A Lv.24 lich fights in Cleigne Crossroads in Totomostro during the daytime under the team name 666th Heaven.
- A necrotic daemon plaguing Steyliff Grove and the Myrlwood. At first glance, the lich appears corpselike, seemingly suspended in midair, until it raises its bony limbs to strike or cast missiles.
- Size: 10.27 ft. Weight: 423.9 lb.
- The lich infesting Steyliff holds mystifying power, and threatens to bedevil even accomplished hunters.
- Size: 10.33 ft. Weight: 430.7 lb.
|Softly Now, Mighty Foes||Meldacio Hunter HQ||1||Lich x3||Steyliff Grove (All Times)||35||6,060 gil, Mega Phoenix||★★★|
Lich uses both physical and magical attacks. It employs Fire-elemental attacks and is weak to Ice, one-handed swords and firearms. Though similar to the Necromancer, it doesn't use the triangle beam, and instead throws bones to deal physical damage. They can poison the party with the noxious vapor they release. Lichs can phase out preventing the player from locking-on to them. They can attack with their green flames, which then explode, dealing magical damage.
When they are fought in Steyliff Grove as a hunt, there are no point-warp spots in the arena.
The player can play defensively and watch for parries, which may also trigger link-strikes with nearby allies. The player can hit their blindside as Lichs are fairly slow.
In the Steyliff hunt, the player must fight three of them at once. They tend to stay close together, giving the player an opening to engulf them in Ice magic. Prompto's Piercer Technique will also likely hit multiple targets in this battle, and Lichs are weak to firearms. The party will be poisoned unless they wear accessories that prevent it or eat meals that give Poisonproof.
Creation and developmentEdit
Lich's model was altered for the Chinese version by removing the face from its chest.
Non-Final Fantasy guest appearancesEdit
Etymology and symbolismEdit
lich is a type of undead creature. Often such a creature is the result of a transformation, as a powerful magician or king striving for eternal life uses spells or rituals to bind his intellect to his animated corpse and thereby achieve a form of immortality.In fantasy fiction, a
In traditional Japanese folklore beliefs souls that died in a sudden or violent manner, or ones that did not get the proper burial rituals performed upon them, may linger in the physical plane as yūrei, analogous to western legends of ghost. Yūrei are frequently depicted as being accompanied by a pair of floating flames or will o' the wisps that are separate parts of the ghost rather than independent spirits, similar to how flames surround the ghostly Lich and its ilk.