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[[File:Yuna-EXMode.png|right|350px|Yuna in [[EX Mode (term)|EX Mode]] with her aeons in ''Dissidia 012 Final Fantasy''.]]
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[[File:Yuna-EXMode.png|thumb|right|350px|Yuna in [[EX Mode (term)|EX Mode]] with [[Aeon (Final Fantasy X)|aeons]] in ''[[Dissidia 012 Final Fantasy]]''.]]
 
'''Summoned monsters''' {{J|幻獣|Genjū|Phantom Beast}} are magical creatures that can be summoned in [[Battle (term)|battle]]. Known by many names, these creatures are powerful, and can have offensive, curative or supportive effects. Summons have been a [[Final Fantasy series|''Final Fantasy'' series]] staple since ''[[Final Fantasy III]]''.
 
'''Summoned monsters''' {{J|幻獣|Genjū|Phantom Beast}} are magical creatures that can be summoned in [[Battle (term)|battle]]. Known by many names, these creatures are powerful, and can have offensive, curative or supportive effects. Summons have been a [[Final Fantasy series|''Final Fantasy'' series]] staple since ''[[Final Fantasy III]]''.
   
 
Explanations about the absence of summons in the first two games have been given in recent games (besides the idea for summons having come after the first two games were released). According to ''[[Dissidia 012 Final Fantasy]]'' the world of ''[[Final Fantasy]]'' at one time had summons, but depending on the timeline [[Garland (Final Fantasy)|Garland]] or [[Chaos (Final Fantasy)/Dissidia|Chaos]] trapped them in the [[Interdimensional Rift]]. In the [[Final Fantasy 20th Anniversary|20th Anniversary]] edition of ''[[Final Fantasy II]]'', [[Deumion]] can summon Holy Beasts, one of which the party fights as a [[Phrekyos|Superboss]].
 
Explanations about the absence of summons in the first two games have been given in recent games (besides the idea for summons having come after the first two games were released). According to ''[[Dissidia 012 Final Fantasy]]'' the world of ''[[Final Fantasy]]'' at one time had summons, but depending on the timeline [[Garland (Final Fantasy)|Garland]] or [[Chaos (Final Fantasy)/Dissidia|Chaos]] trapped them in the [[Interdimensional Rift]]. In the [[Final Fantasy 20th Anniversary|20th Anniversary]] edition of ''[[Final Fantasy II]]'', [[Deumion]] can summon Holy Beasts, one of which the party fights as a [[Phrekyos|Superboss]].
   
{{See Also|Summoned monsters|Summon (command)}}
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{{See|Summoned monsters|Summon (command)}}
   
 
== Appearances ==
 
== Appearances ==
 
=== ''[[Final Fantasy III]]'' ===
 
=== ''[[Final Fantasy III]]'' ===
 
 
[[File:FFIII - ChocoboSummon.gif|right|Chocobo.]]
 
[[File:FFIII - ChocoboSummon.gif|right|Chocobo.]]
 
{{main|Magic (Final Fantasy III)#Summon}}
 
{{main|Magic (Final Fantasy III)#Summon}}
There are levels of summons, with level 1 being [[Chocobo#Final Fantasy III|Chocobo]], level 2 being [[Shiva#Final Fantasy III|Shiva]], and so forth down the list. Each summon has three effects that depend on which [[List of Final Fantasy III jobs|job]] is summoning it.
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There are levels of summons, with level 1 being [[Chocobo#Final Fantasy III|Chocobo]], level 2 being [[Shiva#Final Fantasy III|Shiva]], and so forth down the list. Each summon has three effects that depend on which [[Final Fantasy III jobs|job]] is summoning it.
   
 
The following jobs can summon: [[Evoker (Final Fantasy III)|Evoker]], [[Summoner (Final Fantasy III)|Summoner]], and [[Sage (Final Fantasy III)|Sage]]. The Evoker can use the two lesser effects at random, the Summoner can use the greater effect only, and the Sage behaves differently in the different game versions.
 
The following jobs can summon: [[Evoker (Final Fantasy III)|Evoker]], [[Summoner (Final Fantasy III)|Summoner]], and [[Sage (Final Fantasy III)|Sage]]. The Evoker can use the two lesser effects at random, the Summoner can use the greater effect only, and the Sage behaves differently in the different game versions.
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=== ''[[Final Fantasy IV]]'' ===
 
=== ''[[Final Fantasy IV]]'' ===
 
 
[[File:FF4PSP Mist Dragon Battle.png|right|Mist Dragon.]]
 
[[File:FF4PSP Mist Dragon Battle.png|right|Mist Dragon.]]
 
{{main|Eidolon (Final Fantasy IV)}}
 
{{main|Eidolon (Final Fantasy IV)}}
[[Rydia]], the [[Summoner (Final Fantasy IV)|summoner]], can summon various monsters known as [[Eidolon (Final Fantasy IV)|Eidolons]]. As a child, she can only summon a [[Chocobo#Final Fantasy IV|Chocobo]] (and [[Whyt]] in the [[Nintendo DS]] version). As she grows up, her abilities expand and there are also hidden monsters she can summon. [[Golbez]] can summon [[Shadow Dragon (Final Fantasy IV)|Shadow Dragon]].
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[[Rydia]], the [[Summoner (Final Fantasy IV)|summoner]], can summon various monsters known as [[Eidolon (Final Fantasy IV)|Eidolons]]. As a child, she can only summon a [[Chocobo#Final Fantasy IV|Chocobo]] (and [[Whyt]] in the [[Nintendo DS]] version). As she grows up, her abilities expand and there are also hidden monsters she can summon. [[Golbez]] can summon Shadow Dragon ([[Shadow Dragon (Final Fantasy IV 2D)|2D]] and [[Shadow Dragon (Final Fantasy IV 3D)|3D]]).
   
In all versions preceding the Nintendo DS remake, summons were simply referred to as "Summons", and some names were different due to space constraints.
+
In the 2D versions, summons were simply referred to as "Summons", and some names were different due to space constraints.
   
 
* [[Asura (summon)|Asura]] - "Asura's Boon"
 
* [[Asura (summon)|Asura]] - "Asura's Boon"
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* [[Sylph#Final Fantasy IV|Sylph]] - "Whispering Wind"
 
* [[Sylph#Final Fantasy IV|Sylph]] - "Whispering Wind"
 
* [[Titan#Final Fantasy IV|Titan]] - "[[Gaia's Wrath]]"
 
* [[Titan#Final Fantasy IV|Titan]] - "[[Gaia's Wrath]]"
* [[Whyt]] (DS only)
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* [[Whyt]] (3D only)
   
 
==== ''[[Final Fantasy IV -Interlude-]]'' ====
 
==== ''[[Final Fantasy IV -Interlude-]]'' ====
 
Eidolons appear, except for [[Mindflayer]] and Whyt from the 3D remake version.
 
Eidolons makes a return appearance, except for [[Mindflayer]] and Whyt from the 3D remake version.
 
   
 
==== ''[[Final Fantasy IV: The After Years]]'' ====
 
==== ''[[Final Fantasy IV: The After Years]]'' ====
 
 
[[File:FF4PSP Asura Battle.png|right|Asura.]]
 
[[File:FF4PSP Asura Battle.png|right|Asura.]]
 
With the exception of Whyt from the remake version, all of the Eidolons and their attacks are the same as in the original release. In the Gathering Tale during Planet Eater, the player must find them all again. This does not include the Chocobo or the monsters that [[Item drop|drop]] their summon ability, such as the Cockatrice.
 
With the exception of Whyt from the remake version, all of the Eidolons and their attacks are the same as in the original release. In the Gathering Tale during Planet Eater, the player must find them all again. This does not include the Chocobo or the monsters that [[Item drop|drop]] their summon ability, such as the Cockatrice.
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=== ''[[Final Fantasy V]]'' ===
 
=== ''[[Final Fantasy V]]'' ===
 
 
[[File:FFV Ifrit.png|right|Ifrit.]]
 
[[File:FFV Ifrit.png|right|Ifrit.]]
 
{{main|Summon (Final Fantasy V)}}
 
Summons are used by the [[Summoner (Final Fantasy V)|Summoner]] job.
 
Summons are used by the [[Summoner (Final Fantasy V)|Summoner]] job.
   
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=== ''[[Final Fantasy VI]]'' ===
 
=== ''[[Final Fantasy VI]]'' ===
 
 
[[File:OdinFF6.PNG|right|Odin.]]
 
[[File:OdinFF6.PNG|right|Odin.]]
{{main|Esper (Final Fantasy VI)#List of Espers}}
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{{main|Esper (Final Fantasy VI)}}
The summons, called espers, are obtained through [[magicite]]. In the original [[Super Nintendo Entertainment System|SNES]] version, some names were different either due to space constraints of eight characters or [[Ted Woolsey]]'s creative translations, which are in parentheses below, after the [[Game Boy Advance]] names.
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Espers are obtained through [[Magicite (Final Fantasy VI)|magicite]]. In the original [[Super Nintendo Entertainment System|SNES]] version, some names were different either due to space constraints of eight characters or [[Ted Woolsey]]'s creative translations, which are in parentheses below, after the [[Game Boy Advance]] names.
   
 
{{multicol-begin}}
 
{{multicol-begin}}
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* [[Phoenix (Final Fantasy VI)|Phoenix]] - "Flames of Rebirth"
 
* [[Phoenix (Final Fantasy VI)|Phoenix]] - "Flames of Rebirth"
 
* [[Quetzalli (Final Fantasy VI)|Quetzalli (Palidor)]] - "Sonic Dive"
 
* [[Quetzalli (Final Fantasy VI)|Quetzalli (Palidor)]] - "Sonic Dive"
* [[Ragnarok (Final Fantasy VI)|Ragnarok]] - "Metamorphose"
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* [[Ragnarok (Final Fantasy VI esper)|Ragnarok]] - "Metamorphose"
 
{{multicol-separator}}
 
{{multicol-separator}}
 
* [[Raiden (Final Fantasy VI)|Raiden]] - "Shin-Zantetsuken"
 
* [[Raiden (Final Fantasy VI)|Raiden]] - "Shin-Zantetsuken"
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The following are espers exclusive to the Game Boy Advance version:
 
The following are espers exclusive to the Game Boy Advance version:
* [[Cactuar#Final Fantasy VI|Cactuar]] - "[[1000 Needles]]" and "10000 Needles"
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* [[Cactuar (Final Fantasy VI summon)|Cactuar]] - "[[1000 Needles]]" and "10000 Needles"
* [[Diabolos#Final Fantasy VI|Diabolos]] - "Dark Messenger"
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* [[Diabolos (Final Fantasy VI)|Diabolos]] - "Dark Messenger"
* [[Gilgamesh (character)#Final Fantasy VI|Gilgamesh]] - "Enkidu", "Masamune", "Excalibur" and "Excalipoor"
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* [[Gilgamesh (Final Fantasy VI)|Gilgamesh]] - "Enkidu", "Masamune", "Excalibur" and "Excalipoor"
* [[Leviathan#Final Fantasy VI|Leviathan]] - "[[Tsunami|Tidal Wave]]"
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* [[Leviathan (Final Fantasy VI)|Leviathan]] - "[[Tsunami|Tidal Wave]]"
   
 
=== ''[[Final Fantasy VII]]'' ===
 
=== ''[[Final Fantasy VII]]'' ===
 
 
[[File:Bahamut ff7.png|300px|right|Bahamut.]]
 
[[File:Bahamut ff7.png|300px|right|Bahamut.]]
 
{{main|Summon (Final Fantasy VII)}}
 
{{main|Summon (Final Fantasy VII)}}
 
Summons are obtained by equipping [[Summon Materia (Final Fantasy VII)]] and can only be used a limited number of times per [[Battle (term)|battle]], based on the Materia's level.
 
Summons are obtained by equipping [[Summon Materia (Final Fantasy VII)]] and can only be used a limited number of times per [[Battle (term)|battle]], based on the Materia's level.
   
The [[Summon Materia (Final Fantasy VII)#Master Summon|Master Summon]] Materia allows its user to cast every summon in the game with no limit on multiple uses. Summon abilities can also be called via [[Cait Sith (Final Fantasy VII)|Cait Sith's]] Summon [[Limit (Final Fantasy VII)|Limit Break]] in [[Slots (ability type)#Final Fantasy VII|Slots]] whereupon the Summon is called MP-free and the ability name will be the Summon's name, with exception to Fat-Chocobo and Gunge Lance.
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The [[Master Summon (Final Fantasy VII)|Master Summon Materia]] allows its user to cast every summon in the game with no limit on multiple uses. Summon abilities can also be called via [[Cait Sith (Final Fantasy VII party member)|Cait Sith's]] Summon [[Limit (Final Fantasy VII)|Limit Break]] in [[Slots (Final Fantasy VII)|Slots]] whereupon the Summon is called MP-free and the ability name will be the Summon's name, with exception to Fat-Chocobo and Gunge Lance.
   
* [[Alexander (summon)#Final Fantasy VII|Alexander]] - "[[Judgment (ability)|Judgement]]"
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* [[Alexander (Final Fantasy VII)|Alexander]] - "[[Judgment (ability)|Judgement]]"
* [[Bahamut#Final Fantasy VII|Bahamut]] - "[[Megaflare|Mega Flare]]"
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* [[Bahamut (Final Fantasy VII)|Bahamut]] - "[[Megaflare|Mega Flare]]"
* [[Bahamut#Neo Bahamut|Neo Bahamut]] - "Giga Flare"
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* [[Neo Bahamut (Final Fantasy VII)|Neo Bahamut]] - "Giga Flare"
* [[Bahamut#Bahamut ZERO|Bahamut ZERO]] - "Tera Flare"
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* [[Bahamut ZERO (Final Fantasy VII)|Bahamut ZERO]] - "Tera Flare"
* [[Choco/Mog]] - "Deathblow!!" and "Fat-Chocobo"
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* [[Choco/Mog (Final Fantasy VII)]] - "Deathblow!!" and "Fat-Chocobo"
* [[Hades (summon)|Hades]] - "Black Cauldron"
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* [[Hades (Final Fantasy VII)|Hades]] - "Black Cauldron"
* [[Ifrit#Final Fantasy VII|Ifrit]] - "[[Hellfire (ability)|Hellfire]]"
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* [[Ifrit (Final Fantasy VII)|Ifrit]] - "[[Hellfire (ability)|Hellfire]]"
* [[Leviathan#Final Fantasy VII|Leviathan]] - "[[Tsunami|Tidal Wave]]"
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* [[Leviathan (Final Fantasy VII)|Leviathan]] - "[[Tsunami|Tidal Wave]]"
* [[Knights of the Round (summon)|Knights of the Round]] - "Ultimate End"
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* [[Knights of Round (Final Fantasy VII)|Knights of Round]] - "Ultimate End"
* [[Kujata|Kjata]] - "Tetra-Disaster"
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* [[Kujata (Final Fantasy VII)|Kujata]] - "Tetra-Disaster"
* [[Odin#Final Fantasy VII|Odin]] - "[[Zantetsuken (ability)|Steel Bladed Sword]]" and "[[Gungnir (weapon)|Gunge Lance]]"
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* [[Odin (Final Fantasy VII)|Odin]] - "[[Zantetsuken (ability)|Steel Bladed Sword]]" and "[[Gungnir (weapon)|Gunge Lance]]"
* [[Phoenix (summon)#Final Fantasy VII|Phoenix]] - "Phoenix Flame"
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* [[Phoenix (Final Fantasy VII)|Phoenix]] - "Phoenix Flame"
* [[Ramuh#Final Fantasy VII|Ramuh]] - "[[Judgment Bolt]]"
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* [[Ramuh (Final Fantasy VII)|Ramuh]] - "[[Judgment Bolt]]"
* [[Shiva#Final Fantasy VII|Shiva]] - "[[Diamond Dust]]"
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* [[Shiva (Final Fantasy VII)|Shiva]] - "[[Diamond Dust]]"
* [[Titan#Final Fantasy VII|Titan]] - "Anger of the Land"
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* [[Titan (Final Fantasy VII)|Titan]] - "Anger of the Land"
* [[Typhon#Final Fantasy VII|Typhoon]] - "Disintegration"
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* [[Typhon (Final Fantasy VII)|Typhon]] - "Disintegration"
   
 
==== ''[[Before Crisis -Final Fantasy VII-]]'' ====
 
==== ''[[Before Crisis -Final Fantasy VII-]]'' ====
 
 
[[File:Hades-bcffvii.png|thumb|Hades summoned.]]
 
[[File:Hades-bcffvii.png|thumb|Hades summoned.]]
 
Summons require the player to use [[Materia Assistance]] and ask for three of the same element materia from three other [[Turks]], with the fourth being the player's own. If successful, the four materia will perform a summon.
 
Summons require the player to use [[Materia Assistance]] and ask for three of the same element materia from three other [[Turks]], with the fourth being the player's own. If successful, the four materia will perform a summon.
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==== ''[[Crisis Core -Final Fantasy VII-]]'' ====
 
==== ''[[Crisis Core -Final Fantasy VII-]]'' ====
 
[[File:Bahamut Fury from Crisis Core FFVII.png|right|thumb|Bahamut Fury.]]
 
 
{{main|Digital Mind Wave#Summon Mode|t1=Summon Mode}}
[[File:Bahamut-Fury-CCFFVII.jpg|right|thumb|Bahamut Fury.]]
 
{{main|Digital Mind Wave#Summon Mode}}
 
 
Summons are obtained by finding items, usually through [[Missions (Crisis Core)|missions]], that unlock them in the [[Digital Mind Wave]]. There are two summon modes: Summon Mode and Chocobo Mode.
 
Summons are obtained by finding items, usually through [[Missions (Crisis Core)|missions]], that unlock them in the [[Digital Mind Wave]]. There are two summon modes: Summon Mode and Chocobo Mode.
   
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=== ''[[Final Fantasy VIII]]'' ===
 
=== ''[[Final Fantasy VIII]]'' ===
 
 
[[File:FFVIII-Phoenix.jpg|right|thumb|Phoenix.]]
 
[[File:FFVIII-Phoenix.jpg|right|thumb|Phoenix.]]
{{main|Guardian Force#List of GF}}
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{{main|Guardian Force#List of GF|t1=List of Guardian Forces}}
Guardian Forces are used by [[Junction system|junctioning]] them to a character. By doing so, one is also able to junction [[Magic (Final Fantasy VIII)|magic]] to a [[Stats|stat]] to enhance it, or give it [[Element (term)|elemental]] or [[List of Final Fantasy VIII statuses|status]] changing attributes.
+
Guardian Forces are used by [[Junction system|junctioning]] them to a character. By doing so, one is also able to junction [[Magic (Final Fantasy VIII)|magic]] to a [[Stats|stat]] to enhance it, or give it [[Element (term)|elemental]] or [[Final Fantasy VIII statuses|status]] changing attributes.
   
 
It is stated in-game that long-term junctioning of Guardian Forces causes [[Amnesia (term)|memory loss]] due to junctioning being controlled by the same part of the brain that controls memory.
 
It is stated in-game that long-term junctioning of Guardian Forces causes [[Amnesia (term)|memory loss]] due to junctioning being controlled by the same part of the brain that controls memory.
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* [[Cerberus (Final Fantasy VIII)|Cerberus]] - "Counter Rockets"
 
* [[Cerberus (Final Fantasy VIII)|Cerberus]] - "Counter Rockets"
 
* [[Diablos (Final Fantasy VIII)|Diablos]] - "Dark Messenger"
 
* [[Diablos (Final Fantasy VIII)|Diablos]] - "Dark Messenger"
* [[Doomtrain]] - "Runaway Train" [
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* [[Doomtrain]] - "Runaway Train"
 
* [[Eden (summon)|Eden]] - "Eternal Breath"
 
* [[Eden (summon)|Eden]] - "Eternal Breath"
 
* [[Ifrit (Final Fantasy VIII)|Ifrit]] - "[[Hellfire (ability)|Hellfire]]"
 
* [[Ifrit (Final Fantasy VIII)|Ifrit]] - "[[Hellfire (ability)|Hellfire]]"
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;Non-junctionable:
 
;Non-junctionable:
 
* [[Sant' Angelo di Roma|Angelo]] - "Angelo Rush", "Angelo Cannon", "Angelo Strike", "Angelo Recover", "Invincible Moon", "Angelo Reverse", "Angelo Search", "Wishing Star"
 
* [[Sant' Angelo di Roma|Angelo]] - "Angelo Rush", "Angelo Cannon", "Angelo Strike", "Angelo Recover", "Invincible Moon", "Angelo Reverse", "Angelo Search", "Wishing Star"
** Although technically Angelo is not a [[Guardian Force]], she does have a [[Guardian Force|GF]] card. She is actually part of Rinoa's [[Limit Break (Final Fantasy VIII)|Limit Break]].
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** Although technically Angelo is not a Guardian Force, she does have a GF card. She is actually part of Rinoa's [[Limit Break (Final Fantasy VIII)|Limit Break]].
 
* [[Odin (Final Fantasy VIII)|Odin]] - "[[Zantetsuken (ability)|Zantetsuken]]"
 
* [[Odin (Final Fantasy VIII)|Odin]] - "[[Zantetsuken (ability)|Zantetsuken]]"
 
* [[Gilgamesh (Final Fantasy VIII)|Gilgamesh]] - "[[Zantetsuken (ability)|Zantetsuken]]", "Masamune", "Excalibur", "Excalipoor"
 
* [[Gilgamesh (Final Fantasy VIII)|Gilgamesh]] - "[[Zantetsuken (ability)|Zantetsuken]]", "Masamune", "Excalibur", "Excalipoor"
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=== ''[[Final Fantasy IX]]'' ===
 
=== ''[[Final Fantasy IX]]'' ===
 
 
[[File:FFIX Fenrir.png|right|200px|Fenrir.]]
 
[[File:FFIX Fenrir.png|right|200px|Fenrir.]]
{{main|Eidolon (Final Fantasy IX)#List of Summonable Eidolons}}
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{{main|Eidolon (Final Fantasy IX)}}
Summons are referred to as eidolons whom only [[Garnet Til Alexandros XVII|Dagger]] and [[Eiko Carol|Eiko]] are able to summon, because they are members of a tribe of [[Summoner (Final Fantasy IX)|summoners]] from [[Madain Sari]]. They learn summons by equipping [[List of Final Fantasy IX jewels|jewels]] and mastering the skill of summoning that eidolon.
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Summons are referred to as eidolons whom only [[Garnet Til Alexandros XVII/Gameplay|Dagger]] and [[Eiko Carol/Gameplay|Eiko]] are able to summon, because they are members of a tribe of [[Summoner (Final Fantasy IX)|summoners]] from [[Madain Sari]]. They learn summons by equipping [[Final Fantasy IX jewels|jewels]] and mastering the skill of summoning that eidolon.
   
Eidolons have both short and long summon sequences, the latter being more powerful. Eiko can equip [[Add-on (Final Fantasy IX)|Add-on]]s to change the properties of her eidolons' summon attacks, and Dagger's [[Trance (Final Fantasy IX)|Trance]] changes her Summon command to the Eidolon command, that has a random chance to re-summon a short version of the eidolon attack during the battle for zero MP cost and the summon will reappear in intervals to repeatedly damage the enemy until a new eidolon is summoned, or until Dagger exits Trance.
+
Eidolons have both short and long summon sequences, the latter being more powerful. Eiko can equip [[Add-on (Final Fantasy IX)|add-on]]s to change the properties of her eidolons' summon attacks, and Dagger's [[Trance (Final Fantasy IX)|Trance]] changes her Summon command to the Eidolon command, that has a random chance to re-summon a short version of the eidolon attack during the battle for zero MP cost and the summon will reappear in intervals to repeatedly damage the enemy until a new eidolon is summoned, or until Dagger exits Trance.
   
 
{{multicol-begin}}
 
{{multicol-begin}}
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{{multicol-separator}}
 
{{multicol-separator}}
 
;Eiko's summons:
 
;Eiko's summons:
* [[Fenrir (summon)#Final Fantasy IX|Fenrir]] & [[Titan#Final Fantasy IX|Titan]] - "[[Gaia's Wrath|Terrestrial Rage]]" and "[[Millennial Decay]]"
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* [[Fenrir (summon)#Final Fantasy IX|Fenrir]] and [[Titan#Final Fantasy IX|Titan]] - "[[Gaia's Wrath|Terrestrial Rage]]" and "[[Millennial Decay]]"
 
* [[Phoenix (summon)#Final Fantasy IX|Phoenix]] - "[[Flames of Rebirth|Rebirth Flame]]"
 
* [[Phoenix (summon)#Final Fantasy IX|Phoenix]] - "[[Flames of Rebirth|Rebirth Flame]]"
 
* [[Carbuncle (summon)#Final Fantasy IX|Carbuncle]] - "[[Ruby Light]]", "Diamond Light", "Emerald Light" and "Pearl Light"
 
* [[Carbuncle (summon)#Final Fantasy IX|Carbuncle]] - "[[Ruby Light]]", "Diamond Light", "Emerald Light" and "Pearl Light"
 
* [[Madeen (summon)|Madeen]] - "[[Terra Homing]]"
 
* [[Madeen (summon)|Madeen]] - "[[Terra Homing]]"
 
 
{{multicol-end}}
 
{{multicol-end}}
   
 
[[Alexander (summon)#Final Fantasy IX|Alexander]] also makes an appearance in an [[Full motion video|FMV]], but cannot be summoned in-game.
 
[[Alexander (summon)#Final Fantasy IX|Alexander]] also makes an appearance in an [[Full motion video|FMV]], but cannot be summoned in-game.
{{-}}
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{{clear}}
   
 
=== ''[[Final Fantasy X]]'' ===
 
=== ''[[Final Fantasy X]]'' ===
 
 
[[File:Ff10-shiva.jpg|right|thumb|Shiva.]]
 
[[File:Ff10-shiva.jpg|right|thumb|Shiva.]]
{{main|Aeon (Final Fantasy X)#List of Aeons}}
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{{main|Aeon (Final Fantasy X)}}
Aeons help [[Summoner (Final Fantasy X)|summoners]] perform their [[pilgrimage]]. Unlike in previous installments, aeons can be controlled as a character in combat. The summoned aeon replaces the [[party]] members until defeated or [[dismiss]]ed. [[Yuna]] is the only playable character with the ability to summon aeons. Five of the game's aeons are obtained during the game's story and the other three are optional.
+
Aeons help [[Summoner (Final Fantasy X)|summoners]] perform their [[pilgrimage]]. Aeons can be controlled as a character in combat. The summoned aeon replaces the [[party]] members until defeated or [[dismiss]]ed. [[Yuna (Final Fantasy X party member)|Yuna]] is the only playable character with the ability to summon aeons. Five of the aeons are obtained during the story and the other three are optional.
   
* [[Valefor (Final Fantasy X)|Valefor]] - "Sonic Wings", "[[Valefor (summon)|Energy Ray]]" and "[[Valefor (summon)|Energy Blast]]"
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* [[Valefor (Final Fantasy X)|Valefor]] - "[[Sonic Wings]]", "[[Energy Ray (ability)|Energy Ray]]" and "[[Energy Blast]]"
 
* [[Ifrit (Final Fantasy X)|Ifrit]] - "[[Meteor Strike#Final Fantasy X|Meteor Strike]]" and "[[Hellfire (ability)#Final Fantasy X|Hellfire]]"
 
* [[Ifrit (Final Fantasy X)|Ifrit]] - "[[Meteor Strike#Final Fantasy X|Meteor Strike]]" and "[[Hellfire (ability)#Final Fantasy X|Hellfire]]"
 
* [[Ixion (Final Fantasy X)|Ixion]] - "[[Spark (ability)#Final Fantasy X|Aerospark]]" and "Thor's Hammer"
 
* [[Ixion (Final Fantasy X)|Ixion]] - "[[Spark (ability)#Final Fantasy X|Aerospark]]" and "Thor's Hammer"
 
* [[Shiva (Final Fantasy X)|Shiva]] - "[[Heavenly Strike]]" and "[[Diamond Dust#Final Fantasy X|Diamond Dust]]"
 
* [[Shiva (Final Fantasy X)|Shiva]] - "[[Heavenly Strike]]" and "[[Diamond Dust#Final Fantasy X|Diamond Dust]]"
 
* [[Bahamut (Final Fantasy X)|Bahamut]] - "Impulse" and "[[Megaflare#Final Fantasy X|Mega Flare]]"
 
* [[Bahamut (Final Fantasy X)|Bahamut]] - "Impulse" and "[[Megaflare#Final Fantasy X|Mega Flare]]"
* [[Anima (summon)|Anima]] - "Pain" and "Oblivion"
+
* [[Anima (summon)|Anima]] - "Pain" and "[[Oblivion (summon ability)|Oblivion]]"
 
* [[Yojimbo (summon)|Yojimbo]] - "Daigoro", "Kozuka", "Wakizashi" and "[[Zanmato (ability)|Zanmato]]"
 
* [[Yojimbo (summon)|Yojimbo]] - "Daigoro", "Kozuka", "Wakizashi" and "[[Zanmato (ability)|Zanmato]]"
* [[Magus Sisters (Final Fantasy X)|The Magus Sisters]] - "Camisade", "Razzia", "Passado" and "Delta Attack"
+
* [[Magus Sisters (Final Fantasy X)|The Magus Sisters]] - "Camisade", "Razzia", "Passado" and "[[Delta Attack (ability)|Delta Attack]]"
   
 
Additionally, [[Braska's Final Aeon (Final Fantasy X)|Braska's Final Aeon]] is fought as part of the endgame.
 
Additionally, [[Braska's Final Aeon (Final Fantasy X)|Braska's Final Aeon]] is fought as part of the endgame.
   
 
=== ''[[Final Fantasy XI]]'' ===
 
=== ''[[Final Fantasy XI]]'' ===
 
 
[[File:Titan (FFXI).png|right|180px|Titan.]]
 
[[File:Titan (FFXI).png|right|180px|Titan.]]
{{See Also|Avatar (Final Fantasy XI)}}
+
{{See|Avatar (Final Fantasy XI)}}
 
Only [[Summoner (Final Fantasy XI)|Summoners]] and players with Summoner as a [[Support Job|support job]] can summon avatars. There are three distinct types of summonable avatar: Terrestrial Avatars, Celestial Avatars, and [[Spirit Pact|Elemental Spirits]]. When summoned, avatars will stay and fight by the Summoner's side until released, but the Summoner must consume a steady flow of MP to perpetuate the avatar. Avatars are weak melee attackers, but can use powerful [[Blood Pact]] abilities on a shared timer.
 
Only [[Summoner (Final Fantasy XI)|Summoners]] and players with Summoner as a [[Support Job|support job]] can summon avatars. There are three distinct types of summonable avatar: Terrestrial Avatars, Celestial Avatars, and [[Spirit Pact|Elemental Spirits]]. When summoned, avatars will stay and fight by the Summoner's side until released, but the Summoner must consume a steady flow of MP to perpetuate the avatar. Avatars are weak melee attackers, but can use powerful [[Blood Pact]] abilities on a shared timer.
   
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=== ''[[Final Fantasy XII]]'' ===
 
=== ''[[Final Fantasy XII]]'' ===
 
 
[[File:Ffxii espers ultima.jpg|right|thumb|Ultima.]]
 
[[File:Ffxii espers ultima.jpg|right|thumb|Ultima.]]
{{See Also|Esper (Final Fantasy XII)}}
+
{{See|Esper (Final Fantasy XII)}}
Summons are known as Espers, also referred to as "Scions" in the in-game mythology. All of them, bar Shemhazai, reference enemies and summons from previous ''[[Final Fantasy series|Final Fantasy]]'' games, and each of them represents a sign of the [[Zodiac (term)|Zodiac]].
+
Espers are also referred to as "Scions" in the in-game mythology. All of them, bar Shemhazai, reference enemies and summons from previous ''[[Final Fantasy series|Final Fantasy]]'' games, and each of them represents a sign of the [[Zodiac (term)|Zodiac]].
   
 
There are thirteen available Espers. Five are obtained in the main story and the other eight, represented in ''italics'', are found through [[sidequest]]s. Espers require Mist Charges equal to their level to summon.
 
There are thirteen available Espers. Five are obtained in the main story and the other eight, represented in ''italics'', are found through [[sidequest]]s. Espers require Mist Charges equal to their level to summon.
   
 
;Level One Espers
 
;Level One Espers
* [[Belias]], the Gigas ([[Tomb of Raithwall]]).
+
* [[Belias (Final Fantasy XII)|Belias]], the Gigas ([[Tomb of Raithwall]]).
* [[Mateus (Ivalice)|Mateus]], the Corrupt ([[Stilshrine of Miriam]]).
+
* [[Mateus (Final Fantasy XII)|Mateus]], the Corrupt ([[Stilshrine of Miriam]]).
* ''[[Adrammelech]]'', the Wroth ([[Zertinan Caverns]], in Athroza Quicksands, closest from [[Ozmone Plain]]).
+
* ''[[Adrammelech (Final Fantasy XII)|Adrammelech]]'', the Wroth ([[Zertinan Caverns]], in Athroza Quicksands, closest from [[Ozmone Plain]]).
* ''[[Zalera]]'', the Death Seraph ([[Barheim Passage]], obtain the Barheim Key in the [[Dalmasca Estersand]]).
+
* ''[[Zalera (Final Fantasy XII)|Zalera]]'', the Death Seraph ([[Barheim Passage]], obtain the Barheim Key in the [[Dalmasca Estersand]]).
   
 
;Level Two Espers
 
;Level Two Espers
* [[Shemhazai]], the Whisperer ([[Giruvegan]]).
+
* [[Shemhazai (Final Fantasy XII)|Shemhazai]], the Whisperer ([[Giruvegan]]).
* [[Hashmal]], Bringer of Order ([[Pharos (Final Fantasy XII)|Pharos]]).
+
* [[Hashmal (Final Fantasy XII)|Hashmal]], Bringer of Order ([[Pharos (Final Fantasy XII)|Pharos]]).
* ''[[Cúchulainn]]'', the Impure ([[Garamsythe Waterway]], complete "Lost in the Pudding" and use the key to reach Cúchulainn).
+
* ''[[Cúchulainn (Final Fantasy XII)|Cúchulainn]]'', the Impure ([[Garamsythe Waterway]], complete "Lost in the Pudding" and use the key to reach Cúchulainn).
* ''[[Zeromus (Ivalice)|Zeromus]]'', the Condemner ([[Stilshrine of Miriam]], obtain the Stone of the Condemner from the Acolyte on Mt. Bur-Omisace after defeating Judge Magister Bergan).
+
* ''[[Zeromus (Final Fantasy XII)|Zeromus]]'', the Condemner ([[Stilshrine of Miriam]], obtain the Stone of the Condemner from the Acolyte on Mt. Bur-Omisace after defeating [[Judge Bergan (boss)|Judge Magister Bergan]]).
* ''[[Exodus]]'', the Judge-Sal ([[Mosphoran Highwaste]], after the Salika Gate is fixed, solve the floatweed puzzle).
+
* ''[[Exodus (Final Fantasy XII)|Exodus]]'', the Judge-Sal ([[Mosphoran Highwaste]], after the Salika Gate is fixed, solve the floatweed puzzle).
   
 
;Level Three Espers
 
;Level Three Espers
* [[Famfrit]], the Darkening Cloud ([[Pharos (Final Fantasy XII)|Pharos]], fought alongside [[Cidolfus Demen Bunansa|Doctor Cid]]).
+
* [[Famfrit (Final Fantasy XII)|Famfrit]], the Darkening Cloud ([[Pharos (Final Fantasy XII)|Pharos]], fought alongside [[Cidolfus Demen Bunansa|Doctor Cid]]).
* ''[[Chaos (Ivalice)|Chaos]]'', Walker of the Wheel ([[Necrohol of Nabudis]], must defeat [[Fury (Final Fantasy XII)|Fury]] and Humbaba Mistant).
+
* ''[[Chaos (Final Fantasy XII)|Chaos]]'', Walker of the Wheel ([[Necrohol of Nabudis]], must defeat [[Fury (Final Fantasy XII)|Fury]] and Humbaba Mistant).
* ''[[Ultima (Ivalice)|Ultima]]'', the High Seraph ([[Giruvegan]], [[Great Crystal (Final Fantasy XII)|Great Crystal]]).
+
* ''[[Ultima (Final Fantasy XII)|Ultima]]'', the High Seraph ([[Giruvegan]], [[Great Crystal (Final Fantasy XII)|Great Crystal]]).
* ''[[Zodiark (summon)|Zodiark]]'', Keeper of Precepts ([[Henne Mines]], command at least ten other Espers, finish all Jahara-based hunts and speak to Geomancer Yugelu in Jahara).
+
* ''[[Zodiark (Final Fantasy XII)|Zodiark]]'', Keeper of Precepts ([[Henne Mines]], command at least ten other Espers, finish all Jahara-based hunts and speak to Geomancer Yugelu in Jahara).
   
 
==== ''[[Final Fantasy XII: Revenant Wings]]'' ====
 
==== ''[[Final Fantasy XII: Revenant Wings]]'' ====
 
 
[[File:Leviathan RW.png|right|200px|Leviathan.]]
 
[[File:Leviathan RW.png|right|200px|Leviathan.]]
{{See Also|Esper (Revenant Wings)}}
+
{{See|Esper (Revenant Wings)}}
 
A total of 51 Espers are available on the [[Ring of Pacts]], which is the most summons any game in the series has had. There are four main elements, one in each corner of the ring, with additional areas for non-elemental and holy-elemental Espers arranged between the four sections. Each element, bar holy, has melee, ranged and flying summons. Each of these areas has three ranks, with rank I being the weakest and rank III being the strongest. While the ranks are a hierarchy of strength, they do not form a sequence, i.e. rank II and III Espers can be acquired regardless of whether "related" lower rank Espers are owned or not.
 
A total of 51 Espers are available on the [[Ring of Pacts]], which is the most summons any game in the series has had. There are four main elements, one in each corner of the ring, with additional areas for non-elemental and holy-elemental Espers arranged between the four sections. Each element, bar holy, has melee, ranged and flying summons. Each of these areas has three ranks, with rank I being the weakest and rank III being the strongest. While the ranks are a hierarchy of strength, they do not form a sequence, i.e. rank II and III Espers can be acquired regardless of whether "related" lower rank Espers are owned or not.
   
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=== ''[[Final Fantasy XIII]]'' ===
 
=== ''[[Final Fantasy XIII]]'' ===
 
[[File:Ff13-summon-hopealexander.png|right|250px|Alexander and Hope.]]
 
 
{{Quote|The summoned. The salvation of the ill-fated l'Cie.|Game Trailer}}
[[File:Ff13-summon-hopealexander.png|right|300px|Alexander and Hope.]]
 
  +
{{main|Eidolon (Final Fantasy XIII)}}
{{Q|The summoned. The salvation of the ill-fated l'Cie.|Game Trailer}}
 
 
Eidolons are the supernatural entities individually partnered with [[l'Cie]] which are summoned in battle. While formidable in their natural forms, Eidolons can assume an alternate [[Eidolon (Final Fantasy XIII)#Summoned in battle|Gestalt Mode]]. Eidolons are sent by the [[Etro|Goddess Etro]] when a l'Cie falters on their conviction, who must subdue the Eidolon in battle to gain the ability to summon it. L'Cie draw the power to summon their Eidolon from their [[eidolith]]. Eidolons are summoned in battle via expending [[Technical Points]] and after the summon is over, the party will have been restored to full health.
{{main|Eidolon (Final Fantasy XIII)#List of Eidolons}}
 
Eidolons are are a unique embodiment of what lies inside each [[l'Cie]]'s heart and can transform during their [[Eidolon (Final Fantasy XIII)#Summoned in Battle|Gestalt Mode]]. Eidolons are sent by the [[Etro|Goddess Etro]] when a l'Cie falters on their conviction, and the l'Cie must best the Eidolon in battle to gain the ability to summon it. L'Cie draw the power to summon their Eidolon from their [[eidolith]]. Eidolons are summoned in battle via expending [[Technical Points]] and after the summon is over, the party will have been restored to full health.
 
   
 
* [[Odin (Final Fantasy XIII)|Odin]], a horned warrior who can transform into a horse; summoned by [[Lightning (Final Fantasy XIII)|Lightning]].
 
* [[Odin (Final Fantasy XIII)|Odin]], a horned warrior who can transform into a horse; summoned by [[Lightning (Final Fantasy XIII)|Lightning]].
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* [[Bahamut (Final Fantasy XIII)|Bahamut]], a bipedal dragonoid who can transform into a flying dragon; summoned by [[Oerba Yun Fang|Fang]].
 
* [[Bahamut (Final Fantasy XIII)|Bahamut]], a bipedal dragonoid who can transform into a flying dragon; summoned by [[Oerba Yun Fang|Fang]].
   
In the event of [[Pompa Sancta]] appear representations of Eidolons of [[Gran Pulse|Pulse]] and [[Cocoon (Final Fantasy XIII)|Cocoon]]:
+
Representations of Eidolons of [[Gran Pulse|Pulse]] and [[Cocoon (Final Fantasy XIII)|Cocoon]] appear in the event of [[Pompa Sancta]]:
  +
 
Pulse Eidolons:
 
Pulse Eidolons:
 
* [[Ifrit#Final Fantasy XIII|Ifrit]]
 
* [[Ifrit#Final Fantasy XIII|Ifrit]]
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=== ''[[Final Fantasy XIV]]'' ===
 
=== ''[[Final Fantasy XIV]]'' ===
 
 
[[File:FFXIV Summoner Artwork.png|right|200px|Summoner with Ifrit-Egi.]]
 
[[File:FFXIV Summoner Artwork.png|right|200px|Summoner with Ifrit-Egi.]]
 
{{main|Primal}}
 
{{main|Primal}}
Recurring summons of the series appear as primals, which play an important role in the plot. Most are associated with a specific [[Beastmen|beastman]] race, who summon them for various purposes. Primals are summoned with [[Crystal (term)#Final Fantasy XIV|crystals]], and their strength is determined by how many crystals are consumed in the process. Players cannot summon primals directly, but [[Arcanist (Final Fantasy XIV)|Summoners]] can call upon lesser "Egi" versions of a select few (see below).
+
Recurring summons of the series appear as primals, which play an important role in the plot. Most are associated with a specific [[Beastmen|beastman]] race, who summon them for various purposes. Primals are summoned with [[Crystal (term)#Final Fantasy XIV|crystals]], and their strength is determined by how many crystals are consumed in the process. Players cannot summon primals directly, but [[Summoner (Final Fantasy XIV)|Summoners]] can call upon lesser "Egi" versions of a select few (see below).
   
 
* [[Ifrit (Final Fantasy XIV)|Ifrit]], Lord of the Inferno (The Bowl of Embers) — Beast Tribe: [[Amalj'aa]].
 
* [[Ifrit (Final Fantasy XIV)|Ifrit]], Lord of the Inferno (The Bowl of Embers) — Beast Tribe: [[Amalj'aa]].
 
**Signature attack: Hellfire.
 
**Signature attack: Hellfire.
 
* [[Titan (Final Fantasy XIV)|Titan]], Lord of Crags (The Navel) — Beast Tribe: [[Kobold (Final Fantasy XIV)|Kobolds]].
 
* [[Titan (Final Fantasy XIV)|Titan]], Lord of Crags (The Navel) — Beast Tribe: [[Kobold (Final Fantasy XIV)|Kobolds]].
**Signature attack: Anger of the Land.
+
**Signature attack: Earthen Fury.
 
* [[Garuda (Final Fantasy XIV)|Garuda]], Lady of the Vortex (The Howling Eye) — Beast Tribe: [[Ixal]].
 
* [[Garuda (Final Fantasy XIV)|Garuda]], Lady of the Vortex (The Howling Eye) — Beast Tribe: [[Ixal]].
 
**Signature attack: Aerial Blast.
 
**Signature attack: Aerial Blast.
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* [[Ramuh (Final Fantasy XIV)|Ramuh]], Lord of Levin (The Striking Tree) — Beast Tribe: [[Sylph#Final Fantasy XIV|Sylphs]].
 
* [[Ramuh (Final Fantasy XIV)|Ramuh]], Lord of Levin (The Striking Tree) — Beast Tribe: [[Sylph#Final Fantasy XIV|Sylphs]].
 
**Signature attack: Judgment Bolt.
 
**Signature attack: Judgment Bolt.
* [[Shiva (Final Fantasy XIV)|Shiva]], Lady of Frost (The Akh Afah Amphitheatre) — Summoner: [[Iceheart]].
+
* [[Shiva (Final Fantasy XIV)|Shiva]], Lady of Frost (The Akh Afah Amphitheatre) — Summoner: [[Ysayle Dangoulain|Iceheart]].
 
**Signature attack: Diamond Dust.
 
**Signature attack: Diamond Dust.
* [[Odin#Final Fantasy XIV|Odin]], Dark Divinity ([[Full Active Time Event|FATE]], Urth's Fount) — Summoner: Unknown (although the actual primal, Zantetsuken, can enthrall whomever touches it, making the next wielder become Odin).
+
* [[Odin#Final Fantasy XIV|Odin]], Dark Divinity ([[Full Active Time Event|FATE]], Urth's Fount) — Summoner: [[Eureka (primal)|Eureka]] (although the actual primal, Zantetsuken, can enthrall whomever touches it, making the next wielder become Odin).
 
**Signature attack: Shin-Zantetsuken.
 
**Signature attack: Shin-Zantetsuken.
 
* [[Enkidu#Final Fantasy XIV|Enkidu]], Old Friend (Battle in the Big Keep) — Summoner: [[Gilgamesh (Final Fantasy XIV)|Gilgamesh]].
 
* [[Enkidu#Final Fantasy XIV|Enkidu]], Old Friend (Battle in the Big Keep) — Summoner: [[Gilgamesh (Final Fantasy XIV)|Gilgamesh]].
 
**Signature attack: Missiles.
 
**Signature attack: Missiles.
* [[The Final Coil of Bahamut - Turn 3|Phoenix]], Primal of Rebirth ([[Final Coil of Bahamut|IC-06 Main Bridge]]) — Summoner: [[Louisoix]].
+
* [[The Final Coil of Bahamut - Turn 3|Phoenix]], Primal of Rebirth ([[Final Coil of Bahamut|IC-06 Main Bridge]]) — Summoner: [[Louisoix Leveilleur|Louisoix]].
 
**Signature attack: Flames of Rebirth.
 
**Signature attack: Flames of Rebirth.
 
* [[Bahamut (Final Fantasy XIV)|Bahamut]], Dreadwyrm ([[Final Coil of Bahamut|The Burning Heart]] as [[Bahamut Prime]]) — Summoner: Dragons of [[Meracydia]].
 
* [[Bahamut (Final Fantasy XIV)|Bahamut]], Dreadwyrm ([[Final Coil of Bahamut|The Burning Heart]] as [[Bahamut Prime]]) — Summoner: Dragons of [[Meracydia]].
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* [[Sephirot]], The Fiend, (Containment Bay S1T7) — Summoner: Meracydian Tree Race.
 
* [[Sephirot]], The Fiend, (Containment Bay S1T7) — Summoner: Meracydian Tree Race.
 
**Signature attack: Ein Sof Ohr
 
**Signature attack: Ein Sof Ohr
* [[Sophia (Final Fantasy XIV)|Sophia]], The Goddess, (Containment Bay P1T6) - Summoner: Meracydian Nation of multiple races.
+
* [[Sophia (Final Fantasy XIV)|Sophia]], The Goddess, (Containment Bay P1T6) Summoner: Meracydian Nation of multiple races.
 
**Signature attack: The Scales of Wisdom
 
**Signature attack: The Scales of Wisdom
* [[Zurvan (Final Fantasy XIV)|Zurvan]], The Demon, (Containment Bay Z1T9) - Summoner : Meracydian Centaur Race.
+
* [[Zurvan (Final Fantasy XIV)|Zurvan]], The Demon, (Containment Bay Z1T9) Summoner: Meracydian Centaur Race.
 
**Signature attack: Ahura Mazda
 
**Signature attack: Ahura Mazda
   
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*[[Susano (Final Fantasy XIV)|Susano]], Lord of the Revel (The Pool of Tribute) — Beast Tribe: [[Kojin]]
 
*[[Susano (Final Fantasy XIV)|Susano]], Lord of the Revel (The Pool of Tribute) — Beast Tribe: [[Kojin]]
 
**Signature attack: Ame no Murakumo
 
**Signature attack: Ame no Murakumo
*[[Lakshmi (Final Fantasy XIV)|Lakshmi]], Lady of Bliss (Emanation) - Beast Tribe: [[Ananta]]
+
*[[Lakshmi (Final Fantasy XIV)|Lakshmi]], Lady of Bliss (Emanation) Beast Tribe: [[Ananta]]
 
**Signature attack: Alluring Embrace
 
**Signature attack: Alluring Embrace
*[[Shinryu (Final Fantasy XIV)|Shinryu]], the Divine Wyrm (The Royal Menagerie) - Summoner: [[The Griffin]]
+
*[[Shinryu (Final Fantasy XIV)|Shinryu]], the Worm (The Royal Menagerie) Summoner: [[The Griffin]]
 
**Signature attack: Protostar
 
**Signature attack: Protostar
*[[Tsukuyomi (Final Fantasy XIV)|Tsukuyomi]], Goddess of the Moon and Divinity of Night (Castrum Fleminis) - Summoner: [[Yotsuyu]], Beast Tribe: [[Kojin]]
+
*[[Tsukuyomi (Final Fantasy XIV)|Tsukuyomi]], Goddess of the Moon and Divinity of Night (Castrum Fluminis) Summoner: [[Yotsuyu goe Brutus]], Beast Tribe: [[Kojin]]
 
**Signature attack: Nightbloom
 
**Signature attack: Nightbloom
  +
* [[Eureka (primal)|Eureka]] — Summoner: Unknown
  +
** Signature attack: Unknown (Eureka is never fought directly)
  +
** Completion of the Baldesion Arsenal reveals that the bosses fought within are considered to be primals in their own right. Like Odin above, the real primal is the weapon.
  +
* Art & Owain (The Baldesion Arsenal) - Summoner: [[Eureka (primal)|Eureka]] (Ostralltach & Moralltach)
  +
* Raiden (The Baldesion Arsenal) - Summoner: [[Eureka (primal)|Eureka]] (Shin-Zantetsuken)
  +
** Signature attack: Ultimate Zantetsuken
  +
* Absolute Virtue (The Baldesion Arsenal) - Summoner: [[Eureka (primal)|Eureka]] (Virtuous Lance)
  +
* Proto-Ozma (The Baldesion Arsenal) - Summoner: [[Eureka (primal)|Eureka]]
  +
** Signature attack: Black Hole
  +
  +
==== ''[[Final Fantasy XIV: Shadowbringers]]'' ====
  +
* [[Zodiark (Final Fantasy XIV)|Zodiark]], the "one true god" — Summoners: [[Ascian]]s
  +
* [[Hydaelyn (character)|Hydaelyn]], the Mothercrystal — Summoners: Ascian splinter faction
  +
* [[Eden's Gate: Inundation|Leviathan]], Heritor of the Whorl (Eden's Gate: Inundation) — Summoners: [[Warrior of Light (Final Fantasy XIV)|Warrior of Light]] and [[Ryne]]
  +
* [[Eden's Gate: Sepulture|Titan]], Heritor of Crags (Eden's Gate: Sepulture) — Summoners: Warrior of Light and Ryne
  +
* [[Eden's Verse: Fulmination|Ramuh]], Heritor of Levin (Eden's Verse: Fulmination) — Summoners: Warrior of Light and Ryne
  +
* [[Eden's Verse: Furor|Garuda]], Heritor of the Vortex (Eden's Verse: Furor) — Summoners: Warrior of Light and Ryne
  +
* [[Eden's Verse: Furor|Ifrit]], Heritor of the Inferno (Eden's Verse: Furor) — Summoners: Warrior of Light and Ryne
  +
* [[Eden's Verse: Furor|Raktapaksa]], Heritor of Fury (Eden's Verse: Furor) — Fusion of Garuda and Ifrit
  +
* [[Eden's Verse: Refulgence|Shiva]], Heritor of Frost (Eden's Verse: Refulgence) — Summoners: Warrior of Light and Ryne
  +
*[[Seat of Sacrifice|The Warrior of Light]] (The Seat of Sacrifice) — Summoner: Elidibus
  +
**Signature attack: Ultimate Crossover
   
 
====Arcanist summons====
 
====Arcanist summons====
The [[Arcanist (Final Fantasy XIV)|Arcanist]] job can summon their pets to battle. The summon abilities are altered depending on what [[Arcanist (Final Fantasy XIV)#Soul Crystals|Soul Crystal]], if any, the player has equipped:
+
The [[Summoner (Final Fantasy XIV)|Arcanist]] job can summon their pets to battle. The summon abilities are altered depending on what [[Summoner (Final Fantasy XIV)#Soul Crystals|Soul Crystal]], if any, the player has equipped:
   
{|width="100%"|
+
{| width="100%" |
|width="15%" valign="top"|
+
| width="15%" valign="top" |
 
;Arcanist
 
;Arcanist
 
* [[Carbuncle (summon)#Final Fantasy XIV|Emerald Carbuncle]]
 
* [[Carbuncle (summon)#Final Fantasy XIV|Emerald Carbuncle]]
 
* Topaz Carbuncle
 
* Topaz Carbuncle
|width="15%" valign="top"|
+
| width="15%" valign="top" |
 
;Summoner
 
;Summoner
 
* [[Garuda (summon)#Final Fantasy XIV|Garuda-Egi]]
 
* [[Garuda (summon)#Final Fantasy XIV|Garuda-Egi]]
 
* [[Titan#Final Fantasy XIV|Titan-Egi]]
 
* [[Titan#Final Fantasy XIV|Titan-Egi]]
 
* [[Ifrit#Final Fantasy XIV|Ifrit-Egi]]
 
* [[Ifrit#Final Fantasy XIV|Ifrit-Egi]]
  +
* Demi-Bahamut
|width="15%" valign="top"|
 
  +
* Demi-Phoenix
 
| width="15%" valign="top" |
 
;Scholar
 
;Scholar
 
* [[Eos (Final Fantasy XIV)|Eos]] (a fairy of ancient [[Nym]])
 
* [[Eos (Final Fantasy XIV)|Eos]] (a fairy of ancient [[Nym]])
 
* [[Selene]] (a fairy of ancient Nym)
 
* [[Selene]] (a fairy of ancient Nym)
  +
* Seraph
 
|}
 
|}
   
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=== ''[[Final Fantasy XV]]'' ===
 
=== ''[[Final Fantasy XV]]'' ===
  +
[[File:Titan-FFXV.png|thumb|Titan summoned.]]
 
[[Astral]]s are six god-like beings inhabiting [[Eos (Final Fantasy XV)|Eos]], worshiped by its population as deities. [[Noctis Lucis Caelum]] sets out on a pilgrimage to obtain their power after his homeland is invaded. Each astral has a different ritual to acquire them. Once they are obtained, the summoning prompt comes up randomly depending on the terrain and how drastic the player's situation is in battle. Summon damage can break the damage limit, and grows in strength the higher Noctis's level is.
   
 
*[[Titan (Final Fantasy XV)|Titan]], God of Earth, whose summon ability is Gaia's Wrath
Summons are known as the [[astral]]s, the six gods of [[Eos (Final Fantasy XV)|Eos]]. [[Noctis Lucis Caelum]] sets out on a pilgrimage to obtain their power after his homeland is invaded. Each astral has a different ritual to acquire them. Once they are obtained, the summoning prompt comes up randomly depending on the terrain and how the player is doing in the battle.
 
 
*[[Ramuh (Final Fantasy XV)|Ramuh]], God of the Storm, whose summon ability is Judgment Bolt
 
*[[Leviathan (Final Fantasy XV)|Leviathan]], Goddess of the Seas, whose summon ability is Tidal Wave
 
*[[Shiva (Final Fantasy XV)|Shiva]], Goddess of Ice, whose summon ability is Diamond Dust
 
*[[Bahamut (Final Fantasy XV)|Bahamut]], God of War, whose summon ability is Ultima Sword. Only summoned in story sequences.
  +
*[[Ifrit (Final Fantasy XV)|Ifrit]], God of Fire, whose summon ability is Hellfire. A rogue Astral, he cannot be summoned by Noctis, instead fighting alongside [[Ardyn Izunia]], completely under his influence. In ''[[Final Fantasy XV: Episode Ardyn]]'', he performs Hellfire in a cutscene.
   
  +
[[Adventurer from Another World]] collaboration quest adds [[Garuda (Final Fantasy XV summon)|Garuda]] as a summon who is a [[Messenger]] rather than an Astral. In the same vein, the Messenger [[Carbuncle (Final Fantasy XV)|Carbuncle]] appears as a pseudo-summon; it can't be summoned with the Summon command, but can appear in [[Difficulty level|Easy Mode]] to save the player from a Game Over when the party leader is Downed.
The summonable astrals are:
 
*[[Titan (Final Fantasy XV)|Titan]], the earth god, whose summon ability is Gaia's Wrath
 
*[[Ramuh (Final Fantasy XV)|Ramuh]], the god of lightning, whose summon ability is Judgement Bolt
 
*[[Leviathan (Final Fantasy XV)|Leviathan]], the goddess of water, whose summon ability is Tidal Wave
 
*[[Shiva (Final Fantasy XV)|Shiva]], the goddess of frost, whose summon ability is Diamond Dust
 
*[[Bahamut (Final Fantasy XV)|Bahamut]], the god of light, whose summon ability is Ultima Sword
 
 
[[Ifrit (Final Fantasy XV)|Ifrit]], the god of fire, appears but cannot be summoned. Bahamut can only be summoned in a story sequence.
 
   
 
=== ''[[Final Fantasy Tactics]]'' ===
 
=== ''[[Final Fantasy Tactics]]'' ===
 
 
[[File:FFT Ramuh.jpg|right|thumb|Ramuh.]]
 
[[File:FFT Ramuh.jpg|right|thumb|Ramuh.]]
 
{{main|Summoner (Tactics)#Summon Magic/Summon}}
 
{{main|Summoner (Tactics)#Summon Magic/Summon}}
Summons were known as Summon Monsters in the PlayStation version, but were renamed to Espers in the new translation. Only [[Summoner (Tactics)|Summoners]] and units equipped with the Summon command can summon espers. Espers are bought by using acquired [[Ability Points#Final Fantasy Tactics|Job Points]], except for [[Zodiark (summon)|Zodiark]], which has to be cast on the Summoner to learn it.
+
Espers (Summon Monsters on the PlayStation) can be summoned by [[Summoner (Tactics)|Summoners]] and units equipped with the Summon command. Espers are bought by using acquired [[Ability Points#Final Fantasy Tactics|Job Points]], except for [[Zodiark (summon)|Zodiark]], which has to be cast on the Summoner to learn it.
   
 
* [[Moogle (race)#Final Fantasy Tactics|Moogle]] - "Moogle Charm"
 
* [[Moogle (race)#Final Fantasy Tactics|Moogle]] - "Moogle Charm"
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=== ''[[Final Fantasy Tactics Advance]]'' ===
 
=== ''[[Final Fantasy Tactics Advance]]'' ===
 
 
[[File:Carbuncle.jpg|thumb|right|Carbuncle.]]
 
[[File:Carbuncle.jpg|thumb|right|Carbuncle.]]
{{main|Summoner (Tactics Advance)#Summon Magic}}
+
{{main|Summoner (Tactics Advance)#Summon Magic|t1=Summon Magic}}
 
There are two different types of summons: The [[viera]] [[Summoner (Tactics Advance)|Summoners]], who can summon a creature to deal damage, and the Totema, whom everyone can summon.
 
There are two different types of summons: The [[viera]] [[Summoner (Tactics Advance)|Summoners]], who can summon a creature to deal damage, and the Totema, whom everyone can summon.
   
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==== ''[[Final Fantasy Tactics A2: Grimoire of the Rift]]'' ====
 
==== ''[[Final Fantasy Tactics A2: Grimoire of the Rift]]'' ====
 
 
[[File:TA2Belias.jpg|right|thumb|Belias.]]
 
[[File:TA2Belias.jpg|right|thumb|Belias.]]
{{main|Summoner (Tactics A2)#Summoning Magick}}
+
{{main|Summoner (Tactics A2)#Summoning Magick|t1=Summoning Magick}}
Again, there are two types of summons: the viera [[Summoner (Tactics A2)|Summoners]], who can summon some of the recurring summon creatures of the series to deal damage, heal or grant buffs in an area, or the Scions, whom anyone can summon upon equipping the Scion's corresponding accessory.
+
There are two types of summons: the viera [[Summoner (Tactics A2)|Summoners]], who can summon some of the recurring summon creatures of the series to deal damage, heal or grant buffs in an area, or the Scions, whom anyone can summon upon equipping the Scion's corresponding accessory.
   
 
Viera can summon the following summon creatures:
 
Viera can summon the following summon creatures:
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Characters can summon the Espers from ''Final Fantasy XII'', now named [[Scion (Ivalice)#List of Scions|Scions]], using their Smash Gauge. They must equip the Scion's correspondent accessory to summon him, and each Scion can only be summoned once per battle. Scions have the widest range of effects, from dealing elemental damage or status ailments to the enemy, to healing the party, or even to attempt to defeat both sides.
 
Characters can summon the Espers from ''Final Fantasy XII'', now named [[Scion (Ivalice)#List of Scions|Scions]], using their Smash Gauge. They must equip the Scion's correspondent accessory to summon him, and each Scion can only be summoned once per battle. Scions have the widest range of effects, from dealing elemental damage or status ailments to the enemy, to healing the party, or even to attempt to defeat both sides.
   
{|width="100%"|
+
{| width="100%" |
|width="33%" valign="top"|
+
| width="33%" valign="top" |
 
:* [[Belias#Final Fantasy Tactics A2: Grimoire of the Rift|Belias]]
 
:* [[Belias#Final Fantasy Tactics A2: Grimoire of the Rift|Belias]]
 
:* [[Chaos (Ivalice)#Final Fantasy Tactics A2: Grimoire of the Rift|Chaos]]
 
:* [[Chaos (Ivalice)#Final Fantasy Tactics A2: Grimoire of the Rift|Chaos]]
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:* [[Hashmal#Final Fantasy Tactics A2: Grimoire of the Rift|Hashmal]]
 
:* [[Hashmal#Final Fantasy Tactics A2: Grimoire of the Rift|Hashmal]]
 
:* [[Ultima (Ivalice)#Final Fantasy Tactics A2: Grimoire of the Rift|Ultima]]
 
:* [[Ultima (Ivalice)#Final Fantasy Tactics A2: Grimoire of the Rift|Ultima]]
|width="33%" valign="top"|
+
| width="33%" valign="top" |
 
:* [[Exodus#Final Fantasy Tactics A2: Grimoire of the Rift|Exodus]]
 
:* [[Exodus#Final Fantasy Tactics A2: Grimoire of the Rift|Exodus]]
 
:* [[Cúchulainn#Final Fantasy Tactics A2: Grimoire of the Rift|Cúchulainn]]
 
:* [[Cúchulainn#Final Fantasy Tactics A2: Grimoire of the Rift|Cúchulainn]]
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:* [[Famfrit#Final Fantasy Tactics A2: Grimoire of the Rift|Famfrit]]
 
:* [[Famfrit#Final Fantasy Tactics A2: Grimoire of the Rift|Famfrit]]
 
:* [[Mateus (Ivalice)#Final Fantasy Tactics A2: Grimoire of the Rift|Mateus]]
 
:* [[Mateus (Ivalice)#Final Fantasy Tactics A2: Grimoire of the Rift|Mateus]]
|width="33%" valign="top"|
+
| width="33%" valign="top" |
 
:* [[Zodiark (summon)#Final Fantasy Tactics A2: Grimoire of the Rift|Zodiark]]
 
:* [[Zodiark (summon)#Final Fantasy Tactics A2: Grimoire of the Rift|Zodiark]]
 
|}
 
|}
   
 
=== ''[[Crystal Defenders]]'' ===
 
=== ''[[Crystal Defenders]]'' ===
 
 
[[File:Crystalguardians screen wiiware.jpg|right|thumb|Ifrit summoned into battle in the WiiWare version.]]
 
[[File:Crystalguardians screen wiiware.jpg|right|thumb|Ifrit summoned into battle in the WiiWare version.]]
 
Once per wave, players have the option of using [[Crystal (term)#Crystal Defenders|crystals]] to summon a powerful Esper who can aid a party by dealing damage to monsters, or granting units with beneficial effects. Espers cannot be summoned if a party does not possess at least six crystals, or three in the case of ''[[Crystal Defenders W3|W3]]''.
 
Once per wave, players have the option of using [[Crystal (term)#Crystal Defenders|crystals]] to summon a powerful Esper who can aid a party by dealing damage to monsters, or granting units with beneficial effects. Espers cannot be summoned if a party does not possess at least six crystals, or three in the case of ''[[Crystal Defenders W3|W3]]''.
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=== ''[[Final Fantasy Type-0]]'' ===
 
=== ''[[Final Fantasy Type-0]]'' ===
 
 
[[File:Type-0Diablos.jpg|right|thumb|Diabolos.]]
 
[[File:Type-0Diablos.jpg|right|thumb|Diabolos.]]
{{See Also|Eidolon (Type-0)}}
+
{{Main|Eidolon (Type-0)}}
  +
Recurring summons appear as Eidolons in the world of [[Orience]] as the physical manifestation of powerful beings, birthed from the [[Vermilion Bird Crystal]] to protect the [[Dominion of Rubrum]]. They are summoned at the cost of a life, with the most powerful and forbidden Verboten Eidolons requiring thousands of sacrifices to summon.
Summons are known as Eidolons and are categorized by six primary classes, and in each class are stronger incarnations of that Eidolon.
 
   
 
Eidolons are categorized by six primary classes, and in each class are stronger incarnations of that Eidolon.
{|width="100%"|
 
  +
|width="15%" valign="top"|
 
 
{| width="100%" |
 
| width="15%" valign="top" |
 
;Ifrit Class
 
;Ifrit Class
 
* [[Ifrit#Final Fantasy Type-0|Ifrit]]
 
* [[Ifrit#Final Fantasy Type-0|Ifrit]]
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* Calamity
 
* Calamity
 
* Ignis
 
* Ignis
|width="15%" valign="top"|
+
| width="15%" valign="top" |
 
;Golem Class
 
;Golem Class
 
* [[Golem (creature)#Final Fantasy Type-0|Golem]]
 
* [[Golem (creature)#Final Fantasy Type-0|Golem]]
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* [[Titan#Final Fantasy Type-0|Titan]]
 
* [[Titan#Final Fantasy Type-0|Titan]]
 
* Dwarf Golem
 
* Dwarf Golem
|width="15%" valign="top"|
+
| width="15%" valign="top" |
 
;Shiva Class
 
;Shiva Class
 
* [[Shiva#Final Fantasy Type-0|Shiva]]
 
* [[Shiva#Final Fantasy Type-0|Shiva]]
 
* Shankara
 
* Shankara
 
* Petite Shiva
 
* Petite Shiva
|width="15%" valign="top"|
+
| width="15%" valign="top" |
 
;Odin Class
 
;Odin Class
 
* [[Odin#Final Fantasy Type-0|Odin]]
 
* [[Odin#Final Fantasy Type-0|Odin]]
 
* Grimnir
 
* Grimnir
|width="15%" valign="top"|
+
| width="15%" valign="top" |
 
;Diabolos Class
 
;Diabolos Class
 
* [[Diabolos#Final Fantasy Type-0|Diabolos]]
 
* [[Diabolos#Final Fantasy Type-0|Diabolos]]
 
* Balberith
 
* Balberith
 
* Astaroth
 
* Astaroth
|width="15%" valign="top"|
+
| width="15%" valign="top" |
 
;Bahamut Class
 
;Bahamut Class
 
* [[Bahamut#Final Fantasy Type-0|Bahamut]]
 
* [[Bahamut#Final Fantasy Type-0|Bahamut]]
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=== ''[[Final Fantasy Crystal Chronicles: My Life as a Darklord]]'' ===
 
=== ''[[Final Fantasy Crystal Chronicles: My Life as a Darklord]]'' ===
 
 
[[File:Little Pirate (My Life as a Darklord).png|right|200px|Little Pirate.]]
 
[[File:Little Pirate (My Life as a Darklord).png|right|200px|Little Pirate.]]
{{main|List of Final Fantasy Crystal Chronicles: My Life as a Darklord summons}}
+
{{main|Final Fantasy Crystal Chronicles: My Life as a Darklord summons}}
 
For her attempt at world conquest, [[Mira]] has taken up the art of Summoning, calling monsters and apparitions resembling certain heroes of ''[[Final Fantasy IV: The After Years]]'' and ''[[Final Fantasy Crystal Chronicles: My Life as a King]]'' to defend her tower.
 
For her attempt at world conquest, [[Mira]] has taken up the art of Summoning, calling monsters and apparitions resembling certain heroes of ''[[Final Fantasy IV: The After Years]]'' and ''[[Final Fantasy Crystal Chronicles: My Life as a King]]'' to defend her tower.
   
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* [[Sphere (Summon)|Sphere]]
 
* [[Sphere (Summon)|Sphere]]
 
* [[Tentacle (Summon)|Tentacle]]
 
* [[Tentacle (Summon)|Tentacle]]
 
=== ''[[Bravely Default]]'' ===
 
 
{{main|Summoning (Bravely Default)}}
 
Summons can be used by the [[Summoner (Bravely Default)|Summoner]] and [[Conjurer (Bravely Default)|Conjurer]] job classes, and through their respective skillsets Summoning and Invocation. Summoners cast unblockable offensive magic of a specific element, while Conjurers can use summons to increase their stats in battle.
 
 
* [[Summoning (Bravely Default)#Girtablulu|Girtablulu]]
 
* [[Summoning (Bravely Default)#Hresvelgr|Hresvelgr]]
 
* [[Summoning (Bravely Default)#Ziusudra's Sin|Ziusudra's Sin]]
 
* [[Summoning (Bravely Default)#Promethean Fire|Promethean Fire]]
 
* [[Summoning (Bravely Default)#Deus Ex|Deus Ex]]
 
* [[Summoning (Bravely Default)#Susano-o|Susano-o]]
 
 
There is also a command named Summon Friend where the player can send a move to other players or use a move somebody else has sent them via online or StreetPass interactions.
 
 
====''[[Bravely Second: End Layer]]''====
 
 
{{main|Summoning (Bravely Second)}}
 
Summons can be used by the [[Summoner (Bravely Second)|Summoner]] job through their Summoning command.
 
 
*[[Summoning (Bravely Second)#Hresvelgr|Hresvelgr]]
 
*[[Summoning (Bravely Second)#Deus Ex|Deus Ex]]
 
*[[Summoning (Bravely Second)#Ziusudra's Sin|Ziusudra's Sin]]
 
*[[Summoning (Bravely Second)#Promethean Fire|Promethean Fire]]
 
*[[Summoning (Bravely Second)#Girtablulu|Girtablulu]]
 
*[[Summoning (Bravely Second)#Charybdis|Charybdis]]
 
*[[Summoning (Bravely Second)#Amaterasu|Amaterasu]]
 
*[[Summoning (Bravely Second)#Susano-o|Susano-o]]
 
 
The Summon Friend command makes a return, and has the same effect as the one from the previous game.
 
 
 
=== ''[[Final Fantasy Dimensions]]'' ===
 
=== ''[[Final Fantasy Dimensions]]'' ===
 
 
{{main|Eidolon (Dimensions)#List of Eidolons}}
 
{{main|Eidolon (Dimensions)#List of Eidolons}}
 
Eidolons can be summoned by [[Summoner (Dimensions)|Summoners]] and by characters equipped with "Summon LV" ability. The Eidolons are divided in different levels, and the summoner can only summon Eidolons up to the level they have learned. The player initially starts with only one summon, but more can be found during progress.
 
Eidolons can be summoned by [[Summoner (Dimensions)|Summoners]] and by characters equipped with "Summon LV" ability. The Eidolons are divided in different levels, and the summoner can only summon Eidolons up to the level they have learned. The player initially starts with only one summon, but more can be found during progress.
   
{|width="100%"|
+
{| width="100%" |
|width="15%" valign="top"|
+
| width="15%" valign="top" |
 
;Level 1
 
;Level 1
 
* [[Sylph#Final Fantasy Dimensions|Sylph]]
 
* [[Sylph#Final Fantasy Dimensions|Sylph]]
 
* [[Chocobo#Final Fantasy Dimensions|Chocobo]]
 
* [[Chocobo#Final Fantasy Dimensions|Chocobo]]
|width="15%" valign="top"|
+
| width="15%" valign="top" |
 
;Level 2
 
;Level 2
 
* [[Ramuh#Final Fantasy Dimensions|Ramuh]]
 
* [[Ramuh#Final Fantasy Dimensions|Ramuh]]
 
* [[Titan#Final Fantasy Dimensions|Titan]]
 
* [[Titan#Final Fantasy Dimensions|Titan]]
|width="15%" valign="top"|
+
| width="15%" valign="top" |
 
;Level 3
 
;Level 3
 
* [[Shiva#Final Fantasy Dimensions|Shiva]]
 
* [[Shiva#Final Fantasy Dimensions|Shiva]]
 
* [[Ifrit#Final Fantasy Dimensions|Ifrit]]
 
* [[Ifrit#Final Fantasy Dimensions|Ifrit]]
|width="15%" valign="top"|
+
| width="15%" valign="top" |
 
;Level 4
 
;Level 4
 
* [[Phoenix (summon)#Final Fantasy Dimensions|Phoenix]]
 
* [[Phoenix (summon)#Final Fantasy Dimensions|Phoenix]]
 
* [[Odin##Final Fantasy Dimensions|Odin]]
 
* [[Odin##Final Fantasy Dimensions|Odin]]
|width="15%" valign="top"|
+
| width="15%" valign="top" |
 
;Level 5
 
;Level 5
 
* [[Unicorn (summon)#Final Fantasy Dimensions|Unicorn]]
 
* [[Unicorn (summon)#Final Fantasy Dimensions|Unicorn]]
 
* [[Leviathan#Final Fantasy Dimensions|Leviathan]]
 
* [[Leviathan#Final Fantasy Dimensions|Leviathan]]
|width="15%" valign="top"|
+
| width="15%" valign="top" |
 
;Level 6
 
;Level 6
 
* [[Alexander (summon)#Final Fantasy Dimensions|Alexander]]
 
* [[Alexander (summon)#Final Fantasy Dimensions|Alexander]]
 
* [[Diabolos#Final Fantasy Dimensions|Diabolos]]
 
* [[Diabolos#Final Fantasy Dimensions|Diabolos]]
|width="15%" valign="top"|
+
| width="15%" valign="top" |
 
;Level 7
 
;Level 7
 
* [[Argy]]
 
* [[Argy]]
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=== ''[[Final Fantasy Dimensions II]]'' ===
 
=== ''[[Final Fantasy Dimensions II]]'' ===
 
 
[[File:FFLTnS Mootie.png|150px|right|Mootie an infant stage summon.]]
 
[[File:FFLTnS Mootie.png|150px|right|Mootie an infant stage summon.]]
 
Currently, there are a total of 63 different summons, each of which have three ranks. Each rank of a summon is more powerful than the last and has an upgraded appearance.
 
Currently, there are a total of 63 different summons, each of which have three ranks. Each rank of a summon is more powerful than the last and has an upgraded appearance.
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In addition, the character [[Mootie]] is the newborn infant form of a summon creature.
 
In addition, the character [[Mootie]] is the newborn infant form of a summon creature.
   
{|width="100%"|
+
{| width="100%" |
|width="10%" valign="top"|
+
| width="10%" valign="top" |
 
;Dark-elemental:
 
;Dark-elemental:
 
* [[Anima (summon)|Anima]]
 
* [[Anima (summon)|Anima]]
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* [[Iris (summon)|Iris]]
 
* [[Iris (summon)|Iris]]
 
* [[Moogle (race)|Moogle]]
 
* [[Moogle (race)|Moogle]]
|width="15%" valign="top"|
+
| width="15%" valign="top" |
 
;Earth-elemental:
 
;Earth-elemental:
 
* [[Catoblepas (summon)|Catoblepas]]
 
* [[Catoblepas (summon)|Catoblepas]]
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* [[Malboro]]
 
* [[Malboro]]
 
* [[Titan]]
 
* [[Titan]]
|width="15%" valign="top"|
+
| width="15%" valign="top" |
 
;Fire-elemental:
 
;Fire-elemental:
 
* [[Bomb (creature)|Bomb]]
 
* [[Bomb (creature)|Bomb]]
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* [[Suzaku (summon)|Suzaku]]
 
* [[Suzaku (summon)|Suzaku]]
 
* [[Yojimbo (summon)|Yojimbo]]
 
* [[Yojimbo (summon)|Yojimbo]]
|width="15%" valign="top"|
+
| width="15%" valign="top" |
 
;Light-elemental:
 
;Light-elemental:
 
* [[Alexander (summon)|Alexander]]
 
* [[Alexander (summon)|Alexander]]
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* [[Valkyrie (summon)|Valkyrie]]
 
* [[Valkyrie (summon)|Valkyrie]]
 
* [[White chocobo]]
 
* [[White chocobo]]
|width="15%" valign="top"|
+
| width="15%" valign="top" |
 
;Water-elemental:
 
;Water-elemental:
 
* [[Magus Sisters|Cindy]]
 
* [[Magus Sisters|Cindy]]
Line 1,012: Line 984:
 
* [[Tonberry]]
 
* [[Tonberry]]
 
|}
 
|}
{|width="100%"|
+
{| width="100%" |
|width="15%" valign="top"|
+
| width="15%" valign="top" |
 
;Wind-elemental:
 
;Wind-elemental:
 
* [[Byakko (Summon)|Byakko]]
 
* [[Byakko (Summon)|Byakko]]
Line 1,025: Line 997:
 
* [[Sylph]]
 
* [[Sylph]]
 
* [[Valefor (summon)|Valefor]]
 
* [[Valefor (summon)|Valefor]]
|width="15%" valign="top"|
+
| width="15%" valign="top" |
 
;Non-elemental:
 
;Non-elemental:
 
* [[Magus Sisters]]
 
* [[Magus Sisters]]
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=== ''[[Dissidia Final Fantasy (2008)|Dissidia Final Fantasy]]'' ===
 
=== ''[[Dissidia Final Fantasy (2008)|Dissidia Final Fantasy]]'' ===
 
 
[[File:DFFMagicPot2.png|thumb|Magic Pot summoned.]]
 
[[File:DFFMagicPot2.png|thumb|Magic Pot summoned.]]
 
{{main|Summon (Dissidia 2008)#Summons List}}
 
{{main|Summon (Dissidia 2008)#Summons List}}
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The "Auto" version acts on a condition, usually a Brave Break or HP Attack, while normal versions must be triggered by pressing {{button|dissidia|Circle}} and {{button|dissidia|R}}. The normal version is more powerful than the "Auto" one when numerical values are at stake.
 
The "Auto" version acts on a condition, usually a Brave Break or HP Attack, while normal versions must be triggered by pressing {{button|dissidia|Circle}} and {{button|dissidia|R}}. The normal version is more powerful than the "Auto" one when numerical values are at stake.
   
{|width="100%"|
+
{| width="100%" |
|width="15%" valign="top"|
+
| width="15%" valign="top" |
 
* [[Ifrit#Dissidia Final Fantasy|Ifrit]]
 
* [[Ifrit#Dissidia Final Fantasy|Ifrit]]
 
* [[Shiva#Dissidia Final Fantasy|Shiva]]
 
* [[Shiva#Dissidia Final Fantasy|Shiva]]
Line 1,051: Line 1,022:
 
* [[Phoenix (summon)#Dissidia Final Fantasy|Phoenix]]
 
* [[Phoenix (summon)#Dissidia Final Fantasy|Phoenix]]
 
* [[Alexander (summon)#Dissidia Final Fantasy|Alexander]]
 
* [[Alexander (summon)#Dissidia Final Fantasy|Alexander]]
|width="15%" valign=top|
+
| width="15%" valign="top" |
 
* [[Leviathan#Dissidia Final Fantasy|Leviathan]]
 
* [[Leviathan#Dissidia Final Fantasy|Leviathan]]
 
* [[Bahamut#Dissidia Final Fantasy|Bahamut]]
 
* [[Bahamut#Dissidia Final Fantasy|Bahamut]]
Line 1,062: Line 1,033:
 
* [[Atomos (creature)#Dissidia Final Fantasy|Atomos]]
 
* [[Atomos (creature)#Dissidia Final Fantasy|Atomos]]
 
* [[Iron Giant#Dissidia Final Fantasy|Iron Giant]]
 
* [[Iron Giant#Dissidia Final Fantasy|Iron Giant]]
|width="15%" valign=top|
+
| width="15%" valign="top" |
 
* [[Cactuar#Dissidia Final Fantasy|Cactuar]]
 
* [[Cactuar#Dissidia Final Fantasy|Cactuar]]
 
* [[Tonberry#Dissidia Final Fantasy|Tonberry]]
 
* [[Tonberry#Dissidia Final Fantasy|Tonberry]]
Line 1,073: Line 1,044:
 
* [[Lich#Dissidia Final Fantasy|Lich]]
 
* [[Lich#Dissidia Final Fantasy|Lich]]
 
* [[Marilith#Dissidia Final Fantasy|Marilith]]
 
* [[Marilith#Dissidia Final Fantasy|Marilith]]
|width="15%" valign="top"|
+
| width="15%" valign="top" |
 
* [[Kraken#Dissidia Final Fantasy|Kraken]]
 
* [[Kraken#Dissidia Final Fantasy|Kraken]]
 
* [[Tiamat#Dissidia Final Fantasy|Tiamat]]
 
* [[Tiamat#Dissidia Final Fantasy|Tiamat]]
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=== ''[[Final Fantasy Airborne Brigade]]'' ===
 
=== ''[[Final Fantasy Airborne Brigade]]'' ===
 
 
[[File:Odin Brigade.gif|right|140px|Odin.]]
 
[[File:Odin Brigade.gif|right|140px|Odin.]]
{{main|List of Final Fantasy Airborne Brigade summon stones}}
+
{{main|Final Fantasy Airborne Brigade summon stones}}
 
The summons are divided between Espers and Legends. Espers are recurring summoned monsters from the ''Final Fantasy'' series, and Legends are characters from the series, using their signature attacks when summoned to battle.
 
The summons are divided between Espers and Legends. Espers are recurring summoned monsters from the ''Final Fantasy'' series, and Legends are characters from the series, using their signature attacks when summoned to battle.
{{-}}
+
{{clear}}
   
 
=== ''[[Final Fantasy All the Bravest]]'' ===
 
=== ''[[Final Fantasy All the Bravest]]'' ===
 
 
The summons are character specific:
 
The summons are character specific:
 
* [[Bahamut#Final Fantasy All the Bravest|Bahamut]] (Summoner)
 
* [[Bahamut#Final Fantasy All the Bravest|Bahamut]] (Summoner)
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=== ''[[Final Fantasy Record Keeper]]'' ===
 
=== ''[[Final Fantasy Record Keeper]]'' ===
 
Certain characters can use summons after crafting them. They are unique among abilities in that they can be used their hone amount +1, and that they only get 1 additional use per hone.
 
Certain characters can use summons after crafting them. They are unique among abilities in that they can be used their hone amount +1, and that they only get 1 additional use per hone.
  +
 
{| width="100%" |
 
{| width="100%" |
|width="10%" valign="top"|
+
| width="10%" valign="top" |
;One Star Summons:
+
;1★ Summons:
 
* Bomb
 
* Bomb
 
* Goblin
 
* Goblin
{| width="100%" |
+
| width="15%" valign="top" |
 
;2★ Summons:
|width="15%" valign="top"|
 
;Two Star Summons:
 
 
* Chocobo
 
* Chocobo
 
* Dragon
 
* Dragon
 
* Kirin
 
* Kirin
{| width="100%" |
+
| width="10%" valign="top" |
 
;3★ Summons:
|width="10%" valign="top"|
 
;Three Star Summons:
 
 
* Shiva
 
* Shiva
 
* Ramuh
 
* Ramuh
 
* Ifrit
 
* Ifrit
{| width="100%" |
+
| width="15%" valign="top" |
 
;4★ Summons:
|width="15%" valign="top"|
 
;Four Star Summons:
 
 
* Syldra
 
* Syldra
 
* Leviathan
 
* Leviathan
Line 1,166: Line 1,133:
 
* Orthros
 
* Orthros
 
* Fat Chocobo
 
* Fat Chocobo
{| width="100%" |
+
| width="15%" valign="top" |
 
;5★ Summons:
|width="15%" valign="top"|
 
;Five Star Summons:
 
 
* Odin
 
* Odin
 
* Bahamut
 
* Bahamut
Line 1,176: Line 1,142:
 
* Ogopogo
 
* Ogopogo
 
* Madeen
 
* Madeen
{| width="100%" |
+
| width="15%" valign="top" |
 
;6★ Summons
|width="15%" valign="top"|
 
;Six Star Summons
 
 
* Neo Bahamut
 
* Neo Bahamut
 
* Valigarmanda
 
* Valigarmanda
Line 1,184: Line 1,149:
   
 
=== ''[[Final Fantasy: Unlimited]]'' ===
 
=== ''[[Final Fantasy: Unlimited]]'' ===
 
 
[[File:Gun Dragon.jpg|thumb|right|Gun Dragon.]]
 
[[File:Gun Dragon.jpg|thumb|right|Gun Dragon.]]
 
{{main|Magun#Unlimited Summons}}
 
{{main|Magun#Unlimited Summons}}
Line 1,202: Line 1,166:
 
* [[Typhon#Final Fantasy: Unlimited|Typhoon]]
 
* [[Typhon#Final Fantasy: Unlimited|Typhoon]]
   
Summons by other characters in ''Unlimited'' include:
+
Summons by other characters include:
 
* [[Mist Dragon#Final Fantasy: Unlimited|SwordDragon]], summoned by [[Makenshi]] and [[Madoushi]].
 
* [[Mist Dragon#Final Fantasy: Unlimited|SwordDragon]], summoned by [[Makenshi]] and [[Madoushi]].
 
* [[Leviathan#Final Fantasy: Unlimited|KigenDragon]] summoned by [[Lisa Pacifist]].
 
* [[Leviathan#Final Fantasy: Unlimited|KigenDragon]] summoned by [[Lisa Pacifist]].
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== Non-''Final Fantasy'' guest appearances ==
 
== Non-''Final Fantasy'' guest appearances ==
 
=== ''[[Bravely Default]]'' ===
 
{{main|Summoning (Bravely Default)}}
 
Summons can be used by the [[Summoner (Bravely Default)|Summoner]] and [[Conjurer (Bravely Default)|Conjurer]] job classes, and through their respective skillsets Summoning and Invocation. Summoners cast unblockable offensive magic of a specific element, while Conjurers can use summons to increase their stats in battle.
  +
 
* [[Summoning (Bravely Default)#Girtablulu|Girtablulu]]
 
* [[Summoning (Bravely Default)#Hresvelgr|Hresvelgr]]
 
* [[Summoning (Bravely Default)#Ziusudra's Sin|Ziusudra's Sin]]
 
* [[Summoning (Bravely Default)#Promethean Fire|Promethean Fire]]
 
* [[Summoning (Bravely Default)#Deus Ex|Deus Ex]]
 
* [[Summoning (Bravely Default)#Susano-o|Susano-o]]
  +
 
There is also a command named Summon Friend where the player can send a move to other players or use a move somebody else has sent them via online or StreetPass interactions.
  +
 
====''[[Bravely Second: End Layer]]''====
 
{{main|Summoning (Bravely Second)}}
 
Summons can be used by the [[Summoner (Bravely Second)|Summoner]] job through their Summoning command.
  +
 
*[[Summoning (Bravely Second)#Hresvelgr|Hresvelgr]]
 
*[[Summoning (Bravely Second)#Deus Ex|Deus Ex]]
 
*[[Summoning (Bravely Second)#Ziusudra's Sin|Ziusudra's Sin]]
 
*[[Summoning (Bravely Second)#Promethean Fire|Promethean Fire]]
 
*[[Summoning (Bravely Second)#Girtablulu|Girtablulu]]
 
*[[Summoning (Bravely Second)#Charybdis|Charybdis]]
 
*[[Summoning (Bravely Second)#Amaterasu|Amaterasu]]
 
*[[Summoning (Bravely Second)#Susano-o|Susano-o]]
  +
 
The Summon Friend command makes a return, and has the same effect as the one from the previous game.
  +
 
=== ''[[Bahamut Lagoon]]'' ===
 
=== ''[[Bahamut Lagoon]]'' ===
Many ''Final Fantasy'' summons appear in the game, the summoner Yoyo and Sendak can summon the Holy Dragons to assist the party in their battles.
+
Many ''Final Fantasy'' summons appear, the summoner Yoyo and Sendak can summon the Holy Dragons to assist the party in their battles.
 
* Valitora
 
* Valitora
 
* [[Leviathan]]
 
* [[Leviathan]]
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* [[Bahamut]]
 
* [[Bahamut]]
 
* [[Alexander (summon)|Alexander]]
 
* [[Alexander (summon)|Alexander]]
 
=== ''[[w:c:mana:Seiken Densetsu 3|Seiken Densetsu 3]]'' ===
 
[[w:c:mana:Riesz|Riesz]]'s (Lise in the fan translation) summons are represented as the classic flaming orb appearing in a variety of colors for Riesz in her ring menu, which also includes the classic flaming green orb.
 
 
* Freya
 
* [[Midgardsormr|Iormundgand]]
 
* Marduke
 
* Lamian Naga
 
   
 
=== ''Crystal Conquest'' ===
 
=== ''Crystal Conquest'' ===
In the Japan-only free-to-play browser game, collecting one hundred crystal shards will allow the player to summon a summoned monster.
+
Collecting one hundred crystal shards will allow the player to summon a summoned monster.
 
* [[Diabolos]]
 
* [[Diabolos]]
 
* [[Odin]]
 
* [[Odin]]
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===''Antique Carnevale''===
 
===''Antique Carnevale''===
Carbuncle appears has one of many summoned beasts in this Square-Enix game.
+
Carbuncle appears has one of many summoned beasts.
{{Stub|Antique Carnevale}}
+
{{Section|Antique Carnevale}}
   
 
== Etymology ==
 
== Etymology ==
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{{navbox magic}}
 
{{navbox magic}}
   
[[it:Lista di invocazioni]][[ru:Список существ призыва]][[Category:Summons|*]][[Category:Lists]]
+
[[it:Lista di invocazioni]][[ru:Список существ призыва]]
[[Category:Creatures]]|}|}|}|}|}|}
+
[[Category:Summons]]
  +
[[Category:Lists]]

Revision as of 02:10, 21 December 2020

Template:Sideicon

Yuna-EXMode

Yuna in EX Mode with aeons in Dissidia 012 Final Fantasy.

Summoned monsters (幻獣, Genjū?, lit. Phantom Beast) are magical creatures that can be summoned in battle. Known by many names, these creatures are powerful, and can have offensive, curative or supportive effects. Summons have been a Final Fantasy series staple since Final Fantasy III.

Explanations about the absence of summons in the first two games have been given in recent games (besides the idea for summons having come after the first two games were released). According to Dissidia 012 Final Fantasy the world of Final Fantasy at one time had summons, but depending on the timeline Garland or Chaos trapped them in the Interdimensional Rift. In the 20th Anniversary edition of Final Fantasy II, Deumion can summon Holy Beasts, one of which the party fights as a Superboss.

Appearances

Final Fantasy III

Chocobo.

There are levels of summons, with level 1 being Chocobo, level 2 being Shiva, and so forth down the list. Each summon has three effects that depend on which job is summoning it.

The following jobs can summon: Evoker, Summoner, and Sage. The Evoker can use the two lesser effects at random, the Summoner can use the greater effect only, and the Sage behaves differently in the different game versions.

  1. Escape (Chocobo)
  2. Icen (Shiva)
  3. Spark (Ramuh)
  4. Heatra (Ifrit)
  5. Hyper (Titan)
  6. Catastro (Odin)
  7. Leviath (Leviathan)
  8. Bahamur (Bahamut)

Final Fantasy IV

Mist Dragon.

Rydia, the summoner, can summon various monsters known as Eidolons. As a child, she can only summon a Chocobo (and Whyt in the Nintendo DS version). As she grows up, her abilities expand and there are also hidden monsters she can summon. Golbez can summon Shadow Dragon (2D and 3D).

In the 2D versions, summons were simply referred to as "Summons", and some names were different due to space constraints.

Final Fantasy IV -Interlude-

Eidolons appear, except for Mindflayer and Whyt from the 3D remake version.

Final Fantasy IV: The After Years

Asura.

With the exception of Whyt from the remake version, all of the Eidolons and their attacks are the same as in the original release. In the Gathering Tale during Planet Eater, the player must find them all again. This does not include the Chocobo or the monsters that drop their summon ability, such as the Cockatrice.

Final Fantasy V

Ifrit.

Summons are used by the Summoner job.

There are five levels of summons:

Level 1 Summons
Level 2 Summons
Level 3 Summons
  • Catoblepas*(Missable) (Shoat) - "Demon Eye"
  • Golem - "Earthen Wall"
  • Titan - "Gaia's Wrath"
Level 4 Summons

Eggman is a secret summon associated with the Magic Lamp. When summoned, it will use the "Egg Chop" attack.

Final Fantasy VI

Odin.

Espers are obtained through magicite. In the original SNES version, some names were different either due to space constraints of eight characters or Ted Woolsey's creative translations, which are in parentheses below, after the Game Boy Advance names.

The following are espers exclusive to the Game Boy Advance version:

Final Fantasy VII

Bahamut.

Summons are obtained by equipping Summon Materia (Final Fantasy VII) and can only be used a limited number of times per battle, based on the Materia's level.

The Master Summon Materia allows its user to cast every summon in the game with no limit on multiple uses. Summon abilities can also be called via Cait Sith's Summon Limit Break in Slots whereupon the Summon is called MP-free and the ability name will be the Summon's name, with exception to Fat-Chocobo and Gunge Lance.

Before Crisis -Final Fantasy VII-

Hades-bcffvii

Hades summoned.

Summons require the player to use Materia Assistance and ask for three of the same element materia from three other Turks, with the fourth being the player's own. If successful, the four materia will perform a summon.

Crisis Core -Final Fantasy VII-

Bahamut Fury from Crisis Core FFVII

Bahamut Fury.

Summons are obtained by finding items, usually through missions, that unlock them in the Digital Mind Wave. There are two summon modes: Summon Mode and Chocobo Mode.

During Modulating Phase while the center reel spins, a blue star symbol will randomly fill the screen activating Summon Mode, where the portraits in the DMW change to summon portraits and the reels spin again. If three portraits match a summon will be called. All summons are non-elemental. There is a 12.5% base chance of activating the Summon Mode during a Modulating Phase as long as Zack has obtained at least one summon. Equipping Summon DMW Materia boosts the chance further.

The other summon mode is the Chocobo Mode. During Modulating Phase while the center reel spins, Chocobo Mode will have a chance of activating as long as Zack has obtained at least one creature in the reel. The two outer portraits change to one of the below characters, while the center reel continues spinning. If three portraits match a summon will be called. In certain special battles (like against Sephiroth or the final boss) the Chocobo Mode will never activate, but otherwise its base activation rate is 9.4%, which can be boosted via DMW Materia.

Just entering Summon or Chocobo Mode doesn't yet guarantee a summon will be performed. The chances depend on the emotion gauge.

Summon Reels
Chocobo Mode

Final Fantasy VIII

FFVIII-Phoenix

Phoenix.

Guardian Forces are used by junctioning them to a character. By doing so, one is also able to junction magic to a stat to enhance it, or give it elemental or status changing attributes.

It is stated in-game that long-term junctioning of Guardian Forces causes memory loss due to junctioning being controlled by the same part of the brain that controls memory.

Junctionable
Non-junctionable
  • Angelo - "Angelo Rush", "Angelo Cannon", "Angelo Strike", "Angelo Recover", "Invincible Moon", "Angelo Reverse", "Angelo Search", "Wishing Star"
    • Although technically Angelo is not a Guardian Force, she does have a GF card. She is actually part of Rinoa's Limit Break.
  • Odin - "Zantetsuken"
  • Gilgamesh - "Zantetsuken", "Masamune", "Excalibur", "Excalipoor"
  • Phoenix - "Rebirth Flame"
  • Boko - "ChocoFire", "ChocoFlare", "ChocoMeteor", "ChocoBocle"
  • Mini Mog - "Moogle Dance"
  • Moomba - "MoombaMoomba"

Additionally, Griever is a hostile Guardian Force, and Tiamat is a former Guardian Force corrupted by Ultimecia's power.

Final Fantasy IX

Fenrir.

Summons are referred to as eidolons whom only Dagger and Eiko are able to summon, because they are members of a tribe of summoners from Madain Sari. They learn summons by equipping jewels and mastering the skill of summoning that eidolon.

Eidolons have both short and long summon sequences, the latter being more powerful. Eiko can equip add-ons to change the properties of her eidolons' summon attacks, and Dagger's Trance changes her Summon command to the Eidolon command, that has a random chance to re-summon a short version of the eidolon attack during the battle for zero MP cost and the summon will reappear in intervals to repeatedly damage the enemy until a new eidolon is summoned, or until Dagger exits Trance.

Dagger's summons
Eiko's summons

Alexander also makes an appearance in an FMV, but cannot be summoned in-game.

Final Fantasy X

Ff10-shiva

Shiva.

Aeons help summoners perform their pilgrimage. Aeons can be controlled as a character in combat. The summoned aeon replaces the party members until defeated or dismissed. Yuna is the only playable character with the ability to summon aeons. Five of the aeons are obtained during the story and the other three are optional.

Additionally, Braska's Final Aeon is fought as part of the endgame.

Final Fantasy XI

Titan.

Only Summoners and players with Summoner as a support job can summon avatars. There are three distinct types of summonable avatar: Terrestrial Avatars, Celestial Avatars, and Elemental Spirits. When summoned, avatars will stay and fight by the Summoner's side until released, but the Summoner must consume a steady flow of MP to perpetuate the avatar. Avatars are weak melee attackers, but can use powerful Blood Pact abilities on a shared timer.

Alexander and Odin have become available as avatars while under the effect of Astral Flow. To obtain Alexander and Odin, the full Treasures of Aht Urhgan mission line must be completed, and the player must complete a quest for each avatar. Odin produces an instant death or a % of health to a boss; Alexander boosts defense and magic defense. While the rest of the avatars are capable of meleeing in battle as the Summoner's minion, Alexander and Odin are typically only available for one effect every hour.

Terrestrial Avatars
Celestial Avatars

1These Avatars cannot be summoned by player characters.

Elemental Spirits are commonly known as spirits or elementals, these are summonable versions of the elementals commonly found throughout Vana'diel. The only in-game reference to them as a group is on the Summoner relic armor, where they are referred to as Elemental Avatars. There is a spirit for each of the eight elements.

Unlike the other avatars, spirits do not have Blood Pact abilities. Instead, a spirit will cast spells based on its element with a frequency dependent on the Summoner's summoning magic skill and the elements of the day and weather. E.g., Fire Spirit will cast spells more frequently on Firesday or during a hot spell, but less frequently on Watersday or in the rain.

Starting at level 50, Summoners can absorb MP from their summoned spirit using Elemental Siphon; the effectiveness depends on the current day and weather.

Final Fantasy XII

Ffxii espers ultima

Ultima.

Espers are also referred to as "Scions" in the in-game mythology. All of them, bar Shemhazai, reference enemies and summons from previous Final Fantasy games, and each of them represents a sign of the Zodiac.

There are thirteen available Espers. Five are obtained in the main story and the other eight, represented in italics, are found through sidequests. Espers require Mist Charges equal to their level to summon.

Level One Espers
Level Two Espers
Level Three Espers

Final Fantasy XII: Revenant Wings

Leviathan.

A total of 51 Espers are available on the Ring of Pacts, which is the most summons any game in the series has had. There are four main elements, one in each corner of the ring, with additional areas for non-elemental and holy-elemental Espers arranged between the four sections. Each element, bar holy, has melee, ranged and flying summons. Each of these areas has three ranks, with rank I being the weakest and rank III being the strongest. While the ranks are a hierarchy of strength, they do not form a sequence, i.e. rank II and III Espers can be acquired regardless of whether "related" lower rank Espers are owned or not.

Melee Espers are strong against ranged ones, ranged against flying, and flying against melee. Some Espers, mainly the Scions from Final Fantasy XII, must be defeated in battle before becoming available on the Ring of Pacts save the rank II Scion Cúchulainn. The Espers act as party members in battle, and multiple instances of each can exist on the battlefield at any given time, bar rank III Espers.

While almost all of the thirteen Scions from the original game return as Espers, Adrammelech and Zeromus are absent. The Ring of Pacts is almost symmetrical, but lacks a Rank III thunder-elemental Esper to mirror Famfrit's position in the water section, and as the thunder-elemental scion in Final Fantasy XII, Adrammelech would have been ideal for that position.

Non-Elemental summons have no weakness or resistance. They also tend to have no special attacks either. They are best used when you are fighting a group of enemies with different weaknesses. However, the game's most powerful summons are also non-elemental.

Melee Summons
Rank 1: Rank 2: Rank 3:
Ranged Summons
Rank 1: Rank 3:
Flying Summons
Rank 1:
  • Garchimacera
Rank 2: Rank 3:

Fire summons are weak against water summons. They are strong against earth summons, and some water summons.

Melee Summons
Rank 1: Rank 2: Rank 3:
Ranged Summons
Rank 1: Rank 2: Rank 3:
Flying Summons
Rank 1: Rank 2:
  • Wyvern
Rank 3:

Water summons are mainly weak against thunder summons, while some are weak against fire. They are strong against fire summons, and some thunder summons.

Melee Summons
Rank 1: Rank 2: Rank 3:
Ranged Summons
Rank 1: Rank 2: Rank 3:
Flying Summons
Rank 1: Rank 2: Rank 3:

Thunder summons are mainly weak against earth summons, while some are weak against water. They are strong against water summons.

Melee Summons
Rank 1: Rank 2: Rank 3:
Ranged Summons
Rank 1: Rank 2: Rank 3:
Flying Summons
Rank 1: Rank 2: Rank 3:

Earth summons are weak against fire summons. They are strong against thunder summons.

Melee Summons
Rank 1: Rank 2: Rank 3:
Ranged Summons
Rank 1: Rank 2: Rank 3:
Flying Summons
Rank 1: Rank 2: Rank 3:

Holy summons generally have no offensive capabilities. Instead, they can only heal party members with their attacks. Ultima's special attack, though, does damage to the enemies.

Ranged Summons
Rank 1: Rank 2: Rank 3:

Final Fantasy XIII

Alexander and Hope.

The summoned. The salvation of the ill-fated l'Cie.

Game Trailer

Eidolons are the supernatural entities individually partnered with l'Cie which are summoned in battle. While formidable in their natural forms, Eidolons can assume an alternate Gestalt Mode. Eidolons are sent by the Goddess Etro when a l'Cie falters on their conviction, who must subdue the Eidolon in battle to gain the ability to summon it. L'Cie draw the power to summon their Eidolon from their eidolith. Eidolons are summoned in battle via expending Technical Points and after the summon is over, the party will have been restored to full health.

  • Odin, a horned warrior who can transform into a horse; summoned by Lightning.
  • Shiva, twin sisters identified as Nix and Stiria who can combine into a motorcycle; summoned by Snow.
  • Hecatoncheir, a many-armed creature who can transform into a mech; summoned by Vanille.
  • Brynhildr, a fiery Valkyrie who can transform into a sports car; summoned by Sazh.
  • Alexander, an armored king who can transform into an immobile fortress; summoned by Hope.
  • Bahamut, a bipedal dragonoid who can transform into a flying dragon; summoned by Fang.

Representations of Eidolons of Pulse and Cocoon appear in the event of Pompa Sancta:

Pulse Eidolons:

Cocoon Eidolons:

Final Fantasy XIV

Summoner with Ifrit-Egi.

Recurring summons of the series appear as primals, which play an important role in the plot. Most are associated with a specific beastman race, who summon them for various purposes. Primals are summoned with crystals, and their strength is determined by how many crystals are consumed in the process. Players cannot summon primals directly, but Summoners can call upon lesser "Egi" versions of a select few (see below).

  • Ifrit, Lord of the Inferno (The Bowl of Embers) — Beast Tribe: Amalj'aa.
    • Signature attack: Hellfire.
  • Titan, Lord of Crags (The Navel) — Beast Tribe: Kobolds.
    • Signature attack: Earthen Fury.
  • Garuda, Lady of the Vortex (The Howling Eye) — Beast Tribe: Ixal.
    • Signature attack: Aerial Blast.
  • Good King Moggle Mog XII, Lord of All the Land (Thornmarch) — Beast Tribe: Moogles.
    • Signature attack: Memento Moogle.
  • Leviathan, Lord of the Whorl (The Whorleater) — Beast Tribe: Sahagin.
    • Signature attack: Tidal Wave.
  • Ramuh, Lord of Levin (The Striking Tree) — Beast Tribe: Sylphs.
    • Signature attack: Judgment Bolt.
  • Shiva, Lady of Frost (The Akh Afah Amphitheatre) — Summoner: Iceheart.
    • Signature attack: Diamond Dust.
  • Odin, Dark Divinity (FATE, Urth's Fount) — Summoner: Eureka (although the actual primal, Zantetsuken, can enthrall whomever touches it, making the next wielder become Odin).
    • Signature attack: Shin-Zantetsuken.
  • Enkidu, Old Friend (Battle in the Big Keep) — Summoner: Gilgamesh.
    • Signature attack: Missiles.
  • Phoenix, Primal of Rebirth (IC-06 Main Bridge) — Summoner: Louisoix.
    • Signature attack: Flames of Rebirth.
  • Bahamut, Dreadwyrm (The Burning Heart as Bahamut Prime) — Summoner: Dragons of Meracydia.
    • Signature attack: Teraflare.

Final Fantasy XIV: Heavensward

  • Bismarck, Lord of the Mists (The Endless Blue) — Beast Tribe: Vanu Vanu.
    • Signature attack: Breach Blast.
  • Ravana, Lord of the Hive (Thok ast Thok) — Beast Tribe: Gnath.
    • Signature attacks: Bloody Fuller and Chandrahas.
  • King Thordan & his Knights Twelve, the Knights of the Round (The Singularity Reactor) — Summoner: Archbishop Thordan VII and the Heavens' Ward.
    • Signature attack: Ultimate End
  • Alexander, The Creator (Soul of the Creator as Alexander Prime) — Beast Tribe: Goblins of the Illuminati faction.
    • Signature attack: Divine Judgment.
  • Sephirot, The Fiend, (Containment Bay S1T7) — Summoner: Meracydian Tree Race.
    • Signature attack: Ein Sof Ohr
  • Sophia, The Goddess, (Containment Bay P1T6) — Summoner: Meracydian Nation of multiple races.
    • Signature attack: The Scales of Wisdom
  • Zurvan, The Demon, (Containment Bay Z1T9) — Summoner: Meracydian Centaur Race.
    • Signature attack: Ahura Mazda

Final Fantasy XIV: Stormblood

  • Susano, Lord of the Revel (The Pool of Tribute) — Beast Tribe: Kojin
    • Signature attack: Ame no Murakumo
  • Lakshmi, Lady of Bliss (Emanation) — Beast Tribe: Ananta
    • Signature attack: Alluring Embrace
  • Shinryu, the Worm (The Royal Menagerie) — Summoner: The Griffin
    • Signature attack: Protostar
  • Tsukuyomi, Goddess of the Moon and Divinity of Night (Castrum Fluminis) — Summoner: Yotsuyu goe Brutus, Beast Tribe: Kojin
    • Signature attack: Nightbloom
  • Eureka — Summoner: Unknown
    • Signature attack: Unknown (Eureka is never fought directly)
    • Completion of the Baldesion Arsenal reveals that the bosses fought within are considered to be primals in their own right. Like Odin above, the real primal is the weapon.
  • Art & Owain (The Baldesion Arsenal) - Summoner: Eureka (Ostralltach & Moralltach)
  • Raiden (The Baldesion Arsenal) - Summoner: Eureka (Shin-Zantetsuken)
    • Signature attack: Ultimate Zantetsuken
  • Absolute Virtue (The Baldesion Arsenal) - Summoner: Eureka (Virtuous Lance)
  • Proto-Ozma (The Baldesion Arsenal) - Summoner: Eureka
    • Signature attack: Black Hole

Final Fantasy XIV: Shadowbringers

  • Zodiark, the "one true god" — Summoners: Ascians
  • Hydaelyn, the Mothercrystal — Summoners: Ascian splinter faction
  • Leviathan, Heritor of the Whorl (Eden's Gate: Inundation) — Summoners: Warrior of Light and Ryne
  • Titan, Heritor of Crags (Eden's Gate: Sepulture) — Summoners: Warrior of Light and Ryne
  • Ramuh, Heritor of Levin (Eden's Verse: Fulmination) — Summoners: Warrior of Light and Ryne
  • Garuda, Heritor of the Vortex (Eden's Verse: Furor) — Summoners: Warrior of Light and Ryne
  • Ifrit, Heritor of the Inferno (Eden's Verse: Furor) — Summoners: Warrior of Light and Ryne
  • Raktapaksa, Heritor of Fury (Eden's Verse: Furor) — Fusion of Garuda and Ifrit
  • Shiva, Heritor of Frost (Eden's Verse: Refulgence) — Summoners: Warrior of Light and Ryne
  • The Warrior of Light (The Seat of Sacrifice) — Summoner: Elidibus
    • Signature attack: Ultimate Crossover

Arcanist summons

The Arcanist job can summon their pets to battle. The summon abilities are altered depending on what Soul Crystal, if any, the player has equipped:

Arcanist
Summoner
Scholar
  • Eos (a fairy of ancient Nym)
  • Selene (a fairy of ancient Nym)
  • Seraph

Summoners can use Egi Glamours to alter the appearance of their Egis to appear a different summon. The currently available glamours are the Emerald and Topaz Carbuncles, as well as the Ruby Carbuncle, which is not normally available to players but is summoned by Alphinaud and Urianger throughout the storyline. Alphinaud also learns to summon the Obsidian and Moonstone Carbuncles, neither of which are currently available to the player as summons or glamours.

In addition, Tristan Nightflicker can summon a dark version of Ifrit-Egi known as Belias-Egi during the "Primal Burdens" Summoner job quest.

Though not classified a traditional summon, an adventurer's chocobo companion can be summoned to fight alongside them, regardless of the adventurer's class, and controlled in a manner akin to an Arcanist's summons.

Final Fantasy XV

Titan-FFXV

Titan summoned.

Astrals are six god-like beings inhabiting Eos, worshiped by its population as deities. Noctis Lucis Caelum sets out on a pilgrimage to obtain their power after his homeland is invaded. Each astral has a different ritual to acquire them. Once they are obtained, the summoning prompt comes up randomly depending on the terrain and how drastic the player's situation is in battle. Summon damage can break the damage limit, and grows in strength the higher Noctis's level is.

  • Titan, God of Earth, whose summon ability is Gaia's Wrath
  • Ramuh, God of the Storm, whose summon ability is Judgment Bolt
  • Leviathan, Goddess of the Seas, whose summon ability is Tidal Wave
  • Shiva, Goddess of Ice, whose summon ability is Diamond Dust
  • Bahamut, God of War, whose summon ability is Ultima Sword. Only summoned in story sequences.
  • Ifrit, God of Fire, whose summon ability is Hellfire. A rogue Astral, he cannot be summoned by Noctis, instead fighting alongside Ardyn Izunia, completely under his influence. In Final Fantasy XV: Episode Ardyn, he performs Hellfire in a cutscene.

Adventurer from Another World collaboration quest adds Garuda as a summon who is a Messenger rather than an Astral. In the same vein, the Messenger Carbuncle appears as a pseudo-summon; it can't be summoned with the Summon command, but can appear in Easy Mode to save the player from a Game Over when the party leader is Downed.

Final Fantasy Tactics

FFT Ramuh

Ramuh.

Espers (Summon Monsters on the PlayStation) can be summoned by Summoners and units equipped with the Summon command. Espers are bought by using acquired Job Points, except for Zodiark, which has to be cast on the Summoner to learn it.

Additionally, the boss Elidibus can summon Midgardsormr.

Final Fantasy Tactics Advance

Carbuncle

Carbuncle.

There are two different types of summons: The viera Summoners, who can summon a creature to deal damage, and the Totema, whom everyone can summon.

Viera summoners can summon the following summon creatures:

Moogle Animists can randomly summon one of the eight viera Summoner creatures using the Friend ability. Because the summon is random, the targets may be damaged or healed depending on who is called.

All characters are able to summon a Totema once they have acquired 10 Judge Points. Unlike Illusionists' Phantasm Skills, Totema attacks never miss their target. To summon a Totema, Marche Radiuju and his clan must defeat the different Totemas in the storyline.

Each race has its own Totema to summon:

Final Fantasy Tactics A2: Grimoire of the Rift

TA2Belias

Belias.

There are two types of summons: the viera Summoners, who can summon some of the recurring summon creatures of the series to deal damage, heal or grant buffs in an area, or the Scions, whom anyone can summon upon equipping the Scion's corresponding accessory.

Viera can summon the following summon creatures:

Moogle Animists can randomly summon one of the eight viera Summoner creatures using the ability Friend. Because the summon is random, the spell can either damage or heal targets on either team.

Characters can summon the Espers from Final Fantasy XII, now named Scions, using their Smash Gauge. They must equip the Scion's correspondent accessory to summon him, and each Scion can only be summoned once per battle. Scions have the widest range of effects, from dealing elemental damage or status ailments to the enemy, to healing the party, or even to attempt to defeat both sides.

Crystal Defenders

Crystalguardians screen wiiware

Ifrit summoned into battle in the WiiWare version.

Once per wave, players have the option of using crystals to summon a powerful Esper who can aid a party by dealing damage to monsters, or granting units with beneficial effects. Espers cannot be summoned if a party does not possess at least six crystals, or three in the case of W3.

W1 Espers

  • Phoenix: Summon the spirit beast Phoenix for the cost of five crystals to double the party's attack power and range for the duration of one wave.
  • Ramuh: Summon the gigas Ramuh for the cost of five crystals to deal damage to all monsters and lower their speed for the duration of one wave.

W2 Espers

  • Ifrit: Summon the gigas Ifrit for the cost of five crystals to deal damage to all monsters in an area.
  • Carbuncle: Summon the sprite Carbuncle for the cost of five crystals to nullify resistances of all monsters in an area.

W3 Espers

  • Chocobo: Summon a herd of Chocobos for the cost of two crystals to deal damage to all monsters in the area. The damage caused is low.
  • Unicorn: Summon the spirit beast Unicorn for the cost of five crystals to double your party's attack power and speed for the duration of one wave.

Final Fantasy Type-0

Type-0Diablos

Diabolos.

Recurring summons appear as Eidolons in the world of Orience as the physical manifestation of powerful beings, birthed from the Vermilion Bird Crystal to protect the Dominion of Rubrum. They are summoned at the cost of a life, with the most powerful and forbidden Verboten Eidolons requiring thousands of sacrifices to summon.

Eidolons are categorized by six primary classes, and in each class are stronger incarnations of that Eidolon.

Ifrit Class
  • Ifrit
  • Firebrand
  • Rubicante
  • Vulcan
  • Calamity
  • Ignis
Golem Class
  • Golem
  • Gigas
  • Troll
  • Ogre
  • Titan
  • Dwarf Golem
Shiva Class
  • Shiva
  • Shankara
  • Petite Shiva
Odin Class
Diabolos Class
Bahamut Class

There are also immensely powerful Eidolons known as Verboten Eidolons (秘匿大軍神, Hitoku Dai Kunshin?, lit. Confidential War Gods) mentioned in the story:

Final Fantasy Crystal Chronicles: My Life as a Darklord

Little Pirate.

For her attempt at world conquest, Mira has taken up the art of Summoning, calling monsters and apparitions resembling certain heroes of Final Fantasy IV: The After Years and Final Fantasy Crystal Chronicles: My Life as a King to defend her tower.

Final Fantasy Dimensions

Eidolons can be summoned by Summoners and by characters equipped with "Summon LV" ability. The Eidolons are divided in different levels, and the summoner can only summon Eidolons up to the level they have learned. The player initially starts with only one summon, but more can be found during progress.

Level 1
Level 2
Level 3
Level 4
Level 5
Level 6
Level 7

Final Fantasy Dimensions II

Mootie an infant stage summon.

Currently, there are a total of 63 different summons, each of which have three ranks. Each rank of a summon is more powerful than the last and has an upgraded appearance.

Summons can be obtained through story quests, side quests, exchanging Space-Time points, and seasonal event quests available to the player community. In addition, certain summons can be purchased through the game's cash shop.

In addition, the character Mootie is the newborn infant form of a summon creature.

Dark-elemental
Earth-elemental
Fire-elemental
Light-elemental
Water-elemental
Wind-elemental
Non-elemental

Dissidia Final Fantasy

DFFMagicPot2

Magic Pot summoned.

Forty summons appear and can be equipped prior to fighting and are represented by red orbs over the player's health bar. Some summons have two appearances: one for their "Auto" version, and one for their normal version.

The "Auto" version acts on a condition, usually a Brave Break or HP Attack, while normal versions must be triggered by pressing Circle and Right shoulder button. The normal version is more powerful than the "Auto" one when numerical values are at stake.

Dissidia 012 Final Fantasy

Dissidia 12 Lunar Ray Giant Of Babil

Giant of Babil summoned.

All forty summons return, in addition to eight new summons.

Dissidia Final Fantasy Opera Omnia

Final Fantasy Airborne Brigade

Odin.

The summons are divided between Espers and Legends. Espers are recurring summoned monsters from the Final Fantasy series, and Legends are characters from the series, using their signature attacks when summoned to battle.

Final Fantasy All the Bravest

The summons are character specific:

Final Fantasy Record Keeper

Certain characters can use summons after crafting them. They are unique among abilities in that they can be used their hone amount +1, and that they only get 1 additional use per hone.

1★ Summons
  • Bomb
  • Goblin
2★ Summons
  • Chocobo
  • Dragon
  • Kirin
3★ Summons
  • Shiva
  • Ramuh
  • Ifrit
4★ Summons
  • Syldra
  • Leviathan
  • Maduin
  • Phoenix
  • Valefor
  • Carbuncle
  • Ixion
  • Alexander
  • Quetzalcoatl
  • Cactaur
  • Orthros
  • Fat Chocobo
5★ Summons
  • Odin
  • Bahamut
  • Titan
  • Ultima Weapon
  • Tiamat
  • Ogopogo
  • Madeen
6★ Summons
  • Neo Bahamut
  • Valigarmanda

Final Fantasy: Unlimited

Gun Dragon

Gun Dragon.

By using the power of the Magun and loading the appropriate soil, the main character Kaze can summon a whole host of summons. With his partner, Moogle, he can even upgrade some summons.

Summons by other characters include:

Final Fantasy: Unlimited After

Non-Final Fantasy guest appearances

Bravely Default

Summons can be used by the Summoner and Conjurer job classes, and through their respective skillsets Summoning and Invocation. Summoners cast unblockable offensive magic of a specific element, while Conjurers can use summons to increase their stats in battle.

  • Girtablulu
  • Hresvelgr
  • Ziusudra's Sin
  • Promethean Fire
  • Deus Ex
  • Susano-o

There is also a command named Summon Friend where the player can send a move to other players or use a move somebody else has sent them via online or StreetPass interactions.

Bravely Second: End Layer

Summons can be used by the Summoner job through their Summoning command.

  • Hresvelgr
  • Deus Ex
  • Ziusudra's Sin
  • Promethean Fire
  • Girtablulu
  • Charybdis
  • Amaterasu
  • Susano-o

The Summon Friend command makes a return, and has the same effect as the one from the previous game.

Bahamut Lagoon

Many Final Fantasy summons appear, the summoner Yoyo and Sendak can summon the Holy Dragons to assist the party in their battles.

Crystal Conquest

Collecting one hundred crystal shards will allow the player to summon a summoned monster.

Antique Carnevale

Carbuncle appears has one of many summoned beasts.

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Etymology

Evocation is the act of calling upon or summoning a spirit, demon, god or other supernatural agent, in the Western mystery tradition. Comparable practices exist in many religions and magical traditions and may employ the use of mind-altering substances with and without uttered word formulas.