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I, the 'Earth Chaos' Lich, commend your feat. But your life ends now.
Lich
Lich is a boss from Final Fantasy IX. It was created by Kuja from the crystal's memory of the Earth Guardian, whom Zidane and Quina fought at the Earth Shrine. The party fights it in Memoria. The Lich, along with the other guardians of Terra, are throwbacks to the Four Fiends from the original Final Fantasy.
Stats
Boss
Crystal
Battle
Lich knows plenty of deadly spells, such as LV5 Death, Death, and Stop. It can cast Earthquake causing up to 1800 points of damage on the party. Though Lich appears undead, it is healed by curative magic and Life and Phoenix Down always misses on it.
Defeating it in the mobile/Steam version yields the Hitting Rock Bottom achievement.
Strategy
Lich's Earthquake attack can be halved by equipping the Desert Boots add-on, nullified by equipping Circlets, or the damage can be absorbed by equipping Feather Boots.
The support abilities Locomotion and Antibody are recommended, and it is wise to try and avoid having characters with a level divisible by five. Physical attacks, as well as Wind and Fire-based attacks, are helpful.
The boss is also only susceptible to Slow, which should help a bit.
Crystal World incarnation
The crystalline version is only marginally weaker than the true boss. This Lich is more susceptible to status ailments, so the player may choose to inflict several choice debuffs. The crystal version retains all of the original Lich's abilities, including several death-inducing attacks.
AI script
Boss
Function Lich_Init
set attacklist = [ Death Cutter ; Earthquake ; Earth Shake ; Stop ; Venom Powder ; LV5 Death ; Doom ; Death ]
Function Lich_Loop
while ( GetBattleState != 1 )
Wait( 1 )
if ( !openingdialogflag )
Wait( 15 )
RunBattleCode( Run Camera, 9 )
Wait( 10 )
BattleDialog( "I, the ‘Earth Chaos’ Lich, commend your feat." )
Wait( 60 )
BattleDialog( "But your life ends now." )
Wait( 75 )
RunBattleCode( Enable ATB )
return
Function Lich_ATB
set earthshaketarget = ( NotMatching(SV_PlayerTeam[STATUS_CURRENT], PETRIFY | VENOM | DEATH | STOP) & Matching(SV_PlayerTeam[ELEMENT_ABSORB], EARTH) )
if ( NotMatching(SV_PlayerTeam[STATUS_CURRENT], PETRIFY | VENOM | DEATH | STOP) != earthshaketarget )
set earthshaketarget = SV_PlayerTeam
else
set earthshaketarget = 0
set selectedattack = RandomAttack( attacklist )
if ( selectedattack == Death Cutter )
set SV_Target = RandomInTeam(SV_PlayerTeam)
elseif ( selectedattack == Earthquake )
set SV_Target = SV_PlayerTeam
elseif ( selectedattack == Earth Shake )
set SV_Target = earthshaketarget
elseif ( selectedattack == Stop )
set SV_Target = RandomInTeam( NotMatching(SV_PlayerTeam[STATUS_CURRENT], PETRIFY | DEATH | JUMP | STOP) )
elseif ( selectedattack == Venom Powder )
set SV_Target = RandomInTeam( NotMatching(SV_PlayerTeam[STATUS_CURRENT], PETRIFY | DEATH | JUMP | VENOM) )
elseif ( selectedattack == LV5 Death )
set SV_Target = SV_PlayerTeam
elseif ( selectedattack == Doom )
set SV_Target = RandomInTeam( NotMatching(SV_PlayerTeam[STATUS_CURRENT], PETRIFY | DEATH | JUMP | DOOM) )
elseif ( selectedattack == Death )
set SV_Target = RandomInTeam( NotMatching(SV_PlayerTeam[STATUS_CURRENT], PETRIFY | DEATH | JUMP | DOOM) )
Attack( selectedattack )
Crystal World incarnation
Function Lich_Init
set attacklist = [ Death Cutter ; Earthquake ; Earth Shake ; Stop ; Venom Powder ; LV5 Death ; Doom ; Death ]
Function Lich_ATB
set selectedattack = RandomAttack( attacklist )
if ( selectedattack == Death Cutter )
set SV_Target = RandomInTeam(SV_PlayerTeam)
elseif ( selectedattack == Earthquake )
set SV_Target = SV_PlayerTeam
elseif ( selectedattack == Earth Shake )
set SV_Target = SV_PlayerTeam
elseif ( selectedattack == Stop )
set SV_Target = RandomInTeam( NotMatching(SV_PlayerTeam[STATUS_CURRENT], PETRIFY | DEATH | JUMP | STOP) )
elseif ( selectedattack == Venom Powder )
set SV_Target = RandomInTeam( NotMatching(SV_PlayerTeam[STATUS_CURRENT], PETRIFY | DEATH | JUMP | VENOM) )
elseif ( selectedattack == LV5 Death )
set SV_Target = SV_PlayerTeam
elseif ( selectedattack == Doom )
set SV_Target = RandomInTeam( NotMatching(SV_PlayerTeam[STATUS_CURRENT], PETRIFY | DEATH | JUMP | DOOM) )
elseif ( selectedattack == Death )
set SV_Target = RandomInTeam( NotMatching(SV_PlayerTeam[STATUS_CURRENT], PETRIFY | DEATH | JUMP | DOOM) )
Attack( selectedattack )
Other appearances
Dissidia Final Fantasy Opera Omnia
Final Fantasy Record Keeper
Gallery
Etymology
lich is a type of undead creature. Often such a creature is the result of a transformation, as a powerful magician or king striving for eternal life uses spells or rituals to bind his intellect to his animated corpse and thereby achieve a form of immortality.
In fantasy fiction, aTrivia
- Lich is the only enemy in the game where the player can acquire (steal) one of the two pairs of Genji Gloves. The other pair can be found with Choco by using Dead Pepper at foaming water at southern tip of Forgotten Continent.