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ā | {{sideicon|FFXIV}} |
+ | {{sideicon|prime=FFXIV|FFRK}} |
+ | {{DISPLAYTITLE:Machinist (''Final Fantasy XIV'')}} |
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ā | {{FFXIV Discipline |
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+ | {{Infobox discipline FFXIV |
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| name = Machinist |
| name = Machinist |
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+ | | japanese = ę©å·„士 |
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ā | | image = [[File:FFXIV_Machinist_Artwork.png|220px|Machinist.]] |
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ā | | |
+ | | romaji = KikÅ-shi |
+ | | image = FFXIV_Machinist_Artwork.png |
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+ | | type = Discipline of War/Extra Job |
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| role = Physical Ranged DPS |
| role = Physical Ranged DPS |
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| city = [[Ishgard]] |
| city = [[Ishgard]] |
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ā | | guildmaster = N/A |
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ā | | job = [[File:FFXIV Machinist Icon.png]]Machinist |
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| job master = [[Stephanivien]] |
| job master = [[Stephanivien]] |
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| primary attribute = Dexterity |
| primary attribute = Dexterity |
||
ā | | arms = [[ |
+ | | arms = [[Final Fantasy XIV weapons/Machinist|Gun]] |
}} |
}} |
||
ā | '''Machinist''' |
+ | '''Machinist''' is a job in ''[[Final Fantasy XIV]]'', introduced in the game's first expansion pack, ''[[Final Fantasy XIV: Heavensward]]''. As with the other three [[Ishgard]] jobs, Machinist has no base class and begins at level 30. |
ā | {{See |
+ | {{See|Machinist (job)}} |
==Profile== |
==Profile== |
||
ā | {{ |
+ | {{Quote|The war with [[Dravania]] rages on. Brutal and unrelenting. With no end in sight, the Holy See grows desperate. As her dragoons lay down their lives in defense of their home, [[Ishgard]] turns to technology to protect her sons and daughters. Great cannons and ballistae now line the city walls, plucking dragons from the sky.<br><br>Following the example of [[Cid nan Garlond|Cid Garlond]], who has demonstrated the potency of magitek, the Skysteel Manufactory works tirelessly on the development of advanced armaments. As new and devastating weapons are brought to the fray, a new class of champion arises to wield them ā the machinist.|Lodestone}} |
The job is a mobile, ranged DPS class using guns as their main weapon. Machinists focus on dealing ranged damage using a combination of firearms enhanced with various attachments and can deploy mechanical turrets to help them on the battlefield. |
The job is a mobile, ranged DPS class using guns as their main weapon. Machinists focus on dealing ranged damage using a combination of firearms enhanced with various attachments and can deploy mechanical turrets to help them on the battlefield. |
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==Story== |
==Story== |
||
===''Heavensward''=== |
===''Heavensward''=== |
||
ā | {{ |
+ | {{Quest section|Final Fantasy XIV: Heavensward}} |
===''Stormblood''=== |
===''Stormblood''=== |
||
ā | {{ |
+ | {{Quest section|Final Fantasy XIV: Stormblood}} |
==Equipment== |
==Equipment== |
||
ā | {{Main| |
+ | {{Main|Final Fantasy XIV weapons/Machinist}} |
Machinists are defined by wielding [[gun]]s, typically in the form of pistols, muskets or shotguns. Their abilities involve various attachments to their firearm, along with turrets. |
Machinists are defined by wielding [[gun]]s, typically in the form of pistols, muskets or shotguns. Their abilities involve various attachments to their firearm, along with turrets. |
||
ā | As their main stat is Dexterity, they equip "Aiming" gear. This means that their equipment is largely shared with [[ |
+ | As their main stat is Dexterity, they equip "Aiming" gear. This means that their equipment is largely shared with [[Bard (Final Fantasy XIV)|Bards]], while their accessories are shared with Bards and [[Ninja (Final Fantasy XIV)|Ninjas]] |
==Job Gauge== |
==Job Gauge== |
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Upon learning the trait Shot Mastery at level 64, maintaining a high firearm temperature will render the actions Split Shot, Slug Shot, and Clean Shot heated, increasing their damage. |
Upon learning the trait Shot Mastery at level 64, maintaining a high firearm temperature will render the actions Split Shot, Slug Shot, and Clean Shot heated, increasing their damage. |
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+ | |||
+ | In ''Shadowbringers'' 5.0, the Machinist was heavily reworked, removing the Overheat, Gauss Barrel and Ammunition mechanics entirely. The Split Shot combo becomes permanently heated after learning the corresponding traits. The Heat Gauge itself is reworked into a new gauge that fills up when using weaponskills, but no longer overheats. Using the new Hypercharge allows the use of additional skills at the cost of the Heat Gauge, requiring no cooldown or cast down. |
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+ | |||
+ | The Battery Gauge fills up when completing the Split Shot combo and is used to summon the Rook and Bishop Autoturrets as well as the Automaton Queen learned at Level 80. They remain on the field until the gauge depletes. |
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{| width="100%" style="text-align:center" |
{| width="100%" style="text-align:center" |
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|- |
|- |
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==Abilities== |
==Abilities== |
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+ | {|class="full-width article-table FFXIV" style="text-align:center" |
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ā | ===Job Actions=== |
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ā | {|class="full-width table FFXIV" style="text-align:center" |
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|-class="a" |
|-class="a" |
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!style="width:15%"|Ability |
!style="width:15%"|Ability |
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!style="width:9%"|Cast |
!style="width:9%"|Cast |
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!style="width:9%"|Recast |
!style="width:9%"|Recast |
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ā | !style="width:9%"| |
+ | !style="width:9%"|Cost |
!style="width:9%"|Range |
!style="width:9%"|Range |
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!style="width:9%"|Radius |
!style="width:9%"|Radius |
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|Weaponskill |
|Weaponskill |
||
|Instant |
|Instant |
||
ā | |{{foot|2. |
+ | |{{foot|2.5s|Base value; the higher the character's Skill Speed stat, the lower the recast time will be}} |
ā | | |
+ | |ā |
|25y |
|25y |
||
|ā |
|ā |
||
|- |
|- |
||
ā | |colspan=" |
+ | |colspan="7" style="text-align:left"|Delivers an attack with a potency of 180.<br>'''Additional Effect''': Increases Heat Gauge by 5 |
|- |
|- |
||
!class="b" rowspan="2"|{{A|Slug Shot}}<br>[[File:FFXIV Slug Shot Icon.png|48px]] |
!class="b" rowspan="2"|{{A|Slug Shot}}<br>[[File:FFXIV Slug Shot Icon.png|48px]] |
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|Weaponskill |
|Weaponskill |
||
|Instant |
|Instant |
||
ā | |{{foot|2. |
+ | |{{foot|2.5s|Base value; the higher the character's Skill Speed stat, the lower the recast time will be}} |
ā | | |
+ | |ā |
|25y |
|25y |
||
|ā |
|ā |
||
|- |
|- |
||
ā | |colspan=" |
+ | |colspan="7" style="text-align:left"|Delivers an attack with a potency of 100.<br>'''Combo Action:''' Split Shot or Heated Split Shot<br>'''Combo Potency:''' 260<br>'''Additional Effect''': Increases Heat Gauge by 5 |
|- |
|- |
||
ā | !class="b" rowspan="2"|{{A| |
+ | !class="b" rowspan="2"|{{A|Hot Shot}}<br>[[File:FFXIV Hot Shot Icon.png|48px]] |
|4 |
|4 |
||
+ | |Weaponskill |
||
ā | |Ability |
||
|Instant |
|Instant |
||
+ | |{{foot|40s|Base value; the higher the character's Skill Speed stat, the lower the recast time will be}} |
||
ā | |30s |
||
ā | |ā |
||
ā | |ā |
||
ā | |ā |
||
ā | |- |
||
ā | |colspan="8" style="text-align:left"|Loads firearm with three rounds of special ammunition. One round of ammunition is used each time a weaponskill is executed, increasing that weaponskill's potency.<br>Ammunition use may also increase the rate at which a weaponskill's additional effect is triggered as well as lower the accompanying Heat Gauge increase. No more than three rounds can be loaded at one time. |
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ā | |- |
||
ā | !class="b" rowspan="2"|{{A|Heartbreak}}<br>[[File:FFXIV Heartbreak Icon.png|48px]] |
||
ā | |6 |
||
ā | |Ability |
||
ā | |Instant |
||
ā | |30s |
||
|ā |
|ā |
||
|25y |
|25y |
||
|ā |
|ā |
||
|- |
|- |
||
ā | |colspan=" |
+ | |colspan="7" style="text-align:left"|Delivers an attack with a potency of 300.<br>'''Additional Effect:''' Increases Battery Gauge by 20<br>This weaponskill does not share a recast timer with any other actions. |
|- |
|- |
||
!class="b" rowspan="2"|{{A|Reassemble}}<br>[[File:FFXIV Reassemble Icon.png|48px]] |
!class="b" rowspan="2"|{{A|Reassemble}}<br>[[File:FFXIV Reassemble Icon.png|48px]] |
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Line 109: | Line 102: | ||
|Ability |
|Ability |
||
|Instant |
|Instant |
||
ā | | |
+ | |55s |
|ā |
|ā |
||
|ā |
|ā |
||
|ā |
|ā |
||
|- |
|- |
||
ā | |colspan=" |
+ | |colspan="7" style="text-align:left"|Guarantees that next weaponskill is a critical direct hit.<br>'''Duration:''' 5s |
|- |
|- |
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ā | !class="b" rowspan="2"|{{A| |
+ | !class="b" rowspan="2"|{{A|Gauss Round}}<br>[[File:FFXIV Gauss Round Icon.png|48px]] |
|15 |
|15 |
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|Ability |
|Ability |
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|30s |
|30s |
||
|ā |
|ā |
||
ā | | |
+ | |25y |
|ā |
|ā |
||
|- |
|- |
||
ā | |colspan=" |
+ | |colspan="7" style="text-align:left"|Delivers an attack with potency of 150.<br>'''Maximum Charges:''' 3 |
|- |
|- |
||
!class="b" rowspan="2"|{{A|Spread Shot}}<br>[[File:FFXIV Spread Shot Icon.png|48px]] |
!class="b" rowspan="2"|{{A|Spread Shot}}<br>[[File:FFXIV Spread Shot Icon.png|48px]] |
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|Weaponskill |
|Weaponskill |
||
|Instant |
|Instant |
||
ā | |{{foot|2. |
+ | |{{foot|2.5s|Base value; the higher the character's Skill Speed stat, the lower the recast time will be}} |
ā | | |
+ | |ā |
ā | |12y |
||
|12y |
|12y |
||
+ | |12y cone |
||
|- |
|- |
||
ā | |colspan=" |
+ | |colspan="7" style="text-align:left"|Deliver an attack with a potency of 180 to all enemies in a cone before you.<br>'''Additional Effect:''' Increases Heat Gauge by 5 |
|- |
|- |
||
ā | !class="b" rowspan="2"|{{A| |
+ | !class="b" rowspan="2"|{{A|Clean Shot}}<br>[[File:FFXIV Clean Shot Icon.png|48px]] |
|26 |
|26 |
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+ | |Weaponskill |
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ā | |Ability |
||
|Instant |
|Instant |
||
+ | |{{foot|2.5s|Base value; the higher the character's Skill Speed stat, the lower the recast time will be}} |
||
ā | |15s |
||
|ā |
|ā |
||
ā | |ā |
||
ā | |ā |
||
ā | |- |
||
ā | |colspan="8" style="text-align:left"|Replenishes your ammunition by 1. |
||
ā | |- |
||
ā | !class="b" rowspan="2"|{{A|Hot Shot}}<br>[[File:FFXIV Hot Shot Icon.png|48px]] |
||
ā | |{{foot|30|Complete the quest Master of Marksmanship}} |
||
ā | |Weaponskill |
||
ā | |Instant |
||
ā | |{{foot|2.50s|Base value; the higher the character's Skill Speed stat, the lower the recast time will be}} |
||
ā | |60 |
||
|25y |
|25y |
||
|ā |
|ā |
||
|- |
|- |
||
ā | |colspan=" |
+ | |colspan="7" style="text-align:left"|Delivers an attack with a potency of 100.<br>'''Combo Action:''' Slug Shot or Heated Slug Shot<br>'''Combo Potency:''' 340<br>'''Combo Bonus:''' Increases Heat Gauge by 5<br>'''Combo Bonus:''' Increases Battery Gauge by 10 |
|- |
|- |
||
ā | !class="b" rowspan="2"|{{ |
+ | !class="b" rowspan="2"|{{A|Hypercharge}}<br>[[File:FFXIV Hypercharge Icon.png|48px]] |
+ | |{{foot|30|Complete the quest "Master of Markmanship"}} |
||
ā | |30 |
||
|Ability |
|Ability |
||
|Instant |
|Instant |
||
ā | | |
+ | |10s |
+ | |50 Heat |
||
ā | |ā |
||
|ā |
|ā |
||
|ā |
|ā |
||
|- |
|- |
||
ā | |colspan=" |
+ | |colspan="7" style="text-align:left"|Releases the energy building in your firearm, causing it to become Overheated, increasing the potency of single-target weaponskills by 20.<br>'''Duration:''' 8s<br>'''Heat Gauge Cost:''' 50 |
|- |
|- |
||
ā | !class="b" rowspan="2"|{{A| |
+ | !class="b" rowspan="2"|{{A|Heat Blast}}<br>[[File:FFXIV Cooldown Icon.png|48px]] |
ā | |{{foot|35|Complete the quest Always the Last Place You Look}} |
+ | |{{foot|35|Complete the quest "Always the Last Place You Look"}} |
|Weaponskill |
|Weaponskill |
||
|Instant |
|Instant |
||
+ | |1.5s |
||
ā | |{{foot|2.50s|Base value; the higher the character's Skill Speed stat, the lower the recast time will be}} |
||
ā | | |
+ | |ā |
|25y |
|25y |
||
|ā |
|ā |
||
|- |
|- |
||
ā | |colspan=" |
+ | |colspan="7" style="text-align:left"|Delivers an attack with a potency of 220.<br>'''Additional Effect:''' Reduces the recast time of both Gauss Round and Ricochet by 15s<br>Can only be executed when firearm is Overheated.<br>Recast timer cannot be affected by status effects or gear attributes. |
|- |
|- |
||
ā | !class="b" rowspan="2"|{{A| |
+ | !class="b" rowspan="2"|{{A|Rook Autoturret}}<br>[[File:FFXIV Rook Autoturret Icon.png|48px]] |
+ | |{{foot|40|Complete the quest "Rook Before You Reap"}} |
||
ā | |38 |
||
|Ability |
|Ability |
||
|Instant |
|Instant |
||
ā | | |
+ | |6s |
+ | |50 Battery |
||
|ā |
|ā |
||
ā | |25y |
||
|ā |
|ā |
||
|- |
|- |
||
+ | |colspan="7" style="text-align:left"|Deploys a single-target battle turret which attacks using Volley Fire, dealing damage with a potency of 80.<br>'''Battery Gauge Cost:''' 50<br>Duration increases as Battery Gauge exceeds required cost at time of deployment, up to a maximum of 15 seconds.<br>Consumes Battery Gauge upon execution.<br>Shuts down when time expires or upon execution of Rook Overdrive.<br>Shares a recast timer with Rook Overdrive. |
||
ā | |colspan="8" style="text-align:left"|Covers target's body in a slow-burning pitch. For the next 10 seconds, 25% of most damage you inflict upon the target is compiled, then dealt at the end of the effect's duration. |
||
|- |
|- |
||
ā | !class="b" rowspan="2"|{{A|Rook |
+ | !class="b" rowspan="2"|{{A|Rook Overdrive}}<br>[[File:FFXIV Rook Overdrive Icon.png|48px]] |
+ | |40 |
||
ā | |{{foot|40|Complete the quest Rook Before You Reap}} |
||
|Ability |
|Ability |
||
|Instant |
|Instant |
||
ā | | |
+ | |15s |
+ | |ā |
||
|ā |
|ā |
||
ā | |25y |
||
|ā |
|ā |
||
|- |
|- |
||
ā | |colspan=" |
+ | |colspan="7" style="text-align:left"|Orders the rook autoturret to use Rook Overload.<br>Shares a recast timer with Rook Autoturret. |
|- |
|- |
||
ā | !class="b" rowspan="2"|{{A| |
+ | !class="b" rowspan="2"|{{A|Rook Overload}}<br>[[File:FFXIV Rook Overload Icon.png|48px]] |
+ | |40 |
||
ā | |{{foot|40|Complete the quest Rook Before You Reap}} |
||
|Ability |
|Ability |
||
|Instant |
|Instant |
||
ā | |5s |
||
|ā |
|ā |
||
|ā |
|ā |
||
+ | |40y |
||
|ā |
|ā |
||
|- |
|- |
||
+ | |colspan="7" style="text-align:left"|Delivers an attack with a potency of 400.<br>Potency increases as Battery Gauge exceeds required cost at time of deployment.<br>The rook autoturret shuts down after execution. If this action is not used manually while the rook autoturret is active, it will be triggered automatically immediately before shutting down.<br>ā»This action cannot be assigned to a hotbar. |
||
ā | |colspan="8" style="text-align:left"|Removes an autoturret from the battlefield. |
||
|- |
|- |
||
ā | !class="b" rowspan="2"|{{A| |
+ | !class="b" rowspan="2"|{{A|Wildfire}}<br>[[File:FFXIV Wildfire Icon.png|48px]] |
+ | |45 |
||
ā | |{{foot|50|Complete the quest The Power of a Tourney}} |
||
|Ability |
|Ability |
||
|Instant |
|Instant |
||
+ | |120s |
||
ā | |10s |
||
|ā |
|ā |
||
|25y |
|25y |
||
|ā |
|ā |
||
|- |
|- |
||
+ | |colspan="7" style="text-align:left"|Covers target's body in a slow-burning pitch.<br>Action is changed to Detonator for the duration of the effect.<br>Deals damage when time expires or upon executing Detonator.<br>Potency is increased by 200 for each of your own weaponskills you land prior to the end of the effect.<br>'''Duration:''' 10s |
||
ā | |colspan="8" style="text-align:left"|Deploys an area of effect battle turret which will deliver auto-attacks to enemies within range with a potency of 60 for the first enemy, 10% less for the second, 20% less for the third, 30% less for the fourth, 40% less for the fifth, and 50% less for all remaining enemies.<br>'''Hypercharge Potency:''' 90<br>'''Hypercharge Effect:''' Increases targetās damage taken by 6%<br>'''Duration:''' 10s.<br>Shares a recast timer with Rook Autoturret. |
||
|- |
|- |
||
ā | !class="b" rowspan="2"|{{A| |
+ | !class="b" rowspan="2"|{{A|Detonator}}<br>[[File:FFXIV Detonator Icon.png|48px]] |
+ | |45 |
||
ā | |{{foot|52|Complete the quest Pushing the Brume}} |
||
|Ability |
|Ability |
||
|Instant |
|Instant |
||
ā | | |
+ | |1s |
ā | |ā |
||
|ā |
|ā |
||
+ | |25y |
||
|ā |
|ā |
||
|- |
|- |
||
+ | |colspan="7" style="text-align:left"|Ends the effect of Wildfire, dealing damage to the target.<br>ā»This action cannot be assigned to a hotbar. |
||
ā | |colspan="8" style="text-align:left"|Equips your current firearm with a gauss barrel, increasing damage dealt by 5%. While barrel is equipped, your weapon's Heat Gauge will increase each time a weaponskill is executed. When the Heat Gauge reaches 100%, your weapon will become Overheated and damage dealt will be increased by 20%.<br>'''Duration:''' 10s<br>'''Gauss Barrel''' effect ends automatically once weapon is no longer Overheated and cannot be applied again for 10s. |
||
|- |
|- |
||
ā | !class="b" rowspan="2"|{{A| |
+ | !class="b" rowspan="2"|{{A|Ricochet}}<br>[[File:FFXIV Ricochet Icon.png|48px]] |
ā | |{{foot| |
+ | |{{foot|50|Complete the quest "The Power of a Tourney"}} |
|Ability |
|Ability |
||
|Instant |
|Instant |
||
ā | | |
+ | |30s |
ā | |ā |
||
ā | |ā |
||
|ā |
|ā |
||
+ | |25y |
||
+ | |5y circle |
||
|- |
|- |
||
ā | |colspan=" |
+ | |colspan="7" style="text-align:left"|Deals damage to all nearby enemies with a potency of 150 for the first enemy, and 50% less for all remaining enemies.<br>'''Maximum Charges:''' 3 |
|- |
|- |
||
ā | !class="b" rowspan="2"|{{A| |
+ | !class="b" rowspan="2"|{{A|Auto Crossbow}}<br>[[File:FFXIV Auto Crossbow Icon.png|48px]] |
ā | |{{foot| |
+ | |{{foot|52|Complete the quest "Pushing the Brume"}} |
+ | |Weaponskill |
||
ā | |Ability |
||
|Instant |
|Instant |
||
+ | |1.5s |
||
ā | |15s |
||
ā | |ā |
||
ā | |25y |
||
|ā |
|ā |
||
+ | |12y |
||
+ | |12y cone |
||
|- |
|- |
||
ā | |colspan=" |
+ | |colspan="7" style="text-align:left"|Delivers an attack with a potency of 180 to all enemies in a cone before you.<br>Can only be executed when firearm is Overheated.<br>Recast timer cannot be affected by status effects or gear attributes. |
|- |
|- |
||
ā | !class="b" rowspan="2"|{{ |
+ | !class="b" rowspan="2"|{{A|Heated Split Shot}}<br>[[File:FFXIV Heated Split Shot Icon.png|48px]] |
ā | |{{foot| |
+ | |{{foot|54|Complete the quest "A Joye-ful Reunion"}} |
+ | |Weaponskill |
||
ā | |Ability |
||
|Instant |
|Instant |
||
+ | |{{foot|2.5s|Base value; the higher the character's Skill Speed stat, the lower the recast time will be}} |
||
ā | |60s |
||
|ā |
|ā |
||
|25y |
|25y |
||
|ā |
|ā |
||
|- |
|- |
||
ā | |colspan=" |
+ | |colspan="7" style="text-align:left"|Delivers an attack with a potency of 220.<br>'''Additional Effect:''' Increases Heat Gauge by 5 |
|- |
|- |
||
ā | !class="b" rowspan="2"|{{A| |
+ | !class="b" rowspan="2"|{{A|Tactician}}<br>[[File:FFXIV Tactician MCH Icon.png|48px]] |
ā | |{{foot| |
+ | |{{foot|56|Complete the quest "Wheels of Justice"}} |
|Ability |
|Ability |
||
|Instant |
|Instant |
||
Line 277: | Line 259: | ||
|ā |
|ā |
||
|ā |
|ā |
||
+ | |20y circle |
||
ā | |ā |
||
ā | |- |
||
ā | |colspan="8" style="text-align:left"|Overcharges your autoturret, increasing its normal attack potency.<br>'''Duration:''' 20s<br>Can only be executed while a turret is deployed. |
||
ā | |- |
||
ā | !class="b" rowspan="2"|{{A|Ricochet}}<br>[[File:FFXIV Ricochet Icon.png|48px]] |
||
ā | |{{foot|60|Complete the quest Rise of the Machinists}} |
||
ā | |Ability |
||
ā | |Instant |
||
ā | |60s |
||
ā | |ā |
||
ā | |25y |
||
ā | |5y |
||
|- |
|- |
||
ā | |colspan=" |
+ | |colspan="7" style="text-align:left"|Reduces damage taken by self and nearby party members by 10%.<br>'''Duration:''' 15s<br>Effect cannot be stacked with bard's Troubadour or dancer's Shield Samba. |
|- |
|- |
||
ā | !class="b" rowspan="2"|{{A| |
+ | !class="b" rowspan="2"|{{A|Drill}}<br>[[File:FFXIV Drill Icon.png|48px]] |
+ | |{{foot|58|Complete the quest "Taking the Fall"}} |
||
ā | |62 |
||
|Weaponskill |
|Weaponskill |
||
|Instant |
|Instant |
||
ā | |{{foot| |
+ | |{{foot|20s|Base value; the higher the character's Skill Speed stat, the lower the recast time will be}} |
|ā |
|ā |
||
|25y |
|25y |
||
|ā |
|ā |
||
|- |
|- |
||
ā | |colspan=" |
+ | |colspan="7" style="text-align:left"|Delivers an attack with a potency of 700.<br>Shares a recast timer with Bioblaster. |
|- |
|- |
||
ā | !class="b" rowspan="2"|{{A|Heated |
+ | !class="b" rowspan="2"|{{A|Heated Slug Shot}}<br>[[File:FFXIV Heated Slug Shot Icon.png|48px]] |
+ | |{{foot|60|Complete the quest "Rise of the Machinists"}} |
||
ā | |64 |
||
|Weaponskill |
|Weaponskill |
||
|Instant |
|Instant |
||
ā | |{{foot|2. |
+ | |{{foot|2.5s|Base value; the higher the character's Skill Speed stat, the lower the recast time will be}} |
ā | |50 |
||
ā | |25y |
||
|ā |
|ā |
||
ā | |- |
||
ā | |colspan="8" style="text-align:left"|Delivers an attack with a potency of 190.<br>'''Additional Effect''': 50% chance of increasing next Slug Shot potency by 100 or Heated Slug Shot by 130<br>'''Duration:''' 10s<br>'''Ammunition Effect''': Increases current Heated Split Shot potency by 25<br>'''Ammunition Effect''': 100% chance of increasing next Slug Shot or Heated Slug Shot potency<br>'''Additional Effect''': Increases Heat Gauge by 5 |
||
ā | |- |
||
ā | !class="b" rowspan="2"|{{A|Heated Slug Shot}}<br>[[File:FFXIV Heated Slug Shot Icon.png|48px]] |
||
ā | |64 |
||
ā | |Weaponskill |
||
ā | |Instant |
||
ā | |{{foot|2.50s|Base value; the higher the character's Skill Speed stat, the lower the recast time will be}} |
||
ā | |50 |
||
|25y |
|25y |
||
|ā |
|ā |
||
|- |
|- |
||
ā | |colspan=" |
+ | |colspan="7" style="text-align:left"|Delivers an attack with a potency of 100.<br>'''Combo Action:''' Heated Split Shot<br>'''Combo Potency:''' 330<br>'''Combo Bonus:''' Increases Heat Gauge by 5 |
|- |
|- |
||
!class="b" rowspan="2"|{{A|Heated Clean Shot}}<br>[[File:FFXIV Heated Clean Shot Icon.png|48px]] |
!class="b" rowspan="2"|{{A|Heated Clean Shot}}<br>[[File:FFXIV Heated Clean Shot Icon.png|48px]] |
||
Line 329: | Line 289: | ||
|Weaponskill |
|Weaponskill |
||
|Instant |
|Instant |
||
ā | |{{foot|2. |
+ | |{{foot|2.5s|Base value; the higher the character's Skill Speed stat, the lower the recast time will be}} |
ā | | |
+ | |ā |
|25y |
|25y |
||
|ā |
|ā |
||
|- |
|- |
||
ā | |colspan=" |
+ | |colspan="7" style="text-align:left"|Delivers an attack with a potency of 100.<br>'''Combo Action:''' Heated Slug Shot<br>'''Combo Potency:''' 440<br>'''Combo Bonus:''' Increases Heat Gauge by 5<br>'''Combo Bonus:''' Increases Battery Gauge by 10 |
|- |
|- |
||
!class="b" rowspan="2"|{{A|Barrel Stabilizer}}<br>[[File:FFXIV Barrel Stabilizer Icon.png|48px]] |
!class="b" rowspan="2"|{{A|Barrel Stabilizer}}<br>[[File:FFXIV Barrel Stabilizer Icon.png|48px]] |
||
Line 340: | Line 300: | ||
|Ability |
|Ability |
||
|Instant |
|Instant |
||
+ | |120s |
||
ā | |60s |
||
|ā |
|ā |
||
|ā |
|ā |
||
|ā |
|ā |
||
|- |
|- |
||
ā | |colspan=" |
+ | |colspan="7" style="text-align:left"|Increases Heat Gauge by 50.<br>Can only be executed while in combat. |
|- |
|- |
||
ā | !class="b" rowspan="2"|{{ |
+ | !class="b" rowspan="2"|{{LA|Flamethrower}}<br>[[File:FFXIV Flamethrower Icon.png|48px]] |
+ | |{{foot|70|Complete the quest "The Mongrel and the Knight"}} |
||
ā | |68 |
||
|Ability |
|Ability |
||
|Instant |
|Instant |
||
+ | |60s |
||
ā | |120s |
||
+ | |ā |
||
+ | |ā |
||
+ | |8y cone |
||
+ | |- |
||
+ | |colspan="7" style="text-align:left"|Delivers damage over time to all enemies in a cone before you.<br>'''Potency:''' 100<br>'''Duration:''' 10s<br>Effect ends upon using another action or moving (including facing a different direction).<br>Cancels auto-attack upon execution.<br>Triggers the cooldown of weaponskills upon execution. Cannot be executed during the cooldown of weaponskills. |
||
+ | |- |
||
+ | !class="b" rowspan="2"|{{A|Bioblaster}}<br>[[File:FFXIV Bioblaster Icon.png|48px]] |
||
+ | |72 |
||
+ | |Weaponskill |
||
+ | |Instant |
||
+ | |{{foot|20s|Base value; the higher the character's Skill Speed stat, the lower the recast time will be}} |
||
+ | |ā |
||
+ | |12y |
||
+ | |12y cone |
||
+ | |- |
||
+ | |colspan="7" style="text-align:left"|Delivers an attack with a potency of 60 to all enemies in a cone before you.<br>'''Additional Effect:''' Damage over time<br>'''Potency:''' 60<br>'''Duration:''' 15s<br>Shares a recast timer with Drill. |
||
+ | |- |
||
+ | !class="b" rowspan="2"|{{A|Air Anchor}}<br>[[File:FFXIV Air Anchor Icon.png|48px]] |
||
+ | |74 |
||
+ | |Weaponskill |
||
+ | |Instant |
||
+ | |{{foot|40s|Base value; the higher the character's Skill Speed stat, the lower the recast time will be}} |
||
|ā |
|ā |
||
|25y |
|25y |
||
|ā |
|ā |
||
|- |
|- |
||
+ | |colspan="7" style="text-align:left"|Delivers an attack with a potency of 700.<br>'''Additional Effect:''' Increases Battery Gauge by 20<br>This action does not share a recast timer with any other actions. |
||
ā | |colspan="8" style="text-align:left"|Sends deployed Rook Autoturret into overdrive. While in overdrive, the autoturret will launch a powerful attack, damaging the unit. The autoturret is removed from the battlefield after execution for repairs and cannot be deployed for 30s.<br>ā»Action changes to Bishop Overdrive while Bishop Autoturret is deployed. |
||
|- |
|- |
||
ā | !class="b" rowspan="2"|{{A| |
+ | !class="b" rowspan="2"|{{A|Automaton Queen}}<br>[[File:FFXIV Automaton Queen Icon.png|48px]] |
ā | | |
+ | |80 |
|Ability |
|Ability |
||
|Instant |
|Instant |
||
+ | |6s |
||
ā | |Instant |
||
+ | |50 Battery |
||
|ā |
|ā |
||
ā | |40y |
||
|ā |
|ā |
||
|- |
|- |
||
+ | |colspan="7" style="text-align:left"|Deploys an Automaton Queen to fight at your side.<br>'''Battery Gauge Cost:''' 50<br>Duration increases as Battery Gauge exceeds required cost at time of deployment, up to a maximum of 20 seconds.<br>Consumes Battery Gauge upon execution.<br>Shuts down when time expires or upon execution of Queen Overdrive.<br>Shares a recast timer with Queen Overdrive. |
||
ā | |colspan="8" style="text-align:left"|Rook Autoturret under the effect of Rook Overdrive delivers an attack with a potency of 800. Autoturret is removed from the battlefield after execution. |
||
|- |
|- |
||
ā | !class="b" rowspan="2"|{{A| |
+ | !class="b" rowspan="2"|{{A|Queen Overdrive}}<br>[[File:FFXIV Queen Overdrive Icon.png|48px]] |
ā | | |
+ | |80 |
|Ability |
|Ability |
||
|Instant |
|Instant |
||
+ | |15s |
||
ā | |120s |
||
|ā |
|ā |
||
|ā |
|ā |
||
|ā |
|ā |
||
|- |
|- |
||
+ | |colspan="7" style="text-align:left"|Orders the Automaton Queen to use Pile Bunker.<br>Shares a recast timer with Automaton Queen. |
||
ā | |colspan="8" style="text-align:left"|Sends deployed Bishop Autoturret into overdrive. While in overdrive, the autoturret will launch a powerful attack, damaging the unit. The autoturret is removed from the battlefield after execution for repairs and cannot be deployed for 30s. |
||
|- |
|- |
||
ā | !class="b" rowspan="2"|{{A| |
+ | !class="b" rowspan="2"|{{A|Arm Punch}}<br>[[File:FFXIV Arm Punch Icon.png|48px]] |
ā | | |
+ | |80 |
+ | |Weaponskill |
||
ā | |Ability |
||
|Instant |
|Instant |
||
+ | |{{foot|1.5s|Base value; the higher the character's Skill Speed stat, the lower the recast time will be}} |
||
+ | |ā |
||
+ | |3y |
||
+ | |ā |
||
+ | |- |
||
+ | |colspan="7" style="text-align:left"|Delivers an attack with a potency of 150.<br>ā»This action cannot be assigned to a hotbar. |
||
+ | |- |
||
+ | !class="b" rowspan="2"|{{A|Roller Dash}}<br>[[File:FFXIV Roller Dash Icon.png|48px]] |
||
+ | |80 |
||
+ | |Weaponskill |
||
|Instant |
|Instant |
||
+ | |{{foot|3s|Base value; the higher the character's Skill Speed stat, the lower the recast time will be}} |
||
|ā |
|ā |
||
+ | |30y |
||
|ā |
|ā |
||
ā | |6y |
||
|- |
|- |
||
ā | |colspan=" |
+ | |colspan="7" style="text-align:left"|Rushes target and delivers an attack with a potency of 300.<br>ā»This action cannot be assigned to a hotbar. |
|- |
|- |
||
ā | !class="b" rowspan="2"|{{ |
+ | !class="b" rowspan="2"|{{A|Pile Bunker}}<br>[[File:FFXIV Pile Bunker Icon.png|48px]] |
+ | |80 |
||
ā | |{{foot|70|Complete the quest The Mongrel and the Knight}} |
||
|Ability |
|Ability |
||
|Instant |
|Instant |
||
ā | |60s |
||
|ā |
|ā |
||
|ā |
|ā |
||
ā | | |
+ | |3y |
+ | |ā |
||
|- |
|- |
||
ā | |colspan=" |
+ | |colspan="7" style="text-align:left"|Delivers an attack with a potency of 800.<br>Potency increases as Battery Gauge exceeds required cost at time of deployment.<br>The Automaton Queen shuts down after execution. If this action is not used manually while the Automaton Queen is active, it will be triggered automatically immediately before shutting down.<br>ā»This action cannot be assigned to a hotbar. |
|} |
|} |
||
===Role Actions=== |
===Role Actions=== |
||
+ | {|class="full-width article-table FFXIV" style="text-align:center" |
||
ā | Role actions replaced cross-class actions with the release of patch 4.0. Role actions are abilities common to classes and jobs with the same role.<br>Jobs can select and use up to five role actions, while classes can select and use up to ten. Machinist shares the same role actions with Bard, as both as classified as Physical Ranged DPS. |
||
ā | {|class="full-width table FFXIV" style="text-align:center" |
||
|-class="a" |
|-class="a" |
||
!style="width:15%"|Action |
!style="width:15%"|Action |
||
Line 415: | Line 407: | ||
!style="width:8%"|Radius |
!style="width:8%"|Radius |
||
!style="width:30%"|Role Affinity |
!style="width:30%"|Role Affinity |
||
+ | |- |
||
+ | !class="b" rowspan="2"|{{A|Leg Graze}}<br>[[File:FFXIV Leg Graze Icon.png|48px|center]] |
||
+ | |6 |
||
+ | |Ability |
||
+ | |Instant |
||
+ | |30s |
||
+ | |25y |
||
+ | |ā |
||
+ | |[[File:FFXIV Physical Ranged DPS Icon.png|28px|Physical Ranged DPS]] |
||
+ | |- |
||
+ | |colspan="7" style="text-align:left"|Inflicts target with Heavy +40%.<br>'''Duration''': 10s |
||
|- |
|- |
||
!class="b" rowspan="2"|{{A|Second Wind}}<br>[[File:FFXIV Second Wind Icon.png|48px|center]] |
!class="b" rowspan="2"|{{A|Second Wind}}<br>[[File:FFXIV Second Wind Icon.png|48px|center]] |
||
Line 425: | Line 428: | ||
|[[File:FFXIV Physical Ranged DPS Icon.png|28px|Physical Ranged DPS]][[File:FFXIV Melee Dps Icon.png|28px|Melee DPS]] |
|[[File:FFXIV Physical Ranged DPS Icon.png|28px|Physical Ranged DPS]][[File:FFXIV Melee Dps Icon.png|28px|Melee DPS]] |
||
|- |
|- |
||
ā | |colspan="7" style="text-align:left"|Instantly restores own HP.<br>'''Cure Potency''': 500 |
+ | |colspan="7" style="text-align:left"|Instantly restores own HP.<br>'''Cure Potency''': 500 |
|- |
|- |
||
!class="b" rowspan="2"|{{A|Foot Graze}}<br>[[File:FFXIV Foot Graze Icon.png|48px|center]] |
!class="b" rowspan="2"|{{A|Foot Graze}}<br>[[File:FFXIV Foot Graze Icon.png|48px|center]] |
||
ā | | |
+ | |10 |
|Ability |
|Ability |
||
|Instant |
|Instant |
||
Line 437: | Line 440: | ||
|- |
|- |
||
|colspan="7" style="text-align:left"|Binds target.<br>'''Duration''': 10s<br>Cancels auto-attack upon execution.<br>Target unbound if damage taken. |
|colspan="7" style="text-align:left"|Binds target.<br>'''Duration''': 10s<br>Cancels auto-attack upon execution.<br>Target unbound if damage taken. |
||
ā | |- |
||
ā | !class="b" rowspan="2"|{{A|Leg Graze}}<br>[[File:FFXIV Leg Graze Icon.png|48px|center]] |
||
ā | |16 |
||
ā | |Ability |
||
ā | |Instant |
||
ā | |30s |
||
ā | |25y |
||
ā | |ā |
||
ā | |[[File:FFXIV Physical Ranged DPS Icon.png|28px|Physical Ranged DPS]] |
||
ā | |- |
||
ā | |colspan="7" style="text-align:left"|Inflicts target with Heavy +40%.<br>'''Duration''': 10s |
||
|- |
|- |
||
!class="b" rowspan="2"|{{A|Peloton}}<br>[[File:FFXIV Peloton Icon.png|48px|center]] |
!class="b" rowspan="2"|{{A|Peloton}}<br>[[File:FFXIV Peloton Icon.png|48px|center]] |
||
Line 455: | Line 447: | ||
|5s |
|5s |
||
|ā |
|ā |
||
+ | |20y circle |
||
ā | |?y |
||
|[[File:FFXIV Physical Ranged DPS Icon.png|28px|Physical Ranged DPS]] |
|[[File:FFXIV Physical Ranged DPS Icon.png|28px|Physical Ranged DPS]] |
||
|- |
|- |
||
|colspan="7" style="text-align:left"|Increases movement speed of self and nearby party members as long as they remain within distance.<br>'''Duration:''' 30s<br>Effect ends when enmity is generated. Cannot be used in battle. |
|colspan="7" style="text-align:left"|Increases movement speed of self and nearby party members as long as they remain within distance.<br>'''Duration:''' 30s<br>Effect ends when enmity is generated. Cannot be used in battle. |
||
|- |
|- |
||
ā | !class="b" rowspan="2"|{{A| |
+ | !class="b" rowspan="2"|{{A|Head Graze}}<br>[[File:FFXIV Head Graze Icon.png|48px|center]] |
|24 |
|24 |
||
ā | |Ability |
||
ā | |Instant |
||
ā | |120s |
||
ā | |ā |
||
ā | |ā |
||
ā | |[[File:FFXIV Physical Ranged DPS Icon.png|28px|Physical Ranged DPS]][[File:FFXIV Melee Dps Icon.png|28px|Melee DPS]] |
||
ā | |- |
||
ā | |colspan="7" style="text-align:left"|Instantly restores 400 TP. |
||
ā | |- |
||
ā | !class="b" rowspan="2"|{{A|Tactician}}<br>[[File:FFXIV Tactician Icon.png|48px|center]] |
||
ā | |32 |
||
ā | |Ability |
||
ā | |Instant |
||
ā | |180s |
||
ā | |ā |
||
ā | |?y |
||
ā | |[[File:FFXIV Physical Ranged DPS Icon.png|28px|Physical Ranged DPS]] |
||
ā | |- |
||
ā | |colspan="7" style="text-align:left"|Gradually restores own TP and the TP of all nearby party members.<br>'''Duration:''' 30s<br>'''Additional Effect''': Halves enmity |
||
ā | |- |
||
ā | !class="b" rowspan="2"|{{LA|Refresh (ability)|Refresh}}<br>[[File:FFXIV Refresh Icon.png|48px|center]] |
||
ā | |36 |
||
ā | |Ability |
||
ā | |Instant |
||
ā | |180s |
||
ā | |ā |
||
ā | |?y |
||
ā | |[[File:FFXIV Physical Ranged DPS Icon.png|28px|Physical Ranged DPS]] |
||
ā | |- |
||
ā | |colspan="7" style="text-align:left"|Gradually restores own MP and the MP of all nearby party members.<br>'''Duration:''' 30s<br>'''Additional Effect''': Halves enmity |
||
ā | |- |
||
ā | !class="b" rowspan="2"|{{A|Head Graze}}<br>[[File:FFXIV Head Graze Icon.png|48px|center]] |
||
ā | |40 |
||
|Ability |
|Ability |
||
|Instant |
|Instant |
||
Line 502: | Line 461: | ||
|[[File:FFXIV Physical Ranged DPS Icon.png|28px|Physical Ranged DPS]] |
|[[File:FFXIV Physical Ranged DPS Icon.png|28px|Physical Ranged DPS]] |
||
|- |
|- |
||
ā | |colspan="7" style="text-align:left"| |
+ | |colspan="7" style="text-align:left"|Interrupts the use of a target's action. |
|- |
|- |
||
ā | !class="b" rowspan="2"|{{A|Arm |
+ | !class="b" rowspan="2"|{{A|Arm's Length}}<br>[[File:FFXIV Arms Length Icon.png|48px]] |
ā | | |
+ | |32 |
|Ability |
|Ability |
||
|Instant |
|Instant |
||
+ | |120s |
||
ā | |25s |
||
ā | | |
+ | |ā |
ā | | |
+ | |ā |
ā | |[[File:FFXIV Physical Ranged DPS Icon.png|28px|Physical Ranged DPS]] |
+ | |[[File:FFXIV Tank Icon.png|28px|Tank]][[File:FFXIV Melee Dps Icon.png|28px|Melee DPS]][[File:FFXIV Physical Ranged DPS Icon.png|28px|Physical Ranged DPS]] |
ā | |- |
||
ā | |colspan="7" style="text-align:left"|Stuns target.<br>'''Duration:''' 2s<br> |
||
ā | |- |
||
ā | !class="b" rowspan="2"|{{LA|Palisade}}<br>[[File:FFXIV Palisade Icon.png|48px|center]] |
||
ā | |48 |
||
ā | |Ability |
||
ā | |Instant |
||
ā | |150s |
||
ā | |25y |
||
ā | |ā |
||
ā | |[[File:FFXIV Physical Ranged DPS Icon.png|28px|Physical Ranged DPS]] |
||
|- |
|- |
||
ā | |colspan="7" style="text-align:left"| |
+ | |colspan="7" style="text-align:left"|Creates a barrier nullifying most knockback and draw-in effects.<br>'''Duration:''' 6s<br>'''Additional Effect:''' Slow +20% when barrier is struck<br>'''Duration:''' 15s |
|} |
|} |
||
ā | === |
+ | ===Traits=== |
ā | {|class="full-width table FFXIV" style="text-align:center" |
+ | {|class="full-width article-table FFXIV" style="text-align:center" |
|-class="a" |
|-class="a" |
||
!style="width:15%"|Name |
!style="width:15%"|Name |
||
!style="width:10%"|Level |
!style="width:10%"|Level |
||
!style="width:75%"|Description |
!style="width:75%"|Description |
||
ā | |- |
||
ā | !class="b"|{{A|Enhanced Dexterity}}<br>[[File:FFXIV Enhanced Dexterity Icon.png|48px]] |
||
ā | |20 |
||
ā | |style="text-align:left"|Increases dexterity by 8. |
||
|- |
|- |
||
!class="b"|{{A|Increased Action Damage}}<br>[[File:FFXIV Increased Action Damage MCH Icon.png|48px]] |
!class="b"|{{A|Increased Action Damage}}<br>[[File:FFXIV Increased Action Damage MCH Icon.png|48px]] |
||
|20 |
|20 |
||
|style="text-align:left"|Increases base action damage and autoturret damage by 10%. |
|style="text-align:left"|Increases base action damage and autoturret damage by 10%. |
||
ā | |- |
||
ā | !class="b"|{{A|Enhanced Dexterity II}}<br>[[File:FFXIV Enhanced Dexterity II Icon.png|48px]] |
||
ā | |40 |
||
ā | |style="text-align:left"|Increases dexterity by 16. |
||
|- |
|- |
||
!class="b"|{{A|Increased Action Damage II}}<br>[[File:FFXIV Increased Action Damage II MCH Icon.png|48px]] |
!class="b"|{{A|Increased Action Damage II}}<br>[[File:FFXIV Increased Action Damage II MCH Icon.png|48px]] |
||
Line 550: | Line 490: | ||
|style="text-align:left"|Increases base action damage and autoturret damage by 20%. |
|style="text-align:left"|Increases base action damage and autoturret damage by 20%. |
||
|- |
|- |
||
ā | !class="b"|{{A| |
+ | !class="b"|{{A|Split Shot Mastery}}<br>[[File:FFXIV Split Shot Mastery Icon.png|48px]] |
+ | |{{foot|54|Complete the quest "A Joye-ful Reunion"}} |
||
ā | |60 |
||
ā | |style="text-align:left"| |
+ | |style="text-align:left"|Upgrades Split Shot to Heated Split Shot. |
|- |
|- |
||
ā | !class="b"|{{A|Shot Mastery}}<br>[[File:FFXIV Shot Mastery Icon.png|48px]] |
+ | !class="b"|{{A|Slug Shot Mastery}}<br>[[File:FFXIV Slug Shot Mastery Icon.png|48px]] |
+ | |{{foot|60|Complete the quest "Rise of the Machinists"}} |
||
+ | |style="text-align:left"|Upgrades Slug Shot to Heated Slug Shot. |
||
+ | |- |
||
+ | !class="b"|{{A|Clean Shot Mastery}}<br>[[File:FFXIV Clean Shot Mastery Icon.png|48px]] |
||
|64 |
|64 |
||
ā | |style="text-align:left"| |
+ | |style="text-align:left"|Upgrades Clean Shot to Heated Clean Shot. |
+ | |- |
||
+ | !class="b"|{{A|Charged Action Mastery}}<br>[[File:FFXIV Charged Action Mastery Icon.png|48px]] |
||
+ | |74 |
||
+ | |style="text-align:left"|Allows a third charge of Gauss Round and Ricochet. |
||
+ | |- |
||
+ | !class="b"|{{A|Hot Shot Mastery}}<br>[[File:FFXIV Hot Shot Mastery Icon.png|48px]] |
||
+ | |76 |
||
+ | |style="text-align:left"|Upgrades Hot Shot to Air Anchor. |
||
+ | |- |
||
+ | !class="b"|{{A|Enhanced Wildfire}}<br>[[File:FFXIV Enhanced Wildfire Icon.png|48px]] |
||
+ | |78 |
||
+ | |style="text-align:left"|Improves Wildfire's potency increase for landing weaponskills to 200. |
||
+ | |- |
||
+ | !class="b"|{{A|Promotion}}<br>[[File:FFXIV Promotion MCH Icon.png|48px]] |
||
+ | |80 |
||
+ | |style="text-align:left"|Upgrades Rook Autoturret and Rook Overdrive to Automaton Queen and Queen Overdrive respectively. |
||
|} |
|} |
||
===PvP Actions=== |
===PvP Actions=== |
||
ā | {|class="full-width table FFXIV" style="text-align:center" |
+ | {|class="full-width article-table FFXIV" style="text-align:center" |
|-class="a" |
|-class="a" |
||
ā | !style="width:15%"| |
+ | !style="width:15%"|Ability |
ā | !style="width: |
+ | !style="width:30%"|Type |
ā | !style="width: |
+ | !style="width:11%"|Cast |
ā | !style="width: |
+ | !style="width:11%"|Recast |
ā | !style="width: |
+ | !style="width:11%"|Cost |
+ | !style="width:11%"|Range |
||
+ | !style="width:11%"|Radius |
||
|- |
|- |
||
ā | !class="b" rowspan="2"|{{A|Split Shot PvP|Split Shot}}<br>[[File:FFXIV Split Shot PVP Icon.png|48px|center]] |
+ | !class="b" rowspan="2"|{{A|Heated Split Shot PvP|Heated Split Shot}}<br>[[File:FFXIV Heated Split Shot PVP Icon.png|48px|center]] |
|Weaponskill |
|Weaponskill |
||
|Instant |
|Instant |
||
ā | |2. |
+ | |2.4s |
+ | |ā |
||
+ | |25y |
||
|ā |
|ā |
||
|- |
|- |
||
ā | |colspan=" |
+ | |colspan="6" style="text-align:left"|Delivers an attack with a potency of 800.<br>'''Additional Effect''': Increases Heat Gauge by 10<br>ā»This action cannot be assigned to a hotbar. |
|- |
|- |
||
ā | !class="b" rowspan="2"|{{A| |
+ | !class="b" rowspan="2"|{{A|Heated Slug Shot PvP|Heated Slug Shot}}<br>[[File:FFXIV FFXIV Heated Slug Shot PVP Icon Icon.png|48px|center]] |
|Weaponskill |
|Weaponskill |
||
|Instant |
|Instant |
||
ā | |2. |
+ | |2.4s |
+ | |ā |
||
+ | |25y |
||
|ā |
|ā |
||
|- |
|- |
||
ā | |colspan=" |
+ | |colspan="6" style="text-align:left"|Delivers an attack to target.<br>'''Combo Action''': Heated Split Shot<br>'''Combo Potency''': 1,000<br>'''Additional Effect''': Increases Heat Gauge by 10<br>ā»This action cannot be assigned to a hotbar. |
|- |
|- |
||
ā | !class="b" rowspan="2"|{{A|Clean Shot PvP|Clean Shot}}<br>[[File:FFXIV Clean Shot PVP Icon.png|48px|center]] |
+ | !class="b" rowspan="2"|{{A|Heated Clean Shot PvP|Heated Clean Shot}}<br>[[File:FFXIV Heated Clean Shot PVP Icon.png|48px|center]] |
|Weaponskill |
|Weaponskill |
||
|Instant |
|Instant |
||
ā | |2. |
+ | |2.4s |
+ | |ā |
||
+ | |25y |
||
|ā |
|ā |
||
|- |
|- |
||
ā | |colspan=" |
+ | |colspan="6" style="text-align:left"|Delivers an attack to target.<br>'''Combo Action''': Heated Slug Shot<br>'''Combo Potency''': 1,200<br>'''Additional Effect''': Increases Heat Gauge by 10<br>ā»This action cannot be assigned to a hotbar. |
|- |
|- |
||
ā | !class="b" rowspan="2"|{{A| |
+ | !class="b" rowspan="2"|{{A|Spread Shot PvP|Spread Shot}}<br>[[File:FFXIV Spread Shot PVP Icon.png|48px|center]] |
|Weaponskill |
|Weaponskill |
||
|Instant |
|Instant |
||
ā | |2. |
+ | |2.4s |
|ā |
|ā |
||
+ | |12y |
||
+ | |12y cone |
||
|- |
|- |
||
ā | |colspan=" |
+ | |colspan="6" style="text-align:left"|Delivers an attack with a potency of 600 to all enemies in a cone before you.<br>'''Additional Effect:''' Increases Heat Gauge by 5 for each enemy hit<br>ā»Action changes to Auto Crossbow when firearm is Overheated. |
|- |
|- |
||
ā | !class="b" rowspan="2"|{{A| |
+ | !class="b" rowspan="2"|{{A|Drill PvP|Drill}}<br>[[File:FFXIV Drill PVP Icon.png|48px|center]] |
+ | |Weaponskill |
||
ā | |Ability |
||
|Instant |
|Instant |
||
ā | | |
+ | |15s |
+ | |ā |
||
ā | |200 TP |
||
+ | |25y |
||
+ | |ā |
||
|- |
|- |
||
ā | |colspan=" |
+ | |colspan="6" style="text-align:left"|Delivers an attack with a potency of 2,000.<br>This action does not share a recast timer with any other actions. |
|- |
|- |
||
ā | !class="b" rowspan="2"|{{A| |
+ | !class="b" rowspan="2"|{{A|Air Anchor PvP|Air Anchor}}<br>[[File:FFXIV Air Anchor PVP Icon.png|48px|center]] |
+ | |Weaponskill |
||
ā | |Ability |
||
|Instant |
|Instant |
||
ā | | |
+ | |30s |
+ | |ā |
||
ā | |300 TP |
||
+ | |25y |
||
+ | |ā |
||
|- |
|- |
||
ā | |colspan=" |
+ | |colspan="6" style="text-align:left"|Delivers an attack with a potency of 1,600.<br>'''Additional Effect:''' Increases Heat Gauge by 20<br>This action does not share a recast timer with any other actions. |
|- |
|- |
||
ā | !class="b" rowspan="2"|{{A| |
+ | !class="b" rowspan="2"|{{A|Bioblaster PvP|Bioblaster}}<br>[[File:FFXIV Bioblaster PVP Icon.png|48px|center]] |
+ | |Weaponskill |
||
ā | |Ability |
||
|Instant |
|Instant |
||
ā | | |
+ | |45s |
|ā |
|ā |
||
+ | |12y |
||
+ | |12y cone |
||
|- |
|- |
||
ā | |colspan=" |
+ | |colspan="6" style="text-align:left"|Delivers an attack with a potency of 1,000 to all enemies in a cone before you.<br>'''Additional Effect:''' Increases target's damage taken by 10%<br>'''Duration:''' 10s<br>This action does not share a recast timer with any other actions. |
|- |
|- |
||
ā | !class="b" rowspan="2"|{{A| |
+ | !class="b" rowspan="2"|{{A|Gauss Round PvP|Gauss Round}}<br>[[File:FFXIV Gauss Round PVP Icon.png|48px|center]] |
|Ability |
|Ability |
||
|Instant |
|Instant |
||
ā | | |
+ | |15s |
+ | |ā |
||
+ | |25y |
||
|ā |
|ā |
||
|- |
|- |
||
ā | |colspan=" |
+ | |colspan="6" style="text-align:left"|Delivers an attack with a potency of 800.<br>'''Maximum Charges:''' 3 |
|- |
|- |
||
ā | !class="b" rowspan="2"|{{A| |
+ | !class="b" rowspan="2"|{{A|Ricochet PvP|Ricochet}}<br>[[File:FFXIV Ricochet PVP Icon.png|48px|center]] |
|Ability |
|Ability |
||
|Instant |
|Instant |
||
ā | | |
+ | |15s |
|ā |
|ā |
||
+ | |25y |
||
+ | |5y circle |
||
|- |
|- |
||
ā | |colspan=" |
+ | |colspan="6" style="text-align:left"|Delivers an attack with a potency of 800 to target and all enemies nearby it.<br>'''Maximum Charges:''' 3 |
|- |
|- |
||
ā | !class="b" rowspan="2"|{{A| |
+ | !class="b" rowspan="2"|{{A|Wildfire PvP|Wildfire}}<br>[[File:FFXIV Wildfire PVP Icon.png|48px|center]] |
|Ability |
|Ability |
||
|Instant |
|Instant |
||
ā | | |
+ | |30s |
+ | |ā |
||
ā | |Heat Gauge |
||
+ | |25y |
||
+ | |ā |
||
|- |
|- |
||
+ | |colspan="6" style="text-align:left"|Covers target's body in a slow-burning pitch. For the next 6 seconds, 25% of most damage you inflict upon the target is compiled, then dealt at the end of the effect's duration. |
||
ā | |colspan="5" style="text-align:left"|Delivers damage over time to all enemies in a cone before you.<br>'''Potency:''' 250<br>'''Duration:''' 10s<br>'''Gauss Barrel Effect:''' Heat Gauge gradually increases by 10 while Flamethrower is active. Heat Gauge not affected when used outside battle.<br>'''Additional Effect:''' Fire damage over time, stacking up to 10 times.<br>'''Potency:''' 250<br>'''Duration:''' 6s<br>Effect ends upon using another action or moving (including facing a different direction). |
||
|- |
|- |
||
ā | !class="b" rowspan="2"|{{A| |
+ | !class="b" rowspan="2"|{{A|Blank PvP|Blank}}<br>[[File:FFXIV Blank PVP Icon.png|48px|center]] |
|Ability |
|Ability |
||
|Instant |
|Instant |
||
ā | | |
+ | |30s |
+ | |ā |
||
+ | |5y |
||
|ā |
|ā |
||
|- |
|- |
||
+ | |colspan="6" style="text-align:left"|Delivers an attack with a potency of 600.<br>'''Additional Effect''': 15-yalm knockback |
||
ā | |colspan="5" style="text-align:left"|Equips your current firearm with a gauss barrel, increasing damage dealt by 5%. While barrel is equipped, your weapon's Heat Gauge will increase each time a weaponskill is executed. When the Heat Gauge reaches 100%, your weapon will become Overheated and damage dealt will be increased by 10%.<br>'''Duration:''' 10s<br>Gauss Barrel effect ends automatically once weapon is no longer Overheated and cannot be applied again for 10s.<br><br>ā»Action changes to Stun Gun when executed while a Gauss Barrel is attached. |
||
|- |
|- |
||
ā | !class="b" rowspan="2"|{{A| |
+ | !class="b" rowspan="2"|{{A|Hypercharge PvP|Hypercharge}}<br>[[File:FFXIV Hypercharge PVP Icon.png|48px|center]] |
+ | |Ability |
||
ā | |Weaponskill |
||
|Instant |
|Instant |
||
+ | |1s |
||
ā | |2.3s |
||
+ | |50 Heat |
||
+ | |ā |
||
|ā |
|ā |
||
|- |
|- |
||
ā | |colspan=" |
+ | |colspan="6" style="text-align:left"|Release the energy building in your firearm, causing it to Overheat.<br>'''Duration:''' 5s<br>Extends Overheat duration by 5s to a maximum of 10s.<br>'''Heat Gauge Cost:''' 50 |
|- |
|- |
||
ā | !class="b" rowspan="2"|{{A| |
+ | !class="b" rowspan="2"|{{A|Tactician PvP|Tactician}}<br>[[File:FFXIV Tactician PVP Icon.png|48px|center]] |
+ | |Ability |
||
ā | |Weaponskill |
||
|Instant |
|Instant |
||
+ | |60s |
||
ā | |2.3s |
||
|ā |
|ā |
||
+ | |ā |
||
+ | |20y circle |
||
|- |
|- |
||
+ | |colspan="6" style="text-align:left"|Reduces damage taken by self and nearby party members by 10%.<br>'''Duration:''' 15s |
||
ā | |colspan="5" style="text-align:left"|Delivers an attack to target.<br>'''Combo Action''': Split Shot or Heated Split Shot<br>'''Combo Potency''': 1,250<br>'''Additional Effect''': Increases Heat Gauge by 10<br>Can only be executed with a Gauss Barrel attached and while your Heat Gauge is 50 or higher.<br><br>ā»This action cannot be assigned to a hotbar. |
||
|- |
|- |
||
ā | !class="b" rowspan="2"|{{A| |
+ | !class="b" rowspan="2"|{{A|Heat Blast PvP|Heat Blast}}<br>[[File:FFXIV Heat Blast PVP Icon.png|48px|center]] |
|Weaponskill |
|Weaponskill |
||
|Instant |
|Instant |
||
ā | | |
+ | |1.5s |
+ | |ā |
||
+ | |25y |
||
|ā |
|ā |
||
|- |
|- |
||
ā | |colspan=" |
+ | |colspan="6" style="text-align:left"|Delivers an attack with a potency of 1,000.<br>'''Additional Effect:''' Reduces the recast time of both Gauss Round and Ricochet by 7.5s<br>Can only be executed when firearm is Overheated.<br>ā»This action cannot be assigned to a hotbar. |
|- |
|- |
||
ā | !class="b" rowspan="2"|{{A| |
+ | !class="b" rowspan="2"|{{A|Auto Crossbow PvP|Auto Crossbow}}<br>[[File:FFXIV Auto Crossbow PVP Icon.png|48px|center]] |
|Weaponskill |
|Weaponskill |
||
|Instant |
|Instant |
||
+ | |30s |
||
ā | |2.3s |
||
|ā |
|ā |
||
+ | |12y |
||
+ | |12y cone |
||
|- |
|- |
||
ā | |colspan=" |
+ | |colspan="6" style="text-align:left"|Delivers an attack with a potency of 1,400 to all enemies in a cone before you.<br>Can only be executed when firearm is Overheated.<br>This action does not share a recast timer with any other actions. |
ā | |- |
||
ā | !class="b" rowspan="2"|{{A|Stun Gun PvP|Stun Gun}}<br>[[File:FFXIV Stun Gun PVP Icon.png|48px|center]] |
||
ā | |Ability |
||
ā | |Instant |
||
ā | |60s |
||
ā | |ā |
||
ā | |- |
||
ā | |colspan="5" style="text-align:left"|Delivers an attack to all nearby enemies with a potency of 1,000 for the first enemy, 25% less for the second, 50% less for the third, and 75% less for all remaining enemies.<br>'''Additional Effect''': Stun<br>'''Duration:''' 2s<br>Overheats Gauss Barrel upon execution.<br><br>ā»This action cannot be assigned to a hotbar. |
||
|} |
|} |
||
ā | === |
+ | ===Common Actions=== |
+ | Common Actions have no cost |
||
ā | These actions are common to all jobs, and can only be used in PvP areas.<br>The number of additional actions that can be set is limited to two. |
||
+ | |||
ā | {|class="full-width table FFXIV" style="text-align:center" |
||
+ | {|class="full-width article-table FFXIV" style="text-align:center" |
||
|-class="a" |
|-class="a" |
||
!style="width:15%"|Action |
!style="width:15%"|Action |
||
ā | !style="width: |
+ | !style="width:31%"|Type |
ā | !style="width: |
+ | !style="width:11%"|Cast |
ā | !style="width: |
+ | !style="width:11%"|Recast |
+ | !style="width:11%"|Range |
||
+ | !style="width:11%"|Radius |
||
|- |
|- |
||
ā | !class="b" rowspan="2"|{{A| |
+ | !class="b" rowspan="2"|{{A|Head Graze PvP|Head Graze}}<br>[[File:FFXIV Head Graze PVP Icon.png|48px]] |
|Ability |
|Ability |
||
|Instant |
|Instant |
||
ā | | |
+ | |30s |
+ | |25y |
||
+ | |ā |
||
|- |
|- |
||
ā | |colspan=" |
+ | |colspan="5" style="text-align:left"|Silences target.<br>'''Duration:''' 2s |
|- |
|- |
||
ā | !class="b" rowspan="2"|{{A| |
+ | !class="b" rowspan="2"|{{A|Bolt PvP|Bolt}}<br>[[File:FFXIV Bolt PVP Icon.png|48px]] |
|Ability |
|Ability |
||
|Instant |
|Instant |
||
ā | | |
+ | |60s |
+ | |ā |
||
+ | |ā |
||
|- |
|- |
||
ā | |colspan=" |
+ | |colspan="5" style="text-align:left"|Movement speed is increased.<br>'''Duration:''' 10s |
|- |
|- |
||
ā | !class="b" rowspan="2"|{{A| |
+ | !class="b" rowspan="2"|{{A|Rearward Potion PvP|Rearward Potion}}<br>[[File:FFXIV Rearward Potion PVP Icon.png|48px]] |
|Ability |
|Ability |
||
|Instant |
|Instant |
||
ā | | |
+ | |30s |
+ | |ā |
||
+ | |ā |
||
|- |
|- |
||
ā | |colspan=" |
+ | |colspan="5" style="text-align:left"|Restores own HP.<br>'''Cure Potency:''' 2,000<br>Potency increases up to 6,000 as HP decreases.<br>'''Maximum Charges:''' 2 |
+ | |} |
||
+ | |||
+ | ===Additional PvP Actions=== |
||
+ | Players are restricted to equipping two Additional PvP Actions at once. These actions have no cost. |
||
+ | |||
+ | {|class="full-width article-table FFXIV" style="text-align:center" |
||
+ | |-class="a" |
||
+ | !style="width:15%"|Action |
||
+ | !style="width:31%"|Type |
||
+ | !style="width:11%"|Cast |
||
+ | !style="width:11%"|Recast |
||
+ | !style="width:11%"|Range |
||
+ | !style="width:11%"|Radius |
||
|- |
|- |
||
ā | !class="b" rowspan="2"|{{A| |
+ | !class="b" rowspan="2"|{{A|Leg Graze PvP|Leg Graze}}<br>[[File:FFXIV Leg Graze PVP Icon.png|48px]] |
|Ability |
|Ability |
||
|Instant |
|Instant |
||
|45s |
|45s |
||
+ | |25y |
||
+ | |ā |
||
|- |
|- |
||
ā | |colspan=" |
+ | |colspan="5" style="text-align:left"|Afflicts target with Heavy +50%.<br>'''Duration:''' 5s |
|- |
|- |
||
ā | !class="b" rowspan="2"|{{A| |
+ | !class="b" rowspan="2"|{{A|Foot Graze PvP|Foot Graze}}<br>[[File:FFXIV Foot Graze PVP Icon.png|48px]] |
|Ability |
|Ability |
||
|Instant |
|Instant |
||
|45s |
|45s |
||
+ | |25y |
||
+ | |ā |
||
|- |
|- |
||
ā | |colspan=" |
+ | |colspan="5" style="text-align:left"|Binds target.<br>'''Duration:''' 3s |
|- |
|- |
||
ā | !class="b" rowspan="2"|{{A| |
+ | !class="b" rowspan="2"|{{A|Concentrate PvP|Concentrate}}<br>[[File:FFXIV Concentrate PVP Icon.png|48px]] |
|Ability |
|Ability |
||
|Instant |
|Instant |
||
ā | | |
+ | |30s |
+ | |ā |
||
+ | |ā |
||
|- |
|- |
||
ā | |colspan=" |
+ | |colspan="5" style="text-align:left"|Increases potency of next weaponskill by 20%.<br>'''Duration:''' 5s |
|- |
|- |
||
ā | !class="b" rowspan="2"|{{A| |
+ | !class="b" rowspan="2"|{{A|Recuperate PvP|Recuperate}}<br>[[File:FFXIV Recuperate PVP Icon.png|48px]] |
|Ability |
|Ability |
||
|Instant |
|Instant |
||
|45s |
|45s |
||
+ | |ā |
||
+ | |ā |
||
|- |
|- |
||
ā | |colspan=" |
+ | |colspan="5" style="text-align:left"|Restores own HP.<br>'''Cure Potency:''' 3,000<br>'''Additional Effect:''' Removes Heavy, Bind, and Holmgang effects |
ā | |} |
||
ā | |||
ā | ===PvP Traits=== |
||
ā | These traits are common to all jobs, and only take effect when in PvP areas.<br>The number of PvP traits that can be set is limited to three. |
||
ā | {|class="full-width table FFXIV" style="text-align:center" |
||
ā | |-class="a" |
||
ā | !style="width:15%"|Traits |
||
ā | !style="width:85%"|Effect |
||
|- |
|- |
||
ā | !class="b"|{{A| |
+ | !class="b" rowspan="2"|{{A|Peloton PvP|Peloton}}<br>[[File:FFXIV Peloton PVP Icon.png|48px]] |
+ | |Ability |
||
ā | |style="text-align:left"|Increases maximum HP by 5%. |
||
+ | |Instant |
||
+ | |60s |
||
+ | |ā |
||
+ | |20y circle |
||
|- |
|- |
||
+ | |colspan="5" style="text-align:left"|Increases movement speed of self and nearby party members.<br>'''Duration:''' 10s |
||
ā | !class="b"|{{A|Increased Action Speed PvP|Increased Action Speed}}<br>[[File:FFXIV Increased Action Speed Icon.png|48px]] |
||
ā | |style="text-align:left"|Decreases weaponskill and spell cast and recast times by 3%. |
||
ā | |- |
||
ā | !class="b"|{{A|Increased Damage Dealt PvP|Increased Damage Dealt}}<br>[[File:FFXIV Increased Damage Dealt Icon.png|48px]] |
||
ā | |style="text-align:left"|Increases damage dealt by 3%. |
||
ā | |- |
||
ā | !class="b"|{{A|Decreased Damage Taken PvP|Decreased Damage Taken}}<br>[[File:FFXIV Decreased Damage Taken Icon.png|48px]] |
||
ā | |style="text-align:left"|Decreases damage taken by 3%. |
||
ā | |- |
||
ā | !class="b"|{{A|Increased Healing Potency PvP|Increased Healing Potency}}<br>[[File:FFXIV Increased Healing Potency Icon.png|48px]] |
||
ā | |style="text-align:left"|Increases spell-based HP restoration by 5%. |
||
ā | |- |
||
ā | !class="b"|{{A|Decreased Recast Time PvP|Decreased Recast Time}}<br>[[File:FFXIV Decreased recast time Icon.png|48px]] |
||
ā | |style="text-align:left"|Decreases recast time of additional actions by 20%. |
||
ā | |- |
||
ā | !class="b"|{{A|Increased Resistance Duration PvP|Increased Resistance Duration}}<br>[[File:FFXIV Increased REsistance Duration Icon.png|48px]] |
||
ā | |style="text-align:left"|Increases duration of resistances by 50%. |
||
ā | |- |
||
ā | !class="b"|{{A|Increased MP Regeneration PvP|Increased MP Regeneration}}<br>[[File:FFXIV increased MP Regeneration Icon.png|48px]] |
||
ā | |style="text-align:left"|Increases MP regeneration rate by 25%. |
||
ā | |- |
||
ā | !class="b"|{{A|Increased TP Regeneration PvP|Increased TP Regeneration}}<br>[[File:FFXIV Increased TP Regeneration Icon.png|48px]] |
||
ā | |style="text-align:left"|Increases TP regeneration rate by 40%. |
||
|} |
|} |
||
Line 795: | Line 783: | ||
Machinists' Limit Breaks focus dealing powerful damage to enemies in a straight line in front of the player. Machinist shares the same Level 1 and Level 2 limit breaks as Bard. |
Machinists' Limit Breaks focus dealing powerful damage to enemies in a straight line in front of the player. Machinist shares the same Level 1 and Level 2 limit breaks as Bard. |
||
ā | {|class="full-width table FFXIV" style="text-align:center" |
+ | {|class="full-width article-table FFXIV" style="text-align:center" |
|-class="a" |
|-class="a" |
||
!style="width:15%"|Ability |
!style="width:15%"|Ability |
||
Line 820: | Line 808: | ||
==Other appearances== |
==Other appearances== |
||
===''[[Final Fantasy Record Keeper]]''=== |
===''[[Final Fantasy Record Keeper]]''=== |
||
+ | |||
ā | {{sideicon|FFRK}} |
||
<gallery> |
<gallery> |
||
FFRK Gauss Round.png|Gauss Round. |
FFRK Gauss Round.png|Gauss Round. |
||
ā | </gallery>{{ |
+ | </gallery>{{Gallery incomplete|Blank}} |
ā | {{ |
+ | {{Ability section|Final Fantasy Record Keeper}} |
==Gallery== |
==Gallery== |
||
Line 833: | Line 821: | ||
Benchmark Machinist 01.jpg|Machinist in the benchmark video. |
Benchmark Machinist 01.jpg|Machinist in the benchmark video. |
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Benchmark Machinist 02.jpg|Machinist in the benchmark video. |
Benchmark Machinist 02.jpg|Machinist in the benchmark video. |
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+ | FFXIV Machinist Sprite.png|Machinist Sprite. |
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Machinist_Victory_Pose.gif|Victory pose. |
Machinist_Victory_Pose.gif|Victory pose. |
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</gallery> |
</gallery> |
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Line 839: | Line 828: | ||
<gallery> |
<gallery> |
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FFXIV Stormblood Machinist.png|[[Artifact equipment]] from [[Final Fantasy XIV: Stormblood|Stormblood]]. |
FFXIV Stormblood Machinist.png|[[Artifact equipment]] from [[Final Fantasy XIV: Stormblood|Stormblood]]. |
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+ | FFXIV SBG Machinist.png|Artifact equipment from ''[[Final Fantasy XIV: Shadowbringers|Shadowbringers]]''. |
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</gallery> |
</gallery> |
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+ | ;Actions |
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ā | ;Abilities |
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<gallery> |
<gallery> |
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FFXIV Split Shot.png|Split Shot. |
FFXIV Split Shot.png|Split Shot. |
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ā | FFXIV |
+ | FFXIV MCH Reassemble.png|Reassemble. |
FFXIV Spread Shot.png|Spread Shot. |
FFXIV Spread Shot.png|Spread Shot. |
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ā | FFXIV Machinist Weapon.png|Quick Reload. |
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FFXIV Machinist Shooting.png|Clean Shot. |
FFXIV Machinist Shooting.png|Clean Shot. |
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+ | FFXIV Cooldown.png|Heat Blast. |
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FFXIV Wildfire.png|Wildfire. |
FFXIV Wildfire.png|Wildfire. |
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ā | FFXIV Wildfire Detonate.png| |
+ | FFXIV Wildfire Detonate.png|Detonator. |
ā | FFXIV Machinist Pet.png|Bishop Autoturret. |
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ā | FFXIV Gauss Barrel.png|Gauss Barrel. |
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FFXIV Ricochet.png|Ricochet. |
FFXIV Ricochet.png|Ricochet. |
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ā | FFXIV |
+ | FFXIV MCH Auto Crossbow.png|Auto Crossbow. |
+ | FFXIV MCH Heated Split Shot.png|Heated Split Shot. |
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+ | FFXIV MCH Drill.png|Drill. |
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FFXIV Heated Slug Shot.png|Heated Slug Shot. |
FFXIV Heated Slug Shot.png|Heated Slug Shot. |
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FFXIV Heated Clean Shot.png|Heated Clean Shot. |
FFXIV Heated Clean Shot.png|Heated Clean Shot. |
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FFXIV Barrel Stabilizer.png|Barrel Stabilizer. |
FFXIV Barrel Stabilizer.png|Barrel Stabilizer. |
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FFXIV Flamethrower.png|Flamethrower. |
FFXIV Flamethrower.png|Flamethrower. |
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+ | FFXIV MCH Bioblaster.png|Bioblaster. |
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+ | FFXIV MCH Air Anchor.png|Air Anchor. |
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+ | FFXIV MCH Automaton Queen.png|Automaton Queen. |
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+ | FFXIV MCH Arm Punch.png|Arm Punch. |
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+ | FFXIV MCH Roller Dash.png|Roller Dash. |
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+ | FFXIV MCH Pile Bunker.png|Pile Bunker. |
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</gallery> |
</gallery> |
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FFXIV MCH Refresh.png|Refresh. |
FFXIV MCH Refresh.png|Refresh. |
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</gallery> |
</gallery> |
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ā | {{Galleryincomplete|screenshots of abilities}} |
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+ | ;Removed Actions |
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ā | {{FFXIV}} |
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+ | <gallery> |
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ā | [[Category:Final Fantasy XIV Disciplines]] |
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+ | FFXIV Reload.png|Reload. |
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+ | FFXIV Machinist Weapon.png|Quick Reload. |
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+ | FFXIV Gauss Barrel.png|Gauss Barrel. |
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+ | FFXIV Machinist Pet.png|Bishop Autoturret. |
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+ | </gallery> |
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+ | {{Gallery incomplete|screenshots of abilities}} |
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+ | |||
+ | ==Trivia== |
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+ | *Due to the Machinist profession being a recent invention in Eorzea, its Soul Crystal uniquely lacks memories for the Warrior of Light to draw from, instead requiring Stephanivien to modify and improve it. |
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+ | |||
+ | {{navbox player character FFXIV}} |
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+ | |||
+ | |||
+ | [[es:Ingeniero (Final Fantasy XIV)]] |
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+ | [[Category:Disciplines in Final Fantasy XIV]] |
Revision as of 20:11, 13 January 2020
Template:Sideicon
Machinist is a job in Final Fantasy XIV, introduced in the game's first expansion pack, Final Fantasy XIV: Heavensward. As with the other three Ishgard jobs, Machinist has no base class and begins at level 30.
Profile
The war with Dravania rages on. Brutal and unrelenting. With no end in sight, the Holy See grows desperate. As her dragoons lay down their lives in defense of their home, Ishgard turns to technology to protect her sons and daughters. Great cannons and ballistae now line the city walls, plucking dragons from the sky.
Following the example of Cid Garlond, who has demonstrated the potency of magitek, the Skysteel Manufactory works tirelessly on the development of advanced armaments. As new and devastating weapons are brought to the fray, a new class of champion arises to wield them ā the machinist.Lodestone
The job is a mobile, ranged DPS class using guns as their main weapon. Machinists focus on dealing ranged damage using a combination of firearms enhanced with various attachments and can deploy mechanical turrets to help them on the battlefield.
Story
Heavensward
Stormblood
Equipment
Machinists are defined by wielding guns, typically in the form of pistols, muskets or shotguns. Their abilities involve various attachments to their firearm, along with turrets.
As their main stat is Dexterity, they equip "Aiming" gear. This means that their equipment is largely shared with Bards, while their accessories are shared with Bards and Ninjas
Job Gauge
The Job Gauge was introduced to players in 4.0 Stormblood. The Machinist uses the Ammunition Guage and the Heat Gauge.
The Ammunition Gauge indicates the number of rounds of special ammunition currently loaded in a machinist's firearm. Special ammunition can be loaded to any firearm by executing the action Reload.
The Heat Gaugeāindicating a firearm's temperatureāis displayed upon execution of the action Gauss Barrel. When the gauge reaches 100, the firearm becomes overheated. While overheated, a firearm will deal additional damage, but will soon become too hot to use. At this time, the Gauss Barrel is automatically removed and cannot be reattached until it cools.
Upon learning the trait Shot Mastery at level 64, maintaining a high firearm temperature will render the actions Split Shot, Slug Shot, and Clean Shot heated, increasing their damage.
In Shadowbringers 5.0, the Machinist was heavily reworked, removing the Overheat, Gauss Barrel and Ammunition mechanics entirely. The Split Shot combo becomes permanently heated after learning the corresponding traits. The Heat Gauge itself is reworked into a new gauge that fills up when using weaponskills, but no longer overheats. Using the new Hypercharge allows the use of additional skills at the cost of the Heat Gauge, requiring no cooldown or cast down.
The Battery Gauge fills up when completing the Split Shot combo and is used to summon the Rook and Bishop Autoturrets as well as the Automaton Queen learned at Level 80. They remain on the field until the gauge depletes.
Abilities
Ability | Level | Type | Cast | Recast | Cost | Range | Radius |
---|---|---|---|---|---|---|---|
Split Shot File:FFXIV Split Shot Icon.png |
1 | Weaponskill | Instant | 2.5s Base value; the higher the character's Skill Speed stat, the lower the recast time will be | ā | 25y | ā |
Delivers an attack with a potency of 180. Additional Effect: Increases Heat Gauge by 5 | |||||||
Slug Shot File:FFXIV Slug Shot Icon.png |
2 | Weaponskill | Instant | 2.5s Base value; the higher the character's Skill Speed stat, the lower the recast time will be | ā | 25y | ā |
Delivers an attack with a potency of 100. Combo Action: Split Shot or Heated Split Shot Combo Potency: 260 Additional Effect: Increases Heat Gauge by 5 | |||||||
Hot Shot File:FFXIV Hot Shot Icon.png |
4 | Weaponskill | Instant | 40s Base value; the higher the character's Skill Speed stat, the lower the recast time will be | ā | 25y | ā |
Delivers an attack with a potency of 300. Additional Effect: Increases Battery Gauge by 20 This weaponskill does not share a recast timer with any other actions. | |||||||
Reassemble File:FFXIV Reassemble Icon.png |
10 | Ability | Instant | 55s | ā | ā | ā |
Guarantees that next weaponskill is a critical direct hit. Duration: 5s | |||||||
Gauss Round File:FFXIV Gauss Round Icon.png |
15 | Ability | Instant | 30s | ā | 25y | ā |
Delivers an attack with potency of 150. Maximum Charges: 3 | |||||||
Spread Shot File:FFXIV Spread Shot Icon.png |
18 | Weaponskill | Instant | 2.5s Base value; the higher the character's Skill Speed stat, the lower the recast time will be | ā | 12y | 12y cone |
Deliver an attack with a potency of 180 to all enemies in a cone before you. Additional Effect: Increases Heat Gauge by 5 | |||||||
Clean Shot File:FFXIV Clean Shot Icon.png |
26 | Weaponskill | Instant | 2.5s Base value; the higher the character's Skill Speed stat, the lower the recast time will be | ā | 25y | ā |
Delivers an attack with a potency of 100. Combo Action: Slug Shot or Heated Slug Shot Combo Potency: 340 Combo Bonus: Increases Heat Gauge by 5 Combo Bonus: Increases Battery Gauge by 10 | |||||||
Hypercharge File:FFXIV Hypercharge Icon.png |
30 Complete the quest "Master of Markmanship" | Ability | Instant | 10s | 50 Heat | ā | ā |
Releases the energy building in your firearm, causing it to become Overheated, increasing the potency of single-target weaponskills by 20. Duration: 8s Heat Gauge Cost: 50 | |||||||
Heat Blast File:FFXIV Cooldown Icon.png |
35 Complete the quest "Always the Last Place You Look" | Weaponskill | Instant | 1.5s | ā | 25y | ā |
Delivers an attack with a potency of 220. Additional Effect: Reduces the recast time of both Gauss Round and Ricochet by 15s Can only be executed when firearm is Overheated. Recast timer cannot be affected by status effects or gear attributes. | |||||||
Rook Autoturret File:FFXIV Rook Autoturret Icon.png |
40 Complete the quest "Rook Before You Reap" | Ability | Instant | 6s | 50 Battery | ā | ā |
Deploys a single-target battle turret which attacks using Volley Fire, dealing damage with a potency of 80. Battery Gauge Cost: 50 Duration increases as Battery Gauge exceeds required cost at time of deployment, up to a maximum of 15 seconds. Consumes Battery Gauge upon execution. Shuts down when time expires or upon execution of Rook Overdrive. Shares a recast timer with Rook Overdrive. | |||||||
Rook Overdrive File:FFXIV Rook Overdrive Icon.png |
40 | Ability | Instant | 15s | ā | ā | ā |
Orders the rook autoturret to use Rook Overload. Shares a recast timer with Rook Autoturret. | |||||||
Rook Overload File:FFXIV Rook Overload Icon.png |
40 | Ability | Instant | ā | ā | 40y | ā |
Delivers an attack with a potency of 400. Potency increases as Battery Gauge exceeds required cost at time of deployment. The rook autoturret shuts down after execution. If this action is not used manually while the rook autoturret is active, it will be triggered automatically immediately before shutting down. ā»This action cannot be assigned to a hotbar. | |||||||
Wildfire File:FFXIV Wildfire Icon.png |
45 | Ability | Instant | 120s | ā | 25y | ā |
Covers target's body in a slow-burning pitch. Action is changed to Detonator for the duration of the effect. Deals damage when time expires or upon executing Detonator. Potency is increased by 200 for each of your own weaponskills you land prior to the end of the effect. Duration: 10s | |||||||
Detonator File:FFXIV Detonator Icon.png |
45 | Ability | Instant | 1s | ā | 25y | ā |
Ends the effect of Wildfire, dealing damage to the target. ā»This action cannot be assigned to a hotbar. | |||||||
Ricochet File:FFXIV Ricochet Icon.png |
50 Complete the quest "The Power of a Tourney" | Ability | Instant | 30s | ā | 25y | 5y circle |
Deals damage to all nearby enemies with a potency of 150 for the first enemy, and 50% less for all remaining enemies. Maximum Charges: 3 | |||||||
Auto Crossbow File:FFXIV Auto Crossbow Icon.png |
52 Complete the quest "Pushing the Brume" | Weaponskill | Instant | 1.5s | ā | 12y | 12y cone |
Delivers an attack with a potency of 180 to all enemies in a cone before you. Can only be executed when firearm is Overheated. Recast timer cannot be affected by status effects or gear attributes. | |||||||
Heated Split Shot File:FFXIV Heated Split Shot Icon.png |
54 Complete the quest "A Joye-ful Reunion" | Weaponskill | Instant | 2.5s Base value; the higher the character's Skill Speed stat, the lower the recast time will be | ā | 25y | ā |
Delivers an attack with a potency of 220. Additional Effect: Increases Heat Gauge by 5 | |||||||
Tactician File:FFXIV Tactician MCH Icon.png |
56 Complete the quest "Wheels of Justice" | Ability | Instant | 120s | ā | ā | 20y circle |
Reduces damage taken by self and nearby party members by 10%. Duration: 15s Effect cannot be stacked with bard's Troubadour or dancer's Shield Samba. | |||||||
Drill File:FFXIV Drill Icon.png |
58 Complete the quest "Taking the Fall" | Weaponskill | Instant | 20s Base value; the higher the character's Skill Speed stat, the lower the recast time will be | ā | 25y | ā |
Delivers an attack with a potency of 700. Shares a recast timer with Bioblaster. | |||||||
Heated Slug Shot File:FFXIV Heated Slug Shot Icon.png |
60 Complete the quest "Rise of the Machinists" | Weaponskill | Instant | 2.5s Base value; the higher the character's Skill Speed stat, the lower the recast time will be | ā | 25y | ā |
Delivers an attack with a potency of 100. Combo Action: Heated Split Shot Combo Potency: 330 Combo Bonus: Increases Heat Gauge by 5 | |||||||
Heated Clean Shot File:FFXIV Heated Clean Shot Icon.png |
64 | Weaponskill | Instant | 2.5s Base value; the higher the character's Skill Speed stat, the lower the recast time will be | ā | 25y | ā |
Delivers an attack with a potency of 100. Combo Action: Heated Slug Shot Combo Potency: 440 Combo Bonus: Increases Heat Gauge by 5 Combo Bonus: Increases Battery Gauge by 10 | |||||||
Barrel Stabilizer File:FFXIV Barrel Stabilizer Icon.png |
66 | Ability | Instant | 120s | ā | ā | ā |
Increases Heat Gauge by 50. Can only be executed while in combat. | |||||||
Flamethrower File:FFXIV Flamethrower Icon.png |
70 Complete the quest "The Mongrel and the Knight" | Ability | Instant | 60s | ā | ā | 8y cone |
Delivers damage over time to all enemies in a cone before you. Potency: 100 Duration: 10s Effect ends upon using another action or moving (including facing a different direction). Cancels auto-attack upon execution. Triggers the cooldown of weaponskills upon execution. Cannot be executed during the cooldown of weaponskills. | |||||||
Bioblaster File:FFXIV Bioblaster Icon.png |
72 | Weaponskill | Instant | 20s Base value; the higher the character's Skill Speed stat, the lower the recast time will be | ā | 12y | 12y cone |
Delivers an attack with a potency of 60 to all enemies in a cone before you. Additional Effect: Damage over time Potency: 60 Duration: 15s Shares a recast timer with Drill. | |||||||
Air Anchor File:FFXIV Air Anchor Icon.png |
74 | Weaponskill | Instant | 40s Base value; the higher the character's Skill Speed stat, the lower the recast time will be | ā | 25y | ā |
Delivers an attack with a potency of 700. Additional Effect: Increases Battery Gauge by 20 This action does not share a recast timer with any other actions. | |||||||
Automaton Queen File:FFXIV Automaton Queen Icon.png |
80 | Ability | Instant | 6s | 50 Battery | ā | ā |
Deploys an Automaton Queen to fight at your side. Battery Gauge Cost: 50 Duration increases as Battery Gauge exceeds required cost at time of deployment, up to a maximum of 20 seconds. Consumes Battery Gauge upon execution. Shuts down when time expires or upon execution of Queen Overdrive. Shares a recast timer with Queen Overdrive. | |||||||
Queen Overdrive File:FFXIV Queen Overdrive Icon.png |
80 | Ability | Instant | 15s | ā | ā | ā |
Orders the Automaton Queen to use Pile Bunker. Shares a recast timer with Automaton Queen. | |||||||
Arm Punch File:FFXIV Arm Punch Icon.png |
80 | Weaponskill | Instant | 1.5s Base value; the higher the character's Skill Speed stat, the lower the recast time will be | ā | 3y | ā |
Delivers an attack with a potency of 150. ā»This action cannot be assigned to a hotbar. | |||||||
Roller Dash File:FFXIV Roller Dash Icon.png |
80 | Weaponskill | Instant | 3s Base value; the higher the character's Skill Speed stat, the lower the recast time will be | ā | 30y | ā |
Rushes target and delivers an attack with a potency of 300. ā»This action cannot be assigned to a hotbar. | |||||||
Pile Bunker File:FFXIV Pile Bunker Icon.png |
80 | Ability | Instant | ā | ā | 3y | ā |
Delivers an attack with a potency of 800. Potency increases as Battery Gauge exceeds required cost at time of deployment. The Automaton Queen shuts down after execution. If this action is not used manually while the Automaton Queen is active, it will be triggered automatically immediately before shutting down. ā»This action cannot be assigned to a hotbar. |
Role Actions
Action | Level | Type | Cast | Recast | Range | Radius | Role Affinity |
---|---|---|---|---|---|---|---|
Leg Graze |
6 | Ability | Instant | 30s | 25y | ā | |
Inflicts target with Heavy +40%. Duration: 10s | |||||||
Second Wind |
8 | Ability | Instant | 120s | ā | ā | |
Instantly restores own HP. Cure Potency: 500 | |||||||
Foot Graze |
10 | Ability | Instant | 30s | 25y | ā | |
Binds target. Duration: 10s Cancels auto-attack upon execution. Target unbound if damage taken. | |||||||
Peloton |
20 | Ability | Instant | 5s | ā | 20y circle | |
Increases movement speed of self and nearby party members as long as they remain within distance. Duration: 30s Effect ends when enmity is generated. Cannot be used in battle. | |||||||
Head Graze |
24 | Ability | Instant | 30s | 25y | ā | |
Interrupts the use of a target's action. | |||||||
Arm's Length File:FFXIV Arms Length Icon.png |
32 | Ability | Instant | 120s | ā | ā | |
Creates a barrier nullifying most knockback and draw-in effects. Duration: 6s Additional Effect: Slow +20% when barrier is struck Duration: 15s |
Traits
Name | Level | Description |
---|---|---|
Increased Action Damage File:FFXIV Increased Action Damage MCH Icon.png |
20 | Increases base action damage and autoturret damage by 10%. |
Increased Action Damage II File:FFXIV Increased Action Damage II MCH Icon.png |
40 | Increases base action damage and autoturret damage by 20%. |
Split Shot Mastery File:FFXIV Split Shot Mastery Icon.png |
54 Complete the quest "A Joye-ful Reunion" | Upgrades Split Shot to Heated Split Shot. |
Slug Shot Mastery File:FFXIV Slug Shot Mastery Icon.png |
60 Complete the quest "Rise of the Machinists" | Upgrades Slug Shot to Heated Slug Shot. |
Clean Shot Mastery File:FFXIV Clean Shot Mastery Icon.png |
64 | Upgrades Clean Shot to Heated Clean Shot. |
Charged Action Mastery File:FFXIV Charged Action Mastery Icon.png |
74 | Allows a third charge of Gauss Round and Ricochet. |
Hot Shot Mastery File:FFXIV Hot Shot Mastery Icon.png |
76 | Upgrades Hot Shot to Air Anchor. |
Enhanced Wildfire File:FFXIV Enhanced Wildfire Icon.png |
78 | Improves Wildfire's potency increase for landing weaponskills to 200. |
Promotion File:FFXIV Promotion MCH Icon.png |
80 | Upgrades Rook Autoturret and Rook Overdrive to Automaton Queen and Queen Overdrive respectively. |
PvP Actions
Ability | Type | Cast | Recast | Cost | Range | Radius |
---|---|---|---|---|---|---|
Heated Split Shot |
Weaponskill | Instant | 2.4s | ā | 25y | ā |
Delivers an attack with a potency of 800. Additional Effect: Increases Heat Gauge by 10 ā»This action cannot be assigned to a hotbar. | ||||||
Heated Slug Shot |
Weaponskill | Instant | 2.4s | ā | 25y | ā |
Delivers an attack to target. Combo Action: Heated Split Shot Combo Potency: 1,000 Additional Effect: Increases Heat Gauge by 10 ā»This action cannot be assigned to a hotbar. | ||||||
Heated Clean Shot |
Weaponskill | Instant | 2.4s | ā | 25y | ā |
Delivers an attack to target. Combo Action: Heated Slug Shot Combo Potency: 1,200 Additional Effect: Increases Heat Gauge by 10 ā»This action cannot be assigned to a hotbar. | ||||||
Spread Shot |
Weaponskill | Instant | 2.4s | ā | 12y | 12y cone |
Delivers an attack with a potency of 600 to all enemies in a cone before you. Additional Effect: Increases Heat Gauge by 5 for each enemy hit ā»Action changes to Auto Crossbow when firearm is Overheated. | ||||||
Drill |
Weaponskill | Instant | 15s | ā | 25y | ā |
Delivers an attack with a potency of 2,000. This action does not share a recast timer with any other actions. | ||||||
Air Anchor |
Weaponskill | Instant | 30s | ā | 25y | ā |
Delivers an attack with a potency of 1,600. Additional Effect: Increases Heat Gauge by 20 This action does not share a recast timer with any other actions. | ||||||
Bioblaster |
Weaponskill | Instant | 45s | ā | 12y | 12y cone |
Delivers an attack with a potency of 1,000 to all enemies in a cone before you. Additional Effect: Increases target's damage taken by 10% Duration: 10s This action does not share a recast timer with any other actions. | ||||||
Gauss Round |
Ability | Instant | 15s | ā | 25y | ā |
Delivers an attack with a potency of 800. Maximum Charges: 3 | ||||||
Ricochet |
Ability | Instant | 15s | ā | 25y | 5y circle |
Delivers an attack with a potency of 800 to target and all enemies nearby it. Maximum Charges: 3 | ||||||
Wildfire |
Ability | Instant | 30s | ā | 25y | ā |
Covers target's body in a slow-burning pitch. For the next 6 seconds, 25% of most damage you inflict upon the target is compiled, then dealt at the end of the effect's duration. | ||||||
Blank |
Ability | Instant | 30s | ā | 5y | ā |
Delivers an attack with a potency of 600. Additional Effect: 15-yalm knockback | ||||||
Hypercharge |
Ability | Instant | 1s | 50 Heat | ā | ā |
Release the energy building in your firearm, causing it to Overheat. Duration: 5s Extends Overheat duration by 5s to a maximum of 10s. Heat Gauge Cost: 50 | ||||||
Tactician |
Ability | Instant | 60s | ā | ā | 20y circle |
Reduces damage taken by self and nearby party members by 10%. Duration: 15s | ||||||
Heat Blast |
Weaponskill | Instant | 1.5s | ā | 25y | ā |
Delivers an attack with a potency of 1,000. Additional Effect: Reduces the recast time of both Gauss Round and Ricochet by 7.5s Can only be executed when firearm is Overheated. ā»This action cannot be assigned to a hotbar. | ||||||
Auto Crossbow |
Weaponskill | Instant | 30s | ā | 12y | 12y cone |
Delivers an attack with a potency of 1,400 to all enemies in a cone before you. Can only be executed when firearm is Overheated. This action does not share a recast timer with any other actions. |
Common Actions
Common Actions have no cost
Action | Type | Cast | Recast | Range | Radius |
---|---|---|---|---|---|
Head Graze File:FFXIV Head Graze PVP Icon.png |
Ability | Instant | 30s | 25y | ā |
Silences target. Duration: 2s | |||||
Bolt File:FFXIV Bolt PVP Icon.png |
Ability | Instant | 60s | ā | ā |
Movement speed is increased. Duration: 10s | |||||
Rearward Potion File:FFXIV Rearward Potion PVP Icon.png |
Ability | Instant | 30s | ā | ā |
Restores own HP. Cure Potency: 2,000 Potency increases up to 6,000 as HP decreases. Maximum Charges: 2 |
Additional PvP Actions
Players are restricted to equipping two Additional PvP Actions at once. These actions have no cost.
Action | Type | Cast | Recast | Range | Radius |
---|---|---|---|---|---|
Leg Graze File:FFXIV Leg Graze PVP Icon.png |
Ability | Instant | 45s | 25y | ā |
Afflicts target with Heavy +50%. Duration: 5s | |||||
Foot Graze File:FFXIV Foot Graze PVP Icon.png |
Ability | Instant | 45s | 25y | ā |
Binds target. Duration: 3s | |||||
Concentrate File:FFXIV Concentrate PVP Icon.png |
Ability | Instant | 30s | ā | ā |
Increases potency of next weaponskill by 20%. Duration: 5s | |||||
Recuperate File:FFXIV Recuperate PVP Icon.png |
Ability | Instant | 45s | ā | ā |
Restores own HP. Cure Potency: 3,000 Additional Effect: Removes Heavy, Bind, and Holmgang effects | |||||
Peloton File:FFXIV Peloton PVP Icon.png |
Ability | Instant | 60s | ā | 20y circle |
Increases movement speed of self and nearby party members. Duration: 10s |
Limit Break
Machinists' Limit Breaks focus dealing powerful damage to enemies in a straight line in front of the player. Machinist shares the same Level 1 and Level 2 limit breaks as Bard.
Ability | Level | Description | Image |
---|---|---|---|
Big Shot | 1 | Deals damage in a line to enemies in front of player. | |
Desperado | 2 | Deals damage in a line to enemies in front of player. | |
Satellite Beam | 3 | Deals damage in a line to enemies in front of player. |
Other appearances
Final Fantasy Record Keeper
Gallery
- Arms and Gear sets
- Actions
- Role Actions
- Removed Actions
Trivia
- Due to the Machinist profession being a recent invention in Eorzea, its Soul Crystal uniquely lacks memories for the Warrior of Light to draw from, instead requiring Stephanivien to modify and improve it.