 0
|hp = 41,000
+
| hit rate = 100
|mp = 10,000
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| attack = 1
|speed = 35
+
| defense = 145
|evasion = 0
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| magic evasion = 0
|hit rate = 100
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| magic = 8
 
| magic defense = 125
|attack = 1
 
|defense = 145
+
| exp = 0
|magic evasion = 0
+
| gil = 0
 
| morph miss rate = 100%
|magic = 8
 
|magic defense = 125
 
|exp = 0
 
|gil = 0
 
|morph miss rate = 100%
 
 
| earth = Weak
 
| earth = Weak
|snes location = [[Kefka's Tower]]
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| snes location = [[Kefka's Tower]]
|snes common steal = [[Elixir (Item)|Elixir]]
+
| snes steal 1 = [[Final Fantasy VI items#Elixir|Elixir]]
|snes rare steal = None
+
| morph id = 0
 
| snes special attack = [[Final Fantasy VI enemy abilities#Hit|Hit]] (Level 1 = Attack x 1.5)
|snes drop = None
 
|snes morph = [[Antidote (Item)|Antidote]], [[List of Final Fantasy VI Items#Green Cherry|Green Cherry]], [[Eye Drops|Eye Drop]], [[Gold Needle|Soft]]
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| snes sketch = Battle, [[Final Fantasy VI enemy abilities#Hit|Hit]]
  +
| snes control = Battle, [[Final Fantasy VI enemy abilities#Hit|Hit]]
|snes special attack = Hit (Level 1 = Attack x 1.5)
 
  +
| gba location = [[Kefka's Tower]]
|snes rage = None
 
  +
| gba steal 1 = [[Final Fantasy VI items#Elixir|Elixir]]
|snes sketch = Battle, Hit
 
 
| gba special attack = [[Final Fantasy VI enemy abilities#Hit|Hit]] (Level 1 = Attack x 1.5)
|snes control = Battle, Hit
 
  +
| gba sketch = Attack, [[Final Fantasy VI enemy abilities#Hit|Hit]]
|gba location = [[Kefka's Tower]]
 
  +
| gba control = Attack, [[Final Fantasy VI enemy abilities#Hit|Hit]]
|gba common steal = [[Elixir (Item)|Elixir]]
 
|gba rare steal = None
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| blind = Immune
|gba drop = None
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| zombie = Immune
 
| magitek = Immune
|gba morph = [[Antidote (Item)|Antidote]], [[List of Final Fantasy VI Items#Green Cherry|Green Cherry]], [[Eye Drops|Eyedrops]], [[Gold Needle]]
 
 
| invisible = Immune
|gba special attack = Hit (Level 1 = Attack x 1.5)
 
|gba rage = None
+
| imp = Immune
 
| petrify = Immune
|gba sketch = Attack, Hit
 
 
| death = Immune
|gba control = Attack, Hit
 
|blind = Immune
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| doom = Immune
|zombie = Immune
+
| critical = Immune
|magitek = Immune
+
| berserk = Immune
|invisible = Immune
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| confuse = Immune
|imp = Immune
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| sleep = Immune
|petrify = Immune
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| slow = Immune
|death = Immune
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| stop = Immune
|doom = Immune
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| info = No name.
|critical = Immune
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| humanoid = true
|berserk = Immune
+
| float = Auto
|confuse = Immune
+
| meteor strike = Immune
|sleep = Immune
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| libra = Immune
|slow = Immune
+
| sketch status = Immune
|stop = Immune
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| control status = Immune
 
| hard escape = true
|info = No name.
 
|humanoid = true
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| cannot escape = true
 
| snes normal attack = [[Final Fantasy VI weapons#Dagger|Dirk]]
|float = Auto
 
 
| gba normal attack = [[Final Fantasy VI weapons#Dagger|Dagger]]
|meteor strike = Immune
 
  +
| snes other abilities = [[Final Fantasy VI enemy abilities#Hastega|Haste2]], [[Final Fantasy VI enemy abilities#Haste|Haste]], [[Final Fantasy VI enemy abilities#Imp|Imp]], [[Final Fantasy VI enemy abilities#Firaga|Fire 3]], [[Final Fantasy VI enemy abilities#Confuse|Muddle]], [[Final Fantasy VI enemy abilities#Poison|Poison]], [[Final Fantasy VI enemy abilities#Drain|Drain]], [[Final Fantasy VI enemy abilities#Bio|Bio]], [[Final Fantasy VI enemy abilities#Dispel|Dispel]], [[Final Fantasy VI enemy abilities#Reflect|Rflect]], [[Final Fantasy VI enemy abilities#Stop|Stop]], [[Final Fantasy VI enemy abilities#Reraise|Life 3]], [[Final Fantasy VI enemy abilities#Blizzaga|Ice 3]], [[Final Fantasy VI enemy abilities#Thundaga|Bolt 3]], [[Final Fantasy VI enemy abilities#Sleep|Sleep]], [[Final Fantasy VI enemy abilities#Holy|Pearl]], [[Final Fantasy VI enemy abilities#Flare|Flare]], [[Final Fantasy VI enemy abilities#Slowga|Slow 2]], [[Final Fantasy VI enemy abilities#Thundaga|Bolt 3]], [[Final Fantasy VI enemy abilities#Silence|Mute]], [[Final Fantasy VI enemy abilities#Rasp|Rasp]], [[Final Fantasy VI enemy abilities#Graviga|Quartr]]
|libra = Immune
 
  +
| gba other abilities = [[Final Fantasy VI enemy abilities#Hastega|Hastega]], [[Final Fantasy VI enemy abilities#Haste|Haste]], [[Final Fantasy VI enemy abilities#Imp|Imp]], [[Final Fantasy VI enemy abilities#Firaga|Firaga]], [[Final Fantasy VI enemy abilities#Confuse|Confuse]], [[Final Fantasy VI enemy abilities#Poison|Poison]], [[Final Fantasy VI enemy abilities#Drain|Drain]], [[Final Fantasy VI enemy abilities#Bio|Bio]], [[Final Fantasy VI enemy abilities#Dispel|Dispel]], [[Final Fantasy VI enemy abilities#Reflect|Reflect]], [[Final Fantasy VI enemy abilities#Stop|Stop]], [[Final Fantasy VI enemy abilities#Reraise|Reraise]], [[Final Fantasy VI enemy abilities#Blizzaga|Blizzaga]], [[Final Fantasy VI enemy abilities#Thundaga|Thundaga]], [[Final Fantasy VI enemy abilities#Sleep|Sleep]], [[Final Fantasy VI enemy abilities#Holy|Holy]], [[Final Fantasy VI enemy abilities#Flare|Flare]], [[Final Fantasy VI enemy abilities#Slowga|Slowga]], [[Final Fantasy VI enemy abilities#Thundaga|Thundaga]], [[Final Fantasy VI enemy abilities#Silence|Silence]], [[Final Fantasy VI enemy abilities#Rasp|Rasp]], [[Final Fantasy VI enemy abilities#Graviga|Graviga]]
|sketch status = Immune
 
|control status = Immune
 
|hard escape = true
 
|cannot escape = true
 
|snes normal attack = Dirk
 
|gba normal attack = Dagger
 
|snes other abilities = Haste2, Haste, Imp, Fire 3, Muddle, Poison, Drain, Bio, Dispel, Rflect, Stop, Life 3, Ice 3, Bolt 3, Sleep, Pearl, Flare, Slow 2, Bolt 3, Mute, Rasp, Quartr
 
|gba other abilities = Hastega, Haste, Imp, Firaga, Confuse, Poison, Drain, Bio, Dispel, Reflect, Stop, Reraise, Blizzaga, Thundaga, Sleep, Holy, Flare, Slowga, Thundaga, Silence, Rasp, Graviga
 
 
}}
 
}}
{{Q|A powerful enemy with many spells Haste, Haste 2, Life 3, Dispel, Muddle, Imp, Slow 2, Rasp, Quartr, Fire 3, Bolt 3, Ice 3, Drain, Bio, and Poison.|PlayStation bestiary}}
 
'''Magic''' is a boss in ''[[Final Fantasy VI]]''. It is fought in the second tier in the final battle, along with [[Tiger (Final Fantasy VI)|Tiger]], [[Machine (Final Fantasy VI)|Machine]], and [[Power (Final Fantasy VI)|Power]]. According to the ''[[Final Fantasy III Nintendo Player's Guide]]'', the second tier which includes Magic, Machine, Power, and Tiger is supposed to be a rematch of [[Goddess (Final Fantasy VI)|Goddess]] from the [[Warring Triad]]. No official material support this; the idea was created by Nintendo of America.
 
   
==Battle==
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== Battle ==
As its name implies, Magic does almost nothing but cast spells, and knows a wide variety of spells. Fortunately, Magic is vulnerable to [[Silence (Status)|Silence]], which will completely disable it for the rest of the battle. However, Silence will not disable its final counter-attack when killed.
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Magic does almost nothing but cast spells, and knows a wide variety of spells. It is vulnerable to [[Silence (status)|Silence]], which disables it for the rest of the battle. However, Silence will not disable its [[Final Attack|final counter-attack]] when killed.
  +
== Formations ==
  +
{|class="full-width article-table FFVI" style="text-align:center"
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|-class="a"
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!rowspan="2" style="width:10%"|Number
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!rowspan="2" style="width:25%"|Enemies
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!colspan="4" style="width:10%"|Encounter flags
  +
!rowspan="2" style="width:10%"|Introduction flag
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!rowspan="2" style="width:10%"|Musical theme
  +
!rowspan="2" style="width:5%"|Magic AP
  +
|-class="a"
  +
!style="width:2.5%"|Normal
  +
!style="width:2.5%"|Back
  +
!style="width:2.5%"|Surrounded
  +
!style="width:2.5%"|Side
  +
|-
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!class="b" rowspan="2"|{{A|512}}
  +
|[[Power (Final Fantasy VI)|Power]], [[Tiger (Final Fantasy VI enemy)|Tiger]], [[Machine (Final Fantasy VI)|Machine]], Magic
  +
|{{y}}
  +
|{{x}}
  +
|{{x}}
  +
|{{x}}
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|Pre-drawn
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|[[Dancing Mad (theme)|Dancing Mad (2)]]
  +
|—
  +
|-
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|colspan="8" style="text-align:left"|No [[victory pose]] upon winning. Hide start messages. Prevent triple 7 for [[Slot (Final Fantasy VI)#Joker's Death|Joker's Death]].
  +
|-
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|}
   
==AI Script==
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== AI script ==
 
Attack Turns:<br/>
 
Attack Turns:<br/>
 
1st Turn: Hastega (33%) or Haste (33%) or Imp (33%)<br/>
 
1st Turn: Hastega (33%) or Haste (33%) or Imp (33%)<br/>
Line 111: Line 146:
 
::Dispel (66%) or Nothing (33%)
 
::Dispel (66%) or Nothing (33%)
   
  +
==Other appearances==
==Gallery==
 
  +
===''[[Pictlogica Final Fantasy]]''===
{{Gallery
 
  +
{{Enemy section|Pictlogica Final Fantasy}}
|File:Tower_of_gods_ffvi_concept_art.jpg|Concept art of the entire "tower of gods" sequence by Tetsuya Nomura.
 
  +
}}
 
  +
===''[[Final Fantasy Record Keeper]]''===
  +
{{Enemy section|Final Fantasy Record Keeper}}
  +
 
== Gallery ==
  +
<gallery>
 
Tower_of_gods_ffvi_concept_art.jpg|Concept art of the entire "tower of gods" sequence by Tetsuya Nomura.
  +
FFVI iOS Stop.png|Stop (iOS).
  +
</gallery>
  +
  +
== Etymology ==
  +
{{Etym|Magic}}
  +
 
== Related enemies ==
 
* [[Visage]]
 
* [[Long Arm]]
 
* [[Short Arm]]
 
* [[Tiger (Final Fantasy VI enemy)|Tiger]]
 
* [[Machine (Final Fantasy VI)|Machine]]
 
* [[Power (Final Fantasy VI)|Power]]
 
* [[Lady]]
 
* [[Rest]]
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* [[Statue of the Gods]]
  +
  +
== Trivia ==
 
* In the North American [[Super Nintendo Entertainment System|SNES]] release of the game, the sprite of Magic is slightly [[Censorship|censored]] with what appears to either be shadow or shorts of some kind to cover his nakedness.
   
==Trivia==
+
== References ==
  +
{{Reflist}}
*In the North American [[Super Nintendo Entertainment System|SNES]] release of the game, the sprite of Magic is slightly censored with what appears to either be shadow or shorts of some kind to cover his nakedness.
 
   
==Related Enemies==
 
*[[Visage]]
 
*[[Long Arm]]
 
*[[Short Arm]]
 
*[[Tiger (Final Fantasy VI)|Tiger]]
 
*[[Machine (Final Fantasy VI)|Machine]]
 
*[[Power (Final Fantasy VI)|Power]]
 
*[[Lady]]
 
*[[Rest]]
 
*[[Statue of the Gods]]
 
   
 
[[de:Magie (Boss)]]
 
[[de:Magie (Boss)]]
[[Category:Final Fantasy VI Bosses]]
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[[ru:Магия (Final Fantasy VI)]]
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[[Category:Bosses in Final Fantasy VI]]

Revision as of 07:16, 10 March 2020

Template:Sideicon

A powerful enemy with many spells Haste, Haste 2, Life 3, Dispel, Muddle, Imp, Slow 2, Rasp, Quartr, Fire 3, Bolt 3, Ice 3, Drain, Bio, and Poison.

PlayStation bestiary

Magic is a boss in Final Fantasy VI. It is fought in the second tier in the final battle, along with Tiger, Machine, and Power. According to the Final Fantasy III Nintendo Player's Guide, the second tier, which includes Magic, Machine, Power, and Tiger, is supposed to be a rematch of Goddess from the Warring Triad.[1] No official material support this; the idea was created by Nintendo of America.

Stats

Battle

Magic does almost nothing but cast spells, and knows a wide variety of spells. It is vulnerable to Silence, which disables it for the rest of the battle. However, Silence will not disable its final counter-attack when killed.

Formations

Number Enemies Encounter flags Introduction flag Musical theme Magic AP
Normal Back Surrounded Side
512 Power, Tiger, Machine, Magic Y N N N Pre-drawn Dancing Mad (2)
No victory pose upon winning. Hide start messages. Prevent triple 7 for Joker's Death.

AI script

Attack Turns:
1st Turn: Hastega (33%) or Haste (33%) or Imp (33%)
2nd Turn: Firaga (66%) or Confuse (33%)
3rd Turn: Poison (33%) or Drain (33%) or Bio (33%)
4th Turn: Target: Random Player

Dispel (33%) or Nothing (66%)
Dispel (33%) or Nothing (66%)

If HP <= 30720:

1st Turn: Reflect (33%) or Stop (33%) or Reraise (33%)
2nd Turn: Blizzaga (33%) or Thundaga (33%) or Sleep (33%)
3rd Turn: Holy (33%) or Flare (33%) or Slowga (33%)

If HP <= 20096:

1st Turn: Thundaga (66%) or Silence (33%)
2nd Turn: Holy (33%) or Flare (33%) or Rasp (33%)
3rd Turn: Firaga (33%) or Blizzara (33%) or Thundaga (33%)

If attacked by anything:

If HP <= 10240: Graviga (33%)
If HP <= 5120:
Graviga (33%) or Nothing (66%)
Target: Random Player
Dispel (66%) or Nothing (33%)
Dispel (66%) or Nothing (33%)

Other appearances

Pictlogica Final Fantasy

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Final Fantasy Record Keeper

Baknamy FFTA2This section about an enemy in Final Fantasy Record Keeper is empty or needs to be expanded. You can help the Final Fantasy Wiki by expanding it.

Gallery

Etymology

Magic or sorcery is an attempt to understand, experience and influence the world using rituals, symbols, actions, gestures and language that are believed to exploit supernatural forces.

Related enemies

Trivia

  • In the North American SNES release of the game, the sprite of Magic is slightly censored with what appears to either be shadow or shorts of some kind to cover his nakedness.

References

  1. Final Fantasy III Nintendo Player's Guide, p.129