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LRFFXIII Choosing Weapon

Choosing a weapon.

In Lightning Returns: Final Fantasy XIII, Lightning has a variety of weapons in her arsenal, listed below. She can wield different types of weapons, but despite some unique characteristics described below, they all effectively perform the same in battle. The gunblades function like regular swords and do not fire projectiles.

Weapons can be upgraded from the second playthrough onwards after defeating the final boss. Weapons can be upgraded at forges for a small fee and various materials. Most materials can either be bought at Adventuring Essentials or obtained from defeated enemies, although the best materials are only available as enemy drops.

It is not possible to upgrade weapons such that all of their statistics achieve their theoretical maximum values, because each weapon can only be upgraded a set number of times. Upgrading a weapon the first time earns the Novice Swordsmith achievement. Upgrading a weapon thirty times earns the Expert Swordsmith achievement.

One can also downgrade weapons. This will not refund all of the materials used to upgrade them, but will "refund" the number of upgrades.

Swords[]

Sword.

LRFFXIII Crimson Blade and Twilight Lotus Artwork

Crimson Blitz's artwork.

The gunblade icon is reused as the icon for swords. There are several subtypes of swords: gunblades, swords, katana, axes, and sickles. Obtaining the ultimate equipment earns the Crimson Rebirth achievement.

Long swords provide a modest boost to both strength and magic. All long swords come with +X ATB speed. Heavy blades provide a big boost to strength at the expense of magic. Bewitched blades provide a big boost to magic at the expense of strength. Katanas provide the greatest boost to strength, but do not boost magic and have a -X ATB speed penalty and are equipped with the Hard Hitter auto ability, which increases the likelihood of interrupting an enemy.

Name Properties Acquirement Cost Image
Crimson Blitz Strength: +130
Magic: +130
ATB Speed: +5
Initial
LRFFXIII Crimson Blade
A sword bestowed upon the savior. Its blade was ruined by Lumina and its integrity and strength lost.
Ultima Weapon Strength: +2500
Magic: +2500
ATB Speed: +15
Passive Arsenal of One+
Reward: Complete Four Trials in God's Sanctum on Final Day. Replaces Crimson Blitz.
The sword of the savior, awoken from her sleep with ultimate power, that brims with Serah's unfulfilled wishes.
Liberator Strength: +280
Magic: +280
ATB Speed: +5
Gift: Hope Day 2
Buy: Yusnaan Champion's Quarter Forge, Research Camp Forge, Ruffian Forge
4,900
LRFFXIII Liberator
A well-balanced long sword that raises both Magic and Strength. Rank: Basic
Salvation Strength: +480
Magic: +480
ATB Speed: +5
Buy: Luxerion Old Town Forge, Yusnaan Champion's Quarter Forge, Research Camp Forge, Ruffian Forge 72,000
LRFFXIII Salvation
A well-balanced long sword that raises both Magic and Strength. Rank: Average
Stigma Strength:+950
Magic:+950
ATB Speed: +10
Buy: Luxerion Old Town Forge (Day 10+), Final Day Forge 360,000
LRFFXIII Stigma
A well-balanced long sword that raises both Magic and Strength. Rank: Superior
Immortal Order Strength: +1450
Magic: +1450
ATB Speed: +10
Buy: Luxerion Old Town Forge, Final Day Forge (Hard Mode) 680,000
LRFFXIII Immortal Order
A well-balanced long sword that raises both Magic and Strength. Rank: Ultimate
Scramasax Strength: +170
Magic: +70
Gift: Hope Day 1
Buy: Yusnaan Champion's Quarter Forge
900
LRFFXIII Gladius
A blade made for killing, designed for physical attackers. Rank: Basic
Macuahuitl Strength: +380
Magic: +140
Buy: Yusnaan Champion's Quarter Forge 4,900
LRFFXIII Macuahuitl
A blade made for killing, designed for physical attackers. Rank: Average
Godendag Strength: +650
Magic: +240
Buy: Yusnaan Champion's Quarter Forge 72,000
LRFFXIII Godendag
A blade made for killing, designed for physical attackers. Rank: Good
Morgenstern Strength: +1300
Magic: +350
Buy: Yusnaan Champion's Quarter Forge (Day 10+), Final Day Forge 360,000
LRFFXIII Morgenstern
A blade made for killing, designed for physical attackers. Rank: Superior
Szczerbiec Strength: +2000
Magic: +500
Buy: Yusnaan Champion's Quarter Forge, Final Day Forge (Hard Mode) 680,000
LRFFXIII Szczerbiec
A blade made for killing, designed for physical attackers. Rank: Ultimate
Devil's Daughter Strength: +70
Magic: +170
Gift: Hope Day 1
Buy: Jagd Village Forge
900
LRFFXIII Devil's Daughter
A bewitched blade made for magic attacks, forged from steel. Rank: Basic
Satanic Sister Strength: +140
Magic: +380
Buy: Jagd Village Forge 4,900
LRFFXIII Satanic Sister
A bewitched blade made for magic attacks, forged from steel. Rank: Average
Succubus Claw Strength: +240
Magic: +650
Buy: Jagd Village Forge 72,000
LRFFXIII Succubus Claw
A bewitched blade made for magic attacks, forged from steel. Rank: Good
Hades' Pride Strength: +350
Magic: +1300
Buy: Jagd Village Forge (Day 10+), Final Day Forge 360,000
LRFFXIII Hades' Pride
A bewitched blade made for magic attacks, forged from steel. Rank: Superior
Izanami Strength: +500
Magic: +2000
Buy: Jagd Village Forge, Final Day Forge (Hard Mode) 680,000
LRFFXIII Izanami
A bewitched blade made for magic attacks, forged from steel. Rank: Ultimate
Hyperion Strength: +200
Magic: +200
Maximum HP: +500
Buy: Luxerion Old Town Forge (Day 6+) 4,000
LRFFXIII Hyperion
A great sword that can be used for defending as well as attacking. It increases the bearer's maximum HP. Rank: Basic
Asterion Strength: +300
Magic: +300
Maximum HP: +1000
Buy: Luxerion Old Town Forge (Day 6+) 45,000
LRFFXIII Asterion
A great sword that can be used for defending as well as attacking. It increases the bearer's maximum HP. Rank: Average
Pygmalion Strength: +400
Magic: +400
Maximum HP: +1500
Buy: Luxerion Old Town Forge (Day 10+) 88,000
LRFFXIII Pygmalion
A great sword that can be used for defending as well as attacking. It increases the bearer's maximum HP. Rank: Good
Deucalion Strength: +650
Magic: +650
Maximum HP: +2000
Buy: Luxerion Old Town Forge (Hard Mode) 196,000
LRFFXIII Deucalion
A great sword that can be used for defending as well as attacking. It increases the bearer's maximum HP. Rank: Superior
Endymion Strength: +900
Magic: +900
Maximum HP: +3000
Buy: Luxerion Old Town Forge (Hard Mode) 420,000
LRFFXIII Endymion
A great sword that can be used for defending as well as attacking. It increases the bearer's maximum HP. Rank: Ultimate
Kikuichimonji Strength: +530
Magic: 0
ATB Speed: -15
Passive Hard Hitter Lv. 1
Buy: Yusnaan Champion's Quarter Forge (Day 6+) 9,200
LRFFXIII Kikuichimonji
A long sword forged for relentless physical attacks, and nothing else. Rank: Basic
Kusanagi Strength: +800
Magic: 0
ATB Speed: -15
Passive Hard Hitter Lv. 1
Buy: Yusnaan Champion's Quarter Forge (Day 6+) 85,000
LRFFXIII Kusanagi
A long sword forged for relentless physical attacks, and nothing else. Rank: Average
Demon Knife Strength: +1050
Magic: 0
ATB Speed: -15
Passive Hard Hitter Lv. 1
Buy: Yusnaan Champion's Quarter Forge (Day 10+) 220,000
LRFFXIII Demon Knife
A long sword forged for relentless physical attacks, and nothing else. Rank: Good
Masamune Strength: +1700
Magic: 0
ATB Speed: -15
Passive Hard Hitter Lv. 2
Buy: Yusnaan Champion's Quarter Forge (Hard Mode), Final Day Forge 450,000
LRFFXIII Masamune
A long sword forged for relentless physical attacks, and nothing else. Rank: Superior
Heaven's Cloud Strength: +2600
Magic: 0
ATB Speed: -15
Passive Hard Hitter Lv. 2
Buy: Yusnaan Champion's Quarter Forge, Final Day Forge (Hard Mode) 800,000
LRFFXIII Heaven's Cloud
A long sword forged for relentless physical attacks, and nothing else. Rank: Ultimate
Lominsan Cutlass Strength: +420
Magic: +420
ATB Speed: +5
Reward: "Roadworks III" quest LRFFXIII Lominsian Cutlass
A saber used in the marine city-state Limsa Lominsa in Eorzea.
Ul'dahn Blade Strength: +500
Magic: +180
Reward: "Roadworks I" quest LRFFXIII Uldahic Blade
A sabre used in the mercantile city-state of Ul'Dah in Eorzea.
Gridanian Sword Strength: +180
Magic: +500
Reward: "Roadworks II" quest LRFFXIII Gridianian Sword
A sabre used in the agricultural city-state of Gridania in Eorzea.
Brittle Bone Strength: +400
Magic: +400
Passive Deprotect Chaser
Drop: Skeleton
A weapon seized from a hungry Skeleton filled with Chaos.
Bonecracker Strength: +550
Magic: +550
Passive Deprotect Chaser
Drop: Skeleton Ω
LRFFXIII Bonecracker
A weapon seized from a Last one, the very last of all living Skeletons.
Sickle of the Faithful Strength: +260
Magic: +260
Maximum HP: +500
Passive Protect Thief
Drop: Fanatic
LRFFXIII Sickle of the Faithful
A weapon seized from one of Etro's followers.
Battleaxe of the Believer Strength: +260
Magic: +260
Stagger Power: +12%
Passive Brave Thief
Find: Luxerion Den of Shadows (alcove on bottom level)
LRFFXIII Battleaxe of the Believer
An axe filled with ill-will and possessed by the resentment of those killed by the Children of Etro.
Blazefire Saber Strength: +250
Magic: +250
ATB Speed: +15
Passive Arsenal of One
Requires Final Fantasy XIII import
LRFFXIII Blazefire Saber
A regulation sword used by Sanctum forces in official capacities. Excellent soldiers are given priority when these precious blades are being distributed.
Overture Strength: +280
Magic: +280
Maximum HP: +500
Passive Arsenal of One
Requires Final Fantasy XIII-2 import
LRFFXIII Overture
A blade forged for the knight who would watch over Valhalla in the goddess Etro's place.
Brotherhood Strength: +330
Magic: +100
DLC
Brotherhood LRXIII
A weapon that was held by a dream; a dream that had been made real and then lost again to pay for Spira's peace.
Survivor's Axe Strength: +300
Magic: +150
Passive Sole Survivor
Passive Survival Instinct
DLC
LRFFXIII Survivor's Axe
The snow axe of an explorer that kept her alive throughout countless adventures in dangerous labyrinths.
Thirteen Nights Strength: +280
Magic: +140
ATB Speed
Passive Strong Finale +15%
DLC
LRFFXIII Thirteen Nights
A longsword like the lightning which illuminates the dark nights of autumn.
Cloud Veil Strength: +280
Magic: +140
ATB Speed: +5%
Passive Strong Finale +15%
DLC
LRFFXIII Cloud Veil
A beautiful longsword decorated with designs that bring to mind the drifting clouds of the Pure Land.
Cruel Grace Strength: +280
Magic: +140
ATB Speed
Passive Strong Finale +15%
DLC
LRFFXIII Cruel Grace
A magnificent and terrible longsword, the master of all weapons.
Excalibur Strength: +280
Magic: +280
Passive Precise HP Restore +1%
DLC
LRFFXIII Excalibur
The sword of god, which denies evil and returns it to nothingness.

Greatswords[]

Greatswords consist exclusively of enemy-dropped weapons and DLC. Physical attack animations with greatswords are slightly slower than with regular swords.

Name Properties Acquirement Image
Death Herald Strength: +260
Magic: +360
Maximum HP: +1000
Passive Revenge Guard
Drop: Anubys
LRFFXIII Death Herald
A weapon seized from a wild Anubys that spawned from Chaos.
Executioner's Axe Strength: +580
Magic: +700
Maximum HP: +1500
Passive Revenge Guard
Drop: Set
LRFFXIII Executioner's Axe
A weapon seized from a ferocious Set that spawned from Chaos.
Demon's Mace Strength: +380
Magic: +320
Passive Hard Hitter Lv.1
Drop: Cyclops
LRFFXIII Demon Mace
A weapon seized from a Cyclops that lumbered out of the Chaos.
Destroyer Strength: +750
Magic: +520
Passive Hard Hitter Lv. 2
Drop: Cyclops Ω
LRFFXIII Destroyer
A weapon seized from a Last One, the very last of all living Cyclops.
Shard Blade Strength: +500
Magic: +500
Passive Auto Regen (15 secs)
Drop: Reaver
LRFFXIII Shard Blade
A weapon seized from a wild Reaver that roamed the lands.
Flesh Render Strength: +900
Magic: +900
Passive Auto Regen (15 secs)
Drop: Reaver Ω
LRFFXIII Flesh Render
A weapon seized from a Last One, the very last of all living Reavers.
Chaos's Revenge Strength: +600
Magic: +600
Passive Quick Stagger 75%
Drop: Caius Ballad
LRFFXIII Chaos's Revenge
The cursed sword wielded by Caius, the blade is home to Bahamut's evil eye.
Buster Sword Strength: +360
Magic: 0
Stagger Power: +12%
DLC: Preorder
LRFFXIII Buster Sword
A sword far heavier than any sword has rights to be, yet a true 1st Class will wield it with ease.

Staves[]

Staves (excluding DLC-exclusive staves) have a -15 ATB speed penalty and -40% decrease in Stagger power. To compensate, they cast magic much faster and are equipped with the Strong Finale +X% auto ability, which increases the damage of finales by X%. Staves are best used for fighting styles which heavily rely on casting spells, as when Lightning is equipped with a staff her spellcasting animation changes to the swiftest of all.

Name Properties Acquirement Cost Image
Magician's Wand Magic: +530
Stagger Power: -40%
ATB Speed: -15
Strong Finale: +10%
Buy: Jagd Village Forge (Day 6+) 9,200
LRFFXIII Magician's Wand
A staff brimming with magic attack power which suits a magic predominant style. Rank: Basic
Astromancer's Scepter Magic: +800
Stagger Power: -40%
ATB Speed: -15
Strong Finale: +10%
Buy: Jagd Village Forge (Day 6+) 85,000
LRFFXIII Astromancer's Scepter
A staff brimming with magic attack power which suits a magic predominant style. Rank: Average
Necromancer's Cane Magic: +1050
Stagger Power: -40%
ATB Speed: -15
Strong Finale: +10%
Buy: Jagd Village Forge (Day 10+) 220,000
LRFFXIII Necromancer's Cane
A staff brimming with magic attack power which suits a magic predominant style. Rank: Good
Asteria's Staff Magic: +1700
Stagger Power: -40%
ATB Speed: -15
Strong Finale: +15%
Buy: Jagd Village Forge (Hard Mode), Final Day Forge 450,000
LRFFXIII Asteria's Staff
A staff brimming with magic attack power which suits a magic predominant style: Rank: Superior
Philosopher's Rod Magic: +2600
Stagger Power: -40%
ATB Speed: -15
Strong Finale: +20%
Buy: Jagd Village Forge, Final Day Forge (Hard Mode) 800,000
LRFFXIII Philosopher's Rod
A staff brimming with magic attack power which suits a magic predominant style. Rank: Ultimate
Rising Sun Strength: +180
Magic: +250
Stagger Power: -25%
ATB Speed: +5
Passive Sweet Spot
DLC
LRFFXIII Rising Sun
The war fan of the one who led the way to victory in the battle that would decide the fate of the world.
Heavenly Fan Strength: +180
Magic: +250
Stagger Power: -25%
ATB Speed: +5
Passive Sweet Spot
Reward: Complete demo (NA PS3 version only; option no longer available)
DLC
LRFFXIII Heavenly Sun
The war fan used by a great general, called the lord of the warring states, to direct his troops.
Summoner's Staff Strength: +100
Magic: +330
Stagger Power: -25%
DLC
LRFFXIII Summoner's Staff
The staff that helped support a summoner on her long pilgrimage to the temples of Spira.
Mog's Staff Strength: +80
Magic: +330
Stagger Power: -25%
Passive Precise EP Restore Lv. 1
DLC
LRFFXIII Mog's Staff Weapon
A rather difficult staff to use, when considering the moogle's feelings.

Rapiers[]

Swift rapiers provide a modest boost in magic and little strength. They have increased ATB speed and are equipped with the Blindside auto ability, which bolsters the effects of certain attacks when hitting an enemy from behind. Cursed Rapiers provide a modest boost in magic and little strength. They are good for debuffing, as they are equipped with Status Ailment Damage +X% and Status Ailment Duration +X%.

Name Properties Acquirement Cost Image
Femme Fatale Strength: +90
Magic: +220
Status Ailment Damage: +50%
Status Ailment Duration: +20%
Reward: Yusnaan Main Quest 2-2
Buy: Ruffian Forge
4,000
LRFFXIII Femme Fatale
A rapier with a cursed tip, made to debilitate and debuff enemies. Rank: Basic
Delilah's Temptation Strength: +140
Magic: +330
Passive Status Ailment Damage +50%
Passive Status Ailment Duration +20%
Buy: Ruffian Forge (Day 8+) 45,000
LRFFXIII Deliah's Temptation
A rapier with a cursed tip, made to debilitate and debuff enemies. Rank: Average
Carmen's Dance Strength: +190
Magic: +440
Passive Status Ailment Damage +100%
Passive Status Ailment Duration +25%
Buy: Ruffian Forge (Day 10+) 88,000
LRFFXIII Carmen's Dance
A rapier with a cursed tip, made to debilitate and debuff enemies. Rank: Good
Salome's Kiss Strength: +300
Magic: +700
Passive Status Ailment Damage +100%
Passive Status Ailment Duration +25%
Buy: Ruffian Forge (Hard Mode) 196,000
LRFFXIII Salome's Kiss
A rapier with a cursed tip, made to debilitate and debuff enemies. Rank: Superior
Morgan le Fay Strength: +450
Magic: +1050
Passive Status Ailment Damage +200%
Passive Status Ailment Duration +35%
Buy: Ruffian Forge (Hard Mode) 420,000
LRFFXIII Morgan le Fay
A rapier with a cursed tip, made to debilitate and debuff enemies. Rank: Ultimate
Brass Falcon Strength: +60
Magic: +150
ATB Speed +20
Passive Blindside
Buy: Research Camp (Day 6+) 6,800
LRFFXIII Brass Falcon
A rapier designed for swift, thrusting attacks. It hastens the recovery of ATB. Rank: Basic
Callais Hawk Strength: +90
Magic: +220
ATB Speed +25
Passive Blindside
Buy: Research Camp Forge (Day 6+) 65,000
LRFFXIII Callais Hawk
A rapier designed for swift, thrusting attacks. It hastens the recovery of ATB. Rank: Average
Vulture Strength: +130
Magic: +350
ATB Speed +30
Passive Blindside
Buy: Research Camp (Day 10+) 126,000
LRFFXIII Vulture
A rapier designed for swift, thrusting attacks. It hastens the recovery of ATB. Rank: Good
Nightingale Strength: +200
Magic: +600
ATB Speed +35
Passive Blindside
Buy: Research Camp (Hard Mode) 295,000
LRFFXIII Nightingale
A rapier designed for swift, thrusting attacks. It hastens the recovery of ATB. Rank: Superior
Vedfolnir Strength: +350
Magic: +800
ATB Speed +40
Passive Blindside
Buy: Research Camp (Hard Mode) 540,000
LRFFXIII Vedfolnir
A rapier designed for swift, thrusting attacks. It hastens the recovery of ATB. Rank: Ultimate

Spears[]

Spears (excluding DLC-exclusive spears) provide a great boost to stagger power and have relatively great offenses. Most spears convert the ability Beat Down into Jump, which has increased damage and stagger power.

Name Properties Acquirement Cost Image
Wyvern Lance Strength: +220
Magic: +120
Stagger Power: +15%
Passive Jump
Buy: Ruffian Forge 4,000
LRFFXIII Wyvern Lance
A heavy spear with the force to stagger enemies, making their defenses crumble. Rank: Basic
Seagod's Spear Strength: +330
Magic: 200
Stagger Power: +16%
Passive Jump
Buy: Ruffian Forge (Day 8+) 45,000
LRFFXIII Seagod's Spear
A heavy spear with the force to stagger enemies, making their defenses crumble. Rank: Average
Demon Claw Strength: +440
Magic: +260
Stagger Power: +18%
Passive Jump
Buy: Ruffian Forge (Day 10+) 88,000
LRFFXIII Demon Claw
A heavy spear with the force to stagger enemies, making their defenses crumble. Rank: Good
Ramuh's Horn Strength: +700
Magic: +400
Stagger Power: +20%
Passive Jump
Buy: Ruffian Forge (Hard Mode) 196,000
LRFFXIII Ramuh's Horn
A heavy spear with the force to stagger enemies, making their defenses crumble. Rank: Superior
Hades' Fang Strength: +1050
Magic: +600
Stagger Power: +22%
Passive Jump
Buy: Ruffian Forge (Hard Mode) 420,000
LRFFXIII Hades' Fang
A heavy spear with the force to stagger enemies, making their defenses crumble. Rank: Ultimate
Shadow Hunter Strength: +270
Magic: +270
Stagger Power: +5%
Passive Jump
Drop: Noel Kreiss (Day 1-7)
LRFFXIII Shadow Hunter
A javelin that the Shadow Hunter uses to stamp out evil where he finds it.
Endless Paradox Strength: +400
Magic: +400
Stagger Power: +5%
Passive Jump
Drop: Noel Kreiss+ (Day 8+)
LRFFXIII Endless Paradox
A pair of cursed lances, born of the nightmares that haunt Noel as he seeks to take all the blame for the world's fate upon himself.

Endless Paradox takes its appearance from the spear form of In Paradisum, one of Noel's ultimate weapons in Final Fantasy XIII-2. When attacking it spawns the same black feathers that In Paradisum does.
Bladed Lance Strength: +680
Magic: +680
Stagger Power: +15%
Passive Overclocking Manual
Passive Jump
Reward: "Last One Standing" sidequest
LRFFXIII Bladed Lance
Fang's favorite weapon, nicked and scarred thanks to the wild fighting style of Gran Pulse.
Treasure Hold Strength: +240
Magic: +200
ATB Speed: +5
Passive Multiple Targets +20%
DLC
LRFFXIII Treasure Hold
The cross-shaped pike of a warrior priest of unparalleled skill, forged in devotion to the gods.
Jikishinkage Strength: +240
Magic: +200
ATB Speed: +5
Passive Multiple Targets +20%
DLC
LRFFXIII Jikishinkage
The naginata of a princess praised in songs for defending her nation and driving off would-be invaders.

Dual-Blades[]

All dual-blades provide relatively equal offenses to other weapons, but also feature -X% strength and -X% stagger power. To compensate, most single-target physical attacks will hit twice. Many dual-blades come equipped with Precise HP Restore +X%, which restores HP whenever the player times a hit perfectly.

Name Properties Acquirement Cost Image
Double Saber Strength: +150
Magic: +120
Stagger Power: -55%
Passive Precise HP Restore +1%
Passive Strength -50%
Buy: Research Camp Forge (Day 6+) 6,800
LRFFXIII Double Saber
A double-bladed weapon to be wielded by the skilled. How much damage it does will depend on the timing of its stroke. Rank: Basic
Black Gantry Strength: +220
Magic: +180
Stagger Power: -55%
Passive Precise HP Restore +1%
Passive Strength -50%
Buy: Research Camp Forge (Day 6+) 65,000
LRFFXIII Black Gantry
A double-bladed weapon to be wielded by the skilled. How much damage it does will depend on the timing of its stroke. Rank: Average
Godly Gambrel Strength: +350
Magic: +270
Stagger Power: -55%
Passive Precise HP Restore +1%
Passive Strength -50%
Buy: Research Camp Forge (Day 10+) 126,000
LRFFXIII Godly Gambrel
A double-bladed weapon to be wielded by the skilled. How much damage it does will depend on the timing of its stroke. Rank: Good
Tower Blade Strength: +600
Magic: +450
Stagger Power: -55%
Passive Precise HP Restore +2%
Passive Strength -50%
Buy: Research Camp Forge (Hard Mode) 295,000
LRFFXIII Tower Blade
A double-bladed weapon to be wielded by the skilled. How much damage it does will depend on the timing of its stroke. Rank: Superior
Heaven's Bridge Strength: +800
Magic: +700
Stagger Power: -55%
Passive Precise HP Restore +2%
Passive Strength -50%
Buy: Research Camp Forge (Hard Mode) 540,000
LRFFXIII Heaven's Bridge
A double-bladed weapon to be wielded by the skilled. How much damage it does will depend on the timing of its stroke. Rank: Ultimate
Gagnrad Strength: +500
Magic: +500
Stagger Power: -90%
ATB Speed: +25
Passive Strength -50%
Reward: "To Live in Chaos" sidequest
LRFFXIII Gagnrad
A weapon that holds within it the spirit of the Eidolon Odin and which is called the decider of victory.
Double Deity Strength: +1000
Magic: +1500
Stagger Power: -90%
Passive Overclocking Manual
Passive Strength -50%
Drop: Bhunivelze, Bhunivelze+
LRFFXIII Double Deity
A weapon of war for the god of light who is the font of both Pulse's violent tyranny and Lindzei's dark cunning.
Guard Stick Strength: 250
Magic: 250
Stagger Power: -55%
Guard Defense: 50
Passive Strength: -50%
DLC
LRFFXIII Guard Rod
A rod brimming with holy prayers, that once belonged to a maiden who wished to put a stop to evil.
Crocea Mors Strength: +800
Magic: +800
Stagger Power: -75%
Passive Maximum HP -95%
Passive Strength -35%
DLC
LRFFXIII Crocea Mors
A weapon of the devil, its blade cloaked in swirls of an evil miasma.

Other appearances[]

Dissidia Final Fantasy NT[]

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Dissidia Final Fantasy Opera Omnia[]

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Pictlogica Final Fantasy[]

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Final Fantasy Airborne Brigade[]

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Final Fantasy Record Keeper[]

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Final Fantasy Brave Exvius[]

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Mobius Final Fantasy[]

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