Intangir Bot (talk | contribs) m (Relinking, replaced: Army of One → Army of One, [[Army of One# → [[Army of One (ability)#) Tag: apiedit |
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+ | {{DISPLAYTITLE:Lightning (''Final Fantasy XIII'')/Gameplay}} |
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[[File:Odin gestalt mode.png|thumb|250px|Lightning riding Odin in ''Final Fantasy XIII''.]] |
[[File:Odin gestalt mode.png|thumb|250px|Lightning riding Odin in ''Final Fantasy XIII''.]] |
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Lightning is a playable character in ''[[Final Fantasy XIII]]'', ''[[Final Fantasy XIII-2]]'' and its downloadable scenario, "[[Lightning's Story: Requiem of the Goddess]]", and ''[[Lightning Returns: Final Fantasy XIII]]''. The trilogy has become known as the ''[[Lightning Saga]]''. |
Lightning is a playable character in ''[[Final Fantasy XIII]]'', ''[[Final Fantasy XIII-2]]'' and its downloadable scenario, "[[Lightning's Story: Requiem of the Goddess]]", and ''[[Lightning Returns: Final Fantasy XIII]]''. The trilogy has become known as the ''[[Lightning Saga]]''. |
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− | Lightning is a soldier who wields a [[Gunblade (weapon type)|gunblade]], a sword that can transform into a gun. Her fighting style is fast and she is equally good as a physical and magical fighter, easily able to gear toward either role via equipment choices. She specializes in Lightning-elemental magic, and her [[Eidolon (Final Fantasy XIII)|Eidolon]] is [[Odin |
+ | Lightning is a soldier who wields a [[Gunblade (weapon type)|gunblade]], a sword that can transform into a gun. Her fighting style is fast and she is equally good as a physical and magical fighter, easily able to gear toward either role via equipment choices. She specializes in Lightning-elemental magic, and her [[Eidolon (Final Fantasy XIII)|Eidolon]] is [[Odin (Final Fantasy XIII)|Odin]]. Her trademark attack, or "[[Limit Break (ability)|Limit Break]]", is the [[Army of One (ability)|Army of One]], and her signature weapon is the [[Blazefire Saber]]. |
{{context-link|desc=For playable appearances outside the Lightning Saga, see|Lightning (Final Fantasy XIII)/Other appearances}} |
{{context-link|desc=For playable appearances outside the Lightning Saga, see|Lightning (Final Fantasy XIII)/Other appearances}} |
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==''[[Final Fantasy XIII]]''== |
==''[[Final Fantasy XIII]]''== |
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⚫ | |||
[[File:Army of One ffxiii.jpg|thumb|Lightning unleashes Army of One.]] |
[[File:Army of One ffxiii.jpg|thumb|Lightning unleashes Army of One.]] |
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− | {{ |
+ | {{Quote|Out of my way!|Lightning in battle}} |
− | Lightning has balanced [[stats]] |
+ | Lightning has balanced [[stats]], making her versatile. Her outstanding trait is her speed: she may not hit the hardest, but she strikes the fastest. She also has utilitarian aptitude for Magic and her second fastest casting speed makes her one of the most valuable magic users in the party. The player can emphasize either Strength or Magic in their equipment choices so that Lightning would focus on either strikes or spells when using auto battle; with balanced stats she may use them interchangeably slowing her down, as either constantly casting magic, or constantly attacking, is faster than alternating between the two. However, having balanced stats ensures Lightning can still perform well against enemies who are Halved/Resistant/Immune to physical/magical damage. |
− | Lightning has low [[HP (stat)|HP]] gain compared to the others and when everyone's stats are maxed out, only [[Hope Estheim|Hope]] will have less HP than her. |
+ | Lightning has low [[HP (stat)|HP]] gain compared to the others and when everyone's stats are maxed out, only [[Hope Estheim/Gameplay|Hope]] will have less HP than her. |
===Roles=== |
===Roles=== |
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− | {{See |
+ | {{See|Lightning (Final Fantasy XIII)/Crystarium}} |
[[File:Ruin FFXIII.png|thumb|Lightning casts Ruin as a Commando.]] |
[[File:Ruin FFXIII.png|thumb|Lightning casts Ruin as a Commando.]] |
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− | Lightning majors in the [[Commando (Final Fantasy XIII)|Commando]], [[Ravager (Final Fantasy XIII)|Ravager]], and [[Medic (Final Fantasy XIII)|Medic]] roles. Compared to most of her companions she has high physical and magical attack stats (the second highest attack stat behind [[Oerba Yun Fang|Fang]], and tied for the second highest magic stat with [[Oerba Dia Vanille|Vanille]]) |
+ | Lightning majors in the [[Commando (Final Fantasy XIII)|Commando]], [[Ravager (Final Fantasy XIII)|Ravager]], and [[Medic (Final Fantasy XIII)|Medic]] roles. Compared to most of her companions she has high physical and magical attack stats (the second highest attack stat behind [[Oerba Yun Fang/Gameplay|Fang]], and tied for the second highest magic stat with [[Oerba Dia Vanille/Gameplay|Vanille]]). She thus uses both [[Attack (command)#Final Fantasy XIII|Attacks]] and [[Ruin (ability)|Ruin]] effectively, although her weapons give the lowest stat boosts. As her weapon transforms, Lightning can do both long range and melee attacks as a Commando. She learns every skill except for [[Commando (Final Fantasy XIII)#Adrenaline|Adrenaline]] and [[Commando (Final Fantasy XIII)#Deathblow|Deathblow]]. |
− | + | As a Ravager Lightning learns all four elemental "-[[Strike (weapon ability)|strike]]" attacks, all elemental magic to the "-ra" rank, as well as [[Thundaga (ability)|Thundaga]]. Her second fastest casting speed behind [[Snow Villiers/Gameplay|Snow]] makes her potentially either the best or second best Ravager in the game, and she learns the physical strikes and spells he doesn't. Lightning's [[full ATB skill]], [[Army of One (ability)|Army of One]], builds the target's [[Stagger (Final Fantasy XIII)|Stagger]] gauge based on the current chain count. It is not the best at staggering enemies, but it quickly boosts an already staggered enemy's chain gauge to 999%. |
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[[File:Protect FFXIII.png|thumb|left|Lightning casts Protect as a Synergist.]] |
[[File:Protect FFXIII.png|thumb|left|Lightning casts Protect as a Synergist.]] |
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− | As a Medic Lightning learns [[Cure (ability)|Cure]], [[Cura]], [[Esuna (ability)|Esuna]] and [[Raise (Life 1)|Raise]], allowing her to heal HP and ailments as well as revive, |
+ | As a Medic, Lightning learns [[Cure (ability)|Cure]], [[Cura]], [[Esuna (ability)|Esuna]] and [[Raise (Life 1)|Raise]], allowing her to heal HP and ailments as well as revive. However, her lack of [[Curasa]] puts her behind other Medics in post-game. She is an offensive [[Synergist (Final Fantasy XIII)|Synergist]], learning all of the basic protection spells save [[Veil (ability)|Veil]] and learning the "En-" series of spells. As a [[Saboteur (Final Fantasy XIII)|Saboteur]] she learns all the debuff abilities, such as [[Armor Break (ability)|Deprotect]], [[Mental Break (ability)|Deshell]], [[Imperil (ability)|Imperil]] and [[Poison (ability)|Poison]] except [[Dispel]] |
− | Despite her low HP, Lightning can be a good [[Sentinel (Final Fantasy XIII)|Sentinel]], as she learns all of the role's passive abilities, and when pairing the [[Sentinel (Final Fantasy XIII)#Elude|Elude]] ability with the [[ |
+ | Despite her low HP, Lightning can be a good [[Sentinel (Final Fantasy XIII)|Sentinel]], as she learns all of the role's passive abilities, and when pairing the [[Sentinel (Final Fantasy XIII)#Elude|Elude]] ability with the [[Final Fantasy XIII accessories#Nimbletoe Boots|Nimbletoe Boots]], she can avoid a large amount of damage from enemies. |
− | {{ |
+ | {{clear}} |
===Stats=== |
===Stats=== |
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− | {|class="half-width FFXIII table" style="text-align:center" |
+ | {|class="half-width FFXIII article-table" style="text-align:center" |
|-class="a" |
|-class="a" |
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!style="width:40%"|Stat |
!style="width:40%"|Stat |
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===Eidolon=== |
===Eidolon=== |
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[[File:Ff13-summon-lightningodin.png|right|150px|Lightning on Odin in Gestalt Form.]] |
[[File:Ff13-summon-lightningodin.png|right|150px|Lightning on Odin in Gestalt Form.]] |
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− | {{ |
+ | {{Quote|The storm is here!|Lightning before performing Zantetsuken with Odin's Gestalt Mode}} |
− | {{Main| |
+ | {{Main|Odin (Final Fantasy XIII)}} |
− | Lightning's Eidolon, Odin, is a large armored knight with a two-bladed sword joined at the hilt. In Gestalt Mode he transforms into the horse Sleipnir, which Lightning rides while wielding Odin's sword, [[Zantetsuken (Final Fantasy XIII weapon)|Zantetsuken]], split in two. When not in Gestalt Mode Odin uses a combination of [[Lightning (element)|Thunder]] |
+ | Lightning's Eidolon, Odin, is a large armored knight with a two-bladed sword joined at the hilt. In Gestalt Mode he transforms into the horse Sleipnir, which Lightning rides while wielding Odin's sword, [[Zantetsuken (Final Fantasy XIII weapon)|Zantetsuken]], split in two. When not in Gestalt Mode Odin uses a combination of [[Lightning (element)|Thunder]] spells and physical attacks while acting as a Sentinel and drawing in enemy attacks. Lightning can help as Ravager to boost the enemies' chain gauge, and as Commando to keep the gauge high. |
===Weapons=== |
===Weapons=== |
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[[File:Lightning Gunblades.png|thumb|right|Lightning's gunblades.]] |
[[File:Lightning Gunblades.png|thumb|right|Lightning's gunblades.]] |
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− | {{Main| |
+ | {{Main|Final Fantasy XIII weapons#Gunblades}} |
− | Lightning's initial weapon, [[Blazefire Saber]], has |
+ | Lightning's initial weapon, [[Blazefire Saber]], has inscriptions that read "Invoke my name - I am Spark" and "blinding instant" written in the [[Language#Cocoon and Pulse Writing|Pulsian alphabet]]. In [[Language#Cocoon and Pulse Writing|Cocoon writing]], her name, Lightning, is also engraved on the weapon. Blazefire Saber is her balance weapon befitting her jack-of-all-trades role. |
− | [[ |
+ | [[Final Fantasy XIII weapons#Gladius|Gladius]] boosts her Strength, augmenting her physical attacks at the cost of her magical attacks, which is not a handicap considering she has access to all elemental strikes. Lightning's full ATB skill also scales from her Strength stat. [[Final Fantasy XIII weapons#Edged Carbine|Edged Carbine]] is the counterpart that boosts her Magic. These are commonly considered good weapons for upgrading as their stat boosts outweigh special abilities from her other weapons. Having Lightning favor either physical or magical attacks reduces the amount of time she spends switching between attack types when AI-controlled or when using Auto-battle. |
− | Her [[ |
+ | Her [[Final Fantasy XIII weapons#Lifesaber|Lifesaber]] gives "[[Final Fantasy XIII passive abilities#Improved Raise|Improved Raise]]", but as she is rarely the primary Medic it is not so useful. It also has the synthesized ability "[[Final Fantasy XIII passive abilities#Low HP: Power Surge|Low HP: Power Surge]]". |
− | [[ |
+ | [[Final Fantasy XIII weapons#Hauteclaire|Hauteclaire]] has high stats, but has "[[Final Fantasy XIII passive abilities#Stagger Lock|Stagger Lock]]". |
− | [[ |
+ | [[Final Fantasy XIII weapons#Axis Blade|Axis Blade]] is her speed weapon with "[[Final Fantasy XIII passive abilities#Attack: ATB Charge|Attack: ATB Charge]]" and the ability to synthesize "[[Final Fantasy XIII passive abilities#ATB Rate|ATB Rate]]". It transforms Lightning into a speed demon and allows one to abuse Army of One and "[[Final Fantasy XIII passive abilities#Random: Instant Chain|Random: Instant Chain]]", as each of the 11 hits in Army of One has a chance to instantly fill an enemy's chain gauge while simultaneously allowing Lightning to gain ATB segments at the end. However, if upgraded into [[Omega Weapon (weapon)|Omega Weapon]] it will not synthesize the "ATB Rate" ability, and it maxes out at low stats. |
− | [[ |
+ | [[Final Fantasy XIII weapons#Lionheart|Lionheart]] has "[[Final Fantasy XIII passive abilities#Quick Stagger|Quick Stagger]]" that allows Lightning to stagger enemies in "near stagger" status when they are flashing red with their chain gauge filled to 90%~92%. "Quick Stagger" is situational, and the weapon has balanced yet average stats. It has the benefit of instantly staggering enemies in a [[attack formations#Final Fantasy XIII|preemptive strike]]. |
− | [[ |
+ | [[Final Fantasy XIII weapons#Organyx|Organyx]] has the highest stats of Lightning's weapons, but is crippled by the "[[Final Fantasy XIII passive abilities#Leadenstrike|Leadenstrike]]" ability, making her slow. |
− | {{ |
+ | {{clear}} |
==''[[Final Fantasy XIII-2]]''== |
==''[[Final Fantasy XIII-2]]''== |
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− | {{sideicon|XIII2}} |
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===Prologue=== |
===Prologue=== |
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[[File:XIII-2 Lightning on Odin.jpg|thumb|Lightning battling Caius while riding Odin.]] |
[[File:XIII-2 Lightning on Odin.jpg|thumb|Lightning battling Caius while riding Odin.]] |
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− | Lightning is briefly controlled during the prologue where she fights [[Chaos Bahamut (Final Fantasy XIII-2)|Chaos Bahamut |
+ | Lightning is briefly controlled during the prologue where she fights [[Chaos Bahamut (Final Fantasy XIII-2 boss)|Chaos Bahamut]]. She wields a new gunblade given to her by the goddess [[Etro]] that has engraved writing in [[language#Final Fantasy XIII|Etro script]]: "Gladius in turba aetern a induratus vincula inseparabilia rum", which translates to "The blade forged in everlasting chaos shall cleave the unbreakable chain". |
While her previous weapon was kept in a holster slung from her belt, Lightning's new gunblade can be summoned and dispelled at will. She can use Snipe as a physical attack; Lightning Strike, an electric attack; Ullr's Shield to heal; Focused Bolts and Graviton Mines. She has six ATB segments and the battle works as a tutorial to familiarize the player with the battle system. |
While her previous weapon was kept in a holster slung from her belt, Lightning's new gunblade can be summoned and dispelled at will. She can use Snipe as a physical attack; Lightning Strike, an electric attack; Ullr's Shield to heal; Focused Bolts and Graviton Mines. She has six ATB segments and the battle works as a tutorial to familiarize the player with the battle system. |
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===Requiem of the Goddess=== |
===Requiem of the Goddess=== |
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− | [[File:Requiem of the Goddess2.jpg |
+ | [[File:Requiem of the Goddess2.jpg|thumb|Lightning in "Requiem of the Goddess".]] |
− | Lightning returns in the downloadable episode "[[Lightning's Story: Requiem of the Goddess]]". She initially has |
+ | Lightning returns in the downloadable episode "[[Lightning's Story: Requiem of the Goddess]]". She initially has four roles: [[Commando (Final Fantasy XIII-2)#Paladin|Paladin]], [[Ravager (Final Fantasy XIII-2)#Mage|Mage]], [[Ravager (Final Fantasy XIII-2)#Shaman|Shaman]], and [[Sentinel (Final Fantasy XIII-2)#Knight|Knight]], and unlocks the [[Synergist (Final Fantasy XIII-2)#Conjurer|Conjurer]] role at level 3 and the [[Saboteur (Final Fantasy XIII-2)#Sorcerer|Sorcerer]] role at level 6. |
− | The roles are enhanced versions of existing [[paradigm]] roles: Paladin of Commando's, Mage and Shaman of Ravager's, Knight of Sentinel's, Conjurer of Synergist's, and Sorcerer of Saboteur's. |
+ | The roles are enhanced versions of existing [[paradigm]] roles: Paladin of Commando's, Mage and Shaman of Ravager's, Knight of Sentinel's, Conjurer of Synergist's, and Sorcerer of Saboteur's. Paladin inflicts status ailments to staggered enemies and she also has access to the abilities learned by [[Serah Farron/Gameplay|Serah]] and [[Noel Kreiss/Gameplay|Noel]] as Commandos except for [[Meteor Javelin]], while also having two new devastating attacks, Smite and Scourge. Mage and Shaman grant Lightning increased physical or magical damage using the element of either Wind or Thunder. The Knight's unique ability allows her to mitigate damage and resist status ailments. Conjurer grants Lightning several status enhancements, although it makes the ATB charge much slower and removes any previously placed buffs on her. Finally, Sorcerer allows her to inflict numerous status ailments at an opponent with a single attack. Lightning can perform [[Legion of One]] as a [[Feral Link]]. |
− | Lightning has a different method of development than Serah and Noel; after gaining enough [[Ability Points#Final Fantasy XIII-2|Crystogen Points]], |
+ | Lightning has a different method of development than Serah and Noel; after gaining enough [[Ability Points#Final Fantasy XIII-2|Crystogen Points]], she will [[level]] up and upgrade her stats and learn new abilities or roles, similarly to older ''[[Final Fantasy series|Final Fantasy]]'' titles. She gains Crystogen Points whether she wins or loses. |
===Paradigm Pack=== |
===Paradigm Pack=== |
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[[File:Army of one feral link.jpg|thumb|Lightning's Army of One Feral Link.]] |
[[File:Army of one feral link.jpg|thumb|Lightning's Army of One Feral Link.]] |
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{{Main|Lightning (Final Fantasy XIII-2 boss)#Paradigm Pack}} |
{{Main|Lightning (Final Fantasy XIII-2 boss)#Paradigm Pack}} |
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− | Lightning appears in [[ |
+ | Lightning appears in [[Final Fantasy XIII-2 downloadable content|downloadable content]] as a [[Paradigm Pack]] "monster" who joins Serah and Noel after they defeat the [[Lightning (Final Fantasy XIII-2 boss)|Lightning]] boss at the [[Coliseum (Final Fantasy XIII-2)|Coliseum]], appearing in her [[Guardian Corps]] attire from ''Final Fantasy XIII''. Lightning joins the party as a [[Ravager (Final Fantasy XIII-2)|Ravager]], and has the [[Feral Link]] ability Army of One, her full ATB skill from ''Final Fantasy XIII''. |
====Knight of Etro==== |
====Knight of Etro==== |
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[[File:FFXIII-2 RoTG Legion of One.png|thumb|Lightning's Legion of One Feral Link.]] |
[[File:FFXIII-2 RoTG Legion of One.png|thumb|Lightning's Legion of One Feral Link.]] |
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− | Lightning has a second recruitable monster form in her [[Knight of Etro]] armor, obtained from the "Requiem of the Goddess" downloadable |
+ | Lightning has a second recruitable monster form in her [[Knight of Etro]] armor, obtained from the "Requiem of the Goddess" downloadable scenario. Unlike her [[Coliseum (Final Fantasy XIII-2)|Coliseum]] counterpart, she is a Commando with the Feral Link Legion of One. |
+ | If Lightning defeats [[Chaos Bahamut (Final Fantasy XIII-2 boss)|Chaos Bahamut]] at the end of "Lightning's Story: Requiem of the Goddess" with a [[Battle Results#Final Fantasy XIII-2|score of five stars]], so long is her level is 9 or lower, she will be unlocked in the [[Paradigm Pack]]. As a "tamed" ally, Lightning wears Knight of Etro and uses the "[[Army of One (ability)|Legion of One]]" [[Feral Link]]. Enemies Lightning defeats occasionally burst into white feathers when they transform into [[Crystal (term)#Final Fantasy XIII-2|crystals]]. |
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⚫ | Lightning is the only "monster" |
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⚫ | Lightning is the only "monster" to possess the [[Break Damage Limit#Final Fantasy XIII-2|Uncapped Damage]] passive ability; this allows her to deal more than 99,999 damage. Additionally, Lightning has access to Immovable MAX, an ability that greatly increases her resistance to [[Vigilance (status)|interruption]]. Lightning excels at attacking and boasts a high spell-casting speed; this compensates for her low [[Strength]] and [[Magic Power|Magic]] stats. The passive abilities Armor Breaker and Mind Piercer allow Lightning to deal great damage to enemies in any situation. |
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− | {{XIII2 Monster |
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+ | |||
⚫ | |||
+ | ;Monster stats |
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− | | Role = Commando |
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+ | {{Infobox paradigm pack XIII2 |
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⚫ | |||
⚫ | |||
⚫ | |||
− | | |
+ | | role = Commando |
− | | |
+ | | feral link = Legion of One |
+ | | location = [[Valhalla (Fabula Nova Crystallis)|Valhalla]] -??? AF- |
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− | | HP = 7750 |
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− | | |
+ | | hp = 7750 |
− | | |
+ | | strength = 649 |
− | | |
+ | | magic = 589 |
− | | |
+ | | atb segments = 6 |
− | | |
+ | | start grade = 5 |
− | | |
+ | | max level = 13 |
⚫ | |||
− | | Description = Unleash a devastating flurry of blows. Damaging varies by situation. Input type: Complex |
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⚫ | |||
⚫ | |||
⚫ | |||
− | | 1Ability = [[Attack (command)|Attack]] |
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⚫ | |||
− | | 1Description = Deal physical damage to target. |
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− | | |
+ | | ice = |
− | | |
+ | | lightning = |
− | | |
+ | | wind = |
+ | | physical = |
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− | | 2Ability = [[Ruin (ability)|Ruin]] |
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+ | | magical = |
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− | | 2Description = Deal non-elemental magic damage to target. |
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− | | |
+ | | statuses = |
⚫ | |||
− | | 2Infusible = No |
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⚫ | |||
− | | 3Description = Deal physical damage to target and nearby foes. |
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⚫ | |||
⚫ | |||
− | | 3Infusible = No |
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− | | 4Ability = [[Launch (ability)|Launch]] |
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− | | 4Description = Attack and launch staggered target into the air. |
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− | | 4Type = Auto |
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⚫ | |||
− | | 4Infusible = No |
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− | | 5Ability = [[Smite]] |
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− | | 5Description = Deals heavy damage with Attack to launched target about to recover from stagger. |
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− | | 5Type = Auto |
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⚫ | |||
− | | 5Infusible = No |
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− | | 6Ability = Armor Breaker |
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− | | 6Description = Boosts Strength when an enemy's physical resistance is set to 'Resistant' or 'Halved'. |
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− | | 6Type = Auto |
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⚫ | |||
− | | 6Infusible = No |
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− | | 7Ability = Enhanced Commando |
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− | | 7Description = Enhances the Commando role bonus. |
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⚫ | |||
⚫ | |||
− | | 7Infusible = No |
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− | | 8Ability = Lifesiphon |
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− | | 8Description = Recharge one ATB gauge segment upon slaying target. |
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− | | 8Type = Auto |
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⚫ | |||
− | | 8Infusible = Yes |
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− | | 9Ability = Faultsiphon |
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− | | 9Description = Moderately charge ATB gauge upon attacking target afflicted with status ailments. |
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− | | 9Type = Auto |
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⚫ | |||
− | | 9Infusible = Yes |
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− | | 10Ability = Attack: ATB Charge II |
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− | | 10Description = Moderately recharges ATB gauge each time an enemy is attacked. |
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⚫ | |||
− | | 10Level = 4 |
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− | | 10Infusible = Yes |
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− | | 11Ability = Mind Piercer |
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− | | 11Description = Boosts Magic when an enemy's magical resistance is set to 'Resistant' or 'Halved'. |
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− | | 11Type = Auto |
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− | | 11Level = 5 |
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− | | 11Infusible = No |
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− | | 12Ability = Auto-Bravery |
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− | | 12Description = Casts Bravery at the start of battle. |
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− | | 12Type = Auto |
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− | | 12Level = 6 |
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− | | 12Infusible = Yes |
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− | | 13Ability = Adrenaline |
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− | | 13Description = Boosts Strength and Magic when HP is high. |
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− | | 13Type = Auto |
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− | | 13Level = 7 |
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− | | 13Infusible = Yes |
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− | | 14Ability = Blindside |
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− | | 14Description = Bolster Attack or Ruin at head of attack queue when non-staggered target is not targeting you. |
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− | | 14Type = Auto |
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− | | 14Level = 8 |
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− | | 14Infusible = |
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− | | 15Ability = Ravage |
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− | | 15Description = Bolster Blitz or Ruinga at head of attack queue when Ravager is present. |
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− | | 15Type = Auto |
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− | | 15Level = 9 |
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− | | 15Infusible = Yes |
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− | | 16Ability = Scourge |
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− | | 16Description = Deal heavy damage with Attack to target about recovering from stagger. |
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− | | 16Type = Auto |
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− | | 16Level = 10 |
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− | | 16Infusible = Yes |
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− | | 17Ability = [[Ruinga]] |
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− | | 17Description = Deal non-elemental magic damage to targets within a wide radius. |
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⚫ | |||
− | | 17Level = 11 |
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− | | 17Infusible = Yes |
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− | | 18Ability = Immovable: MAX |
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− | | 18Description = Reduces chance to have action interrupted by enemy attacks. |
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⚫ | |||
− | | 18Level = 12 |
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− | | 18Infusible = No |
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− | | 19Ability = [[Break Damage Limit|Uncapped Damage]] |
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− | | 19Description = Raise damage cap to 999,999. |
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− | | 19Type = Auto |
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− | | 19Level = 13 |
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− | | 19Infusible = No |
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}} |
}} |
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+ | |||
+ | ;Abilities |
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+ | {|class="half-width XIII2 sortable article-table" style="text-align:center" |
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+ | |-class="a" |
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+ | !width="36%"|Ability |
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+ | !width="20%" data-sort-type="number"|Level |
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+ | !width="24%"|Type |
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+ | !width="20%"|Infuse |
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+ | |- |
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+ | !class="b"|[[Commando (Final Fantasy XIII-2)#Attack|Attack]] |
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⚫ | |||
⚫ | |||
+ | |{{X}} |
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+ | |- |
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+ | !class="b"|[[Commando (Final Fantasy XIII-2)#Ruin|Ruin]] |
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⚫ | |||
⚫ | |||
+ | |{{X}} |
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+ | |- |
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⚫ | |||
⚫ | |||
+ | |Command |
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+ | |{{X}} |
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+ | |- |
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+ | !class="b"|[[Commando (Final Fantasy XIII-2)#Launch|Launch]] |
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⚫ | |||
+ | |Auto |
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+ | |{{X}} |
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+ | |- |
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+ | !class="b"|[[Commando (Final Fantasy XIII-2)#Smite|Smite]] |
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⚫ | |||
+ | |Auto |
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+ | |{{X}} |
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+ | |- |
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+ | !class="b"|[[Commando (Final Fantasy XIII-2)#Armor Breaker|Armor Breaker]] |
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⚫ | |||
+ | |Auto |
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+ | |{{X}} |
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+ | |- |
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+ | !class="b"|[[Final Fantasy XIII-2 passive abilities#Enhanced Commando|Enhanced Commando]] |
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+ | |Initial |
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⚫ | |||
+ | |{{X}} |
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+ | |- |
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+ | !class="b"|[[Commando (Final Fantasy XIII-2)#Lifesiphon|Lifesiphon]] |
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+ | |2 |
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+ | |Auto |
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+ | |{{Y}} |
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+ | |- |
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+ | !class="b"|[[Commando (Final Fantasy XIII-2)#Faultsiphon|Faultsiphon]] |
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+ | |3 |
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+ | |Auto |
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+ | |{{Y}} |
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+ | |- |
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+ | !class="b"|[[Final Fantasy XIII-2 passive abilities#Attack: ATB Charge|Attack: ATB Charge II]] |
||
+ | |4 |
||
⚫ | |||
+ | |{{Y}} |
||
+ | |- |
||
+ | !class="b"|[[Commando (Final Fantasy XIII-2)#Mind Piercer|Mind Piercer]] |
||
+ | |5 |
||
+ | |Auto |
||
+ | |{{X}} |
||
+ | |- |
||
+ | !class="b"|[[Commando (Final Fantasy XIII-2)#Auto-Bravery|Auto-Bravery]] |
||
+ | |6 |
||
⚫ | |||
+ | |{{Y}} |
||
+ | |- |
||
+ | !class="b"|[[Commando (Final Fantasy XIII-2)#Adrenaline|Adrenaline]] |
||
+ | |7 |
||
+ | |Auto |
||
+ | |{{Y}} |
||
+ | |- |
||
+ | !class="b"|[[Commando (Final Fantasy XIII-2)#Blindside|Blindside]] |
||
+ | |8 |
||
+ | |Auto |
||
+ | |{{X}} |
||
+ | |- |
||
+ | !class="b"|[[Commando (Final Fantasy XIII-2)#Ravage|Ravage]] |
||
+ | |9 |
||
+ | |Auto |
||
+ | |{{Y}} |
||
+ | |- |
||
+ | !class="b"|[[Commando (Final Fantasy XIII-2)#Scourge|Scourge]] |
||
+ | |10 |
||
+ | |Auto |
||
+ | |{{Y}} |
||
+ | |- |
||
+ | !class="b"|[[Commando (Final Fantasy XIII-2)#Ruinga|Ruinga]] |
||
+ | |11 |
||
+ | |Command |
||
+ | |{{Y}} |
||
+ | |- |
||
+ | !class="b"|[[Final Fantasy XIII-2 passive abilities#Immovable|Immovable MAX]] |
||
+ | |12 |
||
+ | |Passive |
||
+ | |{{X}} |
||
+ | |- |
||
+ | !class="b"|[[Commando (Final Fantasy XIII-2)#Uncapped Damage|Uncapped Damage]] |
||
+ | |13 |
||
+ | |Passive |
||
+ | |{{X}} |
||
+ | |} |
||
+ | |||
+ | ;Crystarium |
||
+ | *Green – HP |
||
+ | *Red – Strength |
||
+ | *Purple – Magic |
||
+ | |||
+ | <gallery> |
||
⚫ | |||
+ | </gallery> |
||
===Boss=== |
===Boss=== |
||
[[File:7336Lightning 03.jpg|right|thumb|Lightning in the Coliseum.]] |
[[File:7336Lightning 03.jpg|right|thumb|Lightning in the Coliseum.]] |
||
{{Main|Lightning (Final Fantasy XIII-2 boss)}} |
{{Main|Lightning (Final Fantasy XIII-2 boss)}} |
||
− | A copy of Lightning is fought as a downloadable |
+ | A copy of Lightning is fought as a downloadable boss in the Coliseum alongside [[Lieutenant Amodar (boss)|Amodar]]. Once defeated, she can be recruited as a Ravager into the Paradigm Deck. Lightning comes complete with an arsenal of Ravager spells, and physical variations of the spells she would normally have. Her Feral Link is Army of One, a special attack that was her full ATB skill in the previous game. |
− | {{ |
+ | {{clear}} |
==''[[Lightning Returns: Final Fantasy XIII]]''== |
==''[[Lightning Returns: Final Fantasy XIII]]''== |
||
− | {{sideicon|LR}} |
||
[[File:Lightning Returns-Sneaking.jpg|thumb|right|Lightning sneaking around the city of [[Luxerion]].]] |
[[File:Lightning Returns-Sneaking.jpg|thumb|right|Lightning sneaking around the city of [[Luxerion]].]] |
||
− | Lightning is the sole playable character. In the field, she can crouch, jump, climb, and perform other actions akin to those featured in stealth adventure games. In battle, Lightning can change her |
+ | Lightning is the sole playable character. In the field, she can crouch, jump, climb, and perform other actions akin to those featured in stealth adventure games. In battle, Lightning can change her [[Lightning Returns: Final Fantasy XIII garbs|garb]], [[Lightning Returns: Final Fantasy XIII weapons|weapon]], [[Lightning Returns: Final Fantasy XIII shields|shield]], [[Lightning Returns: Final Fantasy XIII accessories|accessories]] and equipped [[Lightning Returns: Final Fantasy XIII abilities|abilities]] on the fly via the [[Schema]] system, similar to the paradigm system from previous games. Lightning can dodge, block and counter enemies' attacks, and levels up by completing [[Lightning Returns: Final Fantasy XIII quests|game events and side quests]]. |
Lightning starts with 2,000 HP, 200 Strength, 200 Magic, 100 ATB, and 100 ATB Speed. She can expend [[Energy Points]] inside and outside of battle for various effects, and recharge her energy meter by winning battles. |
Lightning starts with 2,000 HP, 200 Strength, 200 Magic, 100 ATB, and 100 ATB Speed. She can expend [[Energy Points]] inside and outside of battle for various effects, and recharge her energy meter by winning battles. |
||
+ | |||
+ | In a "double KO" situation Lightning wins the battle and is revived with 1 HP. |
||
===Garbs=== |
===Garbs=== |
||
− | {{Main| |
+ | {{Main|Lightning Returns: Final Fantasy XIII garbs}} |
− | As part of the Schema system, Lightning can wear various outfits, called garbs, which have different stats and abilities. The player can further decorate her via [[ |
+ | As part of the Schema system, Lightning can wear various outfits, called garbs, which have different stats and abilities. The player can further decorate her via [[Lightning Returns: Final Fantasy XIII adornments|adornments]]. Each type of garb has its own [[Lightning Returns: Final Fantasy XIII victory poses|victory pose]]. |
− | {{ |
+ | {{clear}} |
==Quotes== |
==Quotes== |
||
{{Main|Lightning (Final Fantasy XIII)/Quotes}} |
{{Main|Lightning (Final Fantasy XIII)/Quotes}} |
||
− | {{FFXIII}} |
+ | {{navbox characters FFXIII}} |
− | {{XIII2}} |
+ | {{navbox XIII2}} |
− | {{LR}} |
+ | {{navbox characters LR}} |
− | [[Category: |
+ | [[Category:Character gameplay in Final Fantasy XIII]] |
− | [[Category:Final Fantasy XIII-2 |
+ | [[Category:Player character gameplay in Final Fantasy XIII-2]] |
− | [[Category:Lightning Returns: Final Fantasy XIII |
+ | [[Category:Player character gameplay in Lightning Returns: Final Fantasy XIII]] |
− | [[Category:Final Fantasy XIII-2 Commando Monsters]] |
||
− | [[Category:Final Fantasy XIII-2 Ravager Monsters]] |
Revision as of 13:47, 17 May 2020
Template:Sideicon
Lightning is a playable character in Final Fantasy XIII, Final Fantasy XIII-2 and its downloadable scenario, "Lightning's Story: Requiem of the Goddess", and Lightning Returns: Final Fantasy XIII. The trilogy has become known as the Lightning Saga.
Lightning is a soldier who wields a gunblade, a sword that can transform into a gun. Her fighting style is fast and she is equally good as a physical and magical fighter, easily able to gear toward either role via equipment choices. She specializes in Lightning-elemental magic, and her Eidolon is Odin. Her trademark attack, or "Limit Break", is the Army of One, and her signature weapon is the Blazefire Saber.
Final Fantasy XIII
Out of my way!
Lightning in battle
Lightning has balanced stats, making her versatile. Her outstanding trait is her speed: she may not hit the hardest, but she strikes the fastest. She also has utilitarian aptitude for Magic and her second fastest casting speed makes her one of the most valuable magic users in the party. The player can emphasize either Strength or Magic in their equipment choices so that Lightning would focus on either strikes or spells when using auto battle; with balanced stats she may use them interchangeably slowing her down, as either constantly casting magic, or constantly attacking, is faster than alternating between the two. However, having balanced stats ensures Lightning can still perform well against enemies who are Halved/Resistant/Immune to physical/magical damage.
Lightning has low HP gain compared to the others and when everyone's stats are maxed out, only Hope will have less HP than her.
Roles
Lightning majors in the Commando, Ravager, and Medic roles. Compared to most of her companions she has high physical and magical attack stats (the second highest attack stat behind Fang, and tied for the second highest magic stat with Vanille). She thus uses both Attacks and Ruin effectively, although her weapons give the lowest stat boosts. As her weapon transforms, Lightning can do both long range and melee attacks as a Commando. She learns every skill except for Adrenaline and Deathblow.
As a Ravager Lightning learns all four elemental "-strike" attacks, all elemental magic to the "-ra" rank, as well as Thundaga. Her second fastest casting speed behind Snow makes her potentially either the best or second best Ravager in the game, and she learns the physical strikes and spells he doesn't. Lightning's full ATB skill, Army of One, builds the target's Stagger gauge based on the current chain count. It is not the best at staggering enemies, but it quickly boosts an already staggered enemy's chain gauge to 999%.
As a Medic, Lightning learns Cure, Cura, Esuna and Raise, allowing her to heal HP and ailments as well as revive. However, her lack of Curasa puts her behind other Medics in post-game. She is an offensive Synergist, learning all of the basic protection spells save Veil and learning the "En-" series of spells. As a Saboteur she learns all the debuff abilities, such as Deprotect, Deshell, Imperil and Poison except Dispel
Despite her low HP, Lightning can be a good Sentinel, as she learns all of the role's passive abilities, and when pairing the Elude ability with the Nimbletoe Boots, she can avoid a large amount of damage from enemies.
Stats
Stat | Beginning | l'Cie | Mastered Crystarium |
---|---|---|---|
HP | 200 | 300 | 20,000 |
Strength | 15 | 30 | 1,700 |
Magic | 15 | 30 | 1,700 |
Eidolon
The storm is here!
Lightning before performing Zantetsuken with Odin's Gestalt Mode
Lightning's Eidolon, Odin, is a large armored knight with a two-bladed sword joined at the hilt. In Gestalt Mode he transforms into the horse Sleipnir, which Lightning rides while wielding Odin's sword, Zantetsuken, split in two. When not in Gestalt Mode Odin uses a combination of Thunder spells and physical attacks while acting as a Sentinel and drawing in enemy attacks. Lightning can help as Ravager to boost the enemies' chain gauge, and as Commando to keep the gauge high.
Weapons
Lightning's initial weapon, Blazefire Saber, has inscriptions that read "Invoke my name - I am Spark" and "blinding instant" written in the Pulsian alphabet. In Cocoon writing, her name, Lightning, is also engraved on the weapon. Blazefire Saber is her balance weapon befitting her jack-of-all-trades role.
Gladius boosts her Strength, augmenting her physical attacks at the cost of her magical attacks, which is not a handicap considering she has access to all elemental strikes. Lightning's full ATB skill also scales from her Strength stat. Edged Carbine is the counterpart that boosts her Magic. These are commonly considered good weapons for upgrading as their stat boosts outweigh special abilities from her other weapons. Having Lightning favor either physical or magical attacks reduces the amount of time she spends switching between attack types when AI-controlled or when using Auto-battle.
Her Lifesaber gives "Improved Raise", but as she is rarely the primary Medic it is not so useful. It also has the synthesized ability "Low HP: Power Surge".
Hauteclaire has high stats, but has "Stagger Lock".
Axis Blade is her speed weapon with "Attack: ATB Charge" and the ability to synthesize "ATB Rate". It transforms Lightning into a speed demon and allows one to abuse Army of One and "Random: Instant Chain", as each of the 11 hits in Army of One has a chance to instantly fill an enemy's chain gauge while simultaneously allowing Lightning to gain ATB segments at the end. However, if upgraded into Omega Weapon it will not synthesize the "ATB Rate" ability, and it maxes out at low stats.
Lionheart has "Quick Stagger" that allows Lightning to stagger enemies in "near stagger" status when they are flashing red with their chain gauge filled to 90%~92%. "Quick Stagger" is situational, and the weapon has balanced yet average stats. It has the benefit of instantly staggering enemies in a preemptive strike.
Organyx has the highest stats of Lightning's weapons, but is crippled by the "Leadenstrike" ability, making her slow.
Final Fantasy XIII-2
Prologue
Lightning is briefly controlled during the prologue where she fights Chaos Bahamut. She wields a new gunblade given to her by the goddess Etro that has engraved writing in Etro script: "Gladius in turba aetern a induratus vincula inseparabilia rum", which translates to "The blade forged in everlasting chaos shall cleave the unbreakable chain".
While her previous weapon was kept in a holster slung from her belt, Lightning's new gunblade can be summoned and dispelled at will. She can use Snipe as a physical attack; Lightning Strike, an electric attack; Ullr's Shield to heal; Focused Bolts and Graviton Mines. She has six ATB segments and the battle works as a tutorial to familiarize the player with the battle system.
Requiem of the Goddess
Lightning returns in the downloadable episode "Lightning's Story: Requiem of the Goddess". She initially has four roles: Paladin, Mage, Shaman, and Knight, and unlocks the Conjurer role at level 3 and the Sorcerer role at level 6.
The roles are enhanced versions of existing paradigm roles: Paladin of Commando's, Mage and Shaman of Ravager's, Knight of Sentinel's, Conjurer of Synergist's, and Sorcerer of Saboteur's. Paladin inflicts status ailments to staggered enemies and she also has access to the abilities learned by Serah and Noel as Commandos except for Meteor Javelin, while also having two new devastating attacks, Smite and Scourge. Mage and Shaman grant Lightning increased physical or magical damage using the element of either Wind or Thunder. The Knight's unique ability allows her to mitigate damage and resist status ailments. Conjurer grants Lightning several status enhancements, although it makes the ATB charge much slower and removes any previously placed buffs on her. Finally, Sorcerer allows her to inflict numerous status ailments at an opponent with a single attack. Lightning can perform Legion of One as a Feral Link.
Lightning has a different method of development than Serah and Noel; after gaining enough Crystogen Points, she will level up and upgrade her stats and learn new abilities or roles, similarly to older Final Fantasy titles. She gains Crystogen Points whether she wins or loses.
Paradigm Pack
Guardian Corps
Lightning appears in downloadable content as a Paradigm Pack "monster" who joins Serah and Noel after they defeat the Lightning boss at the Coliseum, appearing in her Guardian Corps attire from Final Fantasy XIII. Lightning joins the party as a Ravager, and has the Feral Link ability Army of One, her full ATB skill from Final Fantasy XIII.
Knight of Etro
Lightning has a second recruitable monster form in her Knight of Etro armor, obtained from the "Requiem of the Goddess" downloadable scenario. Unlike her Coliseum counterpart, she is a Commando with the Feral Link Legion of One.
If Lightning defeats Chaos Bahamut at the end of "Lightning's Story: Requiem of the Goddess" with a score of five stars, so long is her level is 9 or lower, she will be unlocked in the Paradigm Pack. As a "tamed" ally, Lightning wears Knight of Etro and uses the "Legion of One" Feral Link. Enemies Lightning defeats occasionally burst into white feathers when they transform into crystals.
Lightning is the only "monster" to possess the Uncapped Damage passive ability; this allows her to deal more than 99,999 damage. Additionally, Lightning has access to Immovable MAX, an ability that greatly increases her resistance to interruption. Lightning excels at attacking and boasts a high spell-casting speed; this compensates for her low Strength and Magic stats. The passive abilities Armor Breaker and Mind Piercer allow Lightning to deal great damage to enemies in any situation.
- Monster stats
- Abilities
Ability | Level | Type | Infuse |
---|---|---|---|
Attack | Initial | Command | |
Ruin | Initial | Command | |
Blitz | Initial | Command | |
Launch | Initial | Auto | |
Smite | Initial | Auto | |
Armor Breaker | Initial | Auto | |
Enhanced Commando | Initial | Passive | |
Lifesiphon | 2 | Auto | |
Faultsiphon | 3 | Auto | |
Attack: ATB Charge II | 4 | Passive | |
Mind Piercer | 5 | Auto | |
Auto-Bravery | 6 | Passive | |
Adrenaline | 7 | Auto | |
Blindside | 8 | Auto | |
Ravage | 9 | Auto | |
Scourge | 10 | Auto | |
Ruinga | 11 | Command | |
Immovable MAX | 12 | Passive | |
Uncapped Damage | 13 | Passive |
- Crystarium
- Green – HP
- Red – Strength
- Purple – Magic
Boss
A copy of Lightning is fought as a downloadable boss in the Coliseum alongside Amodar. Once defeated, she can be recruited as a Ravager into the Paradigm Deck. Lightning comes complete with an arsenal of Ravager spells, and physical variations of the spells she would normally have. Her Feral Link is Army of One, a special attack that was her full ATB skill in the previous game.
Lightning Returns: Final Fantasy XIII
Lightning is the sole playable character. In the field, she can crouch, jump, climb, and perform other actions akin to those featured in stealth adventure games. In battle, Lightning can change her garb, weapon, shield, accessories and equipped abilities on the fly via the Schema system, similar to the paradigm system from previous games. Lightning can dodge, block and counter enemies' attacks, and levels up by completing game events and side quests.
Lightning starts with 2,000 HP, 200 Strength, 200 Magic, 100 ATB, and 100 ATB Speed. She can expend Energy Points inside and outside of battle for various effects, and recharge her energy meter by winning battles.
In a "double KO" situation Lightning wins the battle and is revived with 1 HP.
Garbs
As part of the Schema system, Lightning can wear various outfits, called garbs, which have different stats and abilities. The player can further decorate her via adornments. Each type of garb has its own victory pose.