Machinists are known for their expertise with machinery and their ability to handle various devices. Each Machinist is unique in his/her own special way, and sometimes is associated with one or two additional classes. The Machinist class is usually a physical class, though its moveset usually has a theme of duality about it, such as using both physical and magical attacks. In some releases, the Machinist's abilities overlap with Gunner's.
Cid Pollendina is an Engineer (Chief in older releases). He wields hammers in battle and can use his special skill Analyze to examine enemy stats. In the 3D versions, Cid has been given a new ability called Upgrade, sacrificing an offensive item to add elemental properties to his attacks.
Cid is a Engineer, and he retains all of his skills from the previous game.
Cid is an Engineer and is able to use Analyze and Risk Strike, which has a chance to do high damage. Luca is Cid's apprentice and is given the job, Shop Hand. Luca is also able to use Analyze and has Big Throw, which lets her throw her weapon like a boomerang at an enemy so that she does full damage from the back row.
Edgar Roni Figaro's job wasn't listed in the SNES North American version. Within the Final Fantasy III Nintendo Player's Guide, his job is given as Mechanic. The English Game Boy Advance version retained the job titles and Edgar is a Machinist. He equips spears and can use the Tools command to attack enemies with various mechanical gadgets.
Puppetmasters are a versatile advanced job paired with a machine known as an Automaton which can fill multiple roles in battle while the Puppetmaster itself focuses on hand to hand combat.
In the Zodiac versions, Machinist is one of the twelve jobs. They can use guns as their primary weapon, but they can also equip a few hand-bombs. Machinists' primary equipment are light armor.
Machinist is a ranged DPS job introduced in the Heavensward expansion. It is a ranged DPS class that uses firearms with various attachments, as well as possessing the ability to deploy mechanical turrets, automatons, and gadgets to assist in battle.
Gadgeteer is a job available to moogles. Gadgeteers rely on the tricks held within Pandora's Box, learned by knuckles, for their special abilities. The Pandora action ability may affect all members of the player's team or the enemy team.
Tinker is a job accessible to moogles. It uses gadgets that have a 50% chance of either hitting every enemy or ally, making them an unreliable class. They can cast normally single-target spells on multiple units, albeit with restrictions.
Class Eleventh moogle from the Cranberry Knights represents the Machinist class.
Machinist is a job unlocked after obtaining over 130,000 CP. It is a versatile, long-range damage dealer.
Non-Final Fantasy guest appearancesEdit
The Machinist appears on a normal card.