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Locke is a playable character in Final Fantasy VI. He is playable throughout the World of Balance and is required for several storyline segments, and is an optional recruit in the World of Ruin. His skillset aligns with the Thief class, but his actual job title is "Adventurer", reflecting he is a bit more physically adept than Thieves usually are in other titles.

Battle[]

Stats[]

Locke has well rounded physical stats with good Strength and decent Defense, but low magic stats. His Speed is the highest in the game, 40, and his base Evasion, 15, is also high.

Name Initial Stats
Strength 37
Speed 40
Stamina 31
Magic 28
Attack 14
Defense 46
Evasion 15%
Magic Defense 23
Magic Evasion 2%
Escape Success 5
HP Gain 48
MP Gain 7
Level Averaging +2
Level HP MP EXP +
2 59 11 32
3 71 15 96
4 85 20 208
5 102 25 400
6 122 31 672
7 144 37 1056
8 168 44 1552
9 194 52 2184
11 249 69 3936
12 279 78 5080
13 314 88 6432
14 353 98 7992
15 397 108 9784
16 447 118 11840
17 501 128 14152
18 558 139 16736
19 619 150 19616
21 751 172 26360
22 820 183 30232
23 892 195 34456
24 968 207 39056
25 1047 219 44072
26 1129 231 49464
27 1215 243 55288
28 1305 256 61568
29 1400 269 68304
31 1599 295 83184
32 1700 308 91384
33 1802 322 100088
34 1904 336 109344
35 2007 350 119136
36 2111 364 129504
37 2217 378 140464
38 2324 393 152008
39 2432 408 164184
41 2653 438 190416
42 2766 453 204520
43 2880 469 219320
44 2996 485 234808
45 3113 501 251000
46 3232 517 267936
47 3352 533 285600
48 3474 550 304040
49 3599 567 323248
51 3857 600 364064
52 3988 615 385696
53 4121 629 408160
54 4255 642 431488
55 4391 654 455680
56 4528 665 480776
57 4667 675 506760
58 4809 684 533680
59 4953 692 561528
61 5245 705 620096
62 5393 710 650840
63 5543 715 682600
64 5695 721 715368
65 5848 727 749160
66 6003 734 784016
67 6159 741 819920
68 6317 748 856920
69 6477 756 895016
71 6799 772 974536
72 6954 780 1016000
73 7105 788 1058640
74 7250 795 1102456
75 7390 802 1147456
76 7526 809 1193648
77 7658 815 1241080
78 7784 821 1289744
79 7904 827 1339672
81 8134 838 1443368
82 8244 843 1497160
83 8352 848 1552264
84 8457 853 1608712
85 8559 858 1666512
86 8659 863 1725688
87 8757 868 1786240
88 8852 874 1848184
89 8944 880 1911552
91 9122 892 2042608
92 9209 898 2110320
93 9294 905 2179504
94 9377 913 2250192
95 9459 922 2322392
96 9539 932 2396128
97 9622 943 2471400
98 9708 955 2548224
99 9796 968 2637112


Equipment[]

Locke mostly specializes in light equipment. He begins the game with a Dagger, Leather Cap and Leather Armor. His ultimate weapon in the GBA and later versions is the Zwill Crossblade and is won from the Gold Dragon in Dragons' Den. Locke is unusual in that he has an "ultimate weapon" in versions of Final Fantasy VI predating the GBA version, the Valiant Knife.

Locke can wield daggers, boomerangs, and some swords. His armor consists of universal shields, hats, and light armor, and some helemts and heavy armor.

Due to his unique ability having little offensive utility, Locke's performance in battle is tied to what weapons the player can acquire for him at the time. His access to throwing weapons lets him deal full damage from the back row, and later the Flametongue, Icebrand, and Thunder Blade let him use elemental attacks. Late in the World of Balance, the Hawkeye can be an extremely powerful weapon, and the Assassin's Dagger lets him inflict Instant Death on targets.

In the World of Ruin, Locke's offensive potential is greatly boosted by his exclusive weapons. The Wing Edge gives him great stat boosts and a chance to inflict Instant Death, and the player can acquire two to let him dual-wield. The Gladius, Ragnarok, and Lightbringer are all powerful weapons and the latter also have good stat bonuses, and the Valiant Knife ignores defense.

Locke has an important distinction over other characters in that he is able to equip two weapons that ignore defense; the Valiant Knife and the Ultima Weapon. While the mechanics of these weapons are polar opposite (the Valiant Knife is stronger at low HP, the Ultima Weapon is stronger at high HP), the innately high base power of the Valiant Knife means it can still deal heavy damage at high HP levels. This makes Locke the best character for the Master's Scroll and Genji Glove combo that allows a character to deal eight attacks a turn: with training to his Strength via level up bonuses, Locke can easily hit the damage cap with every strike.

Weapons[]

Daggers Swords Throwing Weapons Universal

Armor[]

Shields Helmets Body Armor

Abilities[]

FFVI iOS Steal

Locke stealing.

Locke's unique ability is Steal, which allows him to attempt to steal an item from an enemy. The odds of Steal's success are as follows:

If Locke is equipped with a Thief's Bracer, the success rate of Steal is doubled.

All enemies have two items to be stolen: a "common" item with a 7/8 chance to be stolen and a "rare" item with a 1/8 chance to be stolen. The game determines what item can be stolen at the moment of Steal, not at the start of the battle. If an enemy does not have a common or rare item to steal when the algorithm determines that is the item that would be stolen, Steal fails.

Equipping Locke with the Brigand's Glove upgrades Steal into Mug, which allows Locke to attack an enemy while attempting to steal an item. The stealing mechanics rate of Mug are the same as Steal. When using Mug, special effects of weapons, like Instant Death, ignoring defense, etc., are ignored. Weapons that have a chance to cast spells when attacking can still trigger the spell, but will do so after the steal attempt and will not count as a steal attempt themselves.

Equipping Locke with a Genji Glove or the Master's Scroll allows him to attempt to steal twice and four times when using Mug, respectively. However, due to a glitch, if Locke successfully steals from multiple enemies at once when using Mug with the Master's Scroll, only the first item will be received and subsequent items are lost and those enemies cannot be stolen from again.

During the Occupation of South Figaro, Locke must disguise himself while moving around town. When battling a Cadet or a Merchant, when a successful Steal attempt is triggered, Locke will also steal his opponent's clothes and put them on. His gameplay while disguised does not change but for his sprite. It is possible for Locke to steal an outfit he is already wearing, in which case the enemy will still be replaced with a Birthday Suit enemy and Locke will act out putting on their outfit.

Locke's Desperation Attack is Mirage Dive, which deals magical damage to one enemy.

Quests[]

Recruitment[]

In the World of Balance, Locke is a required party member from when first introduced to the player in Narshe up to when the player reaches the Returners' Hideout. He has his own segment in the Three Scenarios where he is the primary player character during the Occupation of South Figaro. After the Battle for the Frozen Esper, Locke is available as a party member. Following the player completing the story events of Zozo, Locke is a required party member along with Celes, up until the player completes the Magitek Research Facility. He is available as a party member again afterward until after the Imperial banquet, when he is a required character while traveling to Thamasa.

In the World of Ruin, Locke is recruited by reaching the end of the Phoenix Cave. As the cave is a difficult dungeon that requires two party members to explore, Locke is likely one of the last characters that will be recruited in the World of Ruin. Recruiting him here in the mobile/Steam version earns the More Than King achievement.

Story role[]

When the player can first travel to Kohlingen, if Locke is in the party the player can view two flashback scenes establishing his past with his deceased lover Rachel. These flashbacks are triggered by entering the north-west and north-east houses in the village.

Locke has a few optional dialogue lines that are substituted over the generic dialogue used otherwise when the party meets Ramuh in Zozo. As Locke has the lowest index number of any party member other than Terra, any unique lines he has here will trigger in place of other characters with unique dialogue.

In the World of Ruin, Locke is required to be in the party to unlock the doors in Narshe.

When the party dresses up Gau to meet his father, Locke will have dialogue in the scene if he has been recruited and is in the party when initiating the sidequest at Gau's father's house.

If the player did not recruit Locke before completing Kefka's Tower, Celes's ending scene that she shares with Locke will be different, where Setzer dives to catch her from falling instead of Locke.

Gallery[]


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