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Machinist is a job in Final Fantasy XIV, introduced in the game's first expansion pack, Final Fantasy XIV: Heavensward. As with the other three Ishgard jobs, Machinist has no base class and begins at level 30.

ProfileEdit

The war with Dravania rages on. Brutal and unrelenting. With no end in sight, the Holy See grows desperate. As her dragoons lay down their lives in defense of their home, Ishgard turns to technology to protect her sons and daughters. Great cannons and ballistae now line the city walls, plucking dragons from the sky.

Following the example of Cid Garlond, who has demonstrated the potency of magitek, the Skysteel Manufactory works tirelessly on the development of advanced armaments. As new and devastating weapons are brought to the fray, a new class of champion arises to wield them ― the machinist.
—Lodestone

The job is a mobile, ranged DPS class using guns as their main weapon. Machinists focus on dealing ranged damage using a combination of firearms enhanced with various attachments and can deploy mechanical turrets to help them on the battlefield.

StoryEdit

HeavenswardEdit

FFV World Map SpriteThis article or section is a stub about a quest in Final Fantasy XIV: Heavensward. You can help the Final Fantasy Wiki by expanding it.

StormbloodEdit

FFV World Map SpriteThis article or section is a stub about a quest in Final Fantasy XIV: Stormblood. You can help the Final Fantasy Wiki by expanding it.

EquipmentEdit

Machinists are defined by wielding guns, typically in the form of pistols, muskets or shotguns. Their abilities involve various attachments to their firearm, along with turrets.

As their main stat is Dexterity, they equip "Aiming" gear. This means that their equipment is largely shared with Bards, while their accessories are shared with Bards and Ninjas

Job GaugeEdit

The Job Gauge was introduced to players in 4.0 Stormblood. The Machinist uses the Ammunition Guage and the Heat Gauge.

FFXIV MCH Ammunition Gauge

Ammunition Gauge

The Ammunition Gauge indicates the number of rounds of special ammunition currently loaded in a machinist's firearm. Special ammunition can be loaded to any firearm by executing the action Reload.

FFXIV MCH Heat Gauge

Heat Gauge

The Heat Gauge─indicating a firearm's temperature─is displayed upon execution of the action Gauss Barrel. When the gauge reaches 100, the firearm becomes overheated. While overheated, a firearm will deal additional damage, but will soon become too hot to use. At this time, the Gauss Barrel is automatically removed and cannot be reattached until it cools.

Upon learning the trait Shot Mastery at level 64, maintaining a high firearm temperature will render the actions Split Shot, Slug Shot, and Clean Shot heated, increasing their damage.

In Shadowbringers 5.0, the Machinist was heavily reworked, removing the Overheat, Gauss Barrel and Ammunition mechanics entirely. The Split Shot combo becomes permanently heated after learning the corresponding traits. The Heat Gauge itself is reworked into a new gauge that fills up when using weaponskills, but no longer overheats. Using the new Hypercharge allows the use of additional skills at the cost of the Heat Gauge, requiring no cooldown or cast down.

The Battery Gauge fills up when completing the Split Shot combo and is used to summon the Rook and Bishop Autoturrets as well as the Automaton Queen learned at Level 80. They remain on the field until the gauge depletes.

FFXIV MCH Heat Gauge Overheat FFXIV MCH Heat Gauge Cooldown

AbilitiesEdit

Ability Level Type Cast Recast Cost Range Radius
Split Shot
FFXIV Split Shot Icon
1 Weaponskill Instant 2.5s (Base value; the higher the character's Skill Speed stat, the lower the recast time will be) 25y
Delivers an attack with a potency of 160.
Additional Effect: Increases Heat Gauge by 5
Slug Shot
FFXIV Slug Shot Icon
2 Weaponskill Instant 2.5s (Base value; the higher the character's Skill Speed stat, the lower the recast time will be) 25y
Delivers an attack with a potency of 100.
Combo Action: Split Shot or Heated Split Shot
Combo Potency: 240
Additional Effect: Increases Heat Gauge by 5
Hot Shot
FFXIV Hot Shot Icon
4 Weaponskill Instant 40s (Base value; the higher the character's Skill Speed stat, the lower the recast time will be) 25y
Delivers an attack with a potency of 300.
Additional Effect: Increases Battery Gauge by 20
This weaponskill does not share a recast timer with any other actions.
Reassemble
FFXIV Reassemble Icon
10 Ability Instant 60s
Guarantees that next weaponskill is a critical direct hit.
Duration: 5s
Gauss Round
FFXIV Gauss Round Icon
15 Ability Instant 30s 25y
Delivers an attack with potency of 150.
Maximum Charges: 3
Spread Shot
FFXIV Spread Shot Icon
18 Weaponskill Instant 2.5s (Base value; the higher the character's Skill Speed stat, the lower the recast time will be) 12y 12y cone
Deliver an attack with a potency of 180 to all enemies in a cone before you.
Additional Effect: Increases Heat Gauge by 5
Clean Shot
FFXIV Clean Shot Icon
26 Weaponskill Instant 2.5s (Base value; the higher the character's Skill Speed stat, the lower the recast time will be) 25y
Delivers an attack with a potency of 100.
Combo Action: Slug Shot or Heated Slug Shot
Combo Potency: 320
Combo Bonus: Increases Heat Gauge by 5
Combo Bonus: Increases Battery Gauge by 10
Hypercharge
FFXIV Hypercharge Icon
30 (Complete the quest "Master of Markmanship") Ability Instant 10s 50 Heat
Releases the energy building in your firearm, causing it to become Overheated, increasing the potency of single-target weaponskills by 20.
Duration: 8s
Heat Gauge Cost: 50
Heat Blast
FFXIV Cooldown Icon
35 (Complete the quest "Always the Last Place You Look") Weaponskill Instant 1.5s 25y
Delivers an attack with a potency of 200.
Additional Effect: Reduces the recast time of both Gauss Round and Richochet by 15s
Can only be executed when firearm is Overheated.
Recast timer cannot be affected by status effects or gear attributes.
Rook Autoturret
FFXIV Rook Autoturret Icon
40 (Complete the quest "Rook Before You Reap") Ability Instant 6s 50 Battery
Deploys a single-target battle turret which attacks using Volley Fire, dealing damage with a potency of 80.
Battery Gauge Cost: 50
Duration increases as Battery Gauge exceeds required cost at time of deployment, up to a maximum of 15 seconds.
Consumes Battery Gauge upon execution.
Shuts down when time expires or upon execution of Rook Overdrive.
Shares a recast timer with Rook Overdrive.
Rook Overdrive
FFXIV Rook Overdrive Icon
40 Ability Instant 15s
Orders the rook autoturret to use Rook Overload.
Shares a recast timer with Rook Autoturret.
Rook Overload
FFXIV Rook Overload Icon
40 Ability Instant 40y
Delivers an attack with a potency of 400.
Potency increases as Battery Gauge exceeds required cost at time of deployment.
The rook autoturret shuts down after execution. If this action is not used manually while the rook autoturret is active, it will be triggered automatically immediately before shutting down.
※This action cannot be assigned to a hotbar.
Wildfire
FFXIV Wildfire Icon
45 Ability Instant 120s 25y
Covers target's body in a slow-burning pitch.
Action is changed to Detonator for the duration of the effect.
Deals damage when time expires or upon executing Detonator.
Potency is increased by 200 for each of your own weaponskills you land prior to the end of the effect.
Duration: 10s
Detonator
48px
45 Ability Instant 1s 25y
Ends the effect of Wildfire, dealing damage to the target.
※This action cannot be assigned to a hotbar.
Ricochet
FFXIV Ricochet Icon
50 (Complete the quest "The Power of a Tourney") Ability Instant 30s 25y 5y circle
Deals damage to all nearby enemies with a potency of 150 for the first enemy, and 50% less for all remaining enemies.
Maximum Charges: 3
Auto Crossbow
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52 (Complete the quest "Pushing the Brume") Weaponskill Instant 1.5s 12y 12y cone
Delivers an attack with a potency of 180 to all enemies in a cone before you.
Can only be executed when firearm is Overheated.
Recast timer cannot be affected by status effects or gear attributes.
Heated Split Shot
FFXIV Heated Split Shot Icon
54 (Complete the quest "A Joye-ful Reunion") Weaponskill Instant 2.5s (Base value; the higher the character's Skill Speed stat, the lower the recast time will be) 25y
Delivers an attack with a potency of 200.
Additional Effect: Increases Heat Gauge by 5
Tactician
48px
56 (Complete the quest "Wheels of Justice") Ability Instant 180s 20y circle
Reduces damage taken by self and nearby party members by 10%.
Duration: 15s
Effect cannot be stacked with bard's Troubadour or dancer's Shield Samba.
Drill
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58 (Complete the quest "Taking the Fall") Weaponskill Instant 20s (Base value; the higher the character's Skill Speed stat, the lower the recast time will be) 25y
Delivers an attack with a potency of 700.
Shares a recast timer with Bioblaster.
Heated Slug Shot
FFXIV Heated Slug Shot Icon
60 (Complete the quest "Rise of the Machinists") Weaponskill Instant 2.5s (Base value; the higher the character's Skill Speed stat, the lower the recast time will be) 25y
Delivers an attack with a potency of 100.
Combo Action: Heated Split Shot
Combo Potency: 300
Combo Bonus: Increases Heat Gauge by 5
Heated Clean Shot
FFXIV Heated Clean Shot Icon
64 Weaponskill Instant 2.5s (Base value; the higher the character's Skill Speed stat, the lower the recast time will be) 25y
Delivers an attack with a potency of 100.
Combo Action: Heated Slug Shot
Combo Potency: 400
Combo Bonus: Increases Heat Gauge by 5
Combo Bonus: Increases Battery Gauge by 10
Barrel Stabilizer
FFXIV Barrel Stabilizer Icon
66 Ability Instant 120s
Increases Heat Gauge by 50.
Can only be executed while in combat.
Flamethrower
FFXIV Flamethrower Icon
70 (Complete the quest "The Mongrel and the Knight") Ability Instant 60s 8y cone
Delivers damage over time to all enemies in a cone before you.
Potency: 100
Duration: 10s
Effect ends upon using another action or moving (including facing a different direction).
Cancels auto-attack upon execution.
Triggers the cooldown of weaponskills upon execution. Cannot be executed during the cooldown of weaponskills.
Bioblaster
48px
72 Weaponskill Instant 20s (Base value; the higher the character's Skill Speed stat, the lower the recast time will be) 12y 12y cone
Delivers an attack with a potency of 60 to all enemies in a cone before you.
Additional Effect: Damage over time
Potency: 60
Duration: 15s
Shares a recast timer with Drill.
Air Anchor
48px
74 Weaponskill Instant 40s (Base value; the higher the character's Skill Speed stat, the lower the recast time will be) 25y
Delivers an attack with a potency of 700.
Additional Effect: Increases Battery Gauge by 20
This action does not share a recast timer with any other actions.
Automaton Queen
48px
80 Ability Instant 6s 50 Battery
Deploys an Automaton Queen to fight at your side.
Battery Gauge Cost: 50
Duration increases as Battery Gauge exceeds required cost at time of deployment, up to a maximum of 20 seconds.
Consumes Battery Gauge upon execution.
Shuts down when time expires or upon execution of Queen Overdrive.
Shares a recast timer with Queen Overdrive.
Queen Overdrive
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80 Ability Instant 15s
Orders the Automaton Queen to use Pile Bunker.
Shares a recast timer with Automaton Queen.
Arm Punch
48px
80 Weaponskill Instant 1.5s (Base value; the higher the character's Skill Speed stat, the lower the recast time will be) 3y
Delivers an attack with a potency of 150.
※This action cannot be assigned to a hotbar.
Roller Dash
48px
80 Weaponskill Instant 3s (Base value; the higher the character's Skill Speed stat, the lower the recast time will be) 30y
Rushes target and delivers an attack with a potency of 300.
※This action cannot be assigned to a hotbar.
Pile Bunker
48px
80 Ability Instant 3y
Delivers an attack with a potency of 800.
Potency increases as Battery Gauge exceeds required cost at time of deployment.
The Automaton Queen shuts down after execution. If this action is not used manually while the Automaton Queen is active, it will be triggered automatically immediately before shutting down.
※This action cannot be assigned to a hotbar.

Role ActionsEdit

Action Level Type Cast Recast Range Radius Role Affinity
Leg Graze
FFXIV Leg Graze Icon
6 Ability Instant 30s 25y FFXIV Physical Ranged DPS Icon
Inflicts target with Heavy +40%.
Duration: 10s
Second Wind
FFXIV Second Wind Icon
8 Ability Instant 120s FFXIV Physical Ranged DPS IconFFXIV Melee Dps Icon
Instantly restores own HP.
Cure Potency: 500
Foot Graze
FFXIV Foot Graze Icon
10 Ability Instant 30s 25y FFXIV Physical Ranged DPS Icon
Binds target.
Duration: 10s
Cancels auto-attack upon execution.
Target unbound if damage taken.
Peloton
FFXIV Peloton Icon
20 Ability Instant 5s 20y circle FFXIV Physical Ranged DPS Icon
Increases movement speed of self and nearby party members as long as they remain within distance.
Duration: 30s
Effect ends when enmity is generated. Cannot be used in battle.
Head Graze
FFXIV Head Graze Icon
24 Ability Instant 30s 25y FFXIV Physical Ranged DPS Icon
Interrupts the use of a target's action.
Arm's Length
FFXIV Arms Length Icon
32 Ability Instant 120s FFXIV Tank IconFFXIV Melee Dps IconFFXIV Physical Ranged DPS Icon
Creates a barrier nullifying most knockback and draw-in effects.
Duration: 6s
Additional Effect: Slow +20% when barrier is struck
Duration: 15s

TraitsEdit

Name Level Description
Increased Action Damage
FFXIV Increased Action Damage MCH Icon
20 Increases base action damage and autoturret damage by 10%.
Increased Action Damage II
FFXIV Increased Action Damage II MCH Icon
40 Increases base action damage and autoturret damage by 20%.
Split Shot Mastery
48px
54 (Complete the quest "A Joye-ful Reunion") Upgrades Split Shot to Heated Split Shot.
Slug Shot Mastery
48px
60 (Complete the quest "Rise of the Machinists") Upgrades Slug Shot to Heated Slug Shot.
Clean Shot Mastery
48px
64 Upgrades Clean Shot to Heated Clean Shot.
Charged Action Mastery
48px
74 Allows a third charge of Gauss Round and Ricochet.
Hot Shot Mastery
48px
76 Upgrades Hot Shot to Air Anchor.
Enhanced Wildfire
FFXIV Enhanced Wildfire Icon
78 Improves Wildfire's potency increase for landing weaponskills to 200.
Promotion
48px
80 Upgrades Rook Autoturret and Rook Overdrive to Automaton Queen and Queen Overdrive respectively.

PvP ActionsEdit

Ability Type Cast Recast Cost Range Radius
Heated Split Shot
FFXIV Heated Split Shot PVP Icon
Weaponskill Instant 2.4s 25y
Delivers an attack with a potency of 1,000.
Additional Effect: Increases Heat Gauge by 5
※This action cannot be assigned to a hotbar.
Heated Slug Shot
FFXIV FFXIV Heated Slug Shot PVP Icon Icon
Weaponskill Instant 2.4s 25y
Delivers an attack to target.
Combo Action: Heated Split Shot
Combo Potency: 1,200
Additional Effect: Increases Heat Gauge by 5
※This action cannot be assigned to a hotbar.
Heated Clean Shot
FFXIV Heated Clean Shot PVP Icon
Weaponskill Instant 2.4s 25y
Delivers an attack to target.
Combo Action: Heated Split Shot
Combo Potency: 1,400
Additional Effect: Increases Heat Gauge by 5
※This action cannot be assigned to a hotbar.
Drill
Weaponskill Instant 30s 25y
Delivers an attack with a potency of 800. Potency increases up to 300% as your HP decreases.
Additional Effect: Increases Heat Gauge by 10
This action does not share a recast timer with any other actions.
Air Anchor
Weaponskill Instant 30s 25y
Delivers an attack with a potency of 1,200.
Potency is tripled if target is under the effect of Stun or Sleep.
Additional Effect: Increases Heat Gauge by 10
This action does not share a recast timer with any other actions.
Auto Crossbow
Weaponskill Instant 30s 12y 12y cone
Delivers an attack with a potency of 1,200 to all enemies in a cone before you.
Additional Effect: Increases Heat Gauge by 10 for each enemy hit
This action does not share a recast timer with any other actions.
Bioblaster
Weaponskill Instant 30s 12y 12y cone
Delivers an attack with a potency of 400 to all enemies in a cone before you.
Additional Effect: Damage over time
Potency: 400
Duration: 12s
Additional Effect: Increases damage you deal target by 20%
Duration: 12s
This action does not share a recast timer with any other actions.
Ricochet
Ability Instant 15s 25y 5y circle
Delivers an attack with a potency of 800 to target and all enemies nearby it.
Maximum Charges: 3
Wildfire
FFXIV Wildfire PVP Icon
Ability Instant 30s 25y
Covers target's body in a slow-burning pitch. For the next 6 seconds, 25% of most damage you inflict upon the target is compiled, then dealt at the end of the effect's duration.
Blank
FFXIV Blank PVP Icon
Ability Instant 30s 5y
Delivers an attack with a potency of 600.
Additional Effect: 15-yalm knockback and Stun
Duration: 2s
Hypercharge
Ability Instant 1s 50 Heat
Release the energy building in your firearm, causing it to Overheat.
Duration: 5s
Extends Overheat duration by 5s to a maximum of 10s.
Heat Gauge Cost: 50
Heat Blast
Weaponskill Instant 1.5s 25y
Delivers an attack with a potency of 1,200.
Additional Effect: Reduces the recast time of Ricochet by 15s
Can only be executed when firearm is Overheated.
※This action cannot be assigned to a hotbar.

Additional PvP ActionsEdit

Players are restricted to equipping two Additional PvP Actions at once. These actions have no cost.

Action Type Cast Recast Range Radius
Leg Graze
FFXIV Leg Graze PVP Icon
Ability Instant 45s 25y
Afflicts target with Heavy +50%.
Duration: 4s
Foot Graze
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Ability Instant 45s 25y
Binds target.
Duration: 2s
Head Graze
48px
Ability Instant 45s 25y
Silences target.
Duration: 2s
Arm's Length
48px
Ability Instant 60s
Nullifies stun, sleep, bind, heavy, silence, knockback, and draw-in effects.
Additional Effect: Reduces damage taken by 20%
Duration: 10s
Effect fades after nullifying one adverse effect.
Peloton
48px
Ability Instant 60s 20y circle
Increases movement speed of self and nearby party members.
Duration: 10s

Limit BreakEdit

Machinists' Limit Breaks focus dealing powerful damage to enemies in a straight line in front of the player. Machinist shares the same Level 1 and Level 2 limit breaks as Bard.

Ability Level Description Image
Big Shot 1 Deals damage in a line to enemies in front of player. Big Shot XIV
Desperado 2 Deals damage in a line to enemies in front of player. Desperado XIV
Satellite Beam 3 Deals damage in a line to enemies in front of player. FFXIV Satellite Beam

Other appearancesEdit

Final Fantasy Record KeeperEdit

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GalleryEdit

Arms and Gear sets
Abilities
Role Actions
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TriviaEdit

  • Due to the Machinist profession being a recent invention in Eorzea, its Soul Crystal uniquely lacks memories for the Warrior of Light to draw from, instead requiring Stephanivien to modify and improve it.
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