m (→Formations) |
Intangir Bot (talk | contribs) m (Renaming lists in accordance with Forum:Renaming list articles and deleting redundant lists) |
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| holy = Weak |
| holy = Weak |
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| poison = Absorb |
| poison = Absorb |
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− | | snes drop 1 = [[ |
+ | | snes drop 1 = [[Final Fantasy VI items#Hi-Potion|Potion]] |
| morph id = 0 |
| morph id = 0 |
||
| morph miss rate = 0% |
| morph miss rate = 0% |
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− | | snes special attack = [[ |
+ | | snes special attack = [[Final Fantasy VI enemy abilities#Sapping Touch|Slip Touch]] (Inflicts [[Final Fantasy VI statuses#Sap|Seizure]]) |
− | | snes rage = Battle, [[ |
+ | | snes rage = Battle, [[Final Fantasy VI enemy abilities#Osmose|Osmose]] |
− | | snes sketch = Battle, [[ |
+ | | snes sketch = Battle, [[Final Fantasy VI enemy abilities#Sapping Touch|Slip Touch]] |
− | | snes control = Battle, [[ |
+ | | snes control = Battle, [[Final Fantasy VI enemy abilities#Sapping Touch|Slip Touch]] |
− | | gba drop 1 = [[ |
+ | | gba drop 1 = [[Final Fantasy VI items#Hi-Potion|Hi-Potion]] |
− | | gba special attack = [[ |
+ | | gba special attack = [[Final Fantasy VI enemy abilities#Sapping Touch|Sapping Touch]] (Inflicts [[Final Fantasy VI statuses#Sap|Sap]]) |
− | | gba rage = Attack, [[ |
+ | | gba rage = Attack, [[Final Fantasy VI enemy abilities#Osmose|Osmose]] |
− | | gba sketch = Attack, [[ |
+ | | gba sketch = Attack, [[Final Fantasy VI enemy abilities#Sapping Touch|Sapping Touch]] |
− | | gba control = Attack, [[ |
+ | | gba control = Attack, [[Final Fantasy VI enemy abilities#Sapping Touch|Sapping Touch]] |
| blind = Immune |
| blind = Immune |
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| zombie = Immune |
| zombie = Immune |
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| humanoid = true |
| humanoid = true |
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| undead = true |
| undead = true |
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− | | snes normal attack = [[ |
+ | | snes normal attack = [[Final Fantasy VI weapons#Dagger|Dirk]] |
− | | gba normal attack = [[ |
+ | | gba normal attack = [[Final Fantasy VI weapons#Dagger|Dagger]] |
}} |
}} |
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== Battle == |
== Battle == |
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− | Their special attack Sapping Touch inflicts [[ |
+ | Their special attack Sapping Touch inflicts [[Final Fantasy VI statuses#Sap|Sap]] on a party member, but otherwise they are very weak enemies who only use physical attacks and pose no threat. |
== Formations == |
== Formations == |
Revision as of 04:15, 21 December 2018
Template:Sideicon
A warrior possessed by an evil spirit. Wears away HP with its Slip Touch attack.
Final Fantasy VI PlayStation Bestiary entry
The Living Dead, also known as StillGoing, is an undead enemy in Final Fantasy VI, fought on the Phantom Train.
Stats
Battle
Their special attack Sapping Touch inflicts Sap on a party member, but otherwise they are very weak enemies who only use physical attacks and pose no threat.
Formations
Number | Enemies | Encounter flags | Introduction flag | Musical theme | Magic AP | |||
---|---|---|---|---|---|---|---|---|
Norm. Normal | Back | Surr. Surrounded | Side | |||||
078 | Oversoul, Living Dead x2 | Sides, individual | Battle | 1 | ||||
080 | Angel Whisper, Living Dead, Cloud x2 | Sides, individual | Battle | 1 | ||||
085 | Living Dead x3 | Sides, individual | Battle | 1 |
AI script
Attack Turns:
1st Turn: Attack (66%) or Sapping Touch (33%)
2nd Turn: Attack (66%) or Nothing (33%)
Other appearances
Pictlogica Final Fantasy
This section about an enemy in Pictlogica Final Fantasy is empty or needs to be expanded. You can help the Final Fantasy Wiki by expanding it.
Etymology
Living Dead is another term for the undead, usually associated with zombies and other beings that are deceased and yet behave as if alive.
In the original translation, "StillGoing" was used to comply with Nintendo of America's policies barring overt references to death and religion. The name remained in the PlayStation releases by way of direct port, but dropped the final "g".