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In search of valuable prizes from the past, this treasure hunter traverses the world. His bitter regret over failing to protect his former love has left him unable to ignore any woman in danger and thus it is when he saves Terra in the mining town Narshe. He risks his life for her and throws himself irrevocably into the struggle to overthrow the empire.

Online description

Locke is a playable character in Theatrhythm Final Fantasy, Theatrhythm Final Fantasy Curtain Call, and Theatrhythm Final Fantasy All-Star Carnival.

Gameplay[]

Theatrhythm Final Fantasy[]

Locke appears as an unlockable character obtained by collecting Indigo Crystal Shards. His appearance is based on his Yoshitaka Amano art.

The "treasure hunter" lives up to his name; most of his abilities are solely for obtaining rare treasures, and he has several abilities to tackle field stages. A major downside is that he can only equip 1 proactive ability, since a number of his treasure skills are relegated to support types.

Type: Treasure
Ability Slots: 4 (3 Reactive, 1 Proactive)

Stats[]

3DS stats
Level HP CP Strength Magic Agility Luck
1 207 10 13 13 19 15
10 825 15 31 30 43 33
20 1,512 21 50 48 69 54
30 2,199 27 69 67 96 75
40 2,887 33 88 86 122 95
50 3,574 39 107 104 149 116
99 5,497 50 161 157 225 175
iOS stats
Level HP Strength Magic Agility Luck
1 207 B B S SS
99 3997 B B S SS

Abilities[]

Reactive Abilities
Ability CP Level
Counter (Lv1) 5 Initial
Vigilance 4 Level 5
Dash (Lv1) 8 Level 10
Steal (Lv1) 16 Level 15
Libra (Lv2) 15 Level 30
Spare Change 10 Level 35
Steal (Lv2) 20 Level 40
Counter (Lv2) 10 Level 50
Dash (Lv2) 12 Level 55
Steal (Lv3) 24 Level 75
Counter (Lv3) 16 Level 80
Dash (Lv3) 16 Level 90
Proactive Abilities
Ability CP Level
Hastemarch (Lv1) 7 Initial
Sight (Lv1) 16 Level 20
Treasure Hunter (Lv1) 12 Level 25
Hastemarch (Lv2) 10 Level 45
Sight (Lv2) 24 Level 60
Treasure Hunter (Lv2) 16 Level 65
Hastemarch (Lv3) 15 Level 70
Sight (Lv3) 34 Level 85
Treasure Hunter (Lv3) 20 Level 95


Theatrhythm Final Fantasy Curtain Call[]

A 'treasure hunter' who wanders the world in search of ancient relics, his kind heart remains the property of one woman. The loss of her drives him to join the battle for the future, so that he might never again lose someone he loves...

CollectaCard

Locke is an unlockable character, and is obtained by collecting Orange Crystal Shards.

Locke fortifies his speed for increase luck, with abilities emphasizing his forte in increased item drops, enabling the party to obtain at least one or more useful items across all music stages. All of his support skills increases the likelihood to obtain treasures, so for players wanting to utilize items for quick experience or tackling the paths in Quest Medley, Locke is a second-to-none choice for any player.

Locke Limit, Mirage Dive, deals damage to boss-type enemies in direct proportion to Magic and Agility.

Type: Treasure
Summon: Ifrit

Stats[]

Level CP HP Strength Magic Agility Luck Stamina Spirit
1 10 185 11 12 16 20 11 10
50 42 3257 92 94 127 164 90 79
99 50 4916 136 139 188 242 134 118

Abilities[]

Reactive Abilities
Ability CP Level
Dash (Lv1) 8 Initial
Scare 6 Level 10
Steal (Lv1) 16 Level 25
Dash (Lv2) 12 Level 30
Mirage Dive 18 Level 40
Libra (Lv2) 15 Level 55
Steal (Lv2) 20 Level 70
Dash (Lv3) 16 Level 75
Steal (Lv3) 24 Level 95
Proactive Abilities
Ability CP Level
Luck Up (Lv1) 5 Initial
Forest Nocturne (Lv2) 10 Level 5
Earth Blues (Lv2) 10 Level 15
Treasure Hunter (Lv1) 12 Level 20
Luck Up (Lv2) 10 Level 35
Forest Nocturne (Lv3) 16 Level 45
Sight (Lv2) 24 Level 50
Earth Blues (Lv3) 16 Level 60
Treasure Hunter (Lv2) 16 Level 65
Luck Up (Lv3) 15 Level 80
Sight (Lv3) 34 Level 85
Treasure Hunter (Lv3) 20 Level 90

Theatrhythm Final Fantasy All-Star Carnival[]

Locke is one of 28 default playable characters.

His Limit, Mirage Dive, deals damage to boss-type enemies in direct proportion to Magic and Agility.

Type: Agility
Summon: Phoenix

Stats[]

Level HP Strength Magic Agility Spirit
1 210 16 16 27 8
50 3230 102 102 135 80
99 5250 174 174 222 141

Abilities[]

Lv Ability 1 Ability 2 Support
1 Counter I Steal I Dash I
5 Counter I Steal I Dash I
10 Counter I Steal I Hastemarch I
15 Focus I Steal I Hastemarch I
20 Focus I Treasure Hunter I Hastemarch III
25 Focus I Treasure Hunter I Hastemarch I
30 Focus I Treasure Hunter I Dash II
35 Counter II Treasure Hunter I Dash II
40 Counter II Steal II Dash II
45 Counter II Steal II Hastemarch III
50 Focus II Steal II Hastemarch III
55 Focus II Treasure Hunter II Hastemarch III
60 Focus II Treasure Hunter II Dash III
65 Focus II Steal III Dash III
70 Counter III Steal III Dash III
75 Counter III Steal III Dash III
80 Counter III Steal III Dash III
85 Counter III Steal III Dash III
90 Mirage Dive Steal III Dash III
95 Mirage Dive Steal III Dash III
99 Mirage Dive Steal III Dash III
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