Lifebreak in Final Fantasy Tactics.

Lifebreak, also known as Vengeance and Revenge, is an ability that deals damage equal to the difference between the user's maximum HP and current HP.

Appearances[edit | edit source]

Final Fantasy Tactics[edit | edit source]

Attack with a wave of lost life force. The lower the user's HP, the greater damage inflicted.

Description

Archaeodaemons can use the Lifebreak ability. Beowulf's Vengeance and Cloud's Blade Beam also function exactly the same way. Almagest also has the same effect.

Byblos's Vengeance acts similar to the Lifebreak spell, dealing damage equal to the difference in the user's Max HP and current HP. Byblos already knows this ability when he joins the party.

Final Fantasy Tactics Advance[edit | edit source]

Deals damage equal to amount of HP lost.

Description

Templars can use Lifebreak learned for 300 AP from the Kain's Lance, and deals damage equal to the HP lost. It is Dark elemental, and thus the damage will be reversed on undead enemies. The range of the ability is equal to the weapon currently equipped.

Snipers can use Doom Archer. However, Doom Archer's damage is split between HP and MP.

Final Fantasy Tactics A2: Grimoire of the Rift[edit | edit source]

Lifebreak deal dark damage equal to the amount of HP the user has lost. It can be learned from Kain's Lance for 400 AP by the Templar.

Final Fantasy Dimensions II[edit | edit source]

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Final Fantasy Record Keeper[edit | edit source]

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Non-Final Fantasy guest appearances[edit | edit source]

Bravely Default[edit | edit source]

Dark Breath is a Compounding ability for the Salve-Maker. It inflicts damage to one target equal to user's maximum HP minus current HP.

The effect can be created by mixing:

  • Spirit Bone + Dragon Fang

Gallery[edit | edit source]

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