Machine (機械, Kikai?) is a recurring enemy type in the Final Fantasy series. It consists of mechanical enemies, including robots and cybernetic creatures. Machine-type enemies are usually vulnerable to lightning and water attacks.
Contents
Appearances[edit | edit source]
Final Fantasy IV[edit | edit source]
- Armor Construct (2D and 3D)
- Armored Fiend (2D and 3D)
- Attack Node (2D and 3D)
- Barnabas (2D and 3D)
- Barnabas-Z (2D and 3D)
- Beam Cannon (2D and 3D)
- Clockwork Dragon (2D and 3D)
- Clockwork Soldier (2D and 3D)
- CPU (2D and 3D)
- Death Machine (2D only)
- Deathmask (2D and 3D)
- Defense Node (2D and 3D)
- Iron Giant (2D only)
- Nakahara (3D only)
- Optic Blaster (2D only)
- Proto Deathmask (2D only)
- Security Eye (2D and 3D)
- Searcher (2D and 3D)
Final Fantasy IV -Interlude-[edit | edit source]
Final Fantasy IV: The After Years[edit | edit source]
- Armor Construct
- Armored Fiend
- Armstrong
- Attack Node
- Barnabas
- Beam Cannon
- Clockwork Dragon
- Clockwork Soldier
- Deathmask
- Defense Node
- Full Body
- Nakahara
- Left Arm
- Left Foot
- Optic Blaster
- Proto Beam Cannon
- Proto Clockwork
- Proto Deathmask
- Right Arm
- Right Foot
Final Fantasy VI[edit | edit source]
While Machine is not an official type, there are numerous mechanical enemies that share the attributes of Machine-type enemies. Most of them are creations of the Gestahlian Empire.
- Air Force
- Armored Weapon
- Chaser
- Crane (Final Fantasy VI)
- Death Machine
- Dropper
- Duel Armor
- Fortis
- Gamma
- Guardian
- Heavy Armor
- Inferno
- InnoSent
- Io
- Junk
- Magitek Armor
- Mega Armor
- Number 128
- Phantom Train
- Pluto Armor
- Prometheus
- Proto Armor
- Satellite
- Schmidt
- Sky Armor
- Spitfire
- Tunnel Armor
- Trapper
Final Fantasy VII[edit | edit source]
Machine is not strictly a type, however a tutorial on elements explains that Lightning elemental damage works well on "mechanical things". Mechanical things are also immune to Frog and Small, and are commonly immune to other statuses such as Poison.
An enemy that curiously does not follow the rules of mechanical things is Death Machine, who has no elemental affinities or status immunities. Other mechanic-looking enemies that do not count include Proud Clod, Guardian, the Bullmotor enemies, the Sword Dance enemies, the Golem enemies, and the Smogger enemies.
List of machines:
- 1st Ray
- Laser Cannon
- Crazy Saw
- Moth Slasher
- Hammer Blaster
- Custom Sweeper
- Sweeper
- Eagle Gun
- Cromwell
- Gun Carrier
- Grosspanzer (Big)
- Grosspanzer (Mobile)
- Grosspanzer (Small)
- Guard Scorpion
- Air Buster
- Hundred Gunner
- Heli Gunner
- Motor Ball
- Carry Armor
- Left Arm
- Right Arm
- Machine Gun
- Proto Machinegun
- Quick Machine Gun
- Rocket Launcher
- Roulette Cannon
- Shadow Maker
- XCannon
- Diamond Weapon
- Emerald Weapon
Final Fantasy X[edit | edit source]
There are two types of machines: Machina which are small-sized machines mainly operated by the Al Bhed, and Mech which are large-sized machines operated mainly by Yevon. Most machina can be easily disposed of by using Steal on them.
List of machina-type enemies:
- Crawler
- Extractor
- Mech Defender
- Mech Guard
- Mech Gunner
- Mech Hunter
- Mech Leader
- Mech Scouter
- Oblitzerator
- Worker
List of mech-type enemies:
Final Fantasy X-2[edit | edit source]
Both machina and mech-type enemies appear. Machina cannot be dismantled by the steal ability.
List of machina-type enemies:
- Assault Machina
- Experiment
- Guard Machina
- Killer Machina
- Machina Hunter
- Machina Leader
- Machina Panzer
- Machina Ranger
- Machina Soldier
- Machina Striker
- Pop Fry
- Scout Machina
- Watcher-A
- Watcher-R
- Watcher-S
List of mech-type enemies:
Final Fantasy XII[edit | edit source]
Constructs are an enemy genus with three class types. The Scholar's Monograph affects constructs.
Class: Facer[edit | edit source] |
Class: Golem[edit | edit source]
|
Class: Guardian[edit | edit source] |
Final Fantasy XIII[edit | edit source]
There are two large types of machine enemies: Militarized Units which are machines used by the Sanctum, and Pulse Automata which originate from Pulse. Militarized Units are machine versions of Feral Creatures.

Final Fantasy XIII-2[edit | edit source]
Militarized Unit and Pulse Automata return. The DLC enemy Omega is a machine.

Lightning Returns: Final Fantasy XIII[edit | edit source]

Final Fantasy XIV[edit | edit source]
Forgekin has a variety of mechanical enemies, both of Magitek and Allagan origin.

Final Fantasy Dimensions[edit | edit source]
