The Machinist (機工士, Kikō Shi? or マシーナリー, Mashīnarī?, lit. Machinery) is a job that appears in various games in the Final Fantasy series. Similar to the Gunner, the Machinist is a ranged fighter that uses guns in combat, opting to attack their foes from a distance. Unlike their counterpart, Machinists use two-handed guns, while also using tools and debuffing techniques that prevent enemies from taking action.
- 1 Profile
- 2 Appearances
- 3 Allusions in series entries
- 4 Non-Final Fantasy guest appearances
- 5 Gallery
- 6 Etymology
The concept of the Machinist would be introduced in Final Fantasy VI, with Edgar's job being referred as such in the newer English localizations. However, the Machinist would not being introduced formally until Final Fantasy Tactics with the character Mustadio Bunansa.
Machinists are known for their expertise with machinery and their ability to handle various devices. The Machinist class is usually a physical class, though its moveset usually has a theme of duality about it, such as using both physical and magical attacks. In some releases, the Machinist's abilities overlap with Gunner's.
The Machinist has gone through an evolution since its introduction in Final Fantasy Tactics. Initially being introduced as a job that had a small pool of debuffing attacks that prevented enemy movement, the Machinist would gain several debilitating moves that lowered enemy stats, while also gaining access to some ranged area attacks. Later entries also gave the Machinist job access to use tools in battle, with their arsenal borrowing heavily from Edgar's Tool command. Final Fantasy Explorers and Final Fantasy XIV would introduce the job's newest ability to create drones and automata in battle, allowing them to have an extra means of inflicting damage.
Edgar Roni Figaro's job wasn't listed in the SNES North American version. Within the Final Fantasy III Nintendo Player's Guide, his job is given as Mechanic. The English Game Boy Advance version retained the job titles and Edgar is a Machinist. He equips spears and can use the Tools command to attack enemies with various mechanical gadgets.
While the original Japanese has Edgar's job listed as Machinery (マシーナリー, Mashīnarī?), his role as a Machinist has been solidify in later titles, serving as basis for the job's future gameplay designs.
In the Zodiac versions, Machinist is one of the twelve jobs. They can use guns as their primary weapon, but they can also equip a few hand-bombs. Machinists' primary equipment are light armor.
Machinist is a ranged DPS job introduced in the Heavensward expansion. It is a ranged DPS class that uses firearms with various attachments, as well as possessing the ability to deploy mechanical turrets, automatons, and gadgets to assist in battle.
Class Eleventh moogle from the Cranberry Knights represents the Machinist class.
Machinist is a job unlocked after obtaining over 130,000 CP. It is a versatile, long-range damage dealer.
The Machinist job appears in Final Fantasy Trading Card Game as an Earth-elemental Backup card.
Allusions in series entries
Several titles have featured characters who have served as references or were inspired by the Machinist job.
While the game has no formal job system, Balthier fights similarly to a Machinist in combat. Like Mustadio before him, Balthier can use Leg Shot and Arm Shot, here localized as Hamstring and Maim respectively.
Prompto and Noctis can equip various Machinery tools, allowing them to use them in combat to attack enemies. Several of the tools present are based on Edgar's tools from Final Fantasy VI - Auto-Crossbow, Bioblaster, Circular Saw, Noiseblaster, and Drillbreaker. Several of Prompto's tools are used by him in future spin-off titles.
Non-Final Fantasy guest appearances
The Machinist appears on a normal card.
A machinist is a tradesperson or trained professional, who not only operates machine tools, but has the knowledge of tooling and materials required to create set ups on machine tools including but not limited to milling machines, grinders, lathes, and drilling machines.