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Pulsework Champion from Final Fantasy XIII is a type of machine.

Machine (機械, Kikai?) is a recurring enemy type in the Final Fantasy series. It consists of mechanical enemies, including robots and cybernetic creatures. Machine-type enemies are usually vulnerable to lightning and water attacks.

Appearances[]

Final Fantasy IV[]

Final Fantasy IV -Interlude-[]

Final Fantasy IV: The After Years[]

Final Fantasy VI[]

While Machine is not an official type, there are numerous mechanical enemies that share the attributes of Machine-type enemies. Most of them are creations of the Gestahlian Empire.

Final Fantasy VII[]

Machine is not strictly a type, however a tutorial on elements explains that Lightning elemental damage works well on "mechanical things". Mechanical things are also immune to Frog and Small, and are commonly immune to other statuses such as Poison.

An enemy that curiously does not follow the rules of mechanical things is Death Machine, who has no elemental affinities or status immunities. Other mechanic-looking enemies that do not count include Proud Clod, Guardian, the Bullmotor enemies, the Sword Dance enemies, the Golem enemies, and the Smogger enemies.

List of machines:

Final Fantasy VII Remake[]

Mechanical is one of the enemy types. They are weak to Lightning Lightning and immune to Poison and Sleep. List of mechanical enemies:

Final Fantasy X[]

There are two types of machines: Machina which are small-sized machines mainly operated by the Al Bhed, and Mech which are large-sized machines operated mainly by Yevon. Most machina can be easily disposed of by using Steal on them.

List of machina-type enemies:

List of mech-type enemies:

Final Fantasy X-2[]

Both machina and mech-type enemies appear. Machina cannot be dismantled by the steal ability.

List of machina-type enemies:

List of mech-type enemies:

Final Fantasy XII[]

Constructs are an enemy genus with three class types. The Scholar's Monograph affects constructs.

Class: Facer[]

Class: Golem[]

Class: Guardian[]

Final Fantasy XIII[]

There are two large types of machine enemies: Militarized Units which are machines used by the Sanctum, and Pulse Automata which originate from Pulse. Militarized Units are machine versions of Feral Creatures.

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Final Fantasy XIII-2[]

Militarized Unit and Pulse Automata return. The DLC enemy Omega is a machine.

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Lightning Returns: Final Fantasy XIII[]

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Final Fantasy XIV[]

Forgekin has a variety of mechanical enemies, both of Magitek and Allagan origin.

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Final Fantasy Dimensions[]

Impresario-ffvi-iosThis section in Final Fantasy Dimensions is empty or needs to be expanded. You can help the Final Fantasy Wiki by expanding it.
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